- 🟡We Have a Release Date!! - 5 September 2026
YAYYY! We can finally announce it:Cult of the Yellow King will leave Early Access and fully release on October 12th!It feels a little strange to finally write that date down. We have been working on the game, changing things, breaking things, fixing them, and adding far more content than we originally planned. Now we are putting all our focus into finishing everything and making the full release as polished as possible. The Demo Has Been Updated!We’ve also released a big update for the demo!The previous demo was very old and no longer represented the current game properly. A lot has changed since we originally released it.The updated demo is now much closer to the current version, so if you tried it a long time ago (or haven’t tried the game yet) this is a much better look at what Cult of the Yellow King has become.The demo will stay available until one week after the full release. Afte…
- A Small Price Update + Some Good News! - 31 August 2026
Hey everyone!Just a quick heads-up as we get closer to 1.0!Tomorrow, the price of Cult of the Yellow King will go from $2.99 to $3.99, with regional prices changing along with it.We wanted to let you know before changing it instead of just doing it out of nowhere. We’ve kept the Early Access price pretty low while we continued working on the game, and now that we’re getting close to full release, we feel like $3.99 makes a bit more sense for where the game is now.Also, don’t worry if you were planning to pick it up soon! We’ll be joining the Steam Autumn Sale too, so the game will be discounted again during the sale.We also have some nice localization news: the Turkish localization is finished! It’ll be added in an update coming very soon.And there might be more languages on the way too! Someone from the community very kindly offered to help us with a French localization. We’ll share mo…
- The 0.4 Update Is Here! - 15 August 2026
Hey everyone! The 0.4 Update is now officially available! Thank you to everyone who played the public beta and shared their feedback. You found bugs, pointed out things that needed some work, and helped us improve the update before its full release.A quick note about your save files:If you’ve been thinking about starting a fresh run, now is a really good time to do it. With all the recent tweaks and the feedback you gave us, we're hoping the early game just feels a lot more fun to play through now.But don't worry, if you just want to jump right back into your current run, your existing saves are perfectly safe and will work just fine with the new update! (fingers crossed) Along with everything introduced in the public beta, we made the following changes based on your feedback: 🟡 When you start a new Prestige, you can now read through all previous lore pages, even if you didn’t manage t…
- The Biggest Update Yet is Here! (Public Beta) - 26 June 2026
🟡 Public Beta is LIVE! 🟡Hey everyone!For the past couple of months we've been working on what is, by far, the biggest update we've ever made for Cult of the Yellow King. It's still a work in progress, but we think it's at a point where we'd love to hear what you think.Starting today, you can access the 0.4 Public Beta through Steam. (There's a quick guide at the bottom of this post if you're not sure how.) Since this is a beta, you should expect bugs, balance issues, and probably a few things we'll end up changing before release. What's changing? One thing we've wanted to improve for a long time is the game's progression. Up until now, there was usually one "best" way to play. We want to move away from that and let players approach each Prestige differently.The new Relic System is the first step toward that goal. Different relic combinations create different strengths, weaknesses, and…
- 20% OFF SPRING SALE & UPDATE 0.3 - 20 March 2026
Update 0.3 is live, and the game is 20% off for the Spring Sale.This patch brings a few much-needed improvements:Lore Book added so you can go back and reread unlocked story contentNew Game confirmation to help prevent accidental save lossAuto save improvements for a more stable experience overallWe’ve also updated the credits to include some of our early supporters from Discord and Reddit as a small thank you for being with us from the beginning. (If we somehow missed you and you’d like to be included in the credits, feel free to message us on Discord and we’ll add your name in the next update.)Thanks to everyone playing, reporting issues, and supporting the game. If you run into bugs or want to share feedback, you can join us on Discord. Hearing what players think helps us shape the game as we keep working on it.And if you’ve been enjoying the game, leaving a review really helps. It m…
- Early Access Patch 0.2: Changes Based on Your Feedback - 27 December 2025
Hey everyone,Patch 0.2 is now live. This update focuses on clarity, readability, and tracking progression, based directly on feedback we’ve been seeing since launch.Here’s what changed:Interface & UsabilityClosable PanelsAll panels now include an “X” button, allowing you to close them easily without backing out manually.Large Number FormattingBig numbers are now displayed using K and M for improved readability.Relics & UpgradesRelic SortingRelics are now sorted by price, from cheapest to most expensive, making progression planning clearer.Purchased IndicatorUpgrades you’ve already bought now display a “Purchased” label, making it easier to track what’s completed and what’s still available.Prestige ClarityPassed Prestige MarkerCompleted prestiges are now visually marked, so you can clearly see which ones you’ve already passed and which ones remain.We’re actively reading feedback. If anyt…
- Hotfix 0.1.1 - 18 December 2025
Hotfix 0.1.1 – Now LiveManual clicking has received a small buff.Yellow Path skills (purchased with the yellow circle) now grant the correct amount of Cosmic Knowledge and Yellow Mold.Plagued Larva now functions correctly.Prestige passives now work as intended.The Yellow King is watching. Your devotion is noted. Worship carefully.
