- Demo Ver0.4 Update 25 - 11 May 2026
Fix BUG: Treasure "For every 5 STR Weakened, all Spirits gain 1 stack of \" errors when the counter resets to zero.Donald Balance Adjustment: The maximum Temp STR gained per instance changed from 50/70/100/120 to 30/60/100/150.Treasure Balance Adjustment: "Sacrifice products gain the STR of the Offering" changed to "Card draw per turn -1, Sacrifice products gain the STR of the Offering".W-111 Balance Adjustment: The number of activations per turn now has an upper limit.W-110 returns.
- Demo Ver0.4 Update 24 - 6 May 2026
F-440 Added "Item used" promptNewbie tutorial text optimization
- Demo Ver0.4 Update 23 - 4 May 2026
Rename "ZDestroy" to "Launch".
- Demo Ver0.4 Update 22 - 3 May 2026
New tutorials: Enemy effect description, Opponent effect description, Item retention count, and turn limit for clearing a stage.Added a prompt when a Treasure effect triggers.Reworked W-155.Fixed bug: Incorrect descriptions for some parts across different difficulties.Treasure: "At turn end, if there are no Enemies, gain n gold" changed to blue quality.
- Demo Ver0.4 Update 21 - 2 May 2026
Added tutorials for 【On Play】, 【On Victory】, and item acquisition in the new player guideOptimized descriptions of certain effects
- Demo Ver0.4 Update 20 - 30 April 2026
Gold reward for winning a battle +5Early Victory Bonus increased to 6 goldOverkill reward increased to 2Treasure enhancement: “At end of turn 1, a random white quality Spirit creates a copy directly below itself”Bug fix: Treasure “When gaining shield, \ any unit, or \ via Spirit, Treasure, or Item effect, gain 2 gold” sometimes gave health instead.Bug fix: Descriptions of \ and \ were reversed.
- Demo Ver0.4 Update 19 - 29 April 2026
Fixed a bug: The treasure "For every 5 Weakened, 1 random Spirit gains STR equal to your Shield could cause the game to freeze under certain circumstances.Fruit item balance adjustments.
- Demo Ver0.4 Update 18 - 28 April 2026
Fix bug: When connecting multiple times at once, only counted as 1 connection.Fix bug: The effect "If the first item used each turn is blue quality, gain 1 copy of it" does not trigger.Upgrade shop quality after each floor boss battle.Add a more comprehensive technical scoring system.
- Demo Ver0.4 Update 17 - 27 April 2026
Fixed bug: Joseph would freeze/get stuck when destroyed by an enemy after triggering his effect.Fixed bug: Error when switching the Spirit Album.Changed Treasure "For every 3 Items used, gain 1 《Wallet》" to Blue quality.Added Treasures:At the end of a match, for every 5 Gold, gain 1 Gold as interest.Every time a Line Reward is completed, all Spirits gain 2 STR.Spirit change: \ "Summon 1 copy of itself directly below" → \ "Summon 1 copy of itself directly below".Changed Treasure reward at the end of a match from "Randomly gain 1" to "Discover".
- Demo Ver0.4 Update 16 - 24 April 2026
1、Decreased the difficulty of BOSSes on floors 2 and 3.2、Enemy adjustment: "When only 2 Enemies remain on the battlefield, all Enemies gain Temp STR equal to 50% of their own STR"3、"Depot Store" completely replaces "Penny House".4、Balance adjustments for Charles, Betty, and Donald.
- Demo Ver0.4 Update 15 - 23 April 2026
1、Fix bug: After the event "All Rachels gain \", the interface remains stuck on the 2-choice screen.2、Fix bug: After using an item to draw cards multiple times, the treasure is only counted once.3、Fix bug: Rapidly clicking the undo button may cause unexpected bugs.4、Charles and Shirley balance adjustments.5、Add feedback effects for ZDestroy and Reduce.
- Demo Ver0.4 Update 14 - 21 April 2026
Some boring Treasures are temporarily hidden for reworkNew Treasure:After winning a Spirit Duel, if remaining STR is 5, gain 1 extra EXPOn turns 2 and 3, if first Spirit played is 1 Energy 1 Offering, its STR doubles after being playedGain 8 free Move chance per turn, but moving no longer grants STR【On Victory】Trigger 1 extra time at the center of our battlefieldEvery 3 cards drawn via Spirit, Treasure or Item effects, the bottommost row Spirit gains 5 STRAt end of turn 1, a random white quality Spirit with STR ≤4 creates a copy directly below itselfAt end of turn, for each enemy with STR ≤2, gain 2 GoldAt end of turn, Spirits with STR ≤4 have their STR fully restoredFor all effects with a "Max" limit, the limit value is multiplied by 1.5Charles returns
- Demo Ver0.4 Update 13 - 18 April 2026
Fix bug: Resolve issue where the Tutorial process may get stuck.Fix bug: UI is blocked when opening the Encyclopedia during Tutorial.Joseph returns: Grant 1 my empty tile a Green Dot.
- Demo Ver0.4 Update 12 - 17 April 2026
Adjustments to the energy required and effects of Jack, HenryTemporarily removed: Joseph, W-100, Charles, Mark, W-119New Spirits added:David: For each ally with \ stacks ≥ N, trigger 1 additional time 【On Play】(max: +M times)F-441: The first item used each turn returns to your handNew feature: Items can be discarded
- Demo Ver0.4 Update 11 - 16 April 2026
The Depot Store now has a chance to spawn Spirits of advanced quality.Fixed bug: The event interface did not close after completing a random event.Fixed bug: Targeted Spirit effects should not take effect when selecting an ally that cannot be targeted.Added 15 gold as starting funds.
- Demo Ver0.4 Update 10 - 14 April 2026
Event: The Depot Store has been changed to "Purchase Spirits", and it appears more frequently.
- Demo Ver0.4 Update 9 - 14 April 2026
【Difficulty Adjustments】Hard: The number of "Choose the hand you don't want" is reduced by 1.Extreme: Threat-type enemies appear more frequently.Inferno: Red dots cannot be removed.Nightmare1: The number of "Choose the hand you don't want" is reduced by 2.Nightmare2: "Reroll" price increases in events.
- Demo Ver0.4 Update 8 - 11 April 2026
Added & optimized some sound effects.Differentiated units with effects from those without effects by color.Optimized difficulty values for Simple and Hard modes.
- Demo Ver0.4 Update 7 - 2 April 2026
Add new tutorial: How to obtain items, and the use of \ and \.Add a "Restart" function to the tutorial.Our total Score changes color depending on its value.On Simple difficulty, the number of Undo per match is 20.
- Demo Ver0.4 Update 6 - 31 March 2026
1. Add to tutorial: Obtaining items