SPSTEAMPULSELIVE ANALYTICS
Tic-Toc-Tower

Tic-Toc-Tower Steam metadata

Sneaky Mammoth | Sep 28, 2015 | game

Released

0players observed · 7 October 2026 - 03:52:38 UTC

ActionAdventureIndie2DSingleplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)11,263
  • Revenue (VGI)$46,211
  • Review score60% positive

Tic-Toc-Tower metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)11,263
  • Revenue (VGI)$46,211
  • Review score60% positive
  • Total reviews82
  • Release dateSep 28, 2015
  • DeveloperSneaky Mammoth
  • PublisherSOEDESCO

Genres: Action, Adventure, Indie

Company pages: Developer: Sneaky MammothPublisher: SOEDESCO

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tic-Toc-Tower Steam metadata

Tic-Toc-Tower metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/389310/metadata
Steam Storehttps://store.steampowered.com/app/389310/
Steam Communityhttps://steamcommunity.com/app/389310
PCGamingWiki search
IGDB searchSearch IGDB for Tic-Toc-Tower

Reviews, pricing, and metadata

Review summary

Mixed

60% positive, 49 positive, 33 negative

Price and discount

$1.49 (50% off from $2.99)

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, Shared/Split Screen, Steam Achievements, Full controller support, Steam Trading Cards

Achievements

29

Platform releases
  • Steam 28 September 2015

Latest Steam announcements

  • Halloween again! - 27 October 2016

    Hi everyone! It's that time of the year again. The pumpkins have been hollowed out and given some extra charisma. All the lights in the house have been set back to a more fiery and primitive state. And you just decide to give candy to the most horrifying creatures you could think of. Only to please them and hope they will not destroy everything you hold dear with bathroom tissues. In these dire times of need we provide some light entertainment, to get you through these dark nights. Just a little chaos to help you shake of the scary things haunting your house at night. Have a spooky Halloween everyone!

  • Halloween again! - 27 October 2016

    Hi everyone! It's that time of the year again. The pumpkins have been hollowed out and given some extra charisma. All the lights in the house have been set back to a more fiery and primitive state. And you just decide to give candy to the most horrifying creatures you could think of. Only to please them and hope they will not destroy everything you hold dear with bathroom tissues. In these dire times of need we provide some light entertainment, to get you through these dark nights. Just a little chaos to help you shake of the scary things haunting your house at night. Have a spooky Halloween everyone!

  • Tic-Toc-Tower 1.1! - 1 July 2016

    Hey everyone! We're happy to announce 1.1 heading out to all of you today, it's taken some time and a lot of headbutting but we're finally there! And all the better during the hot Summer Sale! For quite a while we've been debating the feedback and issues you've been running into and we were trying to find the best solution to make this game most enjoyable for everyone. We've narrowed this down to two main issues. _____________________________________________________________ -- Character controls too slippery; The original concept of Tic-Toc-Tower was a slippery controller. Where momentum was everything and that keeping movement going would be rewarded. We've recognized the issues you've been having with these controls and we've reworked every single character to improve traction and to create more control. We hope you will enjoy this change and we appreciate the feedback you all give us…

  • Tic-Toc-Tower 1.1! - 1 July 2016

    Hey everyone! We're happy to announce 1.1 heading out to all of you today, it's taken some time and a lot of headbutting but we're finally there! And all the better during the hot Summer Sale! For quite a while we've been debating the feedback and issues you've been running into and we were trying to find the best solution to make this game most enjoyable for everyone. We've narrowed this down to two main issues. _____________________________________________________________ -- Character controls too slippery; The original concept of Tic-Toc-Tower was a slippery controller. Where momentum was everything and that keeping movement going would be rewarded. We've recognized the issues you've been having with these controls and we've reworked every single character to improve traction and to create more control. We hope you will enjoy this change and we appreciate the feedback you all give us…

