- SAMUKID Full Release! - 29 April 2026
Hello, and thank you for playing.The game has finally been officially released.With the full release, four new playable characters have been added.Experience chained attacks with the Dark Knight wielding a cursed blade,or enjoy companion-based gameplay with the Druid.Take advantage of execution-based combat with the Executioner,or unlock and play as the mysterious and powerful Phoenix.In addition, a variety of new loot and skills have been introduced.Unlock them to create even more powerful builds. => Content : Added new character { Dark Knight }=> Content : Added new character { Druid }=> Content : Added new character { Executioner }=> Content : Added new character { Phoenix }=> Content : Added new unlockable loot=> Content : Added new unlockable skillsThank you sincerely for being with us on this journey to full release.
- Update [ 2026/03/19 ] - 19 March 2026
Hello, and thank you for playing.This update introduces a brand-new area, the “Frostlands”.Defeat powerful enemies that survived the extreme environment and challenge the legendary being that awaits.You can now change your Kid.Meet various Kids with unique abilities, from extremely fast movement to devastating explosive attacks.We have also added Steam achievements for the previously updated characters and regions. => Content : Added new area { Frostlands }=> Content : Added Kid change system=> Content : Added various new Kids=> Content : Added Steam achievements for updated players & regions=> Balance : Removed Kid enhancement system=> Balance : Adjusted base Kid abilities=> QoL : Adjusted tree positions in Corrupted Meadow=> QoL : Display selected Kid in records Full release is just around the corner!We will continue striving to deliver even more fun and diverse gameplay experiences!!
- Update [ 2026/02/24 ] - 23 February 2026
Hello, and thank you for playing.This update introduces a new area, the “Corrupted Meadow”.Survive against enemies twisted by corruption and demons that devour souls,and challenge the powerful boss known as the “Demon King”!We have also addressed several bugs that were affecting gameplay.=> Content : Added new area { Corrupted Meadow }=> Bug : Fixed an issue where the Rune of Destruction loot effect did not apply=> Bug : Fixed an issue where enemy selection effects did not stack properly=> Bug : Fixed an issue where loot acquisition could not be skipped=> Bug : Fixed incorrect Druid unlock condition description=> Bug : Fixed a Day 6 gameplay issue in the Desert area=> Bug : Fixed incorrect boss dialogue in the Desert areaWe will continue improving stability and expanding content in future updates.
- Update [ 2026/02/07 ] - 7 February 2026
Hello, and thank you for playing.This update introduces a brand-new area, the “Barren Desert”.You will encounter dangerous and violent creatures, as well as aggressive, starving plants scattered across the desert.We have also added a new playable character, the Cavalry.With high mobility, the Cavalry excels at quickly closing in on enemies and unleashing rapid, relentless attacks.=> Content : Added new area { Barren Desert }=> Content : Added new playable character { Cavalry }We will continue delivering new regions and gameplay experiencesthrough future updates.
- Hotfix [ 2026/01/24 ] - 23 January 2026
Hello, and thank you for playing.This hotfix addresses an issue affecting loot acquisition timingand adjusts the rarity of certain loot items to improve overall stability.=> Bug : Fixed an issue with loot acquisition timing=> Balance : Adjusted the rarity of certain loot itemsWe will continue monitoring the gameand making improvements to ensure a stable experience.
- Update [ 2026/01/21 ] - 20 January 2026
Hello, and thank you for playing.This update introduces a brand-new area, the “Fallen Castle”!!You will encounter Skeletons seeking to restore the castle through corrupted divinity, and greedy Humans hunting for the treasures hidden within its ruins.To enhance gameplay depth, the overall loot behavior has been reworked.Instead of being consistently strong in all situations,loot is now designed to become powerful based on your current build and concept,or to meaningfully change your playstyle.Previously used clear rewards can now be refundedthrough the updated loot unlock system,so feel free to experiment with new combinations and content.=> Content : Reworked unlock content behavior(Gold is refunded when re-locking unlocked content)=> Content : Added new area { Fallen Castle }=> Content : Added Human and Skeleton-type enemies to Fallen Castle=> Content : Revised overall loot effects(Loo…
- Hotfixes [ 2026/01/12 ] - 11 January 2026
Hello, and thank you for playing.This hotfix adjusts progression flow based on difficulty,adds a small reward when discarding loot,and updates overall companion HP and certain companion and player unit skills.It also fixes an issue on Easy difficulty where companion summons spawned with reduced HP.=> Content : Different required survival days by difficulty=> Content : Gain 1 gold when discarding loot=> Balance : Overall reduction to companion HP=> Balance : Updated Vampire companion skill=> Balance : Changed starting skills for player units except the Fisherman=> Bug : Fixed an issue where companion summons spawned with reduced HP on Easy difficultyThank you for your continued feedback.We will continue working to maintain a stable gameplay experience.
- Hotfixes [ 2026/01/11 ] - 11 January 2026
Hello, and thank you for playing.This hotfix adjusts timed-clear rewards and certain tutorial, loot, and enhancement-related balance values.It also refines several descriptions, adds a few convenience features, and fixes system- and text-related issues.=> Content : Adjusted rewards for timed clears=> Balance : Reduced HP of tutorial Slimes=> Balance : Changed tiers of certain loot items=> Balance : Removed some enchantment effects=> Balance : Adjusted target counts for some healing skills=> QoL : Updated and added enhancement descriptions=> QoL : Fixed descriptions for some enemy selection effects=> QoL : Added fast playback for game results=> QoL : Added CRT on/off toggle=> Bug : Fixed incorrect skill descriptions for some units=> Bug : Fixed pricing calculation issuesThank you for your continued feedback.We will continue working to maintain a stable gameplay experience.
