SPSTEAMPULSELIVE ANALYTICS
SkyShard: City Battler

SkyShard: City Battler Steam metadata

ItsBen321 | May 25, 2026 | game

Released

1players observed · 22 September 2026 - 06:54:26 UTC

IndieStrategySteam Store

  • Latest observed players1 · 22 September 2026 - 06:54:26 UTC
  • SteamPulse tracked peak28
  • Units sold (VGI)838
  • Revenue (VGI)$10,050
  • Review score98% positive

SkyShard: City Battler metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 22 September 2026 - 06:54:26 UTC
  • SteamPulse tracked peak28
  • Units sold (VGI)838
  • Revenue (VGI)$10,050
  • Review score98% positive
  • Total reviews94
  • Release dateMay 25, 2026
  • DeveloperItsBen321
  • PublisherRegisKillbin

Genres: Indie, Strategy

Company pages: Developer: ItsBen321Publisher: RegisKillbin

Top Steam chartsTop 100 gamesGame directorySteam Store page

SkyShard: City Battler Steam metadata

SkyShard: City Battler metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3892910/metadata
Steam Storehttps://store.steampowered.com/app/3892910/
Steam Communityhttps://steamcommunity.com/app/3892910
PCGamingWiki search
IGDB searchSearch IGDB for SkyShard: City Battler

Reviews, pricing, and metadata

Review summary

Very Positive

98% positive, 92 positive, 2 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Steam Achievements, Family Sharing

Achievements

26

Platform releases
  • Steam 25 May 2026

Latest Steam announcements

  • Patch 1.0.8 - 7 September 2026

    Features:New solo adventure: S.N.A.I.L. !Units:New art:Mini-MergusPyromancerSpirit FisherMagnitudonHorolomancerStone Column: Nerfed Health from 100 -> 70Enchant Weaver: Nerfed Cooldown from 2.5s -> 2.8sVelmir the Wizard: Nerfed Cooldown from 3s -> 3.5sBig Red Button: Buffed Health from 500 -> 550 and buffed Tinker Triggers from 5 -> 6Bugs:Magnus the Miniscule solo adventure had its last dialogue mixed up.

  • Patch 1.0.7 - 10 August 2026

    Features:New solo adventure: Magnus the MinisculeRating system adjusted to keep getting harder at top ranks until a max of +5 for flawless games at 2000Units:New art:EfficioEmergusMana RefineriumTransferonSolid ManaMini turbine: Nerfed damage buff from +2 -> +1Velmir the Wizard: Nerfed cooldown from 2.7s -> 3sMini Mergus: Nerfed health scaling from +2 -> +1Toy Turret: Nerfed health from 120 -> 100Siphoner: Nerfed health and damage from 10 -> 8Marketplace: Nerfed health buff from 3 -> 2 and cooldown from 3.5s -> 4sMana Refinerium: Buffed to now gain +150 Health for each Solid Mana generatedWarden's Flame: Buffed health from 400 -> 500The Pillar: Buffed health gain from 25% -> 30%Obelisk: Buffed cooldown from 3s -> 2.5sEmergus: Buffed cooldown from 2.5s -> 2.3sAncestral Keep: Buffed damage from 40 -> 50Weather Machine: Buffed base damage from 20 -> 25Bell Ringer: Buffed cooldown from 3.5s…

  • Patch 1.0.6 - 23 July 2026

    Units:New units:Wizards' Relic (Tier 1 Ancient)Mini-Mergus (Tier 1 Novus)Siphoner (Tier 3 Magic)New art:Elder Tiger LilyAequaliserExcubitorFurariumSuppressor RodBee Keeper: Wording changed to no longer be a Start of Combat unit.Marketplace: Reworked to a cooldown unit.This rework is still subject to change, but I wanted something that already is more useful and strays away from the fatigue flavor.Emergus: Nerfed cooldown from 2s -> 2.5sBugs:Pacifist: The tier 1 ancient encounter would return no units, getting you soft-locked. Grand Canopy could also give you a Pyromancer or Toy Store. These are now all disabled for this mode.Grave Keeper: Stopped working, he's now back to creating his tombstones.The Hole: Even on the enemy board it would give the player extra mana.

