Harvest Loop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews39
- Release dateAug 26, 2025
- DeveloperFetterSky Studio
- PublisherFetterSky Studio
Genres: Simulation, Strategy
Company pages: Developer: FetterSky StudioPublisher: FetterSky Studio
Harvest Loop Steam news
Harvest Loop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 19/5/2026 "Harvest Loop" 1.9 Version Update: - 19 May 2026
1. Update the new mode: Disaster Mode (unlockable at difficulty5), in this mode, after defeating the monster each year, players can choose one of the three powerful items to enhance their team, but these items also come with the curse of the catastrophe. They will also enhance the enemies. 2. Update the "Try Again" button. Now, when the game fails, you can click "Try Again" to restart without having to return to the main menu and start again. 3. Broccoli (weakened): Level 1: The attack of this crop is equal to its health -> equal to half of its health; Level 2: Equal to double its health -> equal to its health; Level 3: At the beginning of each season, it gains +2 maximum health -> +1 maximum health. Attack speed increase: 0.2 -> 0.25 4. Peanut (weakened): Attack increase at levels 1/2/3: 4%/9%/20% -> 3%/7%/15%. Level 3 bullet enhancement: 4-directional bullet -> 8-directional bullet 5.…
- 7/5/2026 HarvestLoop 1.82 version Update: - 7 May 2026
1. Fixed the bug where the health bar of the monster would remain on the screen. 2. Removed the penetration effect of all bullets. 3. Fixed the screen blanking bug after completing difficulty 1 and 0. 4. Fixed the bug where the pod was sold but only the model disappeared while it could still be sold. 5. Enhanced cotton (and modified the description): Level 1/2/3: Whenever this crop/your crop/your crop restore health, it gains half the amount/ half the amount/ the same amount of attack -> Whenever this crop/your crop/your crop regains X health, it gains +X%/ +X%/ +2X% attack 6. Reduced ginseng: Level 1/2/3: Restore 2/2/5 health -> Restore 1/1/3 health 7. Reduced sweetpotato: Level 1/2/3: Restore 2/4/8 health -> Restore 1/2/5 health 8. Strengthened bamboo shoot: Level 1/2/3: Attack speed: 1%/1.5%/3.5% -> 1%/2%/4% 9. Updated the transparency UI of bullets, refined the volume adjustment UI…
- HarvestLoop Update on 27/3/2026: - 27 March 2026
1. New crop: soybean (Unlocked at difficulty 4): Level 1/2/3 - When selling this crop, all your crops gain +2%/+5%/+12% attack (Repeat for each bean on the field) 2. New crop: greenbean (Unlocked at difficulty 4): Level 1/2/3: When selling this crop, all your crops gain +2%/+5%/+12% attackspeed (Repeat for each bean on the field) 3. New crop: redbean (Unlocked at difficulty 4): Level 1/2/3: When selling this crop, gain +2/+5/+12 coins (Repeat for each bean on the field) 4. New crop: chive (Unlocked at difficulty 5): Level 1/2/3: Whenever this crop is about to die, there is a 25%/50%/100% chance to trigger the selling effect of all your crops. 5. New crop: Beet (unlocked automatically): Level 1/2: Your sell effect has a 50%/100% chance to trigger twice. Level 3: Your sell effect will trigger three times. 6. New crop: SweetPotato (Unlocked at Difficulty 5): Level 1/2/3: Your crops have: W…
- HarvestLoop 1.71 Bug fixed - 9 March 2026
Fixed the bug where the pop-up window and the endless mode option could not be displayed correctly after completing the level after difficulty 4.
