- v.DEMO.053 Patch Notes - 4 September 2026
v.DEMO.053The Witch's sprite has been changed again.Iron Ring will now drop from Treevenger, while Iron Armor will now drop from Black Slime.Blood Necklace will now drop from Forest Scorpion.The attack success chance of Iron Ring and Dwarf Belt has been increased by 1%.The attack success chance of Blood Necklace has been increased by 2%.The Attack Power of non-elemental Magic Items and Magna Flamma Explosion has been increased.Protect's duration has been reverted to 4 turns, and it can now be enhanced together with Reflection.Thorns' damage reflection rate has been increased to 85%.The score requirement for Dream-Enhancing Stones has been changed from 17,500 to 15,000.The currency rewards from Mysterious Chests have been increased by approximately 25%.The quantity number text in the Shop has been adjusted.Fixed typos in the descriptions of Green Slime and Black Slime.Fixed a bug where C…
- v.DEMO.052 Patch Note - 1 August 2026
v.DEMO.052Japanese language support has been added!You can now switch the game language to Japanese in the Settings menu, and Japanese is now available as a language option when launching the game for the first time.After selecting a language on the first launch, the explanations for the remaining settings will now be displayed in the selected language.Fixed various text typos and text size issues.Fixed an issue where some item numbers in the Archive were displayed incorrectly.
- v.DEMO.051 Patch Notes - 6 June 2026
v.DEMO.051Act 3 can now be played all the way to its final stage.Since the game's release has been delayed to October–November, and many players have been waiting for the full version, I have decided to fully unlock Act 3. However, side quests, character entries, knowledge entries, and memories will remain locked for now.I sincerely apologize for making everyone wait even longer due to the release delay.Bug FixesFixed a rarity-related bug with Ancient Hero’s Pauldrons.Fixed bugs related to Redreamstones.Fixed a bug where Duplicate traits were not applied after restarting.Fixed several typos.
- v.DEMO.050c Patch Notes - 3 June 2026
v.DEMO.050cFixed a bug related to magic effect duration stacking.
- v.DEMO.050b Patch Notes - 29 May 2026
v.DEMO.050bFixed a bug where sound effects would play at the start even when the volume was set to 0.Fixed a bug where the enhancement effect of Amplify was not appearing.Fixed bugs related to bag replacement.
- v.DEMO.050 Patch Notes - 27 May 2026
v.DEMO.050Added a monster image zoom UI to the Monster Archive.Added notifications when there are no items of the selected type in the inventory during Quick Equip.Added a warning message when attempting to remove a bag.Added an option button to change Quick Equip rarity priority.You can now view information for result items from Special Chests.Item information will now reset when placing items into the Thought Forge or Dreamweaving Statue.Magic status effects and buffs with the same turn count will now stack together.The requirement for rerolling Residual Thoughts has been reduced from consuming 3 identical items to 2.Bug FixesFixed a bug where strange items could appear from special chests.Fixed a bug affecting the rarity and rank increase options in the Thought Forge.Fixed a typo on the game’s title screen.
- v.DEMO.048c Patch Notes - 18 May 2026
v.DEMO.048cEquipment item rarity is now displayed in the inventory.The Korean names for Redreamstone and Strong Dreamstone in dialogue have been changed to Dreamstone and Strong Dreamstone.The English name for Guard has been changed to Royal Guard.Bug FixesFixed a bug where the Close button in the home screen options menu was positioned incorrectly.Fixed a bug where using a Restoration Stone under invalid conditions would consume only the stone.
- Scheduled to Exhibit at PlayX4 Korea - 18 May 2026
Hello! I’m Photon, the developer of Warrior Is Just Going.I’m excited to announce that our game will be participating in PlayX4, so I wanted to share this announcement with everyone!Although we’ll only be there for two days, I hope we’ll get the chance to meet many players.See you there!
