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Stackflow

Stackflow Steam news

Caue Ferrareto | Nov 5, 2025 | game

Released

3players observed ยท 23 September 2026 - 06:49:42 UTC

CasualIndieStrategyEarly AccessSteam Store

  • Latest observed players3 ยท 23 September 2026 - 06:49:42 UTC
  • SteamPulse tracked peak60
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Stackflow news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players3 ยท 23 September 2026 - 06:49:42 UTC
  • SteamPulse tracked peak60
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews135
  • Release dateNov 5, 2025
  • DeveloperCaue Ferrareto
  • PublisherPixel Purrfect, NexraGames

Genres: Casual, Indie, Strategy, Early Access

Company pages: Developer: Caue FerraretoPublisher: Pixel Purrfect, NexraGames

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Stackflow Steam news

Stackflow news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • ๐Ÿ”„ Update 1.2.0: T-Spins and Bug Fixes! ๐Ÿ”„ - 22 July 2026

    Hey everyone! ๐Ÿ‘‹ This update brings a brand-new starter deck, three new T-Spin perks, several controller fixes, and groundwork for mod support. Let's get into it. ๐ŸŽ New Content โ˜๏ธ New starter deck: Cloudy โ€“ A new deck with its own look, unlockable via a new achievement. ๐ŸŒ€ T-Spin detection โ€“ The game now properly detects T-Spins (Mini and Full), unlocking three new perks: โœจ Stylish โ€“ Performing a T-Spin grants +1-5 Credits. ๐ŸŽก You Spin Me Round โ€“ Performing a T-Spin grants :+10-500 Stack. ๐Ÿ”„ Roundabout โ€“ Performing a T-Spin grants +10-500 Flow. โš–๏ธ Balance Changes ๐ŸŽฒ High Roller buff โ€“ Now grants +2 Flow per Roll instead of multiplying the Flow. ๐Ÿ’จ Last Breath rework โ€“ No longer triggers once you've already hit the Target Score, and its bonus is now based on your current score instead of the target โ€” closing an exploit that let it farm points endlessly. ๐Ÿ› Fixes ๐ŸŽฎ Controller couldn't Cโ€ฆ

  • ๐Ÿฉน Update 1.1 - Critical Fixes ๐Ÿฉน - 20 July 2026

    Hey everyone! ๐Ÿ‘‹ Right after the 1.0 launch, a few nasty bugs slipped through โ€” including a crash that could end a run out of nowhere. This update is all about stability: squashing those critical issues, reworking a boss that felt unfair, and adding some quality-of-life touches you asked for. Thank you for the fast reports! ๐Ÿ™ Let's get into it. ๐Ÿ› Critical Fixes ๐Ÿ’ฅ Crash on huge scores โ€“ Massive scores (NaN/Infinity) could crash the game during animations. Fixed! ๐Ÿ’ฐ Credit overflow โ€“ Huge Credit balances no longer break; they now show in scientific notation, just like the score. ๐Ÿ“– Tutorial fixes โ€“ Fixed several issues in the solo and multiplayer tutorials that could leave players stuck. ๐Ÿ† Achievement popup size โ€“ The in-game achievement popup no longer covers the whole screen. โš–๏ธ Balance & Boss Changes ๐Ÿ‘ฎ The Warden rework โ€“ Indestructible Rows no longer pile up unfairly. Now each Liโ€ฆ

  • ๐ŸŽ‰ Update 1.0 - Official Launch! ๐ŸŽ‰ - 13 July 2026

    Hey everyone! ๐Ÿ‘‹ The day has finally come โ€“ Stackflow 1.0 is officially out! ๐Ÿงฑ Thank you for sticking with us through Early Access, testing every build, and reporting every bug along the way. This release brings new blocks, new perks, and a quality-of-life feature that's been one of the most requested: removing blocks and holding blocks during rolls. Let's dive in! ๐Ÿ†• New Blocks ๐Ÿท Piggy Bank โ€“ When destroyed, gives 1 Credit. ๐ŸŒฟ Vine โ€“ Each time a piece is placed, grows toward a nearby Vine to connect with it. When destroyed, destroys all connected Vines, giving +1 Stack and +1 more for each block in the chain. ๐Ÿ„ Mushroom โ€“ Each time a piece is placed, grows toward a nearby Mushroom to connect with it. When destroyed, destroys all connected Mushrooms, giving +1 Multiplier and +1 more for each block in the chain. ๐Ÿงช Acid Bomb โ€“ When destroyed, launches three Acid Rain drops upward. Asโ€ฆ

