- The full production build has begun! - 8 June 2026
Hello from the first week of full-production building, and the first week of winter in the southernmost state of Australia.In between making another cup of tea and turning the heater up, we've made some great progress on the production version of Fractured Library. There's been so much design, story, and technical work that's gone into bringing us up to this stage, and I'd be lying if I wasn't a little emotional seeing Kayak walk up to the new and improved Inkthistle Hollow Library for the first time in its final iteration. Our timeline for game release is largely dependent on how it comes up in testing, and I'm not able to confirm if we're on track for a July release at this stage, but it would not be much later if we did need to delay to ensure the quality is what we want it to be. You may notice I'm updating the Steam release date. This is purely to give us some breathing room and to…
- Dev update Feb 2026 - 18 February 2026
Hello, Library explorers!We’ve been in a very “foundations” phase lately which is more tell than show, but it’s the kind of work that makes everything downstream stronger and more fun.Gameplay: richer interactionsLee’s been refining the framework Fractured Library is built on, and we’ve upgraded the interaction system to support more context-specific options — inspired by classic Sierra-era adventure games. Yes, this includes extra interactions like “sniff” and “lick.” We don’t recommend licking wilderness signposts… but we do support your freedom to make questionable choices. Because Fractured Library is exploration-first and doesn’t feature combat, these interactions add a layer of immersion and give us plenty of room to hide secrets, jokes, and little story moments in unexpected places.Story: character bible in progressOn the narrative side, I’ve been building more detailed character…
- Fractured Library is successfully Funded! - 13 November 2025
This marks the end of the biggest month in Raguthra History, and we are incredibly proud, grateful, and downright amazed at what we’ve been able to achieve in 30 days. We always knew that Fractured Library would find its audience, but we didn’t quite expect the amount of support we have received from our incredible online community, both from familiar faces and some lovely new ones. We’ve successfully raised the $10,000 we set out to, and will be able to breathe a little easier knowing that we can put our all into this without having to dig so deeply into our own pockets for software, marketing, and equipment. What's next for the game?We’ve learned so much about our own world from watching you interact in the demo, and we can confidently say that we’re on track to deliver a game you’re all going to LOVE. Some elements, such as trees, ground, and various set dressings, are getting a bit…
- 5 days remaining and we're 90% funded!! - 7 November 2025
Help get us over the line!I woke up this rainy Friday morning to see we’re closer than ever to reaching our goal, and honestly, I’m in shock.When Lee and I started Raguthra Studios, we always treated success as a "when" instead of a "maybe". Not a “maybe it’ll work,” or “maybe we’ll get somewhere one day.” It’s always been a when. This belief has driven every late night, every rebuild, every risk we’ve taken.If I’m to use a bit of Algospeak—delulu is the solulu.We started Raguthra to create a space where we can use our brains, make great things, and see real results.We just want to do good work.And thanks to you all, we get to keep doing it. 💛
- Still 7 days to help us make Fractured Library - 5 November 2025
We're getting so close to our goal, in the home stretch now with 1 week and 22% left to raise! There's still time to help us make this a reality! I'm not going to lie, this month has been such a rollercoaster of emotions. From the initial high of reaching 50% in the first week, to the slow climb from there, and now to reach a brief pause in momentum before the well-known end push.I'd like to reiterate that this project will go ahead regardless of the result from this, especially now, having seen the immense amount of support we've received in such a short amount of time. It's incredibly heartening to see how many people are looking for a cozy, story-driven game that combines emotional stories with our signature Raguthra humour.For those who have played the demo, I've published a little extra lore over on our website. Elliot's lost journal pages have been found, and a little more has bee…
- What We Learned from the Demo (and You!) - 28 October 2025
A huge thank you to everyone who played the demo during Next Fest! The demo will remain available to play for free, and I strongly recommend going back in to explore and interact with more things multiple times. No spoilers though. (and just a quick plug for our Kickstarter here!)Over 600 of you chose to spend your time in the world we’ve created, and that feels pretty darn special. As most of you know, the demo is a very early version that was designed to give you a feel for the world, the characters, and the general gameplay of the full game. We’ve been fortunate enough to have gained a positive rating from your reviews, and would like to take a moment to address the wonderful, constructive feedback we’ve received. Please know that we appreciate it all truly; it helps us make the full game even better. Your feedback overall was positive, with the general sentiment being that it felt i…
- 50% funded in our first week! WHOA. - 21 October 2025
I wasn't going to update every day, but it just so happens that we've hit an incredible milestone and it would be wrong not to celebrate it with all of you!50%.Half way. In just 7 days. WOW. I'm still coming to terms with it honestly. When we launched, I was so confident that we'd meet our goal, but part of me held onto the very "sensible" view of "We'll just see how we go". But she's been kicked to the curb now- I have very few doubts that we're going to meet our target by the 30 day mark and be able to offer you all the very best game we can.So from the bottom of our gamedev hearts, THANK YOU! Thank you for supporting, for putting real money behind this, and for showing us that there absolutely is a market out there for a story-based adventure game like Fractured Library. If you haven't already played the demo- it's basically a free mini game and i'd thoroughly reccommend checking it…
- Now 20% funded! - 15 October 2025
Wow. Just… wow. It’s honestly hard to take in that you wonderful people have pledged over $2,000 in our very first day!I don’t know what I’m more excited about now—finishing Fractured Library itself, or seeing all the amazing and creative touches you’ll be adding through your pledges.One of my favourite parts of making the demo was creating the book titles our community submitted and designing their covers. You’ve all proven to be some of the funniest, cleverest people on the internet, and I’m taking that as the highest compliment possible for our game.If you know someone who’d love a story-driven game that’ll make you laugh, tug on your heartstrings, and maybe even make you a little teary—please send them our way. We’ve made it this far because of you, our incredible community. And after seeing this first-day response, I’m absolutely convinced we’ll reach our goal in the next 28 days.T…
- Fractured Library is on KICKSTARTER! - 10 September 2025
Fractured Library is on Why Kickstarter? We couldn't have made it this far into Raguthra Studios without the support of our amazing community which has rallied around us. When we were exploring funding avenues, the one that encouraged us to give further rewards to our supporters seemed like a no-brainer. Our campaign kicks off on the 13th of October 2025, the same time our Demo launches! Don't miss out on the early bird rewards- follow us on Kickstarter to be notified when it goes live! Follow us on KickstarterWe did a lot of research before embarking on this journey, and we've been fortunate to get to learn from other's mistakes. We won't be over promising on game features, levels or additions - We're committed to building the best possible experience we can, with our stretch goals aimed at improving the product within the current scope. The rewards we're offering are pretty darn excit…
- Fractured Library Development Update 2nd September - 2 September 2025
Fractured Library's Demo is well underway and on track for release in this October's Steam Next Fest! The Fractured Library Demo will be set at the InkThistle Forest Community Library, where you're out helping Hazel the witch Librarian find some ingredients for her de-weeding potion, until you make a strange discovery in the forest. We've made the decision to let players experience the world in a mini-game for our demo, rather than spoiling any of the full release. It's set in the same world, with the same gameplay style and characters, so you can get a good feel for the main game, without us compromising any of the story. So far we have: Written a whole in-depth mini story separate from the main game for the demo. Designed all the assets and in-game itemsCreated all the maps in UnityAdded all the Items to the gameSorted out Item descriptionsAdded some extra animations to bring the worl…