SPSTEAMPULSELIVE ANALYTICS
INIMICUS

INIMICUS Steam metadata

Karagres | Aug 22, 2025 | game

Released

0players observed · 23 September 2026 - 15:24:46 UTC

CasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

INIMICUS metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateAug 22, 2025
  • DeveloperKaragres
  • PublisherKaragres

Genres: Casual, Indie, RPG

Company pages: Developer: KaragresPublisher: Karagres

Top Steam chartsTop 100 gamesGame directorySteam Store page

INIMICUS Steam metadata

INIMICUS metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3902670/metadata
Steam Storehttps://store.steampowered.com/app/3902670/
Steam Communityhttps://steamcommunity.com/app/3902670
PCGamingWiki search
IGDB searchSearch IGDB for INIMICUS

Reviews, pricing, and metadata

Review summary

2 user reviews

100% positive, 2 positive, 0 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Camera Comfort, Custom Volume Controls, Adjustable Difficulty, #category_playable_at_your_own_pace

Achievements

38

Platform releases
  • Steam 22 August 2025

Latest Steam announcements

  • INIMICUS Update - 6 September 2026

    Other UpdatesFixed an issue where an error could occur at the end of a battle.Fixed an issue where some fonts would not load correctly.

  • INIMICUS Update - 6 September 2026

    Main UpdateOver 20 new weapons have been added.Over 20 new items have been added.Other UpdatesAdded glowing ore veins to the Worm Mine.Added multiple fishing spots to the Worm Mine.Added rarity frames to item icons.Added a "+3" variant for all weapons.Enemy actions and target lines are now hidden while party commands are active.Adjusted the sizes of all enemies.Fixed an issue where the number of treasure chests was incorrect.Fixed an issue where the background might scroll during normal encounters following the "Wandering Soul" battle.Fixed an issue where a defeat could be triggered by using fast travel during the "Wandering Soul" battle.Fixed an issue with incorrect data settings for ★9 weapons and armor.Implemented various other minor bug fixes.CommentsThank you for playing *INIMICUS*! Development is progressing thanks to all of you.

  • INIMICUS Update - 25 August 2026

    Main UpdateImplemented a fishing feature.Added over 20 types of new armor.Added over 15 types of new items.Other UpdatesAdded +2 versions for all types of armor and accessories.Added effects for tree-shade and filtering sunlight.Added ambient sounds to specific maps.Added a depth-of-field effect (can be toggled in the options).Added cloud shadows.Partially redesigned the Monster Bestiary UI.Changed status displays on the menu and equipment screens to use 3-digit separators.Added battle effects to certain battle mechanics.The maximum movement speed has been changed from 3 to 2. (If the value is currently 3, it will not change immediately, but it will be updated to 2 in the near future.)Fixed an issue where the "Monster House!" Steam achievement could not be unlocked.Fixed an issue where a 9-Star Soul was not obtained even after collecting 40 or more Apprentice Reaper Souls.Fixed an issue…

  • INIMICUS Update - 19 August 2026

    Main UpdateFarming and livestock features have been implemented in Soulfia.Over 15 new weapons have been added.Over 25 new items have been added.Other UpdatesAdded +2 versions for all weapon types.Special buffs are now granted in RANDOM Mode.Added harvestable items throughout the map.Special dishes can now be crafted!Added seasonings and livestock deeds to the shop.Revamped the map BGM for Soulfire.Revamped the battle UI.Adjusted some crafting recipes.Added frames to character images based on their type.Changed the acquisition requirements for rare equipment recipes.Fixed an issue where mission battle information was displayed incorrectly.Fixed an issue preventing fast travel to Kamakamasu.Fixed an issue where some bosses dropped incorrect items.Fixed an issue where the background would not load correctly after a battle with a Wandering Soul.Implemented various other minor bug fixes.Com…

  • INIMICUS Update - 5 August 2026

    Main UpdateAdded over 5 new types of weapons.Added over 30 new types of armor.Other UpdatesAdded a "Damage Multiplier" display to the in-battle status UI, allowing for three-digit values.Removed the display showing current and maximum item counts (to prevent text display issues).Revamped character appearances.Improved the visibility of skill names on the skill screen.Added rewards for "Wandering Soul" encounters.Placed an additional treasure chest on the 3rd floor of the Dead Party Mansion.Added a new battle BGM track for "Wandering Soul" battles.Fixed an issue where "TOTAL DAMAGE" was displayed on the map screen.Fixed an issue where certain achievements could not be unlocked.Excluded the "percentage break damage" caused by "Gap Break Bite+++" from damage absorption effects.Implemented various other minor bug fixes.CommentsThank you for playing *INIMICUS*! Development is progressing tha…

