DESYNC news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews496
- Release dateFeb 28, 2017
- DeveloperThe Foregone Syndicate
- PublisherAdult Swim Games
Company pages: Developer: The Foregone SyndicatePublisher: Adult Swim Games
DESYNC Steam news
DESYNC news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- DESYNC Patch #10 LIVE NOW - 11 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9932488%2F4a723fba8226251d4c150d3cc48aaab51839fa73.jpg Hello once again, DESYNC Patch #10 is live now! It's been a long time coming, but we've finally introduced the ability to play DESYNC with a controller! Any controller should work, in any configuration, and you'll have the ability to swap between controller and kb&m instantly and hopefully without issues. We've also introduced a bunch of bug fixes, and again have massively improved performance across the board. One issue that has plagued the game for a while are micro-stutters in later levels, and those have finally been eliminated. I'd like to thank the following people for giving up some of their free time to help test this patch, as without their help this wouldn't have happened! - CabalCrow - Nahtanriel - Awesam - Matt Flach ----------------------------------------…
- DESYNC Patch #9 LIVE NOW - 21 October 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9932488%2Fc7db2d2cef15fa91df2027f4fb349a88ca56de59.jpg Hello again, DESYNC Patch #9 is live now! So... it's been a while, hasn't it? DESYNC's hard-drive has been humming with activity, begging for attention, and we're excited to bring you an updated version of the game with loads of changes and fixes across the board! This update is loaded with goodies and comforts that we hope ensures a smoother and fresh experience for old and new players alike. You'll be hearing from our corner of the void again in the near future, so without further ado, feast your eyes on the changelog below, and welcome back to the Digital Otherworld; -------------------------------------------------- DESYNC Patch #9 (Ver 1.665 -- 21/10/18) -------------------------------------------------- Performance; - Greatly increased framerate in all areas - Gr…
- DESYNC Patch #8 LIVE NOW - 28 August 2017
Hello, DESYNC Patch #8 is live now! This patch brings along some polish and shine alongside a few final fixes that've been bugging us for a while. It's been great seeing you guys tackle the leaderboards with strategies old and new and we want to keep making sure as little as possible gets in the way. The Diffuserrail secondary never sat quite right with us so we've given it a bit of a redux as a burst shot with fairly high stagger. This shot blends well into the penetrating primary and is able to grant some score and an easy Desync in it's own right. The new Crosshairs look a bit sharper, and also includes some greater insight into the targeted enemy's health (which is now shown as a gradient) and weight class (which also displays how many Health Drops they'll drop when Overkilled!) -------------------------------------------------- DESYNC Patch #8 (Ver 1.337.99 -- 8/27/17) ------------…
- DESYNC Patch #8 LIVE NOW - 28 August 2017
Hello, DESYNC Patch #8 is live now! This patch brings along some polish and shine alongside a few final fixes that've been bugging us for a while. It's been great seeing you guys tackle the leaderboards with strategies old and new and we want to keep making sure as little as possible gets in the way. The Diffuserrail secondary never sat quite right with us so we've given it a bit of a redux as a burst shot with fairly high stagger. This shot blends well into the penetrating primary and is able to grant some score and an easy Desync in it's own right. The new Crosshairs look a bit sharper, and also includes some greater insight into the targeted enemy's health (which is now shown as a gradient) and weight class (which also displays how many Health Drops they'll drop when Overkilled!) -------------------------------------------------- DESYNC Patch #8 (Ver 1.337.99 -- 8/27/17) ------------…
- DESYNC Patch #7 LIVE NOW - 10 July 2017
Hello, DESYNC Patch #7 is live now! Some fixes and gamefeel adjustments today. Two major new changes are new Disconnection Readout system has been added that shows you how you died, and some adjustments to forward jump height and air control have been made to increase player mobility a bit. Hope you enjoy these changes. And hello to newcomers from the Summer Sale! See you on the leaderboards. -------------------------------------------------- DESYNC Patch #7 (Ver 1.337.17 -- 7/7/17) -------------------------------------------------- - Added new Disconnection Readout text on death - Increased User forward jump height, increased gravity to compensate - Altered ScarJammer enemy appearance - Fixed Q rebind activating Quick Restart - Fixed a bug with Tracer Mutator stopping movement - Fixed a spawn point in Necropolis Aberration - Fixed an invisible wall blocking space in Colossal - Fixed Ap…
- DESYNC Patch #7 LIVE NOW - 10 July 2017