- Hotfixes [ 2026/01/10 ] - 10 January 2026
Hello, and thank you for playing!This hotfix improves the accuracy of some loot descriptionsand adjusts enemy selection effect rates.We’re also excited to share that a new area, \, will be added soon.=> Bug : Fixed descriptions for certain loot items=> Balance : Adjusted probabilities of enemy selection effectsThank you for your continued feedback.We’ll keep working to improve your gameplay experience.
- Hotfixes [ 2026/01/09 ] - 9 January 2026
Hello, and thank you for playing!This hotfix adds a version display, introduces new loot,and fine-tunes combat balance across enemies, skills, and relics.=> QoL : Added version display=> Content : Added 4 new loot items=> Balance : Undead Goblin HP 40 -> 20=> Balance : Pale Bat HP 20 -> 10=> Balance : Whirling Slash range +1, damage -1=> Balance : Rune of Focus attack speed +5 -> +3=> Balance : Troll’s Blood heal per turn 2 -> 1=> Balance : Orc Heart heal per second 2 -> 1=> Balance : Essence of Healing rarity Special -> AncientThank you for your continued feedback and support.We’ll keep refining numbers and overall balance!
- Hotfixes [ 2026/01/08 ] - 8 January 2026
This hotfix fixes a UI issue that disrupted the game start flow.- Bug : Fixed an issue where the enchant screen appeared when starting the gameWe apologize for the inconvenience and appreciate your continued feedback.We’ll keep improving game stability!
- Update [ 2026/01/08 ] - 8 January 2026
Hello, and thank you for playing!This update focuses on reducing overly Kid-dependent gameplayand improving unfair aspects of the enhancement system.We also adjusted the difficulty, which was not easy even from the early stages,and fixed multiple issues related to enchantment, enemy selection, and UI behavior.- Content : Updated the skill enhancement system- Content : Added stamina to the Kid’s attacks- QoL : Reduced loot skip duration from 3s to 2s- UI : Adjusted tooltip update timing to display updated stats after enchantment- UI : Added translation for “Press Enchant to confirm”- Balance : Characters now start with one rare skill- Balance : Shops now always offer one rare skill- Balance : Increased probability of other races during enemy selection- Balance : Adjusted tier probabilities during enemy selection- Balance : Removed the Dice +1 effect from enemy selection modifiers- Bug :…
- Hotfixes [ 2026/01/06 ] - 6 January 2026
Hello, and thank you for playing!This hotfix adds extra time to collect loot,adjusts the combat balance of the Samurai and certain enemy units,and improves usability while fixing several revival-related bugs.=> Content : Added extra grace time for collecting loot=> Balance : Samurai HP 40 -> 30=> Balance : Samurai attack speed 14 -> 16=> Balance : Mad Goblin Engineer dice count 3 -> 2=> QoL : Added ground position indicators for units=> QoL : Adjusted image positions of objects (trees, rocks, etc.)=> QoL : Adjusted image positions of playable characters=> QoL : Adjusted image positions of monsters=> Bug : Fixed incorrect text display in the remove option=> Bug : Fixed timer display issues when reviving during boss fights=> Bug : Fixed game speed issues caused by revival=> Bug : Fixed revival animationsThank you for your continued support and feedback.We’ll keep improving stability and o…
- Update [ 2026/01/05 ] - 5 January 2026
Hello, and thank you for playing!This update introduces new unlockable content,along with balance adjustments and various bug fixes.This update adds new rewards and unlockable content,adjusts the balance of several enemies, and fixes multiple bugs.=> Content : Added new gameplay rewards=> Content : Added unlocks through trading=> Content : Added 11 previously locked loot items=> Content : Added 10 previously locked skills=> Balance : Goblin Tamer HP 10 > 8=> Balance : Goblin Gryphon Knight HP 15 > 10=> Balance : Mad Goblin Engineer HP 12 > 9=> Balance : Mad Goblin Engineer attack range 5 > 3=> Balance : Flying Goblin HP 3 > 2=> Balance : Flying Goblin attack speed 18 > 16=> Balance : Gryphon HP 10 > 8=> Balance : Gryphon attack speed 12 > 10=> Bug : Added missing top tags to certain waves=> Bug : Fixed an issue where loot dropped when the player died=> Bug : Fixed incorrect descriptions…
- Hotfixes [ 2026/01/02 - 01 ] - 1 January 2026
=> Fixed an issue with the loot tier of Poison Power +5=> Fixed an issue with the loot tier of Poison Power +2=> Fixed an issue with the Gambler Goblin’s final skill=> Fixed an issue where the skill acquisition tooltip name size was incorrect=> Added the ability to close the bug report modal using the ESC key
- Hotfixes [ 2026/01/01 ] - 1 January 2026
=> Fixed an issue where the first bag image appeared excessively large during bag trading=> Fixed an issue where the price was not displayed during trade confirmation
- Hotfixes [ 2025/12/31 ] - 31 December 2025
- UI : Display price in the item purchase popup- UI : Empty slots now grant skills instantly without a popup- UI : Skill descriptions are now interactable during skill enhancement- UI : Added explanation text for the reward message "Click the chest!!!"- UI : Improved clarity of evening gold display- UI : After skill enchantment, the enhanced skill can be reviewed and clicked to proceed- UI : Fixed a bug where tooltips for some enemy choice effects were not displayed- UI : Increased the size of the dice swap indicator (Q)- UI : Fixed several text errors- System : Fixed a bug with the settings button during gameplay- System : Fixed a bug with the Discord button- System : Fixed a bug with the bug report button- System : Changed the sound effect for healing skills- System : Fixed a tutorial bug in the current information screen- System : Improved the dice swap tutorial; progression now requ…