  • INIMICUS Update - 29 July 2026

    Main UpdateOver 200 new skills have been added.Over 10 new weapons have been added.★9 weapons have been implemented."MEGA CRITICAL" has been implemented for all characters.Other UpdatesThe crafting system has been completely overhauled internally.Current and maximum item values ​​are now displayed.Character appearances have been revamped.Changed the sound effects for user actions.Visual effects for SP skills have been revamped.The level requirement for passive skills has been changed from Lv. 500 to Lv. 100.Adjustments were made to automatically equip items to empty slots while "Random Mode" is active.Fixed an issue where the hit count limit for "Metta-Meta! +++" and "Triple Destruction Beam +++" exceeded 99.Fixed an issue where enemy coordinates would become incorrect when encountering enemies after a story boss battle.Various other minor bug fixes were implemented.CommentsThank you fo…

  • INIMICUS Update - 18 July 2026

    Main Update2nd Anniversary commemorative items have been added.A consecutive battle feature has been added to the Wandering Soul battle.Other UpdatesAdjusted mechanics for "Slip Damage" to properly account for monsters with level-scaling stats.Adjusted difficulty levels of 5000 and above in conjunction with the addition of the consecutive battle feature.Fixed an issue where the notification for learning the "Sanatio" skill would appear repeatedly.Fixed an issue preventing a rematch against the Goblin in the Challenge Room while possessing the "★10 Gigant Quest Master" title.Fixed an issue where the "TOTAL DAMAGE" display position was incorrect in certain battles.Fixed an issue where Enhancement Crystals 67, 68, and 69 might not be obtainable.Fixed an issue where the effect of "Seize the Wandering Soul" would not activate.Fixed an issue where an error occurred if an enemy was defeated by…

  • INIMICUS Update - 12 July 2026

    Main UpdateWe have added over 200 new skills.Other UpdatesUpdated the character visuals.Changed the "Total Damage" display for individual enemies to use digit separators (e.g., 1,000).Left-aligned the menu screen items.Added a new battle BGM track for "Wandering Soul" battles.Added a gradient effect to skill backgrounds.Optimized performance for critical hits and weakness hits.Significantly optimized the visual effects for "Bleed" and "Blind" debuffs.Fixed an issue where performance would drop when repeatedly scrolling on the skill screen.Fixed an issue where damage dealt by enemy Burst follow-up attacks was being rounded up.Fixed various other minor bugs.CommentsThank you for playing *INIMICUS*! Development is progressing thanks to all of you. We have confirmed an issue where battle performance drops, but this currently only affects players who have deeply engaged with the end-game con…

  • INIMICUS Update - 8 July 2026

    Main UpdateWe have added 14 new skills.Other UpdatesThe characters' appearances have been updated.Fixed an issue where "start-of-battle" buff effects were triggering for characters other than the active combatants.Fixed an issue where characters could learn skills at the wrong levels.Various other minor bug fixes were implemented.CommentsThank you for playing *INIMICUS*! Development is progressing thanks to all of you.

  • INIMICUS Update - 8 July 2026

    Main UpdateWe have added 20 new skills.Other UpdatesThe difficulty level is now displayed at the start of battles against Wandering Souls.Character sprites now become transparent when the mouse cursor hovers over them.Certain battle mechanics have been revised and adjusted to give the player an advantage.The "Endurance" effect now triggers even when hit by an attack that would otherwise reduce Max HP to 1.Multi-hit mechanics have been optimized, and sound effect intervals have been set to prevent audio distortion.Damage-on-hit processing has been optimized.Buff animations have been optimized.Performance has been improved by converting specific skills into functions.Fixed an issue where the overall frame rate (FPS) would drop when facing high-level enemies.Various other minor bug fixes have been implemented.CommentsThank you for playing *INIMICUS*! Development is progressing thanks to al…

  • INIMICUS Update - 5 July 2026

    Main UpdateWe have added a new enhancement system: Passives.We have added 20 new skills.Other UpdatesAdded unique animations for buffs and debuffs.Character portraits are now displayed on the equipment screen.Made it easier to identify skills that cannot be used.Improved performance when selecting items during battle.Improved performance when opening the menu screen.Significantly improved performance when switching between selections on the item and equipment screens.Improved performance during loading and continuing the game.Fixed an issue where certain processes overlapped at the end of a battle.Implemented various other minor bug fixes.CommentsThank you for playing *INIMICUS*! Development is progressing thanks to all of you.

