SPSTEAMPULSELIVE ANALYTICS
Inferno Protocol

Inferno Protocol Steam metadata

Tektonic Interactive | Q2 2026 | game

Released

16players observed · 23 September 2026 - 09:06:24 UTC

ActionAdventureIndieSteam Store

  • Latest observed players16 · 23 September 2026 - 09:06:24 UTC
  • SteamPulse tracked peak248
  • Units sold (VGI)10,056
  • Revenue (VGI)$93,131
  • Review score78% positive

Inferno Protocol metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players16 · 23 September 2026 - 09:06:24 UTC
  • SteamPulse tracked peak248
  • Units sold (VGI)10,056
  • Revenue (VGI)$93,131
  • Review score78% positive
  • Total reviews27
  • Release dateQ2 2026
  • DeveloperTektonic Interactive
  • PublisherTektonic Interactive

Genres: Action, Adventure, Indie

Company pages: Developer: Tektonic InteractivePublisher: Tektonic Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Inferno Protocol Steam metadata

Inferno Protocol metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3908940/metadata
Steam Storehttps://store.steampowered.com/app/3908940/
Steam Communityhttps://steamcommunity.com/app/3908940
PCGamingWiki search
IGDB searchSearch IGDB for Inferno Protocol

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 21 positive, 6 negative

Price and discount

$10.79 (20% off from $13.49)

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Full controller support

Achievements

40

Platform releases
  • Steam 28 August 2026

Latest Steam announcements

  • Demo Removal – September 14 - 12 September 2026

    Hi everyone! We extended the demo by request. Because of the noticeable quality gap between the demo and the full game, we've decided to take it down for a long while (maybe for good). It will be removed on September 14 at 4:00 AM EST. Thanks to everyone who played and gave us feedback!

  • Another QoL & Bug Fix Update - 12 September 2026

    Signs added, you can now place signs. Thrown items and shot arrows now travel more smoothly. New crosshair added for the Crossbow. Some trader items now have stock limits and only restock at set times. Fixed Crossbow arrows sometimes appearing to come from the wrong side of the screen. Fixed a bug where players joining late could get stuck due to a bad timeout flag. Fixed the Blowgun dart not being craftable. Fixed clients far from the lobby host being unable to break items with arrows. Fixed players clipping into objects when the maze finished rotating. Fixed items not syncing properly with the rotating maze. Fixed item-giving NPCs sometimes playing a walking animation while standing still. Fixed the Machete dealing no damage on throw.

  • Early Access Update [v0.58] - Patch Notes - 11 September 2026

    Improved Swamp Layer visuals and gameplay.Added poisonous mushrooms to Swamp Layer.Added traders to Swamp Layer.Increased enemy density in Swamp Layer.Red-light doors in Junkyard layer can now be opened by shutting down generators.Players who climb on top of the maze are now punished.Sleeping more than 2 times in a row is now blocked.Added stuffy, damp environments.Fixed a maze-related achievement unlocking before its task was completed.Fixed some localization errors.Prices increased for ammo traders.Fixed items breaking on impact when dropped, even with no force applied.

  • Another QoL & Bug Fix Update - 8 September 2026

    Fixed the delay issue in voice chat. Optimized voice chat on the server side. The default push-to-talk key in voice chat is now X. (It was previously J, which conflicted with the Monster Scream skill.) Fixed an issue where you would sometimes stay in the game even after losing connection. Fixed texture issues on NPCs. Improved the censorship on characters. Fixed an issue that prevented players joining as clients from farming. Improved the filter icon in the Craft and Build UI. Fixed localization issues in the Notepad.

  • Early Access Update [v0.57] - Patch Notes - 6 September 2026

    Update Notes: You can now see recipes at the mixer station.You can now clean placed marks by pouring water on them. (Look at them with bottles)You can now access ammo for weapons that use various bullet types in your inventory and switch/prioritize it with R.Converting Metal Scrap to Metal Ore at the smelter now requires 10 metal scrap.Fixed issues occurring in the Bunker 1 interior.Balanced the guns found on Layer 1.Fixed an issue where reviving someone showed your name on screen instead of the revived player's name.Added Impact Grenade, which now detonates shortly after impact, or instantly if it hits an enemy.Fixed various animation sync issues.Added animations to the Worm Teleporter.Character's mouth now moves more accurately when you speak.You can now crouch jump in the air.Fixed an issue where Suicide Bomb Vest users sometimes didn't die.Fixed a rare bug that made dropped items in…

  • QoL & Bug Fix Update - 4 September 2026

    Thrown arrows and melee weapons now properly align with enemy hitboxes. You can now drop your bandage for a teammate while injured/downed using the 'G' / 'D-Pad Down' key. Added a "Toggled Run" option to Gameplay settings. You no longer have to hold the sprint key. Improved the gas mask overlay. Fixed monsters occasionally spawning inside walls on Layers 2 and 3. Fixed injured/downed players being able to walk while entering/exiting water. Fixed injured/downed players getting permanently stuck in ragdoll state. Fixed unbalanced creature spawn rates on Layer 1.