  • THE TESLA KID ELECTRIFIES TIC-TOC-TOWER AS NEW CHARACTER - 22 February 2016

    FRANTIC INDIE PLATFORMER GETS NEW DLC CHARACTER, FREE FOR ALL TESLAGRAD OWNERS! ROTTERDAM, THE NETHERLANDS(22-2-2016) – An electrifying piece addition to the Tic-Toc-Tower roster will be hitting Steam tomorrow. The main character from Teslagrad can be downloaded tomorrow as a playable character for this frantic platformer. The Tesla-Kid already showed his platforming prowess in Teslagrad, but he will face a whole new set of challenges in Tic-Toc-Tower! Feel like climbing the tower with the help of the Tesla-kid? Power up here: http://store.steampowered.com/app/438810/ BUT WAIT, THERE’S MORE! The foremost reason to add the Tesla-kid to Tic-Toc-Tower is the wish to connect great indie games. Not just the creators but also the characterful universes, and not just to make a quick buck. Because of that, anyone who owns Teslagrad on Steam will receive the Tesla-kid DLC free of charge, if they…

  • THE TESLA KID ELECTRIFIES TIC-TOC-TOWER AS NEW CHARACTER - 22 February 2016

    FRANTIC INDIE PLATFORMER GETS NEW DLC CHARACTER, FREE FOR ALL TESLAGRAD OWNERS! ROTTERDAM, THE NETHERLANDS(22-2-2016) – An electrifying piece addition to the Tic-Toc-Tower roster will be hitting Steam tomorrow. The main character from Teslagrad can be downloaded tomorrow as a playable character for this frantic platformer. The Tesla-Kid already showed his platforming prowess in Teslagrad, but he will face a whole new set of challenges in Tic-Toc-Tower! Feel like climbing the tower with the help of the Tesla-kid? Power up here: http://store.steampowered.com/app/438810/ BUT WAIT, THERE’S MORE! The foremost reason to add the Tesla-kid to Tic-Toc-Tower is the wish to connect great indie games. Not just the creators but also the characterful universes, and not just to make a quick buck. Because of that, anyone who owns Teslagrad on Steam will receive the Tesla-kid DLC free of charge, if they…

  • SOEDESCO Community Roundup - 24 November 2015

    Hey Everyone, At SOEDESCO we think it’s very important to keep our community in the loop about any updates for our games. Starting with this roundup, you can expect regular updates about all the games in our portfolio across multiple places. But that is not all, as a publisher we want to offer gamers an enticing portfolio of games, but if you stick with us not just will you be playing awesome and innovative games, you will also directly profit from it. For more information keep an eye on our hub. ENKI Since releasing ENKI we have received a lot of feedback. About the content, the game, and everything in between. We’ve heard your feedback and take it immensely serious. ENKI is an unique game, in multiple ways. With ENKI, developer Storm in a Teacup, once again tried to push the boundaries of interactive story telling. Horror has been one of the most popular genres of the past couple of y…

  • SOEDESCO Community Roundup - 24 November 2015

    Hey Everyone, At SOEDESCO we think it’s very important to keep our community in the loop about any updates for our games. Starting with this roundup, you can expect regular updates about all the games in our portfolio across multiple places. But that is not all, as a publisher we want to offer gamers an enticing portfolio of games, but if you stick with us not just will you be playing awesome and innovative games, you will also directly profit from it. For more information keep an eye on our hub. ENKI Since releasing ENKI we have received a lot of feedback. About the content, the game, and everything in between. We’ve heard your feedback and take it immensely serious. ENKI is an unique game, in multiple ways. With ENKI, developer Storm in a Teacup, once again tried to push the boundaries of interactive story telling. Horror has been one of the most popular genres of the past couple of y…

  • Tic-Toc-Patchy #2! No more Edgeglue! - 6 October 2015

    Hi all! I've got some good news today. No more Edgeglue bug! Hurray! We've got our hands on some new software updates and implemented them right away. This, together with some performance updates, resulted in a lot of major bugfixes! Here's what's been fixed, changed and/or upgraded: - Fixed the Edgeglue bug! No more getting stuck on platforms. - Fixed resolution errors when going from windowed to fullscreen. - Reverted back to our number timer (instead of the shrinking image) - Made several performance updates - Made several minor bugfixes We're working hard on tracking more bugs and errors, and fixing them as much as we can. So let us know if you find anything! Cheers and have fun playing!