  • INIMICUS Update - 28 June 2026

    Main Update1 new skill has been added.HP, MP, and SP values ​​are now displayed with digit separators.Other UpdatesMade minor adjustments to the title screen.Added two types of battle BGM for "Wandering Soul" battles.Sanamos now appears in "Wandering Soul" battles.Completely revamped the party formation upon encountering enemies.Fixed various minor bugs.CommentsThank you for playing *INIMICUS*! Development is progressing thanks to all of you.

  • INIMICUS Update - 24 June 2026

    Main UpdateWe've added 2 new skills.Other UpdatesAdded one new battle BGM to the Wandering Souls Battle mode.Added support for automatic acquisition of some Steam achievements.Added the effect "Allows all characters to act twice at the start of battle only" when equipping Gigant Power.Reversed the load and save order on the preset screen. A confirmation screen now appears when saving the formation.Changed the naming convention for all items.Added a rarity-specific text color to trophies.Optimized the Wandering Souls Battle mode.Fixed other minor bugs.CommentsThank you for playing INIMICUS! Development is progressing thanks to all of you.When loading save data from versions prior to Ver10.6.0, please check the previous important announcement.

  • セーブデータに関する重要なお知らせ - 20 June 2026

    Important NoticeSave data from versions prior to Ver10.7.0 cannot be automatically transferred.We apologize for the inconvenience, but please transfer your save data using the following procedure.Even if you update the game, your previous save data will not be deleted, so please rest assured. If you are concerned, we recommend using Steam's backup function.■Steps to directly manipulate folders1. Play the game with the latest version, Ver10.7.0, and save once within the game.2. Open Steam.3. Click "Library" at the top.4. Right-click INIMICUS in the game list on the left.5. Click Manage > Browse Local Files.6. File Explorer will open.7. Open INIMICUS_Ver7.2.0 in File Explorer.8. Find and open the "save folder".9. Move the files "config.rmmzsave" and "file0.rmmzsave" located in the "save folder" to a folder containing a string of numbers, such as "76561198974450". (If a replace prompt appe…

  • INIMICUS Update - 20 June 2026

    Main UpdateSteam achievements are now supported.RANDOM Mode has been added.One new skill has been added.Other UpdatesSeveral new trophies have been added.Six new battle BGM tracks and five new backgrounds have been added to the Wandering Souls Battle mode.In addition, minor bug fixes have been implemented.CommentsThank you for playing INIMICUS! Development is progressing thanks to all of you.We have an important announcement to make, so please take a look.

  • INIMICUS Update - 26 May 2026

    Main UpdateEndless mode added to all Challenge Rooms.Over 20 new monsters added.Other UpdatesAdded "Skill Display Settings" and "Back" to the sorting submenu."Orichalcum" has been added to training.Monster character portraits have been revamped.The total level of Endless records is now automatically calculated from each Gigant Quest.Experience points for Challenge Room Endless have been increased.The crafting screen can now be completed entirely with mouse operations.The skill background during enemy actions has been changed to red.The minimum damage taken is now 10%, and the maximum is now 999%.The maximum amount of gold you can hold has been increased from 900 million to 999.9 billion.We've added a cost to the skills that are activated in Pakuri Reflect.The assets for Hit Count and TOTALHPDAMAGE have been updated."Complete!" has been added to Mission Battles.Fixed an issue where unint…

  • INIMICUS Update - 20 May 2026

    Main UpdateAdded a random endless battle mode. (Symbol encounters occur on the field map.)Added an endless mode to Challenge Room.Added 20 new monsters.Other UpdatesAdded a submenu to the sorting options.Renewed monster portraits.Significantly nerfed the overpowered enemy Ivy Flower in Endless mode.Adjusted difficulty levels from Lv. 1,000 onwards.Optimized status referencing for difficulty levels from Lv. 2,000 onwards.Also fixed minor bugs.CommentsThank you for playing INIMICUS! Development is progressing thanks to all of you. With the random endless battle system, the outcome of battles can depend on the player's luck. You can still level up using the usual Gigant Quests and Challenge Rooms, but we know some people want to enjoy the randomness, so we've implemented this new feature. Please enjoy it!

