- Game continues... - 27 May 2017
Hi guys, finally we upgraded to the new version the game egine Unity 5.6 and the development of the game can be continued. Here is the latest WIP video: https://www.youtube.com/watch?v=f_zBhV-CYac
- Game continues... - 27 May 2017
Hi guys, finally we upgraded to the new version the game egine Unity 5.6 and the development of the game can be continued. Here is the latest WIP video: https://www.youtube.com/watch?v=f_zBhV-CYac
- Using Weapons in Build 0.62 - 23 June 2016
In the upcoming build 0.62 there will be the feature for using weapons and crushing stuff: http://jayanam.com/img/etw/throwing_spear.jpg Here you can see the features in action https://youtu.be/YDk47pIE-eI
- Using Weapons in Build 0.62 - 23 June 2016
In the upcoming build 0.62 there will be the feature for using weapons and crushing stuff: http://jayanam.com/img/etw/throwing_spear.jpg Here you can see the features in action https://youtu.be/YDk47pIE-eI
- Controller Support first part: Build 0.61 - 18 June 2016
We added a first version of controller support. We tested it with an XBox One controller, please give us feedback of your experience with other controllers: http://jayanam.com/img/etw/controller_support.jpg Just start the game and select your timezone (or New Game) and then you can switch to Controller Support in the options panel. What works: * Walking : Left stick * Action panel : X, A, B buttons * Open inventory: Y button * Switch players: Right bumper * Turn camera: Right stick The China timezone is also developing greatly: http://jayanam.com/img/etw/china2.jpg In this version we let you run around in China after the middle ages level a little bit, but there is still a lot of work to be done til we complete this world also. Stay tuned and have fun with Erwin's Timewarp.
- Controller Support first part: Build 0.61 - 18 June 2016
We added a first version of controller support. We tested it with an XBox One controller, please give us feedback of your experience with other controllers: http://jayanam.com/img/etw/controller_support.jpg Just start the game and select your timezone (or New Game) and then you can switch to Controller Support in the options panel. What works: * Walking : Left stick * Action panel : X, A, B buttons * Open inventory: Y button * Switch players: Right bumper * Turn camera: Right stick The China timezone is also developing greatly: http://jayanam.com/img/etw/china2.jpg In this version we let you run around in China after the middle ages level a little bit, but there is still a lot of work to be done til we complete this world also. Stay tuned and have fun with Erwin's Timewarp.
- Build 0.60: New world China - 11 June 2016
The level of the middle ages is completed, here is a preview of how it will end: http://jayanam.com/img/etw/end_level2.jpg Then you will be transferred to the old China: http://jayanam.com/img/etw/china1.jpg ...the next timezone.
- Build 0.60: New world China - 11 June 2016
The level of the middle ages is completed, here is a preview of how it will end: http://jayanam.com/img/etw/end_level2.jpg Then you will be transferred to the old China: http://jayanam.com/img/etw/china1.jpg ...the next timezone.
- Build 0.55: Interaction & sound - 6 June 2016
We have added new interaction possibilities for the characters http://jayanam.com/img/etw/herbert_interact.jpg In this video you can see how you can switch to Herbert to control the sink: https://youtu.be/yAehTq4Q_No We also lowered the nature sound of the first level a bit, the crickets were annoying:-)
- Build 0.55: Interaction & sound - 6 June 2016
We have added new interaction possibilities for the characters http://jayanam.com/img/etw/herbert_interact.jpg In this video you can see how you can switch to Herbert to control the sink: https://youtu.be/yAehTq4Q_No We also lowered the nature sound of the first level a bit, the crickets were annoying:-)
- Shortcuts and Map: Build 0.54 Update - 4 June 2016
In this update we added this new features and enhancements: http://jayanam.com/img/etw/shortcuts_map.jpg * Nice looking minimap with new overlays * Keyboard shortccts for inventory and switching players * Companions are interacting with full animations (example: Urga for the lever in the crypt)
- Shortcuts and Map: Build 0.54 Update - 4 June 2016
In this update we added this new features and enhancements: http://jayanam.com/img/etw/shortcuts_map.jpg * Nice looking minimap with new overlays * Keyboard shortccts for inventory and switching players * Companions are interacting with full animations (example: Urga for the lever in the crypt)
- Switch Players: Build 0.53 - 4 June 2016
The feature for switching the control for players is available in this build: http://jayanam.com/img/etw/switch_players.jpg Just press the button in the upper right area to switch the player, the active player will be marked with a red ring then. This feature will bring the possibility for puzzles that has to be solved as a team - these puzzles will follow soon. Please give us feedback about this new feature!
- Switch Players: Build 0.53 - 4 June 2016
The feature for switching the control for players is available in this build: http://jayanam.com/img/etw/switch_players.jpg Just press the button in the upper right area to switch the player, the active player will be marked with a red ring then. This feature will bring the possibility for puzzles that has to be solved as a team - these puzzles will follow soon. Please give us feedback about this new feature!
- Idea: Control all characters - 31 May 2016
Someone told us that we should think about the idea that the player could be switched, so that you can control Erwin but also switch to Herbert or other companions. What do you guys think of this idea?
- Idea: Control all characters - 31 May 2016
Someone told us that we should think about the idea that the player could be switched, so that you can control Erwin but also switch to Herbert or other companions. What do you guys think of this idea?
- Minimap: Build 0.52 Update - 31 May 2016
We included a minimap and some new enemies in the new build: http://jayanam.com/img/etw/minimap_3.jpg The colors of the minimap are the following: Green = Player Blue = Companion Red = Enemy http://jayanam.com/img/etw/minimap.jpg http://jayanam.com/img/etw/minimap_2.jpg Please give us feedback on this feature or ideas for enhancement.
- Minimap: Build 0.52 Update - 31 May 2016
We included a minimap and some new enemies in the new build: http://jayanam.com/img/etw/minimap_3.jpg The colors of the minimap are the following: Green = Player Blue = Companion Red = Enemy http://jayanam.com/img/etw/minimap.jpg http://jayanam.com/img/etw/minimap_2.jpg Please give us feedback on this feature or ideas for enhancement.
- Features Build 0.51: Update - 29 May 2016
Update of Erwin's Timewarp is available with new features: http://jayanam.com/img/etw/update_051_etw.jpg * New timezone middle ages * Crypt scene added * Keyboard shortcuts on action menu * New companions * Conversations with companions * New inventory Also see it in action on youtube: https://youtu.be/7UnJCXyTc40
- Features Build 0.51: Update - 29 May 2016
Update of Erwin's Timewarp is available with new features: http://jayanam.com/img/etw/update_051_etw.jpg * New timezone middle ages * Crypt scene added * Keyboard shortcuts on action menu * New companions * Conversations with companions * New inventory Also see it in action on youtube: https://youtu.be/7UnJCXyTc40