  • Update 0.14: The MONEY update! ๐Ÿ’ธ - 12 June 2026

    After many requests, we finally added the ECONOMY system! ๐Ÿช™ New: Credit Economy! Credits are now part of every run. Earn them by destroying blocks and clearing stages โ€” then spend them between rounds to buy new blocks and shape your strategy. Every decision counts when your wallet is on the line. ๐Ÿ†• New Perks ๐Ÿ’ฐ Greedy โ€” At the end of every round, gain a flat amount of credits. Stack this perk to increase the bonus per round. ๐Ÿ“ˆ Economist โ€” At the end of every round, earn a percentage of your current credit balance. The more you hold, the more you make โ€” scales up to 50% at max level. ๐Ÿ› Bug Fix Fixed an exploit where holding a piece at the exact frame it landed would consume it without placing it, effectively deleting it from the board for free. ๐Ÿ™ Thank You! The credit system opens up a whole new layer of decision-making โ€” we're excited to see how you build around it. Drop your feedbโ€ฆ

  • โœจ Update 0.13 - New Blocks & Advanced Options! - 7 April 2026

    Hey everyone! ๐Ÿ‘‹ Update 0.13 brings two exciting new block types to shake up your runs, plus some quality-of-life options for experienced players who want more control over their gameplay flow. Let's dive in! ๐Ÿงฑ ๐Ÿ†• New Blocks ๐Ÿ’Ž Crystal โ€“ A spreading block with combo potential. Each time a block is placed, Crystal spreads to one random adjacent non-mineral block. When destroyed, it gives +5 Multiplier for every other Crystal in the same row โ€” chain them up for massive bonuses! โš—๏ธ Philosopher's Stone โ€“ An alchemist's dream. When destroyed, it converts every block in its column into a random mineral block (Bronze, Iron, or Diamond), setting up powerful chain reactions. โš™๏ธ Advanced Options Two new toggles are now available in the Options menu for players who prefer a faster or more streamlined experience: โฉ Skip Stage Clear โ€“ Skip the stage clear screen and jump straight back into the actiโ€ฆ

  • ๐ŸŒ Update 0.12 - Multiplayer & Online Leaderboards! ๐Ÿ† - 17 March 2026

    Hey everyone! ๐Ÿ‘‹ Update 0.12 is here, and it's a big one โ€“ Multiplayer Mode has arrived! Compete against other players using a shared weekly seed, climb the online leaderboard, and prove you're the best stacker out there! ๐ŸŽฎ ๐ŸŒ Multiplayer Mode You can now choose between Singleplayer and Multiplayer right from the main menu! In Multiplayer Mode: ๐ŸŒฑ Weekly Seed โ€“ Everyone plays the same seed, so every run is a fair fight. The seed resets weekly! ๐Ÿ† Online Leaderboard โ€“ Submit your score at the end of a run and see how you stack up against other players worldwide. A dedicated leaderboard panel lets you browse scores and find your own ranking at a glance. ๐Ÿ“… Daily Leaderboard โ€“ Toggle between the weekly and daily leaderboard to track short-term competition as well. ๐Ÿƒ Deck Selector โ€“ Pick your deck before diving into a multiplayer run, just like in singleplayer. ๐Ÿ™ Thank You! Multiplayer hโ€ฆ

