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Redemption: Eternal Quest

Redemption: Eternal Quest Steam news

SimProse Studios | Aug 28, 2015 | game

Released

0players observed · 17 October 2026 - 12:37:43 UTC

CasualIndieRPGStrategyTurn-BasedSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1,573
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

Redemption: Eternal Quest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1,573
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews196
  • Release dateAug 28, 2015
  • DeveloperSimProse Studios
  • PublisherConglomerate 5

Genres: Casual, Indie, RPG, Strategy

Company pages: Developer: SimProse StudiosPublisher: Conglomerate 5

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Redemption: Eternal Quest Steam news

Redemption: Eternal Quest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Brotherhood – OUT NOW! - 26 November 2025

    Hey everyone! Today is a big day for us - Brotherhood is officially out! We've spent a long time working on the game, listening to your feedback, tweaking the mechanics and polishing the atmosphere, and now we’re finally ready to share the full experience with you. What’s waiting for you in the full release: 24 large, labyrinth-like levels - six themed acts that will take you from a brutal prison break to secret labs, scorching dunes, an ancient castle, and much more. Classic old-school shooter gameplay - fast, punchy combat inspired by retro FPS design: medkits, ammo hunting, keycards, weapon upgrades, exploration, and plenty of hidden secrets. 20+ enemy types - relentless foes who will do anything to stop you. Use your mutagen-enhanced abilities together with a hefty arsenal of weapons to fight back. Improvements based on the demo and early feedback - refined gameplay, updated visuals…

  • Stones Keeper II: Chaos Lord – Playtest Sign-Ups Now Open! Exclusive Reward Awaits! - 26 November 2025

    Greetings, dear players! We are thrilled to announce that playtest sign-ups for Stones Keeper II: Chaos Lord are now officially open! You can register right now by clicking the button on the store page. By taking part in the playtest, you’ll be able to earn exclusive rewards that will be available in the full game. The playtest is planned to begin in early 2026 - details about the rewards can be found below. ABOUT THE PLAYTEST Before we dive into the full details, we invite you to watch the trailer released specifically for the start of playtest sign-ups. We’re also delighted to announce that we’ve been selected for The Winter OTK Games Expo - a major event for indie developers. The expo kicks off on November 22. WHAT AWAITS PLAYTESTERS You’ll be able to experience: - The first chapter of the Undead campaign, led by the Chaos Lord — introducing the story and core gameplay mechanics. - T…

  • Decadent Heir – Playtest Sign-Ups Now Open! Exclusive Reward Awaits! - 12 November 2025

    Hello, dear players! We’re excited to announce that Decadent Heir is now open for playtest registration! You can sign up right now by clicking the “Request Access” button on the game’s Steam page. Why this matters — you’ll find out below. Playtests are planned to begin in the first quarter of 2026, or even earlier if there’s high player demand. If this is your first time hearing about the game, let us introduce it briefly. Decadent Heir is a narrative RPG set in the decadent twilight of the Russian Empire — a world where politics, betrayal, and luxury intertwine in a deadly dance of ambition. What Makes Decadent Heir Unique? You literally begin the game at your character’s birth and shape their personality through choices you make along the way — developing skills and traits that influence every aspect of the story. Every decision matters — even small ones, like spending time with your…

  • Heads Will Roll: Reforged - Sins of the Floating City — Now Available! - 5 September 2025

    The fourth major expansion for Heads Will Roll: Reforged has been released! https://store.steampowered.com/app/3857000/Heads_Will_Roll_Reforged__Sins_of_the_Floating_City/ What awaits you in the DLC: - No step too far, no measure too desperate: Become the right hand man of the Venetian Doge and plunge headlong into the maelstrom of European politics to help Venice survive the onslaught of an alliance of its many rivals. Enlist the help of allies and defeat your enemies on the battlefield or, through cunning intrigues and sophisticated machinations, set them against each other in order to reap the fruits of their discord. Deception, betrayal, bribery and political assassinations - achieve your goal by any means available and dare to take the most desperate steps for the sake of the greatness of Venice. - A descent into darkness: Enter the service of an influential Italian noble house, su…