  • Hotfix Update - 2 September 2026

    Fixed the exit from the Swamp layer. Fixed a loot issue in the Swamp layer. Fixed issues occurring at the Cave interior exit. Improved gamepad input icons. Fixed UI issues with the Worm Teleporter. Fixed an issue where injecting a friend wouldn't give them an empty injector. Fixed object & collision issues in the Junkyard layer.

  • Early Access Update [v0.55] - Patch Notes - 2 September 2026

    Update NotesFixed entry issues on layer 3, you can now enter without any problems.Added a quick-access menu for using your ability. (PC: Capslock, Gamepad: L1/LB)You can now easily remove your distant teleporters by walking up to one of your teleporters.Added some effects to buildable teleporters.Fixed a bug where loot would sometimes fall underground when digging soil with a shovel.Enemies are now smarter.Fixed a bug where skills became unusable after a Quick Time Event.Loot drops are now more balanced.Turning off generators now prevents gates from closing.Fixed a bug causing your markers to disappear.Fixed several issues with the Sliding ability.Large Backpack can now be crafted.Improved the /imstuck command.Fixed the effect on generators in the Jungle maze layer.Fixed an issue where door frames didn't appear in categories.Improved the Prologue.Improved gamepad support, skills can now…

  • Patch Notes: Bug Fixes and Quality of Life Improvements - 31 August 2026

    Fixed an issue where friends' save data was lost when saving in singleplayer after playing and saving together in multiplayer. Fixed a UI bug that occurred when crafting item quantities exceeded 255. Fixed lighting issues with the Wall Torch. Fixed a bug where players were teleported into the clouds when exiting a cave. Fixed an issue where players could fall through the floor in an interior area. Fixed an issue where the character became controllable while adjusting control settings during gameplay. Fixed an issue in solo mode where hunger and thirst continued to increase while the game was paused. Ores produced by the Smelter now stack properly. Fixed an issue where lobbies created by players in distant regions were not visible. Fixed an issue where the Worm Teleporter detached from the maze floor and drifted away on its own. Fixed an issue where the maze continued to rotate even afte…

  • Hotfix Update - 30 August 2026

    Players who joined the lobby later were having trouble using the crossbow. Fixed. Added an option to disable input delay: Settings → Controls → Look Input Smoothing. Bronze item blueprints were not unlocking properly. Fixed. Some structures were displaying with incorrect orientations. Fixed. Fixed the localization for Corn Seeds.

  • Early Access Update - 30 August 2026

    Added mines/caves to Layer 2 (Jungle)!Added the highly requested auto-save feature. You can now adjust the save interval or disable it entirely in the Gameplay Settings. (Default: every 45 minutes.) Fixed an issue where trees were not appearing properly.Fixed an issue where players who joined the game later could not use their inventory or the Quick Item Use feature.Fixed an issue where players were unable to remove Worn Teleporters, even when they wanted to.Added the /imstuck command to the Text Chat UI to help players get unstuck. Thank you so much for your support! We’re listening to your feedback, suggestions, and criticism.

  • Hotfix Update is Live! - 29 August 2026

    We just pushed a hotfix update. Here's what's new:Fixed an issue where Wooden and Stone arrows couldn't be craftedFixed voice lines for several NPCsRebalanced lootFixed sound issues in the new sewer interiorRebalanced creature spawnsFixed an issue where players other than the lobby leader couldn't take items from NPCs in friend lobbiesFixed NPCs talking too fastFixed missing sound effects on teleport trapsFixed an issue where entering interiors would sometimes immediately kick you back outsideFixed the glass piece in the Prologue not being added to your inventory when picked upAdded a message that now appears when heading to the maze gate at night from the safe zone, warning that the gates are closed and you need to sleepFixed the giant rat sometimes launching you underground Our next update will focus on the caves found on Layer 2.Cheers!

  • Demo Removal - Thank You! - 28 August 2026

    The Inferno Protocol demo will be removed from Steam in 1 hour. Now that we've launched into Early Access, the demo has served its purpose, but we want to sincerely thank everyone who played it, reported bugs, and shared feedback. You helped shape the game into what it is today. The adventure continues in early access now, see you there!