  • Update 0.11: Perks, perks and more perks! ๐Ÿช„โœจ - 6 February 2026

    Hey everyone! ๐Ÿ‘‹ Update 0.11 is here, and it's all about ๐ŸŽฏ perk depth and ๐ŸŽฒ Casino power! Some perks can now be upgraded through the run, and the dice blocks have received a major buff to stay relevant into the late game. โฌ†๏ธ Perks With Levels! Some perks can now be upgraded up to 5 levels during a run! Pick the same perk again to level it up and make it stronger: (Here's a GIF of a really cool combo I've made) ๐Ÿƒ Speedrunner: Place a piece within 2 seconds (3 at max level) to gain bonus Stack โ€“ scales from +3 at level 1 all the way up to +100 at level 5! ๐Ÿง˜ Acceptance: Place a piece without rotating to gain Flow โ€“ from +5 at level 1 up to +30 at level 5. ๐Ÿ’จ Last Breath: After placing your last piece, gain a percentage of your Target Score as Stack โ€“ starts at 10%, goes up to 40% at level 5. โšก Chain Reaction: When another perk activates, gain bonus Flow โ€“ from +1 at level 1 up to +20 aโ€ฆ

  • ๐ŸŽจ Update 0.10 - Visual Overhaul & Deck Intelligence! ๐Ÿง  - 22 January 2026

    Hey everyone! ๐Ÿ‘‹ Update 0.10 is one of our biggest yet! We've completely overhauled the visual style, introduced smart deck balancing, and packed in tons of new content. Let's dive in! ๐Ÿง  Smart Deck Balancing This is a game-changer! The system now intelligently balances your deck by analyzing what you need most. No more getting 7 I-pieces and only 2 Z-pieces - the game will actively try to give you the blocks you're missing to keep your deck diverse and strategic! ๐Ÿ†• New Content ๐ŸŒ™ More subtle glow when "Visual Effects" setting is enabled โ€“ easier on the eyes during long sessions ๐ŸŽจ New art-style of the game! Outlines on everything to improve the contrast and readability. ๐Ÿ”“ Fixed Moai and The X not being unlocked properly in the Blockipedia. โœจ New Perks: Introducing Pauper, Forgiven, Perfection and Momentum. ๐Ÿงฑ New Blocks: Introducing Honey Bomb, Honey Dice, Undead Pirate, Treasure Cheโ€ฆ

  • ๐ŸŽฎ Update 0.9 - The Blockipedia Update - 27 November 2025

    Hey Stackflow players! Version 0.9 is here with exciting new features and important fixes! This update we're introducing a couple of bug fixes and mainly the Blockipedia (check the GIF below!). โœจ New Features ๐Ÿ“– Blockipedia Screen - Discover and catalog all the blocks you've encountered! Track your collection progress and learn more about each block type. ๐Ÿ‘๏ธ Perk Visibility - You can now see your active perks directly on the Block Selection screen. No more guessing what buffs you have! ๐Ÿ† New Achievements - Unlock new achievements while having fun discovering new blocks! ๐Ÿ› Bug Fixes โฉ Fixed: Skip button becoming disabled when pressed before transition ends on Block/Perk Selection screens. โŒ› Fixed: Speedrun timer not stopping correctly on Level 21 (now properly stops and resumes when pressing Continue). ๐Ÿ”ฅ Fixed: Fire Mage creating another falling piece when blocks got destroyed by theโ€ฆ

  • ๐Ÿ‘บ Update 0.8 - New Bosses, Full Clear Perk & Speedrun Timer โœจ - 21 November 2025

    โœจ New Content ๐ŸŒŸ New perk called Full Clear: Clearing all the Board will multiply Stack and Flow by x3 ๐ŸŽฏ A new boss named The Perfectionist: A demanding foe that punishes inefficiency - clearing LESS than four Rows multiplies your Stack by 0.5x ๐ŸŒ‘ Another boss called The Eclipse: Test your memory in the shadows - you can't see the Piece you're holding, Next Piece, or how many Pieces you have left on your Deck ๐Ÿ”ง Improvements ๐ŸŽฎ Dynamic button hints: Button prompts now automatically switch between keyboard and gamepad based on your last input โฑ๏ธ Speedrun timer: New optional speedrun timer for competitive players โฌ‡๏ธ Lock-delay now counts even when you're not pressing the soft-drop key (0.5 seconds whenever an input is pressed) ๐ŸŽจ Fixed text coloring for display Thank you for playing Stackflow! Keep stacking and flowing! ๐ŸŽฒโœจ