  • Patch 1.0.5 - 7 July 2026

    Units:New art:Fatigue WizardStockmoore's WarehouseBlind PriestessBee HiveThorn ThrusterTiny RafflesiaNurturing SpriteVinculiBee Keeper: Nerfed to spread 75% of the health buff instead of 100%This also solves the Mushroom Mender + Bee Keeper combo cleanly without removing the interaction or adding other conditionsHeroes:Auris now has her own fancy island!All hero islands are now animatedZapzap Thriving Trees quest reworded to more clearly state the nature units need to be boughtBugs:Ancestral Keep: would temporarily lose health when selling off unitsMiracle Enchantment: would not always apply start of combat effects of the new enchantmentsOther:Matchmaking change: Bigger opponent pool and decreased difficulty bumpsThe most common feedback we receive regarding the ranked system is how there's these hard walls people hit once they enter a new matchmaking bracket, because you'll now be faci…

  • 1.0.4 - 24 June 2026

    EncountersMost big encounters now have lower chances of showing upUnits:New art:JeffersonBankAncestral Keep: Nerfed effect to no longer gain any Damage on units summoned. Buffed base Damage from 20 -> 40Elder Dandelion: Nerfed tree summons when destroyed from 4 -> 2Elder Tiger Lily: Nerfed amount from 5 -> 6 nature units needing to be destroyed.EMP Mine: Nerfed cooldown increase from 0.2s -> 0.1sAltering Stone: Now needs at least 2 Health to triggerEfficio: Nerfed Damage buff from +2 -> +1Bell Ringer: Buffed cooldown from 5.5s -> 3.5sWarden's Flame: Buffed Damage gain from 15% -> 20%Cannon: Buffed Damage from 85 -> 90Infinity Pool: Buffed Health from 300 -> 330Blighted Ballista: Buffed triggers required from 20 -> 18Magnus: Buffed Damage from 50 -> 60Magic Missile Mine: Nerfed Explosive from 30% -> 20%Marketplace: Buffed cooldown from 1.5s -> 1sSpirit Torch: Nerfed Damage buff from 15%…

  • Patch 1.0.3 - 16 June 2026

    Features:New solo adventure: Rise of EmergusUnit trigger animations are slightly updatedUnits:Grave Keeper: Nerfed chance to summon from 10% -> 7%Cloaked Witch: Nerfed negative lifesteal from 5 -> 4Piranha Plant: Nerfed projectile speed from medium -> slowNew art:Rusty SentryBakerySaloonBlacksmith (updated)Bugs:Scarecrow would flip its sprite on the enemy islandDandelion and Toy Store summons could block Watch Tower at the start of combat (they now correctly trigger after)Spell Eater would gain health when newly summoned units got destroyed, even if they didn't have enchantmentsFirestorm Shelter had some strange behavior when adjacent Town units had the Second Chance enchantmentEntering a shop too quickly after just leaving a shop could result in the island not rendering properlyWeaponizer would not display its projectile speedOther:Bot Buff enchantment no longer spreads to summoned uni…

  • Patch 1.0.2 - 7 June 2026

    Features:When going to a shop, units that have the same tier as the shop cost are now twice as likely to show up than the units that are 1 tier lowerThis will improve the quality of higher tier shops and make them feel more rewarding to visit. It also makes it slightly easier to find specific high tier units.Units:Vinculi: Nerfed health buff from 50% -> 35% / Changed Type from Defense to UtilityThis unit had too much potential. I'm keeping it on tier 1 for now because this unit is meant to be easier to get multiple of, but I'm decreasing its scaling and removing some of its more broken buff synergies (I'm looking at Excubitor). If this change is not enough, it gets bumped to tier 2.Topaz: Nerfed tier from 1 -> 2This crystal plays a more supporting role and should be less likely to find compared to the other crystals, especially since this one requires other crystals on board to work.Azu…

  • Patch 1.0.1 - 3 June 2026

    Units:New Art:Mine Field (previously named Dig Site)Topaz: No longer works on other Topaz crystalsElder Tiger Lily: Nerfed from 4 triggers -> 5Extra Voltage: Buffed from tier 3 -> 2Mini Turbine: Buffed from +1 extra damage -> +2Better live-updating info text:The Big TreeKnowledge CompositumShrubLumberjackAequaliserTaron the EnchanterHeroes:Zapzap: New island art!Bugs:Grand Canopy no longer gives its enchantments to the summoned Town unitsMana Refinerium info text no longer switches left/right wording when on opponent's islandThe hide/show tooltip key wasn't always working properlySpecific Vinculi + Transferon setups could cause loops that end up crashing the gameThere is now a soft gate that stops health buffs below 1 from spreading, which keeps the loop interaction but cuts it off quicklyBristlecone will now unlock in the library after surviving the Zapzap solo adventureOther:Mouse-cli…