- v.DEMO.048b Patch Notes - 14 May 2026
v.DEMO.048bClear Elixir now restores 1 Mana and gains the effect: HP is fully restored after damage calculation for 1 turn. (This effect activates even if no damage is taken.)Icons have been added to the Act list in the Archive to indicate that each Act has monster encyclopedia rewards.Some dialogue has been revised, including the Witch dialogue after the Act 1 ending, as well as parts of the dialogue related to Dreamstone and Dream-Enhancing Stone, and Remnants of the Journey.Some knowledge entries regarding Dreamstones have been revised.Bug FixesFixed an issue where the shop button and Thought Forge UI were not changing properly in Act 3.Fixed bugs related to successful enhancement and the “Stay ” option in the Thought Forge.
- [Spoiler Warning] Warrior Is Just Going – Official Version Preview - 14 May 2026
Hello! I’m Photon, the developer of Warrior Is Just Going!This time, I wanted to introduce a few features planned for the official version of the game!The demo version already contains many systems and items, but the full release will include much more as well… (story, items, traits, enhancements, and more!)Anyway, let’s begin!1. Defending During BattleThis system technically already exists in the demo version.Defending becomes available starting from Act 3.Previously, players could simply keep pressing Attack without much thought, but from Act 3 onward, reckless attacking becomes dangerous!That’s because every time you attack, the enemy’s gauge fills up.Once the gauge is full, enemies unleash attacks even stronger than critical hits. Some monsters may also inflict status effects or buff themselves, making a full gauge extremely dangerous.Because of this, using Defend to reduce the enem…
- v.DEMO.048 Patch Notes - 11 May 2026
v.DEMO.048A Replay Story option has been added to the home screen settings.When Replay Story is enabled, some dialogue during the journey and ending will replay even if already viewed.Traits can now be selected, and players can enter a name. (The naming system from the Alpha version has returned.)The text for the “Do Not Receive Item” buttons in Special Chests and the Thought Forge has been changed to Discard.When repairing items in the Thought Forge, the “Keep” button will now remain enabled for Wonder-rank items and above.Necklace of Blood has been buffed, allowing enhancement to increase Hit Chance from a maximum of 2% to 4%.The Dreamstone reward for the Weekly Quest A Week of Effort has been increased by 500.Bug FixesFixed missing explanations in the English tutorials for the home screen and shop.First-stage fixes have been applied to pixel distortion issues in the Archive.Fixed a b…
- v.DEMO.047c Patch Notes - 1 May 2026
v.DEMO.047bScrolling speed in the crafting list has been increased.The appearance chapter for Hidden Boss is now correctly shown as 2–6 in the archive.Added a note to status effect and buff icons indicating that magic effects and turn counts cannot stack.Durability is now displayed for crafted items in both the recipe list and the Dreamweaving Statue item list.Boss duplicates now retain their color when defeated.The double-click time window has been slightly increased.Act is now displayed in the ranking.Bug FixesFixed a bug where the second tutorial was pre-enabled in the Game Settings tutorial.Missing Patch NotesFixed a bug where no tooltip appeared when clicking Thought Fragments in-game.Fixed a bug where HP increases from traits were not applied when restarting at Stage 0.v.DEMO.047cThe double-click recognition time has been slightly reduced.Fixed a bug where the quest reward window…
- v.DEMO.047 Patch Note - 30 April 2026
v.DEMO.047Hidden BossHidden Bosses now appear from Chapter 2 and above.Defeating a Hidden Boss fully restores HP.Status effects have been added to Hidden Bosses, and battle explanations can now be viewed.ItemsProtect duration increased by 1 turn.Mana cost is now displayed on owned magic items.Ancient Stones (excluding Full Repair Ancient Stones) can no longer be used if the applicable equipment is at full durability or not equipped.Bonus FeaturesIf a locked item is removed from the Dreamweaving Statue, it will remain locked.A new option, Shard of Vitality, has been added to the Healing Forest.Unlike other options, it adds a 10% HP recovery item to your inventory.Shard of Vitality restores 10% HP, is not affected by traits, and is not used automatically.Repair effects in the Thought Forge have been doubled.You can now preview the result item after enhancement in the Thought Forge.QuestsW…
- v.DEMO.046d Patch Note - 26 April 2026
v.DEMO.046dBoss duplicates are now distinguished by a blue color scheme and labeled as “Duplicate” in their names.The durability warning box will now blink when durability is about to break.Added a Game Settings guide (includes Act and stage count explanations).The duration of the top red warning text has been increased from 4 to 8 seconds.The maximum size of battle notification messages has been reduced.The Previous button is now disabled in Act 1.Fixed typos in the prologue.Fixed a bug where the background for Residual Will in the shop used an outdated version.Fixed a bug with incorrect chapter labeling for Red Gem.