  • Tic-Toc-Patchy #2! No more Edgeglue! - 6 October 2015

    Hi all! I've got some good news today. No more Edgeglue bug! Hurray! We've got our hands on some new software updates and implemented them right away. This, together with some performance updates, resulted in a lot of major bugfixes! Here's what's been fixed, changed and/or upgraded: - Fixed the Edgeglue bug! No more getting stuck on platforms. - Fixed resolution errors when going from windowed to fullscreen. - Reverted back to our number timer (instead of the shrinking image) - Made several performance updates - Made several minor bugfixes We're working hard on tracking more bugs and errors, and fixing them as much as we can. So let us know if you find anything! Cheers and have fun playing!

  • Tic-Toc-Patchy #1! - 30 September 2015

    Hey everyone! It's been hectic here at Mammoth HQ! It's been just 2 days since our launch. At the moment we have a quick patch for you! Here's what's been fixed/changed. - Decreased loading times up to 8x the speed - More intuitive controller controls in the menus and shop - Fixed a bug that made you unable to select a game mode - Made you able to jump while in teleports - Switched the Home and Retry buttons when game over - Nerfed Boto(His double jumps were OP) - Removed the level counter from Versus and Wipe-Out - Increased the starting level pool slightly for more variation in levels - Fixed several other minor bugs here and there We also added some new sound effects for several small objects. We're working hard on tracking more bugs and errors, and fixing them as much as we can. So let us know if you find anything! Cheers and have fun playing!

  • Tic-Toc-Patchy #1! - 30 September 2015

    Hey everyone! It's been hectic here at Mammoth HQ! It's been just 2 days since our launch. At the moment we have a quick patch for you! Here's what's been fixed/changed. - Decreased loading times up to 8x the speed - More intuitive controller controls in the menus and shop - Fixed a bug that made you unable to select a game mode - Made you able to jump while in teleports - Switched the Home and Retry buttons when game over - Nerfed Boto(His double jumps were OP) - Removed the level counter from Versus and Wipe-Out - Increased the starting level pool slightly for more variation in levels - Fixed several other minor bugs here and there We also added some new sound effects for several small objects. We're working hard on tracking more bugs and errors, and fixing them as much as we can. So let us know if you find anything! Cheers and have fun playing!

  • Tic-Toc-Monday: Release Day! - 28 September 2015

    Hello everyone! It's Time, Time to start running. The tower is up and ready, and everyone can start playing Tic-Toc-Tower now in it's full glory! After almost 8 weeks in early access. We're hitting the store with a full fledged game that is Tic-Toc-Tower. Here are some of the features which have been greatly improved over Early Access and are now available for play! 3 New Characters have been added to the game, for a total of 8 very different characters! 3 New settings + mechanics: Slime, Sawblades and much more will keep you at bay as you try to reach the exit! Over 200 Levels! We've added a bunch of new levels for all the new playstyles so you can enjoy a wacky variety of levels, and we've added a new "smart-pool" system which'll make you visit new levels more often than you did during early access. 4 New game modes, making a total of now 10 available game modes, 6 single player and 4…

  • Tic-Toc-Monday: Release Day! - 28 September 2015

    Hello everyone! It's Time, Time to start running. The tower is up and ready, and everyone can start playing Tic-Toc-Tower now in it's full glory! After almost 8 weeks in early access. We're hitting the store with a full fledged game that is Tic-Toc-Tower. Here are some of the features which have been greatly improved over Early Access and are now available for play! 3 New Characters have been added to the game, for a total of 8 very different characters! 3 New settings + mechanics: Slime, Sawblades and much more will keep you at bay as you try to reach the exit! Over 200 Levels! We've added a bunch of new levels for all the new playstyles so you can enjoy a wacky variety of levels, and we've added a new "smart-pool" system which'll make you visit new levels more often than you did during early access. 4 New game modes, making a total of now 10 available game modes, 6 single player and 4…