  • Inferno Protocol Launches into Early Access on August 28th and Demo Coming Down - 20 August 2026

    Hey everyone! Our game launches on August 28th. Thank you so much for all the feedback you gave us, we managed to implement a lot of it. You've been a huge source of motivation for us, so thank you for everything.The whole team is really excited and we hope you like what we've put together. Our Early Access roadmap: Since we're launching into Early Access, we're taking the demo down on August 27th (we can push this date back if there's demand for it). We're also working on our launch trailer right now, we'll probably share it tomorrow.

  • Demo Fix Update - 9 July 2026

    Patch Notes Added microphone selection to proximity chat. Fixed issues with proximity chat. Fixed issues with the walkie-talkie. Fixed issues with the quest list. You can now change your screen type from the graphics settings. Fixed a bug that caused you to move when pressing the emote key while organizing your inventory.

  • Another Demo Update: Better Building - 6 July 2026

    Build System• Improved the overall usability of the build system — thanks for your feedback! - Placed objects now show their facing direction. - Updated the placement effect for built objects. Creatures & Combat• The trash eater creature (the crocodile-like enemy in the maze) now explodes if fed dynamite, grenades, etc. - Fixed brass knuckles effects and corrected recipe errors. Bug Fixes• Fixed an issue where other players' names weren't visible. - Fixed various physics bugs. - Fixed an issue where heavily injured players would stand back up immediately after exiting a ladder. - Fixed an issue causing falls through certain interiors. - Fixed an issue where players sometimes couldn't get back up after being stunned. - Fixed an issue where some initial quests couldn't be progressed on first entry. - Fixed missing ambient sounds in the Prologue. - Fixed various localization issues.

  • Demo Combat Update: Better Hit Feedback - 2 July 2026

    Combat Update — Better Hit Feedback Highlights Melee combat got a full feedback overhaul: every hit now looks and feels like it lands. Zombies react to where you hit them, flinch when you interrupt them, and fall in the direction of your killing blow. Gameplay Changes Melee Combat Feel Impact camera punch — landing a melee hit now gives a quick FOV kick; heavy attacks hit noticeably harder than light ones. Hitstop — your swing and the enemy you strike both freeze for a split second on impact, giving every hit real weight. Works seamlessly in multiplayer. Swing trail effect — melee weapons now leave a slash effect through the air as you swing. Impact shockwave — striking flesh with certain weapons triggers a shockwave burst at the point of impact. Zombie Hit Reactions Locational damage reactions — zombies now respond to where you hit them: headshots and body shots each play their own rea…

  • Major Update: Demo Content Update - 1 July 2026

    Update Log — June 4 → July 1, 2026 New Content New Weapons & Items Brass Knuckle added Wrist Watch (functional UI) Leather Flask (empty & filled) Wall Torch (placable) Small Scrap Rack New Clothing Cowboy Hat Loin Cloth Leather Shoes Round Glasses Belt Bag Snatcher Backpack New Enemy: Giant Rat New creature with chase, attack, grab, and roaming states Grabs and holds the player — requires escape New Areas Many new interiors added throughout the maze Sewer interior with multiple exits & enters Trade interiors added to NPC safe zones Improved interior system overall Some interiors have creatures inside during the day; they leave at night — perfect opportunity for looting New Systems Cooking System (Redesign) Cooking system rebuilt from scratch to reduce network overhead Campfire and cooking table both supported Food can be cooked, overcooked (burnt), or eaten raw with consequences Noteboo…

  • Demo Content Update — Coming Tomorrow - 1 July 2026

    A big content update is arriving tomorrow for the Inferno Protocol Demo. Here's a quick look at what's coming:New Content New weapons, clothing, and items — including the Katana, Shotgun, Brass Knuckle, Wrist Watch, Belt Bag, and more.New Enemy: Giant Rat A new creature that chases, attacks, and grabs the player. Escape before it's too late.New Areas Many new interiors added throughout the maze, including sewer areas and trade interiors. Some interiors have creatures inside during the day — they leave at night, making it the perfect opportunity for looting.New Systems Cooking System redesign, Notebook (draw and share with other players), Trade System with NPC merchants, Quest System, and hidden Sound Recordings to uncover the story.Gameplay Craft using items directly from chests and stashes, quick item use while in inventory, fire barrels that extinguish in rain, and much more.100+ bugs…

