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Auto Jurassic Knights

Auto Jurassic Knights Steam news

Proelium Games | 2026 | game

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CasualIndieRPGStrategyFree To PlaySteam Store

  • Steam app typegame
  • Steam App ID3882680
  • PriceFree to play
  • Release date2026
  • DeveloperProelium Games

Auto Jurassic Knights news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3882680
  • PriceFree to play
  • Release date2026
  • DeveloperProelium Games
  • PublisherProelium Games
  • Parent gameNot available

Genres: Casual, Indie, RPG, Strategy, Free To Play

Company pages: Developer: Proelium GamesPublisher: Proelium Games

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Auto Jurassic Knights Steam news

Auto Jurassic Knights news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Localization support for 34 languages! - 21 November 2025

    Added localization support for 34 Languages!EnglishDeutschEspañol中文Русский日本語FrançaisPolskiPortuguêsTürkçeNederlandsУкраїнськаБългарскиไทยالعربيةČeštinaSvenska한국어ItalianoΕλληνικάSuomiMagyarRomânăHrvatskiSlovenčinaSlovenščinaLatviešuLietuviųEestiGaeilgeMaltiहिन्दीTiếng ViệtBahasa Indonesia

  • Auto Jurassic Knights V0.1.8, V0.1.9, V0.2.0 (Patch notes 11-11-2025) - 11 November 2025

    TUTORIAL ADDED,NEW UI ART,NEW MATCHMAKING,PERFORMANCE FIX THAT WAS CAUSING 4X RENDERING!!! vastly reducing performance,Gameplay & Combat Logic,Fixed:Could not interact with menus while a tutorial was active.,Units sometimes became unmergeable until the shop was rolled; merging now works consistently.,Swapping positions of identical units on a full team failed; swapping now works regardless of empty slots.,Summoned units could overlap or fail to move when multiple deaths and summons occurred in the same frame; spawn placement and movement now resolve correctly.,Summoned units were missing health and attack UI; stats now display on summon.,Rolling the shop incorrectly increased unit health; units now spawn with correct base health.,Gunner Thomas did not remain in looping attack pose while suppressing from backline; behavior restored.,Steel Helmet and Doomshell did not consume themselves o…

  • Patch Notes V0.1.5 & V0.1.6 & V0.1.7 - 8 October 2025

    Auto Jurassic Knights has transitioned from a polished prototype into a living, connected game. These updates bring asynchronous multiplayer, attack animations, improved combat logic, and better performance across the board. Battles look sharper, play smoother, and feel more alive than ever.V0.1.5Devlog: Changes & Fixes,Gameplay & Combat Logic,Fixed: Mergeable VFX not spawning when shop units appear in the first roll of a new round,Summon priority so ability-based summons (e.g. Skullcradle Remnant) trigger before distress gun summons,Melee vs Ranged offset – melee VFX now correctly track the distance of enemies that jump back,Melee attack range to be consistent for both player and enemy teams,Stat buff stacking inconsistency when multiple buffs applied within the same moment,Bounty Hunter K’s kill counter now displays accurately,Nyra’s ability interaction – multi-target supplies now tri…

Patch notes and updates

S.noRelease datePatch nameGID number
111 November 2025Auto Jurassic Knights V0.1.8, V0.1.9, V0.2.0 (Patch notes 11-11-2025)1815580768418733
28 October 2025Patch Notes V0.1.5 & V0.1.6 & V0.1.71813041031185557

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