SPSTEAMPULSELIVE ANALYTICS
Switchboard

Switchboard Steam news

Jonathan Yeap | Apr 16, 2026 | game

Released

0players observed · 25 September 2026 - 15:02:30 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Switchboard news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateApr 16, 2026
  • DeveloperJonathan Yeap
  • PublisherJQHY Creative

Genres: Adventure, Indie

Company pages: Developer: Jonathan YeapPublisher: JQHY Creative

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Switchboard Steam news

Switchboard news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 30% Off Switchboard This Week, Operator! - 3 August 2026

    Hello, Operator, this is an emergency broadcast. I'm happy to inform you that Switchboard is 30% off for the next week! A great deal to kick off the month, look forward to:A tactile and entertaining switchboard interface;Frantic puzzle gameplay with escalating depth;A 20+ strong cast of (human) voice actors, bringing to life...A massive branching narrative, shaped by your performance and decisions.A deeply researched post-war setting, permeating the audio-visual and narrative design.There are many paths to find through this mysterious affair. Join in, or spread the gift to a friend - there is a lot love and enjoy.Many thanks,~ J

  • Hotfix: Mis-Displaying UI in Tutorial - 22 April 2026

    Hello, Operator, a small fix for you: - Removed panel that displayed incorrectly during tutorial.

  • Update 19/04: Bugfixing and Difficulty Scaling - 19 April 2026

    Hello Operator,I hope you've been enjoying Switchboard so far! I have received some feedback that the "target" values required for each day are not being noticed by some player because they are too low. I promise that I am approaching the difficulty change very carefully! It is very important to avoid overfitting to a particularly skilled subset of the playerbase - ultimately the minimum targets should apply pressure and incentive to the Player, but not make progress entirely impossible for everyone.You might notice the expense thresholds for each day behaving differently later on in the game. The current targets are unchanged for the start of the game.I've been careful to get several perspectives on what a "challenging" level of difficulty looks like, but if you disagree with the changes please tell me so. There's no harm in knowing your stats and opinions. Too easy, too hard? Keep in…

  • Hotfix: Minor Credits Amendment & Dialogue Speed - 17 April 2026

    Hello Operator, a tiny update for you: - Fixed Credits - Adjusted display speed data on a few files

  • Welcome, Operator - Switchboard is Out Now! (and On Sale) - 16 April 2026

    Switchboard is now on the market!Hello Operator. Duty calls!Uncover the crisis in Nowes, spying on the strange conversations of a nation without a cause. The SWITCHBOARD is yours to master,but will honest work be enough to fund your family? Strike deals and play both sides of a mounting civil conflictwill Love, Nation or Blood be your salvation?A hand-crafted, period accurate Switchboard interface,easy to learn but hard to master.20+ Voice Actors, illuminating a branching audio-drama narrative.There are many ways to go...A closely-research 1950s setting, brought to life in style, graphics and audio. Keep your directories to hand.Welcome to Switchboard, Operator.

  • Bugfix Report 01.02.25 - 1 February 2026

    Hello Operator, some changes and fixes are now live on the Demo. I am fortunate in saying that no major issues have presented themselves in the last couple of months, but I've addressed a few quirks in the subtitling systems. Please also welcome some new voices to the game; listen out for them on the radio! They are just some of many talented performers who are bringing the story to life behind the scenes. I'm very excited to share the final product once it is ready. For now, please continue to enjoy the demo and let me know if any bugs leap out at you from the screen.FixesAudio/Visual: Tweaks to subtitles.Audio/Visual: Tutorial subtitles should no longer fall behind in unusual cases.Production: Minor edits for some cutscenes.NotesFor those with interest in the BTS, production of the audio-drama is well underway. New tools have been developed to make the process smoother - that isn't pa…

  • Bugfix Report 29.11.25 - 29 November 2025

    Hello Operator, some bugfixes are now live on the Demo. For anyone facing issues in the tutorial - thanks for your patience; I've addressed another internal issue relating to the tutorial, let's hope it was the last! Thank you for your encouragement and feedback so far! Let me know if any issues persist.FixesGameplay: An error that disrupted the first Tutorial phonecall has now been fixed. Audio/Visual: Score for Day 2 displayed before the day was played.Menu: The Skip button will no longer skip over critical decisions.NotesIt's good to know as quickly as possible if a fixed version is not behaving as expected, so do let me know. I always test my updated versions before publishing them, but a solution that seems reliable on my system could still be unreliable for someone else. Issues like that are hard for me to find alone, so I'm grateful for you comments!Thank you for your time, feedb…

  • Bugfix Report 20.10.25 - 20 October 2025

    Hello Operator, some bugfixes are now live on the Demo. I'd like to thank you for your encouragement and feedback so far! Let me know if any issues persist.Continuing the game from the Menu after day 1 should now take you to the Diary.FixesMenu: The "Replay Day" buttons now bring you to the cutscene at the start of the day, which you can skip immediately to return to the game.Gameplay: Gameplay startup now more reliable.Audio/Visual: Tweaked menu graphics.Audio/Visual: Replaced minor detail models.AdditionsMenu: Clicking "Play Demo" after completing Day 1 now takes the player to Diary screen.NotesThe changes listed here are the most consequential to your playing experience, but as you can imagine, some more complicated adjustments were made to the inner workings of the game. Party on top, business on the bottom. There's always a chance these lower-level changes cause a new issue in the…

  • Bugfix Report 17.10.25 - 17 October 2025

    Hello Operator, some bugfixes have been made to the Demo. The issue that caused the tutorial to stop progressing has been fixed. As ever, please let me know if any issues persist.FixesTutorial: Fixed tutorial halting midway throughGameplay: Fixed calls stopping halfway through day.Gameplay: Calls should now avoid triggering on sockets which have yet to be unpluggedAudio/Visual: Corrected texturing on cutscene graphicsAudio/Visual: Corrected timing on some of the cutscene subtitlesAudio/Visual: Reworked shader/lighting for key switchboard componentsAdditionsAn option to skip a cutscene now appears when you attempt to skip once.BalancingGameplay: Tweaked maximum number of calls per dayNotesBalancing is a balancing act. Your feedback will help in getting the level of challenge right, but the outcome won't be perfect. Proficiency and experience will inevitably affect what people see as "too…

  • Welcome Operator - Demo now available! - 16 October 2025

    Hello Operator, welcome to the Demo for Switchboard. Thanks for joining us! I'm the primary developer of this project and, like the many creative people behind the scenes, I am very excited to present our work.HousekeepingIndependent games development is an inconsistent and unpredictable landscape, so I thought it would be worth explaining what to expect. Best laid plans...This demo gives an idea of the game's final form, but many aspects are open to change. The game isn't planned to pass through Early Access.The Bug HuntBugfixing and UX improvements are sure to become relevant during this project's current phase. Plenty of playtesting was performed on this demo to deliver a pleasant and stable experience. That being said, sharing it with you will give us even more opportunities for feedback, especially relating to user experience. I will continue to tweak the demo.There have been spars…

Patch notes and updates

S.noRelease datePatch nameGID number
122 April 2026Hotfix: Mis-Displaying UI in Tutorial1830797770231615
219 April 2026Update 19/04: Bugfixing and Difficulty Scaling1830163047264149
317 April 2026Hotfix: Minor Credits Amendment & Dialogue Speed1830163047259867
41 February 2026Bugfix Report 01.02.251823191198609619
520 October 2025Bugfix Report 20.10.251813674389071742
617 October 2025Bugfix Report 17.10.251813674388967220

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