- Early Access Update: First Changes Based on Your Feedback 🖤 - 15 December 2025
Hey everyone,We launched Early Access just 3 days ago, and first of all, thank you so much for playing, sharing feedback, and poking at every corner of the game. We’ve already pushed our first round of updates, directly based on what we’ve seen and heard.Here’s what changed:Progression & Balance FixesPrestige 2 – The Map of Distant StarsRebalanced to reduce early-game friction and make progression smoother.Yellow Script MultipliersYellow Scripts now grant +2 multiplier instead of +1.Auto-Summon UpgradesCosts have been significantly increased to better reflect their long-term power.Molded Cabin – Offering PricesOfferings are now more expensive to slow down early snowballing and stabilize pacing. Interface & UsabilityYellow Circle IconAdded a new, clearer Yellow Circle icon for better readability.Screenshot RefreshSteam store screenshots and trailer have been updated to reflect the curren…
- Cult Of The Yellow King - Store Page Stream - 13 December 2025
The veil thins.Join us on the Cult of the Yellow King store page for a live descent into whispers, rituals, and spreading mold.Listen closely.He is almost here...
- Cult of the Yellow King Is Now Live on Steam - 13 December 2025
Hey everyone, Today’s a big (and honestly a bit surreal) day for us. Cult of the Yellow King is officially live on Steam. This is our very first game, made by a very small team with a shared love for idle games, cosmic horror, and heavy music. What started as a weird idea about mold and rituals slowly turned into something real, and now it’s finally in your hands.What to ExpectCult of the Yellow King is an idle / incremental game wrapped in a cosmic horror narrative, where progress isn’t just numbers going up. It's decay, obsession, and slow revelation.You’ll:Gather prayers and insightUnlock rituals, relics, and altarsUncover story fragments as you progressReset through Prestige to reach deeper layers of the cult Early Access & FeedbackThis release is just the beginning. We’ll be:Improving balanceExpanding systemsAdding new features and story contentTweaking things based directly on you…
- Major Demo Update Now Live! (Balance, Music, Story & QoL) - 1 December 2025
Hey everyone! Hope you’re all doing great! We’ve been working hard behind the scenes, and our updated demo is finally ready to go. Here’s what’s new: Demo Improvements & UpdatesGame balance has been fully reworked. The demo now offers a smoother, more balanced experience and a much longer run. With the new changes, most players will get 45–60 minutes of gameplay.The demo now covers the entire first arc, right before your first Prestige. We plan to have 3 Prestiges in the Early Access version, and each Prestige will unlock a new feature and a new story arc. Our current goal is around 15 hours of gameplay in Early Access, including all three Prestige resets. New MusicWe added 4 new tracks from the Turkish black metal band Merhum. Please enjoy, and support local artists if you can! Quality-of-Life UpdatesUI improvements Navigation between panels is now smoother, clearer, and much more user…
- Small Update, Big Thanks! - 20 October 2025
Hey everyone!We’ve just pushed a new update with a bunch of fixes and small improvements based on your feedback. Thank you so much to everyone who’s been playing, testing, and sending feedback. Changes & FixesYou can now turn fullscreen on and off anytime.Music volume adjustment added!Noise adjustment option added. (finally!).Main menu lag is fixed.Overall balance improved (still in progress - more tuning coming soon!).Blood-Stained Gloves now visually trigger the temple animation when active. This item was already working before, but players couldn’t tell if it was doing anything. So we’ve added a clear visual indicator to make its effect visible in action.Coming NextWe’re currently working on making Cosmic Knowledge the main upgrade currency, meaning all future upgrades will be purchased with Cosmic Knowledge instead of Insight.You’ll also start seeing new features that will be part o…
- Demo’s Out! Shower Us With Feedback (Please Be Gentle💛) - 15 October 2025
Hey everyone!We’ve finally released the demo for Cult of the Yellow King, and we couldn’t be more excited (and nervous) to share it with you!We’ve always loved playing idle and incremental games, so this is our first time trying to make one ourselves. It’s been a wild ride. Full of late nights, yellow mold, and way too much coffee.We’re pretty confident in the art, music, and story side of things, but when it comes to game balance and mechanics, we’d love your help. Please shower us with feedback, tell us what feels off, what you liked, what you’d tweak. Every bit helps us make this better.We’ll also be updating the demo throughout Next Fest, improving things as we go based on your feedback.Just… be gentle. 😅 Thank you all so much for bearing with us till now and for being part of this strange little journey. 💛 Love you all, and praise the Yellow King!
- The cult is moving beyond these walls… - 2 September 2025
Our little corner of madness is growing. For now, you can find us whispering in the dark on: 🕯️ Twitter/X 🕯️ Reddit We’ll be posting updates, strange art, and fragments of the Yellow King’s story. If you’ve been enjoying the journey so far, a follow there helps more than you’d think. Thanks for walking this path with us... every cultist counts.