  • Join our group! - 19 June 2018

    We now have a homepage on Steam that lists all our games and news announcements: https://store.steampowered.com/dev/simprose Please visit and join to follow us! Derek

  • Steam Trading Cards added! - 25 May 2017

    Steam trading cards, badges and emoticons have been added to the game! So now future and existing owners will get new benefits from exploring the world of Redemption. Enjoy! Derek

  • Steam Trading Cards added! - 25 May 2017

    Steam trading cards, badges and emoticons have been added to the game! So now future and existing owners will get new benefits from exploring the world of Redemption. Enjoy! Derek

  • Version 1.5 Released! - 23 April 2016

    There were some long-standing issues with the game that a few reviewers pointed out. Since the game has been still selling steadily, I wanted to resolve them with some new additions for version 1.5. - FEATURE: Added a display on the main guild screen that indicates when a Pact has expired. This will obviously make it much easier to track expiration of contracts. - FEATURE: There were those who felt combat was too random. I have now added a range of possible combat scores for each opponent card that is displayed before you play cards. This will allow for more strategic use of cards and less randomness. - TWEAK; Tweaked aging slightly to allow for more a varied curve in decline as adventurers age. Enjoy! Derek

  • Version 1.5 Released! - 23 April 2016

    There were some long-standing issues with the game that a few reviewers pointed out. Since the game has been still selling steadily, I wanted to resolve them with some new additions for version 1.5. - FEATURE: Added a display on the main guild screen that indicates when a Pact has expired. This will obviously make it much easier to track expiration of contracts. - FEATURE: There were those who felt combat was too random. I have now added a range of possible combat scores for each opponent card that is displayed before you play cards. This will allow for more strategic use of cards and less randomness. - TWEAK; Tweaked aging slightly to allow for more a varied curve in decline as adventurers age. Enjoy! Derek

  • Patch 1.4.1a Hotfix released! - 4 February 2016

    A new 1.4.1a Hotfix has been released! - FIX: Corrected an issue where sometimes you could not draw Minion cards later in a game even though you have the slots and gold available. Thanks and enjoy! Derek

  • Patch 1.4.1a Hotfix released! - 4 February 2016

    A new 1.4.1a Hotfix has been released! - FIX: Corrected an issue where sometimes you could not draw Minion cards later in a game even though you have the slots and gold available. Thanks and enjoy! Derek

  • Version 1.4.1 Released! - 6 January 2016

    New version of Redemption, mostly addressing tech issues. - Now users can grab the title bar and move the window of the game wherever they like; it isn't locked to the center of the screen anymore. - Removed the font check for all users. Windows 8.1 and Windows 10 users can play the game normally even if their system fonts are set at 125%, but Windows 7 users may still to set to 100% system fonts to see things properly. - 5 new turn start events added! Thanks and enjoy! Derek

  • Version 1.4.1 Released! - 6 January 2016

    New version of Redemption, mostly addressing tech issues. - Now users can grab the title bar and move the window of the game wherever they like; it isn't locked to the center of the screen anymore. - Removed the font check for all users. Windows 8.1 and Windows 10 users can play the game normally even if their system fonts are set at 125%, but Windows 7 users may still to set to 100% system fonts to see things properly. - 5 new turn start events added! Thanks and enjoy! Derek

  • 50% off sale and more! - 12 October 2015

    Just an announcement that Redemption is on sale this week for 50% off and a note for those of you who might not have tried the game since early on - several patches have been released with player feedback in mind, including new features and balance fixes. Enjoy!

  • Version 1.40 released! - 13 September 2015

    This version focuses mostly on balance issues, tweaks and bug fixes reported by dozens of great Steam users. I hope this version will bring even more enjoyment for everyone! - NEW! Added 20 new possible events to the Main Guild screen. - TWEAK: Adjusted the rate of Hireling rotation slightly up and adjusted the pact costs of experienced Hireling warriors up 15-25% across the board to account for their generally higher stats and make it more attractive sometimes to train and keep your own guys. - TWEAK: Adjusted the engine, especially treasure, to "scale" better as your warriors advance in the game. This way you won't slowly go broke as their contract demands increase, as could happen occasionally. - TWEAK: "Easy" level quests with lower Danger now don't ever have 3 creatures in a Combat, just 1-2 to make the Easy Quest more fair. - TWEAK: Now you can make a full Pact offer to a warrior…