  • Tic-Toc-Thursday #7: Clearing out of Beta. - 24 September 2015

    Hey there everyone and welcome to our final Early Access update! This week will be a pretty short update, as we're working at Tic-Toc-Tower like a madman to finish up everything. We'll keep the mainline mostly update free but you might see a few pop in over the next few days. *The main menu needs to be navigated with the mouse.This will be fixed A.S.A.P. We're sorry for any inconvience for the moment.* That said, we'd like to take this opportunity to invite you all into our Public Beta line for the next few days. We're already showcasing some new features in the pipeline which are done, which are currently up for last minute balancing. (Plus, you'll finally see what all the shop fuss is about!) I'll keep our new features and tweaks for next week. Because it's mostly bugfixing that's been going on since last week. But there is one big thing that happened this week. And that's the rebalan…

  • Tic-Toc-Thursday #7: Clearing out of Beta. - 24 September 2015

    Hey there everyone and welcome to our final Early Access update! This week will be a pretty short update, as we're working at Tic-Toc-Tower like a madman to finish up everything. We'll keep the mainline mostly update free but you might see a few pop in over the next few days. *The main menu needs to be navigated with the mouse.This will be fixed A.S.A.P. We're sorry for any inconvience for the moment.* That said, we'd like to take this opportunity to invite you all into our Public Beta line for the next few days. We're already showcasing some new features in the pipeline which are done, which are currently up for last minute balancing. (Plus, you'll finally see what all the shop fuss is about!) I'll keep our new features and tweaks for next week. Because it's mostly bugfixing that's been going on since last week. But there is one big thing that happened this week. And that's the rebalan…

  • Sneaky Hotfix #3 incoming! - 18 September 2015

    A small update here! We've received reports of some bugs here and there since our new update. The biggest ones being an occasional lag spike when under 5 seconds on the clock. And some words arent translated properly. Right now we're working hard to find and fix the problems. You can expect an update somewhere later today for fixes and more news on the matter.

  • Sneaky Hotfix #3 incoming! - 18 September 2015

    A small update here! We've received reports of some bugs here and there since our new update. The biggest ones being an occasional lag spike when under 5 seconds on the clock. And some words arent translated properly. Right now we're working hard to find and fix the problems. You can expect an update somewhere later today for fixes and more news on the matter.

  • Tic-Toc-Thursday #6: Time is running out! - 17 September 2015

    Oooh boy, this is a big one. Here we go! First off, we've got a big announce, Tic-Toc-Thursday #7 will be our final weekly Early Access update! You ask why? I'll tell you. Tic-Toc-Tower Release Date: 28 September 2015! The game is almost finished! We're busy creating a big update for everyone during Launch. And with weekly updates, it's been brutal. We still want to give you guys some weekly content to play, so here's this weeks breakdown. New Features: Achievements! Added languages, Spanish, French, Dutch. New style with mechanic, Ice. Slippery levels just got faster with our speedup mechanic! Added more levels (new re-balancing will come next week) Minor Tweaks: Improved the toy background (Still wasn't satisfied) Did some minor tweaks to turrets and spikes. Did some minor bugfixing, the works. Achievements. Enough said right? Who doesn't love some crazy achievement hunting? We sure d…

  • Tic-Toc-Thursday #6: Time is running out! - 17 September 2015

    Oooh boy, this is a big one. Here we go! First off, we've got a big announce, Tic-Toc-Thursday #7 will be our final weekly Early Access update! You ask why? I'll tell you. Tic-Toc-Tower Release Date: 28 September 2015! The game is almost finished! We're busy creating a big update for everyone during Launch. And with weekly updates, it's been brutal. We still want to give you guys some weekly content to play, so here's this weeks breakdown. New Features: Achievements! Added languages, Spanish, French, Dutch. New style with mechanic, Ice. Slippery levels just got faster with our speedup mechanic! Added more levels (new re-balancing will come next week) Minor Tweaks: Improved the toy background (Still wasn't satisfied) Did some minor tweaks to turrets and spikes. Did some minor bugfixing, the works. Achievements. Enough said right? Who doesn't love some crazy achievement hunting? We sure d…