Hello, DESYNC Patch #7 is live now! Some fixes and gamefeel adjustments today. Two major new changes are new Disconnection Readout system has been added that shows you how you died, and some adjustments to forward jump height and air control have been made to increase player mobility a bit. Hope you enjoy these changes. And hello to newcomers from the Summer Sale! See you on the leaderboards. -------------------------------------------------- DESYNC Patch #7 (Ver 1.337.17 -- 7/7/17) -------------------------------------------------- - Added new Disconnection Readout text on death - Increased User forward jump height, increased gravity to compensate - Altered ScarJammer enemy appearance - Fixed Q rebind activating Quick Restart - Fixed a bug with Tracer Mutator stopping movement - Fixed a spawn point in Necropolis Aberration - Fixed an invisible wall blocking space in Colossal - Fixed Ap…
- DESYNC Steam Trading Cards now LIVE - 31 May 2017
Hello, Steam Trading Cards have finally been added for DESYNC. If all went well, if you own the game and have played it for a couple of hours, you should retroactively immediately have gained 4 cards already. We especially hope you enjoy the new profile backgrounds. glhf, FOREGONE
- DESYNC Steam Trading Cards now LIVE - 31 May 2017
Hello, Steam Trading Cards have finally been added for DESYNC. If all went well, if you own the game and have played it for a couple of hours, you should retroactively immediately have gained 4 cards already. We especially hope you enjoy the new profile backgrounds. glhf, FOREGONE
- DESYNC Visual Progression Album - 30 May 2017
Hello, DESYNC was developed over a three year period and every step of the way was wild. We've put together an album of pictures showing what we started with and the iterative process our mechanics, features, and visual style went through. Check it out here: http://imgur.com/a/2fAwx glhf, FOREGONE
- DESYNC Visual Progression Album - 30 May 2017
Hello, DESYNC was developed over a three year period and every step of the way was wild. We've put together an album of pictures showing what we started with and the iterative process our mechanics, features, and visual style went through. Check it out here: http://imgur.com/a/2fAwx glhf, FOREGONE
- DESYNC 25% discount live now! - 24 May 2017
Hello, DESYNC is having it's first discount this week. We've updated and smoothed out the experience heavily since release, so if you were considering aggressively fragging some organic synths to the beats of dark synth, now is a damn good time. We're also wrapping up Steam Trading Cards which will hopefully be live shortly. glhf, FOREGONE
- DESYNC 25% discount live now! - 24 May 2017
Hello, DESYNC is having it's first discount this week. We've updated and smoothed out the experience heavily since release, so if you were considering aggressively fragging some organic synths to the beats of dark synth, now is a damn good time. We're also wrapping up Steam Trading Cards which will hopefully be live shortly. glhf, FOREGONE
- DESYNC Patch #6 LIVE NOW [MAJOR UPDATE] - 6 May 2017
Hello, DESYNC Patch #6 is live now, and it's a big one. BLOOD AND VIOLENCE has finally been added back in. This missed release as it had some performance issues that took some effort to resolve but it's here now and looks awesome. Lots of tweaks and fixes and general polish has gone into this patch. The Wavescythe Weapon in particular should now be a staple in your loadouts as it can execute some nice new Attack Sequences and has had it's damage and usefulness increased. The Quick Restart option should help score hunters get on the leaderboards quicker, too. A few Aberration alterations have come along also. Meridian Aberration should actually be enjoyable now, for instance. Another major win was saving some performance and memory across the board, so hopefully the game runs better and has a lot less microstuttering! -------------------------------------------------- DESYNC Patch #6 (Ve…
- DESYNC Patch #6 LIVE NOW [MAJOR UPDATE] - 6 May 2017
Hello, DESYNC Patch #6 is live now, and it's a big one. BLOOD AND VIOLENCE has finally been added back in. This missed release as it had some performance issues that took some effort to resolve but it's here now and looks awesome. Lots of tweaks and fixes and general polish has gone into this patch. The Wavescythe Weapon in particular should now be a staple in your loadouts as it can execute some nice new Attack Sequences and has had it's damage and usefulness increased. The Quick Restart option should help score hunters get on the leaderboards quicker, too. A few Aberration alterations have come along also. Meridian Aberration should actually be enjoyable now, for instance. Another major win was saving some performance and memory across the board, so hopefully the game runs better and has a lot less microstuttering! -------------------------------------------------- DESYNC Patch #6 (Ve…
- DESYNC Patch #5 LIVE NOW - 14 April 2017
DESYNC Patch #5 is live now! Sorry for the longer than usual delay on this one. Wanted to keep it all tight and add in some new functionality that people have been asking for. Big thanks to everyone that's posted bugs and feedback here as it's helped us out immensely. We've got a small discord going here for anyone that's interested: https://discord.gg/wjcaKkp This patch has a whole heap of changes and fixes, and some new key features. We're really comfortable with where DESYNC is at now in terms of difficulty and progression. If you have any feedback or issues, let us know here or on discord or twitter or email! We'll likely be slowing down the patches this month and focus on Steam Cards + Controller support and some other periphery features and additions. -------------------------------------------------- DESYNC Patch #5 (Ver 1.20 -- 4/14/17) ------------------------------------------…