  • โš™๏ธ Update 0.7: A better rotation system, UI changes and overall QoL! โœจ - 11 November 2025

    Hey everyone! ๐Ÿ‘‹ Update 0.7 is here with a massive wave of improvements, balance changes, and critical bug fixes. We've been hard at work refining the experience based on your feedback! Take a moment to watch this awesome T-spin working on the new rotation system (video by @LFLAnthony on Discord): ๐ŸŽฎ Major Improvements UI & Visual Updates ๐ŸŽจ "Points" renamed to "Stack" "Multiplier" renamed to "Flow" Control Enhancements โŒจ๏ธ Added 180-degree rotation keybindings for advanced techniques (default key is A, but you can rebind it!) New "Reset Keybindings" button to restore default controls Gameplay Feel Improvements ๐ŸŽฏ Delay time added for instant placement (hard-drop) - more forgiving timing when pieces land Increased time window for placing pieces after landing on the ground New setting: Soft Drop Speed customization Settings now increment by 0.01 instead of 0.05 for finer control ๐Ÿ”„ Balancโ€ฆ

  • ๐ŸŽ‰ Welcome to Early Access! ๐Ÿš€ - 5 November 2025

    Hey everyone! ๐Ÿ‘‹ We're incredibly excited to announce that the game is now officially in Early Access! This is a huge milestone for us, and we couldn't have made it here without all your amazing feedback and support during the demo phase. ๐ŸŽฎ What's in Early Access? Challenges & Game Modes ๐Ÿ† Unlock new ways to play! Complete challenges to access exciting game modes that will test your skills and strategies in fresh ways. Achievement System โœจ Hunt for achievements as you play! We've added a variety of achievements to chase, rewarding clever plays, milestone moments, and mastery of the game's mechanics. Unlimited Levels ๐Ÿ”„ How far can you go? The game now features unlimited levels - push your skills to the limit and see how high you can climb! And Much More to Come! ๐ŸŽฒ Early Access is just the beginning. We have tons of content planned and will be actively updating the game based on yourโ€ฆ

  • โŒจ๏ธ Early Access Update 0.5 - Controls & Content! ๐ŸŽฎ - 27 October 2025

    Hey everyone! ๐Ÿ‘‹ This update is packed with quality-of-life improvements and new content. We've been listening to your feedback, and some of the most requested features are finally here! ๐ŸŽฏ What's New Keyboard Remapping! โŒจ๏ธโœจ This was BY FAR our most requested feature - you can now fully customize your keyboard controls! Head to the settings menu and map keys however you like. Make the game truly yours! Input Customization โš™๏ธ For those who wanted more precise control over inputs, we've added: Input Repeat Rate - Adjust how fast inputs repeat when holding a key Input Repeat Delay - Control the initial delay before inputs start repeating New Blocks! ๐Ÿงฑ A list of the exciting additions: Fire Mage - Bring the heat to your runs! ๐Ÿ”ฅ Skeleton - Rattle some bones! ๐Ÿ’€ Slime has been moved from the "Magical" group to the "Monster" group (it just makes more sense thematically!) Eagle-eyed players mโ€ฆ

  • ๐ŸŽฎ Major Update: SRS System Implementation! ๐Ÿ”„ - 18 October 2025

    Hey everyone! ๐Ÿ‘‹ We've heard you loud and clear - the Super Rotation System is finally here! This has been one of our most requested features, and we're excited to roll it out to all of you. ๐ŸŽฏ What's New Super Rotation System (SRS) โœจ The game now uses the official SRS rotation mechanics! I'll be honest - I'm not the most experienced block-stacking player myself, but we spent a lot of time on it to make sure we got this right. The rotation system now includes: Proper piece rotation with accurate kick tables Wall kicks and floor kicks that follow official SRS specifications I-piece, T-piece, and all standard piece rotations working as expected Smoother gameplay that matches what competitive players are used to This should make the game feel much more intuitive for veterans of the genre while keeping all the roguelike goodness! ๐ŸŽฒโœจ ๐Ÿ™ Thank You! Huge thanks to everyone who requested thisโ€ฆ

