Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3887420 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Hammer Seed Games |
| Publisher | Hammer Seed Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
You are an interdimensional parasite. Breed an army of mutated creatures, possess your strongest host, and dominate alien food chains to become the universe's ultimate apex predator.
About this game
You are not the monster. You are what is wearing it. Something came through a tear between dimensions and arrived with no body of its own. It has one now. Whichever creature on this planet happens to be the strongest, that is what it wears, and it keeps trading up. Defeat it, read it, grow it Every creature you meet is carrying something worth taking. Defeat one and its exact loadout gets written into that species' archive, ability by ability, mutation by mutation. Collect enough of a species and you can sequence its genome outright, which unlocks it for synthesis. Every unit you synthesise is a fresh roll. Its own stats, its own spread, built from whatever you have encoded. Two of the same species are never the same animal, and chasing the perfect one is most of the game. 300+ creatures across eight tiers of power, from scavengers to apex horrors 150 Abilities and 150 Mutations , four slots each, which works out to roughly 410 trillion loadouts on a single unit before you touch its gear A Genome Codex that remembers every species, ability and mutation you have ever seen Genes spliced into six slots per creature. Not gear you equip, biology you rewrite. An army that thinks for itself You do not give orders. You write instructions. Every unit runs a list of Instincts, priority rules you set before the fight starts. Protect whoever is hurt. Focus anything attacking me. Burn what is already frozen. Once the battle begins your creatures read the field and act on those rules, without waiting on you. Which frees you up for the one thing a parasite is actually for. Possess your best creature and fight inside it. The roll goes all the way down Two creatures of the same species are never the same animal, and it is not only their stats that differ. The points invested in each Ability and Mutation are rolled as well, so one Hell Hound's Fireball leans on raw damage while another throws more projectiles. Level a creature and you earn points to push those numbers wherever you want them. What you start with is what you were given. Two ways onto a planet Exploration puts you alone in your host among creatures that will ignore you until you touch them. This is wher…
Supported languages
English