  • 1.0.0 hotfix 2 - 27 May 2026

    Units:New art:Marketplace (previously Bathhouse)Crystal MineBlacksmithScarecrowBugs:Dig site could summon town unitsFurarium would remove too much health from summoned unitsOther:Pacifist can no longer offer these units:Cloaked Witch, Weaponizer, Bee Hive, Pyromancer, Carpenter, Muncher, EfficioAncestral Keep typo in textPerformance fix: the new island textures now get compressed differently, and audio takes up less memoryFor some reason we had more people having crashes and performance issues with the early access version than when they played the demo. After some digging it turns out that some of the new textures didn't go through the old import pipeline, requiring more RAM to load them in. Hopefully this improves the game for everyone!Mossy Shield, Current-Edge Shield and Conjured Shield's wording is now more broad (not just Weapon damage)

  • 1.0.0 hotfix - 26 May 2026

    Enchantments:Better temp art for most new enchantmentsThese are still bad paint drawings, but should make them visually more distinctBugs:Doomsday Dial would not reset after 5 ChargesCrystal Core typoRuby and Azurite crystals now correctly highlight further away when next to a TopazTopaz now correctly counts towards the Mining Expedition questTopaz now only appears once you have other crystals on boardHaunted Mine can now be summoned by Dig SiteGrand Canopy can now correctly summon Pyromancer, Carpenter and MuncherMana Refinerium on opponent's island could generate Solid Mana for the playerMagnitudon would not switch left/right for the opponentTransmuting units now returns their enchantments back to inventory instead of destroying themOther:When steam fails to connect after pressing "Retry" in the main menu, a little helper shows up

  • Early Access Release! - 25 May 2026

    Patch 1.0.0Early access release!Developer Update:SkyShard has now entered Early Access! Today we're dropping a huge update in this patch with a ton of new units, solo adventures, art, features, and more. Throughout the rest of the year, we'll be adding even more content and putting the final touches on the game. You'll find a roadmap at the bottom of these patch notes with our future plans!Features:Steam AchievementsSteam Cloud SyncingToggling island stats (info button bottom left) now also shows the enchantments on all unitsIsland stats button now also appears when the game ends, so you can see the enchantments of your final buildMatchmaking improvements to increase opponent varietyThe server now stores max 3 boards on each round for each user, which will guarantee that you face a wider range of boards even if some players play more at a given time during the day than othersNew Solo Ad…

  • 0.11.11 - 30 April 2026

    Features:New Sound effects:Visiting encountersRemoving unitsOpening, switching and closing menusQuest finished / selectedRound win / lossGame win / lossUnits:New art:Black CavusHolos ReplicatorIris RefractorScholaIntervallumUpdated art for: Vile Totem + PowerlineToy Production: Buffed from Tier 5 -> Tier 4Bugs:Most remaining bugs have been hard to track down and seem to happen very inconsistently. I put a lot of extra safety measures in the code, and improved our tracked diagnostic. So if you encounter a bug, use the bug-report feature!!

  • Patch 0.11.10 - 26 March 2026

    Features:New UI:Custom tooltip frames for shopsStart of Combat order indicators are now little flagsGame ending UI got updatedUnit lore tab got updatedLibrary UI layout changesQuest + Hero info UI got updated in the LibraryEnchantment info UI got updatedSelected Quest UI got updated (top left)Enchantment shop UI got updatedAdded a bunch of new loreUnits:New art:PowerlineAltar of DecimaCursed BellSoul Engine (previous Soul Slinger). Now also dynamically changes its art when you have more ancient unitsScarlet LeechVile TotemA bunch of name changesObelisk: Can no longer target WeaponsEmerald: Nerfed Health buff from +50 -> +30Forest Spirit: Buffed Cooldown from 1.2s -> 1.1sSoul Engine: Buffed Cooldown from 1.5s -> 1.3sCannon Keep: Buffed Cooldown from 1.5s -> 1.4s and Health buff from 400 -> 450Warden's Flame: Buffed Health from 350 -> 400Red Sun Shine: Buffed Damage buff from +10 -> +15

  • 0.11.9 - 13 March 2026

    Features:Updated UI:Island StatsCombat StatsInventoryUnits:Kudzu: Nerfed Summons from 5 times -> 3, Health buff from +2 -> +5 and Cooldown from 4s -> 3.5sKudzu has been a tricky unit to balance, because its effect can become so distuptive. We've exeprimented with different approaches but are going to test out less summons right now.Velmir the Wizard: Nerfed Explosive buff from +1% -> +0.5%Warden's Flame: Buffed Cooldown from 1.8s -> 1.5sRed Sun Shrine: Buffed Cooldown from 1.4s -> 1.3sFirepot Trebuchet: Nerfed Damage from 75 -> 70New art:Infinity PoolSpirit TorchDerelict (previously Ritualist)Heroes:Zapzap: polished art!!Bugs:Right-clicking on the enchantment encounter didn't filter the library properlyKudzu's final spawns kept their cooldown instead of stopping after 1 triggerYou could open a shop right after clicking find opponent and get stuckOther:Second Chance Enchantment: no longe…