  • INIMICUS Update - 18 May 2026

    Other UpdatesAdjusted the behavior of withered trees.Corrected rarity names in some events from the old names to the latest versions.Reduced the "Bewitchment" debuff of enemy Element Sirens.Lowered the random encounter rate.Set boss areas and bonus areas as no-encounter zones.Fixed an issue where the required experience points increased by 1 for even-numbered levels.

  • INIMICUS Update - 17 May 2026

    Main UpdateEndless mode added to Challenge Room.25 new monsters added.1 new skill added.Other UpdatesThe difficulty of the Endless Boss has been adjusted.Some battle backgrounds have been revamped.Monster character portraits have been revamped.Other minor bug fixes have been implemented.CommentsThank you for playing INIMICUS! Development is progressing thanks to your support.

  • INIMICUS Update - 15 May 2026

    Main UpdateThe level caps for allies and enemies have been removed.16 new monsters have been added.1 new skill has been added.Other UpdatesAll Gigant Quests now support Endless Battle.The highest score in Endless Battle is now displayed in the list.Enemy stats for difficulty levels 600 and above have been reduced.The BREAK value of Endless Bosses is now set to 50% of their initial HP.Almost all battle backgrounds have been revamped.The way critical damage and other information are displayed has been changed to reduce the amount of text.Monster character portraits have been revamped.Added skills to existing accessories.Default window opacity is now 125.Added a screen filter to the Dragon's Lair.Slightly expanded the existing beach area. (This does not affect encounters.)Optimized the menu screen.Updated some text image data.Made minor bug fixes.CommentsThank you for playing INIMICUS! Dev…

Patch notes and updates

S.noRelease datePatch nameGID number
16 September 2026INIMICUS Update1842846814450294
218 May 2026INIMICUS Update1832700592798599
31 April 2026INIMICUS Update1828894815554753
411 January 2026INIMICUS Update1821288646583971
526 November 2025INIMICUS Update1817483467033873
620 September 2025INIMICUS Update1811138915461647
720 September 2025INIMICUS Update1811138915461166
83 September 2025INIMICUS Update1809869179998339

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3902670
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateAug 22, 2025
DeveloperKaragres
PublisherKaragres
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type2 user reviews
Positive review percent100%
Positive reviews2
Negative reviews0
Total reviews2
Steam recommendationsNot available
Achievements38
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3902670/

Short description

Game battles are up to the player! As the game progresses, move characters with various skills to overwhelm enemies and bosses. Depending on the combination of characters, there are great synergistic effects (some of which are light loops or even shutouts?!), so finding them is one strategy to win.

About this game

It features turn-based command battles! Over 60 allied characters with different effects! Over 4,000 diverse skills! (Including enemy skills) Freely customize your character with a wide variety of weapons, armor, and accessories! Depending on the combination, various battles can be realized! Battle according to your play style! Each character's role is displayed, allowing you to see their characteristics at a glance. It's up to you whether you go with your favorite character, find a combination that works well together, or go all-attacker. If you're lucky, you can even defeat a powerful boss in one hit. (The term "boss" is obsolete now...) Unleash your strongest special skills! All characters have special skills. They range from sweeping attacks to supporting allies. Charge SP (Special Points) to unleash special skills! High-level SP+ skills also exist, and all characters can learn them by leveling up. Dominate everything from enemies to bosses with these incredibly powerful SP+ skills! Find the best treasures! In this game, there are rare drops from monsters and hidden treasure chests, and almost all monsters drop powerful equipment! You can increase the difficulty level to increase the drop rate, so if you're confident in your skills, be sure to give it a try!

Supported languages

Japanese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Linguagem imprópria Violência
steam germany12Gewalt Schimpfwörte
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

INIMICUS's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

INIMICUS's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records INIMICUS at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$7.99$7.99No discountSteam Store

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Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld66,14023 September 2026 - 15:24:02 UTC2,101,535451,088Pocketpair
Warframe61,71323 September 2026 - 14:40:19 UTC181,509676,031Digital Extremes
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Baldur's Gate 343,04123 September 2026 - 13:47:43 UTC875,343836,282Larian Studios
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Arena Breakout: Infinite34,88223 September 2026 - 15:13:30 UTC65,94478,112Morefun Studios

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