  • Stackflow Demo Update: New Block Groups & Enhanced Gameplay! ๐Ÿš€ - 30 September 2025

    Hey Stackflow players! ๐Ÿ‘‹ We've been busy crafting an explosive update that's all about destruction, sound, and making your gameplay experience smoother than ever. Get ready for some serious block-busting action! ๐Ÿš€ ๐Ÿ†• What's New?๐ŸŽฏ New Block Groups System - Blocks are now organized into themed groups for better strategy planning:๐Ÿ’ฃ Explosives Group - Bomb, C4, and Detonator for maximum destruction ๐Ÿ Colony Group - Queen Bee, Worker Bee, Honey, and Hive that work better together โœจ Arcane Group - Mimic, Slime, Bookshelf, and Arcanist with magical properties ๐ŸŽต Harmony Group - Piano, Acoustic Guitar, Electric Guitar, and Speakers for musical chaos ๐Ÿ” Enhanced Block Selection - Group visualization with color-coded themes makes finding the right blocks faster than ever. โšก New Block Synergies - Special blocks like Detonator can trigger explosive chain reactions, while Speakers amplify all mโ€ฆ

  • Stackflow Demo Update: New Boss Battles Await! ๐Ÿ’ฅ - 1 September 2025

    Hey Stackflow players! ๐Ÿ‘‹ Weโ€™re back with another big update, and this one is packed with epic boss challenges, spicy new rules, and important fixes that make the game feel smoother than ever. Letโ€™s dive in! ๐Ÿš€ ๐Ÿ†• Whatโ€™s New?๐Ÿ‘‘ Boss Battles โ€“ Every third level youโ€™ll face a boss with a unique rule that changes how you play. Think you can handle: โ€ข The Dizzy โ€“ Your blocks keep spinning randomly ๐ŸŒ€ โ€ข The Thief โ€“ No more Hold for you! ๐Ÿ•ต๏ธ ๐ŸŽฒ Limited Rolls โ€“ Strategy matters! You now get 5 rolls per run. Use them wisely. ๐Ÿ› ๏ธ Fixes & Improvementsโฌ‡๏ธ Block Fall Fix โ€“ Blocks now fall correctly, filling empty spaces without leaving awkward gaps. ๐Ÿ’ฃ Dynamite & Obsidian Fix โ€“ These tricky blocks no longer leave empty spots behind. Clean destruction, clean gameplay. ๐Ÿงฉ Game Over Bug Squashed โ€“ The game will no longer end before youโ€™ve used all your blocks. ๐Ÿ™ Thank You!Your feedback keeps shaping Sโ€ฆ

  • Stackflow Demo Update: Bug fixes, controller support and new blocks! โœจ - 15 August 2025

    Hey there, Stackflow players! ๐Ÿ‘‹Thanks for all the amazing feedback so far! We've been listening, and we're excited to drop this fresh update packed with improvements and new content! ๐Ÿš€๐Ÿ†• What's New?๐Ÿ”„ Counter-clockwise rotation - Now you can rotate pieces both ways! Use Z or Q on keyboard, or the bumpers on your controller๐ŸŽฎ Full controller support - Complete gamepad integration for the ultimate couch gaming experience๐Ÿงฑ New blocks - Welcome the Brick and Iron blocks.โŒจ๏ธ Keyboard-only gameplay - Play the entire game using just your keyboard - no mouse required!โœจ Interactive tutorial - First-time players now get a guided introduction to master the basicsโž• +3 Levels - You definitely need to do a lot of points on those!๐Ÿ”ฅ Ramped up difficulty - Levels are significantly more challenging - think you can handle it?๐Ÿ’Ž Obsidian block rebalance - Now gets destroyed after 3 activations (previousโ€ฆ

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