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P·O·L·L·E·N

P·O·L·L·E·N Steam news

Mindfield Games | Apr 19, 2016 | game

Released

0players observed · 22 September 2026 - 12:35:53 UTC

AdventureIndieSci-fiExplorationAtmosphericSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score65% positive

P·O·L·L·E·N news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score65% positive
  • Total reviews206
  • Release dateApr 19, 2016
  • DeveloperMindfield Games
  • PublisherMindfield Games

Genres: Adventure, Indie

Company pages: Developer: Mindfield GamesPublisher: Mindfield Games

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P·O·L·L·E·N Steam news

P·O·L·L·E·N news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Vive and Touch support! - 13 April 2017

    Finally it’s here: a huge VR update for P·O·L·L·E·N with Vive and Touch support! Here are the main improvements of the update: New level of presence P·O·L·L·E·N now supports hand controllers and room scale exploration. Use your natural and intuitive actions to examine the surroundings of the Base M. Reach out your arm to pick up items and inspect them by turning your hand. Take a step closer to the puzzles, or use the teleport movement for moving to the next point of interest. Feel the space like never before. Native SteamVR & Oculus support Vive or Oculus, no matter, you can enjoy P.O.L.L.E.N on your device. Hand controllers, game pad or mouse and keyboard, it’s your choice. Sit down, stand up or walk around, it is all supported on this huge VR update. Get a grasp of this great exploration adventure right now! New price To celebrate the massive VR update, we dropped the price of P·O·L·…

  • Vive and Touch support! - 13 April 2017

    Finally it’s here: a huge VR update for P·O·L·L·E·N with Vive and Touch support! Here are the main improvements of the update: New level of presence P·O·L·L·E·N now supports hand controllers and room scale exploration. Use your natural and intuitive actions to examine the surroundings of the Base M. Reach out your arm to pick up items and inspect them by turning your hand. Take a step closer to the puzzles, or use the teleport movement for moving to the next point of interest. Feel the space like never before. Native SteamVR & Oculus support Vive or Oculus, no matter, you can enjoy P.O.L.L.E.N on your device. Hand controllers, game pad or mouse and keyboard, it’s your choice. Sit down, stand up or walk around, it is all supported on this huge VR update. Get a grasp of this great exploration adventure right now! New price To celebrate the massive VR update, we dropped the price of P·O·L·…

  • Maintenance update 1.0.3 - 22 December 2016

    A maintenance patch has been released while we continue finishing the full VR version. We have also added support for the Tobii eye tracker with this update. Patch notes: ADDED: - Tobii EyeX support IMPROVED: - Improved VR color correction (black is black) - Improved VR camera positioning in various scenes - Removed bloom in VR from some scenes - Optimized airlock - Improved cursor handling in windowed mode - General LOD optimizations - Optimized lab room base geometry - Subtitles fit into narrower aspect ratios better FIXED: - Polaroid save/load fixes - Exercise bike light fixes - Fixed localizations not being applied correctly in certain situations - Fixed issues with pump puzzle save/load - Portuguese localization fixes - Boot cinematic now respects mute - Fixed a typo in credits

  • Maintenance update 1.0.3 - 22 December 2016

    A maintenance patch has been released while we continue finishing the full VR version. We have also added support for the Tobii eye tracker with this update. Patch notes: ADDED: - Tobii EyeX support IMPROVED: - Improved VR color correction (black is black) - Improved VR camera positioning in various scenes - Removed bloom in VR from some scenes - Optimized airlock - Improved cursor handling in windowed mode - General LOD optimizations - Optimized lab room base geometry - Subtitles fit into narrower aspect ratios better FIXED: - Polaroid save/load fixes - Exercise bike light fixes - Fixed localizations not being applied correctly in certain situations - Fixed issues with pump puzzle save/load - Portuguese localization fixes - Boot cinematic now respects mute - Fixed a typo in credits