- v.DEMO.046c Patch Notes - 22 April 2026
v.DEMO.046cFixed a bug where an invalid slot appeared in rewards.Tutorial content has been reduced by half.Added a guide button to the game start UI for Act and Stage selection.
- v.DEMO.046b Patch Notes - 20 April 2026
v.DEMO.046bFixed a bug where Residual Will would disappear after claiming item rewards from the Archive.Fixed a bug where item degradation text was incorrectly displayed as enhancement failure.Fixed a bug where F-rank item destruction text was missing degradation-related wording.Fixed a bug where non-weapon items were missing during the initial Quick Equip guide.
- v.DEMO.046 Patch Note - 14 April 2026
v.DEMO.046When starting without using Quick Equip, a UI prompt will appear, and the game will begin with no items equipped.If Quick Equip is used, all items will be equipped at the start.(Quick Equip usage is determined based on this patch version.)The price of the Small Dreamweaving Statue has been increased from 750 to 1000.A Defence button has been added in Act 1 and 2. (Currently disabled.)The bag UI now scales according to its size.When obtaining stat items while Auto Use is enabled, a sound effect will now play.Item UI ImprovementsClicking the name of a crafted item in the item info window will now open its detailed view.Fixed an issue where the detailed item window would close when clicking anywhere.Clicking a crafted item or its materials in the detailed window will now open their respective info windows.The current item count is now displayed.Dreamweaving Statue & CraftingThe n…
- v.DEMO.045b Patch Note - 6 April 2026
v.DEMO.045b (Hopefully the final patch…)The following items have been rebalanced:SI CSETA: Defence 60 → 63, Defense 17 → 19, Attack Chance 7% → 9%, Critical Chance 7% → 9%Grudge-Tainted Coin: Defense 20 → 8 / Defense Scaling: 2 → 1Mad Boneworm Rib: Critical Damage 225% → 110% / Scaling: 14Red Spellbook: Critical Damage 200% → 150% / Scaling: 19Fixed an issue where items would be deleted when placed into empty space.Fixed a bug where playtime was not being recorded on Stove.
- v.DEMO.045 Patch Note - 17 March 2026
v.DEMO.045The maximum enhancement level has been changed to +3. This change reflects balance adjustments from the full release version. In the full version, the maximum enhancement level can be increased by completing special quests. Players who have already enhanced items beyond +4 can continue playing with their current enhancement levels.Bug Fixes & AdjustmentsFixed an issue where some UI elements were displayed incorrectly.Adjusted the maximum objectives for the “Thoughtform Expert” and “Enhance Even Slightly” quests to better fit the demo version.
- v.Beta.044 Patch Notes - 12 March 2026
v.Beta.044Standing sprites have been added for all characters! With this patch, the Warrior’s appearance—previously using a temporary image—has finally been implemented! ...Though it did technically appear in the prologue cutscene already. In any case, dialogue scenes will now display standing sprites instead of just character faces.The Witch’s sprite has been updated to match the standing sprite style.Four new cutscenes have been added! Cutscenes have been added for the Act 1 ending, Act 2 ending, the first encounter with the Witch, and the scene following Act 1.The game’s home screen has been updated! Just like the BGM, the home screen will now change as the story progresses.Act 3 has been unlocked! However, in the demo version, players can only play up to Chapter 2.Balance ChangesPoison Staff: 14 → 16 (Enhancement value fixed at +2)Barbarian Sword: Damage 18 → 20 (Enhancement value f…