SPSTEAMPULSELIVE ANALYTICS
FRUKT

FRUKT Steam metadata

tripledose | Q2 2026 | game

Coming Soon

GameSteam Store content

CasualIndieSimulation

  • Steam app typegame
  • Steam App ID3880400
  • PriceNo longer available on Steam Store
  • Release dateQ2 2026
  • Developertripledose

FRUKT metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3880400
  • PriceNo longer available on Steam Store
  • Release dateQ2 2026
  • Developertripledose
  • Publishertripledose
  • Parent gameNot available

Genres: Casual, Indie, Simulation

Company pages: Developer: tripledosePublisher: tripledose

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

FRUKT Steam metadata

FRUKT metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3880400/metadata
Steam Communityhttps://steamcommunity.com/app/3880400
PCGamingWiki search
IGDB searchSearch IGDB for FRUKT

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Playable without Timed Input, Stereo Sound, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • That small demo update is out! - 20 September 2026

    Hey FRUKT Town! That small update I mentioned is out and ready to download :) What's inside:- The nice little thing I promised - a new weapon, the Lynx-F assault rifle- Another nice little thing I didn't promise - reworked, more realistic bullet damage. Short version: entrance wound is small, exit wound is big. Smaller on the Viper 17, bigger on the Lynx-F. The shape of the damage inside the body is different now too: a Viper 17 bullet no longer leaves that dumb straight line, it leaves a wound channel with small tears going off in different directions. The Lynx-F is a whole other story, because it fires 7.62. And 7.62, as some of u guys know, causes cavitation inside the body in real life. Well, now it does in FRUKT too- And ANOTHER nice little thing - bullets now go all the way through the body- Settings menu. The list might not be complete - I may still manage to add something before…

  • Release date announcement! - 12 August 2026

    Hey FRUKT Town!Well, the time has come. Yeah yeah, u know exactly what I'm talking about! Time to announce the FRUKT release date. Aaand.. drumroll..FRUKT releases on September 24!And a bit earlier, on September 17, the promised demo update drops - some small fixes and one surprise I'm gonna keep quiet about for now. It'll also be the demo's last update: I'm taking the demo down from the page on release day. The reason is simple - the release version has moved so far ahead in quality that the demo misleads u more than it shows u the game at this point.So what's inside the release? Everything I wrote about before + as u probably already guessed from the screenshot - improved blood. There's gonna be way more tomato sauce in FRUKT now. And I mean WAY more! It'll pool up instead of endlessly stacking on itself, it'll show up on Bob, it'll be everywhere! (evil chef laughter)And a few more pr…

  • Release delayed - 28 May 2026

    Hey FRUKT Town! I’ve got some bad news for you. I have to push the FRUKT release back by about 1-2 months (so the new estimated release window is August–September), since some of the features turned out to be more complex to implement than I originally thought :(Unfortunately, I also can’t promise this will be the last delay, but I’ll do everything I can to make it the final one.As for the small demo update I mentioned before (sounds, bug fixes, etc.) - I’ll also release it a bit later, closer to launch, so it doesn’t break compatibility with the current demo version and some of the great mods you can find in the game's Discord. As a little apology, I’ll try to add a little but nice surprise to it.I’m really sorry this happened. I genuinely wanted to deliver the release on time, but my priority has always been - and will always be - the quality of the game. It’s very important to me tha…

  • What’s next? - 15 March 2026

    Hey guys! We’ve got a small update coming for the demo - adding sounds for stuff from the last update and a few minor tweaks/fixes. After that… release time! I can’t give an exact date yet (we’ll announce it later), but it’ll be either in June or July. Roughly, what will be in the game at launch?Pain and damage reaction systemSpinal cord system (limb paralysis depending on which section is damaged)2 new weaponsBullet penetration systemCutter tool improvements: adjustable cut width and instant slicing along your mouse movement arcNew mapMain menuGraphics settingsAchievementsThe game will cost around $5-7, depending on your region (some regions might be a bit higher). It won’t be an Early Access release - it’ll launch in a polished and playable state.Important: I can’t promise a "FRUKT Demo x1000." Please don’t expect tons of content at launch - my priority is quality over quantity. Howev…

  • NPC spawner update is live! 🚀 - 23 February 2026

    Hey everyone! Demo update 0.1 is now live!What’s inside:The star of the show — Human SpawnerThe first trap on the map — SpinnerContext menu with options to remove/detach limbs and tweak the Spinner settingsCompletely reworked fall damage system — now more realistic and way more dangerousObject rotation featureHuge perfomance boostBlood now stays on dynamic objectsBob can now stand on dynamic objectsBug fixesNew bugs Would love to hear your thoughts and impressions!

