SPSTEAMPULSELIVE ANALYTICS
Backpackwar

Backpackwar Steam news

电玩李主任 | Sep 9, 2025 | game

Released

0players observed · 25 September 2026 - 00:40:21 UTC

AdventureStrategySteam Store

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Backpackwar news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateSep 9, 2025
  • Developer电玩李主任
  • Publisher电玩李主任

Genres: Adventure, Strategy

Company pages: Developer: 电玩李主任Publisher: 电玩李主任

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Backpackwar Steam news

Backpackwar news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 11.8 Description - 25 April 2026

    The English name of the game has been changed to Backpackwar !! After this update, you need to modify the "BackpackBattleChess" folder located in the "C:\\Users\\username\\AppData\\Local" directory by renaming it to "Backpackwar" to inherit the game records from before the update.!!

  • 11.8 Update Description - 8 November 2025

    Fixed some bugsView following function adjustment and optimization, click the newly added button in the bottom right corner during combat to switch at any time.The active skill "summoning of the same type" mechanism of the unit has been changed, previously: summoning randomly from empty spaces around the unit. Now: The player designates empty spaces around the unit to summon.The mechanism for summoning similar characters in hero spells has been changed. Previously, when using spells to click on a unit, it randomly summons in the surrounding empty spaces. Now: After using spells to click on a unit, players can summon it from the designated empty spaces around the unit.The mechanism of the hero spell 'Summon of Command' has been changed. Previously, when using the spell range, clicking on multiple units would randomly summon them in the surrounding empty spaces. Now: After using spells to…

  • 10.22 Update Explanation - 22 October 2025

    Fix some bugsView following function adjustment and optimizationDuring combat, move the mouse to the unit sequence axis to view the movement range of the current enemy unitVisualization of the scope of spells and active skillsThe available cells during combat have been expanded by one circle

  • 10.15 Update Description - 15 October 2025

    Improve combat performance by following the unit's perspective in battles. This feature can be turned on or off in the settings.

  • 10.13 Update Explanation - 13 October 2025

    Add a simplified UI for heroes during adventures, allowing you to view the current troops and related attributes without opening the menu. Clicking on the hero avatar can also open the menu.

  • 10.11 Update Description - 11 October 2025

    Warehouse inventory expanded from 50 to 66The basic speed of battles has been increased by 20%

  • 10.3 Update Description - 3 October 2025

    Adjust the prompt text below the mouse to make it easier to read. Fix the bug where text repeatedly appears when obtaining status.

  • 9.29 Update Description - 29 September 2025

    Add a button to activate the double speed game during battles.

  • New hero! Jason - 28 September 2025

    New hero! Jason is skilled in using magic to enhance the strength of his troops. He initially possesses the "Resurrection" spell and has a unique new spell called "Blood Arrow" that deals damage to enemies and inflicts sustained damage while stealing mana. If he kills directly, the negative state will be passed on to a random enemy unit on the field.Added clearance screen "Jason's Journey"Added new equipment such as "Bloodthirsty Hood" and "VIP Letter"New combat units have been added, including "Lantern Monster", "Wizard", and "Skeleton Dog"Partial UI and detail adjustment optimization

  • 9.20 Update Description - 20 September 2025

    Adjust the penalty amount for coins in random events to decrease. Improved the logic of clearing combination packages.

  • 9.19 Update Description - 19 September 2025

    Skill adjustment for "mana extraction": The original "60% chance to restore 10 mana points to the hero after an attack. If the person holding this skill is an enemy, the hero will be extracted 10 mana points." has been adjusted to "60% chance to restore 10 mana points to the hero after an attack. If the person holding this skill is an enemy, the hero will be extracted 30 mana points" Fixed a bug that caused crashes during automatic combat.

  • 9.18 Update Description - 18 September 2025

    The game has a built-in achievement system. The combat data prompt has added the opponent's counterattack damage, counterattack damage correction, and counterattack kill count.

  • 9.16 Update Description - 16 September 2025

    The self destruct damage of the "Self Exploding Fireman" has been reduced to one-third of its original damage. All consumables' attributes have been upgraded. Equipment adjustment of "Dragon Sword": The passive skill originally assigned to the troops, "Steady Strike - After killing, provide 15 defenses for oneself and our neighboring team for 3 rounds." has been replaced with "Firm Will - After attacking, provide 5 attacks and 10 defenses for oneself for 3 rounds." Passive skill. Devil Sword Equipment Adjustment: Added passive skill "Madness -+6 damage before attack, but -20 defense, lasts for 3 rounds Devil Crossbow Equipment Adjustment: Added passive skill "Madness -+6 damage before attack, but -20 defense, lasts for 3 rounds Fixed a bug in random events where players are unable to continue moving forward after an encounter battle has ended. Fix bugs that prevent combat from occurring

  • 9.15 update explanation, new mechanism added! - 15 September 2025

    The recruitment store has increased the refresh limit. All boss level enemies have added the passive skill "Lord": "Lord: Damage received will not exceed 10% of their own life" Added a neutral unit - sapropel, which appears after defeating the first boss on average difficulty or above. sapropel, a neutral unit, is a conscious pool of sapropel that will move in this direction if there are fluctuations in nearby life recovery. Immunity to all injuries. Units around the location of the sapropel cannot receive treatment.

  • 9.12 Update Explanation - 12 September 2025

    Revise some textual descriptions The recovery rate of the 'Life Stealing' skill has been adjusted from 50% to 30% Fix the bug where the 'clear' skill produces popping sounds After repairing equipment combinations, one can comprehend new spells, but there are no bugs that appear on the battlefield

  • 9.11 Update Explanation - 11 September 2025

    Updated and revised descriptions of some skills Added shortcut keys for waiting (shortcut key: space) and defense (shortcut key: Q) during battles Added easy mode

  • 9.10 Update Description - 10 September 2025

    Changed UI performance

Patch notes and updates

S.noRelease datePatch nameGID number
125 April 202611.8 Description1830797770238187
222 October 202510.22 Update Explanation1814309641395031
315 October 202510.15 Update Description1813674388908521
413 October 202510.13 Update Explanation1813041031324366
511 October 202510.11 Update Description1813041031263912
63 October 202510.3 Update Description1811772772512324
729 September 20259.29 Update Description1811772772374336
820 September 20259.20 Update Description1811138915454426
919 September 20259.19 Update Description1811138915430074
1018 September 20259.18 Update Description1811138915396362
1116 September 20259.16 Update Description1810503566580089
1215 September 20259.15 update explanation, new mechanism added!1810503566542571
1312 September 20259.12 Update Explanation1810503566452801
1411 September 20259.11 Update Explanation1810503566414431
1510 September 20259.10 Update Description1810503566386447

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