  • Version 1.40 released! - 13 September 2015

    This version focuses mostly on balance issues, tweaks and bug fixes reported by dozens of great Steam users. I hope this version will bring even more enjoyment for everyone! - NEW! Added 20 new possible events to the Main Guild screen. - TWEAK: Adjusted the rate of Hireling rotation slightly up and adjusted the pact costs of experienced Hireling warriors up 15-25% across the board to account for their generally higher stats and make it more attractive sometimes to train and keep your own guys. - TWEAK: Adjusted the engine, especially treasure, to "scale" better as your warriors advance in the game. This way you won't slowly go broke as their contract demands increase, as could happen occasionally. - TWEAK: "Easy" level quests with lower Danger now don't ever have 3 creatures in a Combat, just 1-2 to make the Easy Quest more fair. - TWEAK: Now you can make a full Pact offer to a warrior…

  • Version 1.35 released! - 6 September 2015

    This version adds a new feature and fixes a few bugs. -NEW! Adds a feature where you can pay gold to draw a Minion card, once per turn. Located on the main guild screen (you'll know the icon when you see it!) - FIX: Fixed an occasional issue where the Experience totals were not being reset if you released a character and hired a new one. - FIX: Fixed a rare issue where if a pair of warriors were in a dispute, it would "forget" who started the fight to begin with, causing a blank name to be displayed if they presented their ultimatum. - FIX: Corrected some alignment issues with the Profile popup screen where longer data was being cut off. Thanks and enjoy! Derek

  • Version 1.35 released! - 6 September 2015

    This version adds a new feature and fixes a few bugs. -NEW! Adds a feature where you can pay gold to draw a Minion card, once per turn. Located on the main guild screen (you'll know the icon when you see it!) - FIX: Fixed an occasional issue where the Experience totals were not being reset if you released a character and hired a new one. - FIX: Fixed a rare issue where if a pair of warriors were in a dispute, it would "forget" who started the fight to begin with, causing a blank name to be displayed if they presented their ultimatum. - FIX: Corrected some alignment issues with the Profile popup screen where longer data was being cut off. Thanks and enjoy! Derek

  • Version 1.3 releases today! - 4 September 2015

    Version 1.3 of Redemption releases later today, and it includes 2 main new features and some tweaks and changes. -NEW! Realm Master Goal - A random game goal is generated that gives you an award when completed. It could be winning a certain number of fights, completing a certain number of classes, etc. It generates a new goal every time you finish one. - NEW! Profiles/Avatar Head Shots - A randomized face pic is included with all warriors now, and also a Profile function is in the admin screen as well. You can click on a warrior's name there and it pops up a profile with a full pic and stats, and new stats tracking includes lifetime career gold found while they were in a party, and lifetime fights won and lost when they were in the party. You can also rename your characters. - TWEAK: Harder realms now punish early weaker players a little more if you go too hard, too early. - FIX: Saved…

  • Version 1.3 releases today! - 4 September 2015

    Version 1.3 of Redemption releases later today, and it includes 2 main new features and some tweaks and changes. -NEW! Realm Master Goal - A random game goal is generated that gives you an award when completed. It could be winning a certain number of fights, completing a certain number of classes, etc. It generates a new goal every time you finish one. - NEW! Profiles/Avatar Head Shots - A randomized face pic is included with all warriors now, and also a Profile function is in the admin screen as well. You can click on a warrior's name there and it pops up a profile with a full pic and stats, and new stats tracking includes lifetime career gold found while they were in a party, and lifetime fights won and lost when they were in the party. You can also rename your characters. - TWEAK: Harder realms now punish early weaker players a little more if you go too hard, too early. - FIX: Saved…

Patch notes and updates

S.noRelease datePatch nameGID number
123 April 2016Version 1.5 Released!4249665521683177229
24 February 2016Patch 1.4.1a Hotfix released!4249665521683177343
34 February 2016Patch 1.4.1a Hotfix released!295352659731232150

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