- HarvestLoop 1.7 Update: - 9 March 2026
1. Cotton: Fixed attack addition of levels 1/2/3: +5%/+5%/+12% → Half of the restored health/ Half of the restored health/ Equal to the restored health 2. Ginseng: Health restoration of levels 1/2/3: +5/+5/Full → +2/+2/+5 3. Removed the penetration attribute of cotton and sugarcane bullets 4. Moved the crop encyclopedia to the upper right corner for players to view at any time 5. Fixed the bug where the crop encyclopedia opened to the bottommost page 6. Extended the time for a direct loss if no crops are planted at the start from 40s to 60s 7. Updated the difficulty system and plant unlocking process. Players start with only some crops and unlock more as they progress through the difficulties. Crop Unlock Order: Initial: Gourd, Pepper, Carrot, Radish, Rice, Wheat, Peanut, Potato Difficulty 0 Unlock: Sugarcane, Tomato Difficulty 1 Unlock: Corn, Sunflower Difficulty 2 Unlock: Bamboo, Gins…
- HarvestLoop 1.65 Version Update on 1/18/2025: - 18 January 2026
1. New crop: scallion. (Effects at levels 1/2/3: Whenever this crop is about to die, it gains +50%/+100%/+250% attack and +1/+2/+3 bullet track) 2. Removed the special effect of the Bamboo. (Optimization) 3. Improved the audio quality of the game's background music
- HarvestLoop 1.6 Version Update on 10/1/2025: - 10 January 2026
1. Cotton debuff: Attack addition at levels 1/2/3: +5%/+5%/+12% → +2%/+2%/+5% 2. Bamboo level 3 effect adjustment: Damage to all crops → Damage to surrounding crops; attackspeed addition 1.5% → 3.5% 3. Wheat buff: Attack addition at level 1/2/3: 5% → 7% 4. Potato buff: Attack and attack speed at level 3: 15% → 50% 5. Carrot buff: Attack for planting white radish at level 2/3: 20% → 25% 6. Potato buff: Damage increase for subsequent bullets at level 2/3: 3%/6% → 4%/10% 7. New visible value for Potato card (can see the damage of bullets fired at the beginning of each solar terms) 8. New button to view the current health, attack, and attack speed of all crops 9. Visual effects optimization for plants like bamboo and gourd when triggering effects 10. Nian monster debuff: Initial health 270 → 260; Attack 5 → 3
- 2025/9/28 Update the ranking system - 27 September 2025
Introduce the ranking list function and the highest year counter
- 2025/9/2 "Harvest Loop" 1.3 Version Has Been Significantly Updated! - 2 September 2025
1. Potato enhancement (damage level 1/2/3: 2/3/5 -> 3/5/10) 2. Sugarcane weakening (damage level 1/2/3: 7/14/28 -> 5/10/20) 3. Rice weakening (gold coins obtained per level 1/2/3: 2/5/10 -> 2/4/8, price: 6 -> 10) 4. Cotton weakening (new restriction: maximum attack gain no more than 10%) 5. Peanut rework (bullet damage when launching the festival starts depends on self-generated attack -> each time the festival starts and fires bullets, it will increase the bullet damage of all subsequent effects by 2%/4%/8%) 6. Fixed a bug in the computer version where refreshing while holding seeds would cause the seeds to be unable to be retrieved 7. Adjusted the maximum attack speed limit (minimum attack interval: 0.3s -> 0.5s) 8. Adjusted the difficulty of the endless mode (enemy growth value: 2 -> 1.5) 9. Optimized the display effect of numerical increases 10. Added crop: Onion (1/2/3 level effect…
- Fixed the bug in the endless mode - 30 August 2025
The endless mode can now be enabled
- Urgent patch!!! - 29 August 2025
1.Fixed the issue where the game couldn't be opened after the update. 2.Fixed the bug where opening the gallery would reset the background music.
- The first official patch - 29 August 2025
1. Ginseng reduces (1st & 2nd level: Restore all health -> Restore 5 health 3rd level: Removes the effect of increasing the maximum health capacity) 2. Cotton reduces (1st & 2nd level: Gain equal attack -> Gain half the amount of attack 3rd level: Gain double attack -> Gain equal attack ) 3. Pumpkin enhances (1/2/3 level attack: 1/1.5/2 -> 1.5/2/3 1/2/3 level attack speed: 0.63 -> 0.77) 4. The difficulty has been slightly reduced (The base generation time of locusts is 2.3s -> 2.7s, the growth value based on the season is 1.9 -> 1.8, the growth value based on the years is 0.5 -> 0.4) 5. Added endless mode (Does not affect the game's completion and settlement) 6. Adjusted the size of the beginner tutorial 7. Fixed the bug where cotton can only add to itself and cannot trigger the effect when there is no first-level cotton 8. Fixed the bug where the pumpkin cannot trigger the effect corre…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 19 May 2026 | 19/5/2026 "Harvest Loop" 1.9 Version Update: | 1832700592800552 |
| 2 | 7 May 2026 | 7/5/2026 HarvestLoop 1.82 version Update: | 1832065502811512 |
| 3 | 27 March 2026 | HarvestLoop Update on 27/3/2026: | 1828441623105009 |
| 4 | 9 March 2026 | HarvestLoop 1.71 Bug fixed | 1826362059931534 |
| 5 | 9 March 2026 | HarvestLoop 1.7 Update: | 1826362059930973 |
| 6 | 18 January 2026 | HarvestLoop 1.65 Version Update on 1/18/2025: | 1821922921819970 |
| 7 | 10 January 2026 | HarvestLoop 1.6 Version Update on 10/1/2025: | 1821288646582906 |
| 8 | 27 September 2025 | 2025/9/28 Update the ranking system | 1811772772314059 |
| 9 | 2 September 2025 | 2025/9/2 "Harvest Loop" 1.3 Version Has Been Significantly Updated! | 1809235871750837 |
| 10 | 30 August 2025 | Fixed the bug in the endless mode | 1809235871639651 |
| 11 | 29 August 2025 | Urgent patch!!! | 1809235871625214 |
| 12 | 29 August 2025 | The first official patch | 1809235871623264 |
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