  • NPC spawner update date announcement! - 22 January 2026

    Hey folks!The FRUKT demo is getting an update soon - February 23, right at the start of the upcoming Steam Next Fest!What’s coming in this update?You can definitely expect an NPC spawner, plus related features like a right-click context menu with options to delete NPCs and switch into walk mode (yeah, like that well-known game)There’s also a good chance I’ll manage to add something else interesting, but no promises - so I won’t spoil the details just yet :))

  • Guys we’ve officially crossed 10,000 wishlists! 🎉 - 21 December 2025

    For me, as an indie dev, this isn’t just a number. No exaggeration - it’s a whole world.When I published the Steam page and got my first 100 wishlists in a month, I loved imagining 100 cool people hanging out in my apartment and playing the game. Even that was already kinda hard to picture - but now? Yeah, my brain just refuses to visualize 10,000 cool people.So now I imagine something else instead - a small city.FRUKT-town, you could say. And honestly, that thought alone blows my mind.But the craziest part? FRUKT-town is full of insanely active people.I’ve genuinely never seen this much feedback, ideas, and offers to help for a game of a similar scale. You have no idea how much your interest in the game and its future motivates me. I really try to read everything and take your feedback into account - because I’m making this game for you.For you, my beloved FRUKT-town ❤️Thank u all guys!

  • Pin update is already on Steam! - 10 December 2025

    Hey folks! I finally got the pin feature into a decent state - Im almost not ashamed to show it to you guys now.So, I’m excited to present the first update for the demo - version 0.06!Whats inside?- The pin feature itself- More blood when the brain takes damage- Smoother transitions between Bob’s states (walking → falling, falling → walking, etc)- Bullets now actually hit where they are supposed to- Muscles are now more sensitive to damage- Fall damage is a bit better (still kinda meh, but getting there)- Smoother scroll-zooming when using the “cursor” tool- New, more stable limb tear-off logic: u can now drag Bob around faster by the pelvis or spine without his arms and legs flying off instantly- Instant switching between cursor modes “Screen Space” → “Locked” (TAB on/off)- Fixed windowed mode issues caused by system hotkeys- Adjusted volume for some sounds, like ambience and the aimin…

  • Demo is out! - 25 October 2025

    Holy crap, I just realized I never posted about the demo release here… and it’s been TWO DAYS already!(Shoutout to my temporary remission of Alzheimer’s)Anyway - the demo is officially out!I really hope you’ll enjoy it if you haven’t tried it yet, and if you have - I hope it didn’t disappoint.The game is still in a pretty raw state, but don’t worry - I’ve got tons of plans for this little monster.Next up: a nervous system, proper damage reactions, an NPC spawner, and new weapons.So yeah… don’t go anywhere, this demo is just the beginning! I'll keep you updated here on Steam and even more so on Discord (subscription bait)P.S. I’ve seen your comments - reading them honestly makes my day.Thanks for all the support, u guys are amazing ❤️

  • Demo announce! - 16 September 2025

    Hi everyone!I’m finally ready to share my game - FRUKT! It’s a voxel-based death sandbox with realistic body and destruction physics, which I’ve been working on for over 2.5 years. The idea came from my desire to play similar games, but in 3D and with more detail and varied damage.I wanted to create a game that gives you almost complete freedom to run the strangest, most sadistic experiments, for example:Cut off a ragdoll’s legs and see if it can crawl to a medkit before bleeding out or its heart stops from shock. If it makes it - give it new, cool prosthetic legs. If not — dispose of the "remains" in a crematorium.Slice a character in half, inject a regeneration serum into each half, and watch two new ragdolls grow.Spawn many ragdolls in a fragile brick house and launch a ballistic missile with a huge warhead into it.… and much, much more.Of course, the game is still far from these ful…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3880400
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateQ2 2026
Developertripledose
Publishertripledose
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

A voxel-based death sandbox. Shoot, dismember, and crush NPCs with realistic body physics.

About this game

FRUKT is a death sandbox where every kill becomes an experiment. Kill, dismember, and torment highly detailed voxel-based humanoids. Every bone breaks, every muscle tears, every organ reacts to damage. No rules, no story - only death. Key features: Dynamic dismemberment : tear off limbs, slice everything into pieces - body is fully physical and voxel-based. Functional organs : the heart pumps blood, the brain controls the body, muscles hold strength. Hit the heart and the ragdoll will bleed out. Destroy the brain and it dies instantly. Physical balance : victims react naturally to all impacts, trying to stay on their feet and falling like real humans. Realistic movement : every step depends on muscle strength and the surface below. Break the legs and watch them fail to hold the body. Want to support development? Add FRUKT to your Steam wishlist and don’t miss the release! Want to share ideas and follow updates? Join our Discord community!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
74Playable without Timed Input
69Stereo Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema Atos criminosos
steam germany18Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

FRUKT's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

FRUKT's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records FRUKT at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.