Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3946240 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Jul 20, 2026 |
| Developer | Ethan Shea |
| Publisher | Ethan Shea |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A quick and easy 3d platformer playing as a demon that needs to quench its thirst for candy. Travel through hell to get to the surface to find someone's secret stash of candy.
About this game
Demon With A Candy Crisis is a fast, lighthearted third-person platformer about escaping hell for one simple reason: candy. Dash, jump, and run your way through compact, linear levels built for speed. Collect candy to unlock optional debug-style modifiers that let you tweak the experience—whether you want to experiment, break the rules, or just add some chaos. No bloated systems. No heavy lore. Just movement, flow, and fun. Features 13 Replayable Levels: Designed to naturally guide the player, so you can always be moving forward without getting lost on where to go Smooth, Unrestricted Movement: Keep running, jumping, and dashing while it feels responsive and fluid, with no stutter or jank Debug Store: Spend collected candy on 10+ optional debug-style settings to change how the game plays Low-Penalty Deaths: Die as much as you want as the frequent checkpoints keep the action moving and frustration low Built in tutorials explained in game by a friendly box
Supported languages
English