Patch notes and updates

S.noRelease datePatch nameGID number
11 July 2016Tic-Toc-Tower 1.1!4249665521683165093
26 October 2015Tic-Toc-Patchy #2! No more Edgeglue!4249665521683165445
330 September 2015Tic-Toc-Patchy #1!4249665521683165552
428 September 2015Tic-Toc-Monday: Release Day!4249665521683165680
524 September 2015Tic-Toc-Thursday #7: Clearing out of Beta.4249665521683165797
618 September 2015Sneaky Hotfix #3 incoming!4249665521683165915
718 September 2015Sneaky Hotfix #3 incoming!405678163080910729
817 September 2015Tic-Toc-Thursday #6: Time is running out!4249665521683166040
910 September 2015Tic-Toc-Thursday #5: Hell and back again4249665521683166142
104 September 2015Tic-Toc-Thursday #4: Kaboing boing boing!4249665521683166253
1131 August 2015Sneaky Hotfix 2!4249665521683166481
1231 August 2015Sneaky Hotfix 2!409053962664955333
1328 August 2015Minor Sneaky Hotfix4249665521683166599
1428 August 2015Minor Sneaky Hotfix409053962653956289
1527 August 2015Tic-Toc-Thursday #3: Who's the best? You're the best!4249665521683166712
1620 August 2015Tic-Toc-Thursday #2: Learn to play4249665521683166962
1713 August 2015Tic-Toc-Thursday #1: Up & Running.4249665521683167210

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID389310
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$1.49 (50% off from $2.99)
Free to playNo
Discount50%
Original price USD$2.99
Current price USD$1.49
Release dateSep 28, 2015
DeveloperSneaky Mammoth
PublisherSOEDESCO
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMixed
Positive review percent60%
Positive reviews49
Negative reviews33
Total reviews82
Steam recommendationsNot available
Achievements29
Average playtime forever122 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/389310/

Short description

Tic-Toc-Tower is an action packed puzzle platforming game in which players have only ten seconds to complete a room! You will be pushed to the limit to reach the end of every level, which also features an additional challenge.

About this game

Tic-Toc-Tower is an action packed puzzle and platforming game in which players have only ten seconds to complete a room! Rendered in charming pixel-art, every random level also features an additional challenge. Players can choose to pursue the extra watch item in every level, picking up the watch will grant two extra seconds for the next level but is also an extra risk… With Tic-Toc-Tower, expect to be challenged every time you play the game. With tons of game modes, each with their bite sized frantic platforming and puzzling actions in which the player will be awarded for every successfully completed level, it will become a race to storm the leaderboards. And if the mayhem isn’t enough already, you can team up and battle with up to 4 players in unique, frantic game modes designed to break and renew friendships in all new challenges. Tic-Toc says the clock. You have 10 seconds to comply. Complete the level within these seconds, or else you’ll say goodbye!

Supported languages

English, French, Spanish - Spain, Dutch, Japanese

Steam categories

Category IDCategory
2Single-player
1Multi-player
24Shared/Split Screen
22Steam Achievements
28Full controller support
29Steam Trading Cards
15Stats
25Steam Leaderboards
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbe10Fantasy Violence Mild Language
dejus14Linguagem imprópria Violência fantasiosa
steam germany12Derbe Sprache Fantasy-Gewalt
igrs13Penggunaan bahasa Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 7, 2026 to Oct 7, 2026
  • Lowest observed: $1.49
  • Highest observed: $1.49

Tic-Toc-Tower's USD price history spans from Oct 7, 2026 to Oct 7, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.49, the highest is $1.49, and the first visible tracked price is $1.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -50%
  • Latest sale window: Oct 7, 2026 to Oct 7, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -50%, with a lowest recorded final price of $1.49 during rows named Steam sale. The latest recorded window starts Oct 7, 2026 and ends Oct 7, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.49, from Oct 7, 2026 through Oct 7, 2026. The latest run records $1.49 for 1 day of uninterrupted daily tracking with a listed discount from $2.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.49
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Tic-Toc-Tower at $1.49 in USD, with a listed base price of $2.99 and a -50% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.49$2.9950%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.49$1.49No change50% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.49.