  • Patch 0.11.8 - 25 February 2026

    Features:Library now has 2 extra filters: In Shop and Discovered. The In Shop filter is automatically toggled when accessing the library popup by right-clicking an encounterUnits:Kudzu: Nerfed Cooldown from 3s -> 4s, Health Buff from +5 -> +2Stone Column: Is now added to the game (The unit spawned by Jefferson)Mecha Dragon: Nerfed Damage from 90 -> 80Heroes:ZapZap:Thriving Trees quest: From needing 5 trees -> 4Overgrowth: From needing 6 Nature units -> 5Ambrose:Infrastructure quest: From getting 1 powerline -> 2 powerlinesBugs:In-game bug report would sometimes close on clickIsland stats UI blocking the unit UIOther:In-game bug report will now send extra server related logs to us to fix an ongoing matchmaking issueCombat-end damage animation will now speed up if opponent has more units

  • Steam next fest launch! - 23 February 2026

    Some live developer gameplay of SkyShard :)

  • Patch 0.11.7 - 23 February 2026

    Units:New art:Big Red Button (and size change from 4x4 to 5x5)DynamoToy ProductionNew units:KudzuSolar SaberJeffersonBugs:Refractor wasn't mirrored on the enemy boardIn Library -> Builds, the selected arrow didn't update properly after selecting a different build / patchOther:End of combat damage counter updatedCombat speed slider updatedRandom hero select now updates the right-side pageTutorial got a slight updateFire particles on damaged units now only show when they're below 70% Health

  • Patch 0.11.6 - 20 February 2026

    Features:Right-clicking the inventory button will reset its positionProjectiles from weapons now have particle trails! These are temporary, let us know how you feel about themBugs:Even when the inventory went invisible, you could not interact with what's beneath itLibrary would not display previous builds correctly (and break when you had too many)Resummons during combat wouldn't work if the space was previously occupied (Altar of Decima, Mini black hole ...)Right-clicking a shop to open up the library will now correctly select the filters (so you can uncheck them)Inventory would sometimes expand down instead of up after movingOther:Inventory can now only be moved when dragging the top "Inventory" titleIsland stats are now displayed in the bottom right corner instead of the center so it won't block the island anymore when zoomed in

  • Patch 0.11.5 - 19 February 2026

    As we're getting ready for steam next fest within a week, most of our time goes into getting the game as optimized as possible! We also finalized all the new units and enchantments for our early access launch that will follow shortly after (currently 170 total units!). Feel free to leave any feedback, thanks for playing our game and being part of this journey :)Features:Updated end-combat animationsUI for zapzap in the tutorial / tips has been upgradedRight-click on shops will now open the library with those shop filtersYou can now drag and move the inventory aroundEasier matchmaking for players rated 300 or lowerExtra buttons next to inventory:Open the libraryZoom in / out of your islandIsland info (displays tiles and stats, same as to pressing spacebar)Open the game menu (same as pressing escape)Units:Chamaeleontis: Damage Class bonus from 0% -> 10%Replicator: Can no longer target Wea…

  • Patch 0.11.4 - 15 February 2026

    Units:Well: Buffed Health from +5 -> +8Wardens Flame: Nerfed Health from 625 -> 350 / Explosive from 25 % -> 10%The Pillar: Changed Health from 200 -> 400 / Health Buff from +50% -> +25%The biggest issue with Pillar + Wardens flame is how easily it scales out of control, especially with superchargers. Giving this the same treatment as previous strong combos: better baseline stats but less scaling potential, making it useful to pick up without support and limiting its ceiling.Bakery: Buffed from triggering adjacent town once -> twiceDig Site: Nerfed Tier from 3 -> 4Prismatic Mirror: Nerfed Health from 600 -> 550Scarecrow: Nerfed Cooldown from 1.7s -> 2sNew art:Cannon KeepBugs:Auris was called Ambrose in the libraryDPS was broken on the unit UILibrary sorting after selecting filters would change initial relative positions (Basically: Ballista would normally be displayed before Spellbound…