- DESYNC Patch #5 LIVE NOW - 14 April 2017
DESYNC Patch #5 is live now! Sorry for the longer than usual delay on this one. Wanted to keep it all tight and add in some new functionality that people have been asking for. Big thanks to everyone that's posted bugs and feedback here as it's helped us out immensely. We've got a small discord going here for anyone that's interested: https://discord.gg/wjcaKkp This patch has a whole heap of changes and fixes, and some new key features. We're really comfortable with where DESYNC is at now in terms of difficulty and progression. If you have any feedback or issues, let us know here or on discord or twitter or email! We'll likely be slowing down the patches this month and focus on Steam Cards + Controller support and some other periphery features and additions. -------------------------------------------------- DESYNC Patch #5 (Ver 1.20 -- 4/14/17) ------------------------------------------…
- DESYNC Patch #4 LIVE NOW - 1 April 2017
DESYNC Patch #4 is live now! This patch adds some new functionality and fixups, and improves on the Boss fights a bit. We've also focused on bringing more excitement to the experience sooner, so you'll find some new Aberration levels unlock even if you haven't overcome the Zone Defender. As for the immediate future, we've got some more to wrap up for Patch #5... and we're starting work on a new game mode that we know everyone will enjoy. For now though, let us know how you go! -------------------------------------------------- DESYNC Patch #4 (Ver 1.10 -- 4/1/17) -------------------------------------------------- - Added credits to menu - Added three new Attack Sequences (Justicar, Nether, Joust) - Added High score, Global score and Rival score bonus to End Readout - Added ability for Pulsar Sidearm to instant stagger heavy and flying enemies - Added new Steam Achievements - Added new s…
- DESYNC Patch #4 LIVE NOW - 1 April 2017
DESYNC Patch #4 is live now! This patch adds some new functionality and fixups, and improves on the Boss fights a bit. We've also focused on bringing more excitement to the experience sooner, so you'll find some new Aberration levels unlock even if you haven't overcome the Zone Defender. As for the immediate future, we've got some more to wrap up for Patch #5... and we're starting work on a new game mode that we know everyone will enjoy. For now though, let us know how you go! -------------------------------------------------- DESYNC Patch #4 (Ver 1.10 -- 4/1/17) -------------------------------------------------- - Added credits to menu - Added three new Attack Sequences (Justicar, Nether, Joust) - Added High score, Global score and Rival score bonus to End Readout - Added ability for Pulsar Sidearm to instant stagger heavy and flying enemies - Added new Steam Achievements - Added new s…
- DESYNC Patch #3 LIVE NOW - 25 March 2017
DESYNC Patch #3 is live now! Mostly a quick and nasty one to add some minor functionality and fix some bugs. For Patch #4 we're looking at re-tuning Zone 3 + Zone 3 Abberation and late game replayability. For now though, let us know how you go! -------------------------------------------------- DESYNC Patch #3 (Ver 1.07 -- 3/22/17) -------------------------------------------------- - Faster/Interruptible Weapon Swapping - Pink S+ on end screen + edited end screen visuals - Terrablaster Shuriken uses accuracy correctly - Loading Screen shapes fixed and added - Disable Link Network terminal tutorial button if option is off in options - Fixed some achievement stats - ToxBlaser Level 2 Ability speed increased - Fixed spinning traps not colliding with airborne enemies in Aberration Colossal - Zone 1 enemies begin their Melee attacks slightly faster - Fixed several locations players could get…
- DESYNC Patch #3 LIVE NOW - 25 March 2017
DESYNC Patch #3 is live now! Mostly a quick and nasty one to add some minor functionality and fix some bugs. For Patch #4 we're looking at re-tuning Zone 3 + Zone 3 Abberation and late game replayability. For now though, let us know how you go! -------------------------------------------------- DESYNC Patch #3 (Ver 1.07 -- 3/22/17) -------------------------------------------------- - Faster/Interruptible Weapon Swapping - Pink S+ on end screen + edited end screen visuals - Terrablaster Shuriken uses accuracy correctly - Loading Screen shapes fixed and added - Disable Link Network terminal tutorial button if option is off in options - Fixed some achievement stats - ToxBlaser Level 2 Ability speed increased - Fixed spinning traps not colliding with airborne enemies in Aberration Colossal - Zone 1 enemies begin their Melee attacks slightly faster - Fixed several locations players could get…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 August 2017 | DESYNC Patch #8 LIVE NOW | 4249665521683170586 |
| 2 | 10 July 2017 | DESYNC Patch #7 LIVE NOW | 4249665521683170694 |
| 3 | 6 May 2017 | DESYNC Patch #6 LIVE NOW [MAJOR UPDATE] | 4249665521683171126 |
| 4 | 14 April 2017 | DESYNC Patch #5 LIVE NOW | 4249665521683171237 |
| 5 | 1 April 2017 | DESYNC Patch #4 LIVE NOW | 4249665521683171345 |
| 6 | 25 March 2017 | DESYNC Patch #3 LIVE NOW | 4249665521683171451 |
| 7 | 20 March 2017 | DESYNC Patch #2 LIVE NOW | 4249665521683171565 |
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