The Calamity Trials news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score71% positive
- Total reviews17
- Release dateJan 15, 2026
- DeveloperDeme Nowa
- PublisherDeme Nowa
Genres: Action, Simulation, Free To Play, Early Access
Company pages: Developer: Deme NowaPublisher: Deme Nowa
The Calamity Trials Steam news
The Calamity Trials news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- THE COLORS UPDATE - 22 July 2026
First, I want to thank everyone for playing. Your time means a lot and I'd like to make these games the best way I can. There are still problems to fix and things to add, so thank you to anyone sticking around and providing feedback! These new stages can be pretty challenging but I know you can do it, have fun!! I'd also like to say to anyone playing before this update, in the process of changing the file name, files were lost and it reset khrons if you were wondering where they went in the previous update, I apologize and it won't happen again. This is still a learning process for me. WHAT'S NEW: Added KEY REBINDING!Added some weather effects to certain stages.Added a new reward to unlock for the pocket grapple.Added a red highlight when mouse hovering over another option button so you know what's really about to be selected.New weapons/stages and other changes in game! CHANGES: Rework…
- Update 0.0.2 (Changes\FixedBugs) - 27 January 2026
BUGS FIXED:-Fixed a bug where play can run on flat Target Surfaces.-Fixed a bug where play can WallRun on TargetWalls.-Fixed a bug where in game menu keyboard navigation stops working when left click anywhere on screen.-Fixed the file name from "run shooter" to "The Calamity Trials".-Fixed a bug where the player would have to press the respawn button multiple times for it to work. CHANGES / ADDITIONS:-Player no longer loses Khrons in any way. This means you will never go back a stage!-The death option buttons appear faster when player dies.-Changed falling start time from 2 to 3 seconds to add onto the player allowed to look around. -Player is now allowed to look around while falling on start.-Removed the resolution option in settings due to bugs. Implemented a new system to automatically fit screen size.-Added an arrow indicator in level select for which level is currently being select…
- Update 0.0.1 (Fixed bugs/Changes and a Gift) - 20 January 2026
Bugs Fixed : 1. Every final stage gives you half a Rilem. Player should get 1 Rilem for completing a new final stage and half a Rilem for a previously completed final stage. 2. If the player was moving too fast, the PocketPistol shot would lag behind resulting in missing the target. The same would apply to the PocketGrapple. The PocketGrapple and PocketPistol should be more accurate no matter how fast the player is moving. 3. Fixed the settings spelling mistake Changes or Additions : 1. Added a gift the player can claim in rewards(it may or may not be rilems)! 2. When player resets or dies in test stage, the PocketPistol reloads automatically. NOTES : There are still bugs I'm working on and changes to come. I wanted to get this update out as soon as possible since these are major issues. I'll also be increasing the size of the target hitbox so it's more forgiving in a future update!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 27 January 2026 | Update 0.0.2 (Changes\FixedBugs) | 1822556746168178 |
| 2 | 20 January 2026 | Update 0.0.1 (Fixed bugs/Changes and a Gift) | 1821922921822716 |
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