DateCurrent priceOriginal priceDiscountSource
2026-10-07$1.49$2.9950% (Steam sale)Steam Store - Steam sale

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Dota 2398,2337 October 2026 - 05:00:02 UTC1,291,328
2Counter-Strike 2518,5677 October 2026 - 05:00:04 UTC1,818,368
3Once Human13,7047 October 2026 - 03:35:48 UTC231,343
4Wallpaper Engine70,5207 October 2026 - 04:46:39 UTC150,271
5Subnautica2,5547 October 2026 - 04:43:13 UTC51,446
6LoveChoice2147 October 2026 - 03:20:13 UTC1,139
7Escape From Duckov3,0207 October 2026 - 04:14:53 UTC301,322
8火炬之光:无限2466 October 2026 - 04:13:43 UTC7,911
9双相06 October 2026 - 21:33:06 UTC41

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat155,8687 October 2026 - 04:46:29 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS95,3337 October 2026 - 05:01:00 UTC399,748Not availableBULKHEAD
Wallpaper Engine70,5207 October 2026 - 04:46:39 UTC150,2711,008,495Wallpaper Engine Team
Valheim69,9847 October 2026 - 04:52:04 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero57,7637 October 2026 - 04:45:48 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,0087 October 2026 - 04:06:44 UTC574,638199,438Mega Crit
Rust52,1577 October 2026 - 04:08:06 UTC259,6461,403,838Facepunch Studios
Project Zomboid46,3697 October 2026 - 00:20:53 UTC122,811467,999The Indie Stone
Stardew Valley44,6267 October 2026 - 04:27:52 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG39,2726 October 2026 - 23:28:18 UTC46,509Not availableFirst Day Games
Palworld35,7257 October 2026 - 01:08:56 UTC2,101,535451,088Pocketpair
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2518,5677 October 2026 - 05:00:04 UTC1,818,3689,896,033Valve
Dota 2398,2337 October 2026 - 05:00:02 UTC1,291,3282,758,031Valve
AION 2222,3607 October 2026 - 04:32:23 UTC254,7676,962NC
PUBG: BATTLEGROUNDS189,7437 October 2026 - 05:00:02 UTC3,236,0272,744,193PUBG Corporation
WARDOGS95,3337 October 2026 - 05:01:00 UTC399,748Not availableBULKHEAD
Valheim69,9847 October 2026 - 04:52:04 UTC498,478533,888Iron Gate AB
Apex Legends™68,7097 October 2026 - 03:40:11 UTC624,4731,047,228Respawn
Overwatch®68,5907 October 2026 - 04:55:34 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 268,4167 October 2026 - 04:40:01 UTC253,2251,230,475Valve
Tom Clancy's Rainbow Six Siege68,3377 October 2026 - 01:38:05 UTC200,4761,547,383Ubisoft Montreal
Delta Force63,6687 October 2026 - 04:53:10 UTC246,418192,933Team Jade
Aniimo53,3067 October 2026 - 01:59:36 UTC140,219Not availablePawprint Studio

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
AION 2222,3607 October 2026 - 04:32:23 UTC254,7676,962NC
PUBG: BATTLEGROUNDS189,7437 October 2026 - 05:00:02 UTC3,236,0272,744,193PUBG Corporation
Valheim69,9847 October 2026 - 04:52:04 UTC498,478533,888Iron Gate AB
Apex Legends™68,7097 October 2026 - 03:40:11 UTC624,4731,047,228Respawn
Delta Force63,6687 October 2026 - 04:53:10 UTC246,418192,933Team Jade
Aniimo53,3067 October 2026 - 01:59:36 UTC140,219Not availablePawprint Studio
Rust52,1577 October 2026 - 04:08:06 UTC259,6461,403,838Facepunch Studios
Deskrawl: Idle ARPG39,2726 October 2026 - 23:28:18 UTC46,509Not availableFirst Day Games
VRChat38,0737 October 2026 - 04:29:31 UTC74,217269,026VRChat Inc.
Palworld35,7257 October 2026 - 01:08:56 UTC2,101,535451,088Pocketpair
Baldur's Gate 333,9147 October 2026 - 04:26:59 UTC875,343836,282Larian Studios
Grand Theft Auto V Enhanced33,1647 October 2026 - 03:45:49 UTC161,805217,159Rockstar North

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