Grid Forge TD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3955700
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperYarrichar Studios
- PublisherYarrichar Studios
- Parent gameNot available
Genres: Indie, Simulation, Strategy
Company pages: Developer: Yarrichar StudiosPublisher: Yarrichar Studios
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Grid Forge TD Steam news
Grid Forge TD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 0.43 - 29 January 2026
Version 0.43 is out, and includes a range of fixes and features:Enemy rendering / performance fix - one draw call for all, instead of one draw call eachEnemy selection / performance fix - speed up for when towers are selecting an enemy to shoot atUpgrade screen UI updateMain menu UI update, including an animation on the RHSEnemies get a speed boost if more than 5 waves are activeEnemies will wait longer before reroutingReduce the number of times a wall has be broken before the tile it's on cracksBugfix: Game froze if clicking the settings menu while editing a towerBugfix: Clicking a gem in the hotbar for a second time should deselects itBugfix: Tabs fixes - it now selects the next tetromino correctly, and doesn't cancel fast forwardingI've also updated the screenshots and trailer.
- Version 0.42 - 19 January 2026
Version 0.42 is a small update:* Fixed a bug where the tetromino stacking bonus wasn't being applied to cannons* If the path changes enemies wait a couple of tiles before re-routing* Added a new upgrade that allows you to queue up tetrominoes. Sorry for the second update in a few days, I'll try and keep them a bit further apart / less spammy!
- Version 0.41 released - 17 January 2026
I've just released Version 0.41. Main changes are:UI updateOnboarding improvement / simplificationEnemy targeting improvements - you can now apply selected targeting to all towers, or all towers of the same typeSniper: 10% extra damage each time a given sniper tower hits the same enemyCracked tiles: if you delete tiles on the same grid location 4 times or more you will no longer be able to build on top of them. Starting the next wave early now doesn't cost you time. E.g. if you start the wave 5 seconds early your mana bar will refill as if those 5 seconds had occurred rather than been skipped.Right click now rotates your tetrominoesOption to remove damage numbers (should help performance at excessively high wave numbers!)Option to disable the slow-down while placing a tetromino
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 29 January 2026 | Version 0.43 | 1823191198601224 |
| 2 | 19 January 2026 | Version 0.42 | 1821922921820257 |
| 3 | 17 January 2026 | Version 0.41 released | 1821922921817856 |
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