  • Thank You — Plus What's Coming to the Demo - 20 June 2026

    Thank you all so much for checking out the Inferno Protocol demo during Steam Next Fest! 🙏 Seeing this many of you trapped in the maze together has been an incredibly emotional moment for our small team. We genuinely can't thank you enough. What's coming to the demo We'll be bringing more content from the full game into the demo, including: A quest board Improved Prologue based your feedbacks Trader NPCs New interiors in the maze A brand-new creature New Melee Items Fixes We've also fixed most of the issues you reported during Next Fest — thank you for all the feedback and bug reports. It helps us more than you know. If you're enjoying your time in the maze, wishlisting Inferno Protocol means the world to a team our size. ❤️ See you in the maze. — Tektonic Interactive

Patch notes and updates

S.noRelease datePatch nameGID number
14 September 2026QoL & Bug Fix Update1842846814445402
22 September 2026Hotfix Update1842846814441747
32 September 2026Early Access Update [v0.55] - Patch Notes1842846814439345
431 August 2026Patch Notes: Bug Fixes and Quality of Life Improvements1842212951309069
530 August 2026Hotfix Update1842212951307820
629 August 2026Hotfix Update is Live!1842212951305007

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3908940
Live current players16
SteamPulse tracked peak248
Live count (today's peak floor)16
Price$10.79 (20% off from $13.49)
Free to playNo
Discount20%
Original price USD$13.49
Current price USD$10.79
Release dateQ2 2026
DeveloperTektonic Interactive
PublisherTektonic Interactive
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent78%
Positive reviews21
Negative reviews6
Total reviews27
Steam recommendations147
Achievements40
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3908940/

Short description

A survival horror set in a massive labyrinth. Play solo or 6-player co-op. Scavenge resources to craft gear and survive against terrifying enemies. Unlock unique abilities and find the exit.

About this game

INFERNO PROTOCOL is a co-op survival horror set in a maze that does not stay still. There is no map you can trust. No corridor you can return to the way you came. You'll mark the walls, harvest the things that hunt you, and inject yourself with things that may save you or rewrite you. Solo or up to 6 players. Somewhere in here, there's a way out. The maze does not stay still. The corridor you came from won't be the corridor you go back through. Spray the walls. Drop chalk. Leave objects behind. Find old hand-drawn paper maps and figure out which ones are lying. A compass helps, until it doesn't. Remember: Memory is your map. Marks are your guide. The maze keeps changing. Corridors give way to forests, deserts, frozen halls, places that shouldn't be underground. Others walked here before you. Notes, scratched-out warnings, sketches on the walls, most of it panic, some of it useful. A few point to injectors. A few point to exits. A few point to things you shouldn't go near. Whoever left them isn't around to ask. People live in here. Not many. There's a settlement at the center where you can farm, build walls, and craft what you need. Outside it, smaller camps survive in the corridors. Some will talk, some will trade, some won't wait for you to draw first. The rules of the maze cost more than ammo. Resources are scarce. Scrap metal and frayed wires will only get you so far. When you take down a creature, harvest what remains, bones, armor, flesh, organs. It's grim work, and the maze doesn't care. Find traps or craft your own. Plant them in the corridors, back off, and let the maze do the rest. You will find injectors. The deeper you go, the more you'll need them. Some are labeled: dash, rage, night vision, double jump, extra health. Others aren't labeled at all, and you'll use those too, sooner or later.

Supported languages

English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Turkish, Korean, Russian, Thai

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
28Full controller support
67Camera Comfort
68Custom Volume Controls
55DualShock Controller Support
57DualSense Controller Support
79Save Anytime
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Interaksi Daring Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $10.79
  • Highest observed: $10.79

Inferno Protocol's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $10.79, the highest is $10.79, and the first visible tracked price is $10.79. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -20%
  • Latest sale window: Sep 23, 2026 to Sep 23, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -20%, with a lowest recorded final price of $10.79 during rows named Steam sale. The latest recorded window starts Sep 23, 2026 and ends Sep 23, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $10.79, from Sep 23, 2026 through Sep 23, 2026. The latest run records $10.79 for 1 day of uninterrupted daily tracking with a listed discount from $13.49. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $10.79
  • Current list price: $13.49
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Inferno Protocol at $10.79 in USD, with a listed base price of $13.49 and a -20% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$10.79$13.4920%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $10.79.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$10.79$10.79No change20% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $10.79.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$10.79$13.4920% (Steam sale)Steam Store - Steam sale

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GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero77,74923 September 2026 - 08:59:39 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Wallpaper Engine70,88623 September 2026 - 09:29:09 UTC150,2711,008,495Wallpaper Engine Team
Rust52,57223 September 2026 - 08:59:39 UTC259,6461,359,516Facepunch Studios
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid29,39223 September 2026 - 09:37:56 UTC122,811467,999The Indie Stone
Terraria23,26423 September 2026 - 08:59:42 UTC486,9181,521,492Re-Logic

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