  • Update v1.0.1 live! - 2 May 2016

    We have released the first update for P.O.L.L.E.N! Below you can find the changelog: v1.0.1 ADDED: - Option to toggle Color Correction filter under Display menu - FPS Lock options: 30/60/144/Unlimited - Controller vibration option - Automatic VR graphics preset apply when opening the game in VR IMPROVED: - Gamepad stick menu navigation - VR Crosshair targeting - VR locomotion ‘Head Only’ subtitles now appear in front of the face - Default graphics settings detection - Reactor needle animations - Lab’s gravity device beam is more stable - Low quality light shafts look better and perform better - Rooms don’t judder that much when opening for a first time - Minor performance optimizations FIXED: - Rebinding gamepad bumpers no longer changes option tab - Graphics preset Apply no longer potentially breaks textures in-game - Mouse and gamepad invert X & Y gets saved - Missing leds in reactor…

  • Update v1.0.1 live! - 2 May 2016

    We have released the first update for P.O.L.L.E.N! Below you can find the changelog: v1.0.1 ADDED: - Option to toggle Color Correction filter under Display menu - FPS Lock options: 30/60/144/Unlimited - Controller vibration option - Automatic VR graphics preset apply when opening the game in VR IMPROVED: - Gamepad stick menu navigation - VR Crosshair targeting - VR locomotion ‘Head Only’ subtitles now appear in front of the face - Default graphics settings detection - Reactor needle animations - Lab’s gravity device beam is more stable - Low quality light shafts look better and perform better - Rooms don’t judder that much when opening for a first time - Minor performance optimizations FIXED: - Rebinding gamepad bumpers no longer changes option tab - Graphics preset Apply no longer potentially breaks textures in-game - Mouse and gamepad invert X & Y gets saved - Missing leds in reactor…

  • Now Available on Steam - P O L L E N, 10% off! - 21 April 2016

    P O L L E N is Now Available on Steam and is 10% off!* P O L L E N is an atmospheric, suspenseful and highly interactive first person sci-fi exploration game set on Saturn’s moon Titan. Delve into the richly detailed Station M, and try everything you can get your hands on to uncover the mysteries that lie beneath the moon’s crust. *Offer ends April 26 at 10AM Pacific Time

  • Supported Platforms - 8 April 2016

    http://pollengame.com/wp-content/uploads/2016/04/PlayWith_Monitor_or_VR.png When you buy P.O.L.L.E.N, you’ll have access to both the VR and Non-VR version of the game. What this means is that upon launch, you’ll be able to play P.O.L.L.E.N either on a regular monitor or a near-final VR beta version on the Oculus Rift. The final Oculus Rift version, and support for other VR headsets & hand controllers will follow suit in the future. Read more on our FAQ page: http://pollengame.com/support http://pollengame.com/wp-content/uploads/2016/04/steam_info.png In order to get a VR version into your hands already at launch, we've decided to release an Oculus beta version for the curious amongst you. If you'd like to be part of our extended team and provide us with valuable feedback on how to create an even better VR experience, we'd love to hear it! We already support multiple different locomotion…

  • Supported Platforms - 8 April 2016

    http://pollengame.com/wp-content/uploads/2016/04/PlayWith_Monitor_or_VR.png When you buy P.O.L.L.E.N, you’ll have access to both the VR and Non-VR version of the game. What this means is that upon launch, you’ll be able to play P.O.L.L.E.N either on a regular monitor or a near-final VR beta version on the Oculus Rift. The final Oculus Rift version, and support for other VR headsets & hand controllers will follow suit in the future. Read more on our FAQ page: http://pollengame.com/support http://pollengame.com/wp-content/uploads/2016/04/steam_info.png In order to get a VR version into your hands already at launch, we've decided to release an Oculus beta version for the curious amongst you. If you'd like to be part of our extended team and provide us with valuable feedback on how to create an even better VR experience, we'd love to hear it! We already support multiple different locomotion…

Patch notes and updates

S.noRelease datePatch nameGID number
12 May 2016Update v1.0.1 live!4249665521683198213

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