Patch notes and updates

S.noRelease datePatch nameGID number
127 May 20261.0.0 hotfix 21833968530885284
226 May 20261.0.0 hotfix1833334318578992
325 February 2026Patch 0.11.81825727806705979
420 February 2026Patch 0.11.61825093633187954
58 December 2025Patch 0.10.61818118366182146
627 October 2025Patch 0.10.11814309641573197
713 October 2025Patch 0.9.31813041031342957
88 October 2025Patch 0.9.1 Hotfix1813041031172799
97 October 2025Patch 0.9.11811772772644639
1015 September 20250.8.2 Community Hotfix1810503566558701
118 September 2025Patch 0.8.1 Hotfix1809869180164985
127 September 20250.8.11809869180130333
132 September 2025Patch 0.7.21809869179980753
141 September 2025Patch 0.7.11809235871728201

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3892910
Live current players1
SteamPulse tracked peak28
Live count (today's peak floor)1
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateMay 25, 2026
DeveloperItsBen321
PublisherRegisKillbin
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent98%
Positive reviews92
Negative reviews2
Total reviews94
Steam recommendations107
Achievements26
Average playtime forever2,283 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3892910/

Short description

City Building PvP Auto Battler! Build your kingdom with powerful weapons, walls, houses, and endless synergies, then battle other wizards in asynchronous multiplayer.

About this game

Wizards are waging war among the skies to conquer a shattered world. Lay claim to your skyshard and build a city full of magical buildings and enchanted weapons! Building and Battling SkyShard is a fantasy city-building auto-battler where you’ll need to outsmart your opponents by assembling the most powerful city you can. It will take a combination of careful resource management and planning to acquire the right buildings for your town, along with clever positioning of your buildings to unlock surprising and potent effects. As your town grows, other players will attack with their own skyshards, and you’ll need to survive 16 rounds to win. Sometimes they’ll surprise you with a humbling defeat, but that’s the best way to learn! With asynchronous PVP , there’s absolutely no time pressure. You can take as long as you like to arrange your city perfectly. Only the wisest wizards can achieve a perfect victory or climb the leaderboard and achieve the rank of Archmage! Endless Buildings and Synergies In the world of SkyShard, you’ll encounter buildings from a variety of factions , each with their own special abilities, and embracing them all can give you a big advantage. The Tinker faction uses gnomish technology to make buildings operate at peak efficiency , but it can definitely backfire. Magic harnesses explosive powers that can deal lots of damage to entire neighborhoods. Nature is all about gaining health and staying alive, even against the most aggressive enemies. You’ll encounter even more factions with 170+ unique buildings that have diverse and formidable effects to discover. Truly Independent We made SkyShard to be a game that puts players first. We’re two meager strategy-gaming YouTubers, ItsBen321 and RegisKillbin, who got tired of games always making decisions that were focused on monetization and forced engagement So we decided to put our money and time where our mouths are, and make our own game! We might make some mistakes along the way, this is our first game after all, but we’ll always be around on YouTube and Twitch, listening to players, and working to make the game better and keeping players updated on our thoughts, plans, challenges, an…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

SkyShard: City Battler's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

SkyShard: City Battler's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records SkyShard: City Battler at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2520,87922 September 2026 - 07:52:35 UTC1,818,368
2Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
3Dota 2422,88722 September 2026 - 07:52:35 UTC1,291,328
4Once Human15,24422 September 2026 - 07:06:46 UTC231,343
5Human Fall Flat1,09622 September 2026 - 03:39:41 UTC127,516
6Conqueror's Blade1,27522 September 2026 - 06:26:44 UTC18,921
7Party Animals2,94522 September 2026 - 01:22:39 UTC57,806
8Wallpaper Engine62,59622 September 2026 - 06:26:52 UTC150,271
9Absolver2522 September 2026 - 07:24:56 UTC93

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine62,59622 September 2026 - 06:26:52 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Rust45,73922 September 2026 - 06:26:52 UTC259,6461,359,516Facepunch Studios
Palworld43,60122 September 2026 - 07:40:27 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Terraria22,14122 September 2026 - 06:26:54 UTC486,9181,521,492Re-Logic

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2422,88722 September 2026 - 07:52:35 UTC1,291,3282,758,031Valve
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Don't Starve Together20,69822 September 2026 - 07:21:20 UTC122,662531,182Klei Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert17,69022 September 2026 - 07:48:03 UTC59,91792,632Pearl Abyss
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Mount & Blade II: Bannerlord16,61822 September 2026 - 07:19:38 UTC248,034297,199TaleWorlds Entertainment

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