- OUT OF THE BOX Indie Showcase - 21 September 2026
OUT OF THE BOX GAMESOUT OF THE BOX GAMES is a curated showcase of 130 games that surprise, challenge, and delight through bold ideas, unexpected mechanics, distinctive art, and unconventional storytelling.Explore 3 main themes (Out Of The Box Gameplay, Art and Narration), or 4 genres (Feel Scared, Feel Curious, Feel Smart or Feel Captivated) and discover games that make you think: “I have never played something like this!”Crawling Angels is 25% OFF all week for this eventMore indie games?2 Left Thumbs has another game participating in this event. Check it out!
- Crawling Angels End of the Line and Supporter's Pack! - 21 July 2026
Crawling Angels has reached the End of the Line. This final content update is packed with secrets, surprises, and quality-of-life improvements.End of the Line includes:Brand-new Noisemaker and Party Hat item for players who complete every riddle.Hip-Hip! HOORAY!, a new achievement unlocked by blowing the Noisemaker three times.Charade Crusade, a new achievement unlocked by completing every riddle in under 25 minutes.A robust Speedrunning Mode.Quality-of-life options, including the ability to skip dialogue and standardize character fonts.Alternate tutorial and early-game dialogue unlocked by earning every achievement.Crawling Angels Supporter's PackAs a bit of an experiment, Autumn and I have created the Crawling Angels Supporter's Pack, featuring four cosmetic skins for existing itemsThese are fun cosmetic extras for players who want to support us beyond purchasing the main game. They d…
- Crawling Angels: End of the Line July 20th! - 10 July 2026
July 20th, Crawling Angels reaches the End of the Line. This final content update is packed with secrets, surprises, and quality-of-life improvements. ːTontineːEnd of the Line includes:• ːForeverChickenː Narrative rewards for 100% completion • ːPoorLittleː 2 new achievements • ːDyerMomentː A robust speedrunning mode • ːBabyChickː Options to skip dialogue• ːTrueChickenː A bonus item to spend your extra cash on• ːBirthMarkː Tons of tweaks and fixesWe’ll see each other again where the tracks end...ːNoTontineː-Talia and Autumn
- Hotfix (v.1.0.9) - 17 April 2026
Hello scarily small gamers. Please do not crawl through my floorboards : - }I would scream. Patch Notes:Added win sfx to timer events (in a coming update/patch this will be disambiguated between Withnail and Eloi).Added additional condition to complete riddle ‘Mindblower’ with a lit firecracker.Improved cleaning up chicken "guts" (as well as any other item debris that fade out) when using the reset buttonRenamed riddle ‘Street Performer’ to ‘Street Performer’s Payday’ to better emphasize that the riddle has to do with money/coins.Moved background oddities slightly upwards as some were clipping into the ground slightly.Resolved issue with the smashed whiskey bottle cork being able to be placed in the chicken’s mouth without it being first smashed open.Fixed issue where the player could lose items when progressing between acts if the playthrough was started via the act select menu.Fixed i…
- Hotfix (v.1.0.8) + Soundtrack Update! - 14 April 2026
Hello toweringly tall gamers. More minor changes : - )Thank you for your patience. Recently returned from family gathering in Mexico and am just now picking up where I left off. More patches to come soon.Patch Notes:Added the ability to stick the cork from the shattered whiskey bottle in the Forever Chicken's destroyed mouth.Added an additional solution to the riddle "Put a cork in it".Added a new background oddity referencing Ballfrog by Florian Himsl.Added a new background oddity referencing Illusory Wall and Dark Souls.Added a new background oddity referencing Techsmith314.Added a new background oddity referencing AlphaBetaGamer.Added a new background oddity referencing Dark Souls.Added a new background oddity referencing All Tomorrows by C.M. Kösemen.Added a new background oddity referencing Florian Himsl.Changed the religious goodie bag item to only give the player a single Real Fo…
- Hotfix (v.1.0.7) - 26 March 2026
Hello my gargantuan gamers. Another small patch : - )Will be fishing a bit longer before coming back for some larger changes. (I hope I catch a big fat sturgeon)Patch Notes:Added a new doodle that can appear when selecting the doodle item that directly references Humpty Dumpty's likeness and lyrics to help the handful of players that struggled with the riddle "All the King's Horses".Added a new background oddity referencing Garage Heathen.Added a new background oddity referencing Renatows.Added a new background oddity referencing Albino.Added a new large background oddity referencing The Third Shift by Teebowah Games.Updated the background oddity system to ensure it rerolls present oddities when the camera spins.Fixed save files getting softlocked after completing the game.Fixed gameplay loading in a broken state after finishing the game and re-entering.Fixed post processing persisting…
- Hotfix (v.1.0.6) - 24 March 2026
Hello my microscopic very small tiny gamers. Just pushing one more fix before taking a bit a of a break to regain my strength.Once I have rested up I will get back on the grind!Patch Notes:Fixed a softlock where the player could get locked in a state where the next dialogue would not be made available without rebooting the game.Gone fishing, be back soon.-Autumn West (Programmer/Game Designer)
- Hotfix (v.1.0.5) We Fixed the Ending Lag! - 22 March 2026
Hello Gamer Clucks, we found the source of the ending lag! We also made some other small fixes.Tracking down the source of that ending lag was like slaying a dragon, I learned ton about in-depth profiling to find the exact issue. It will feel good to move onto some less critical and hopefully less painful issues.Patch Notes:Ensured all canvases were not pixel perfect.Ensured all fonts were static.Removed AllIn1SpriteShader components from ending visuals. (This was the biggest culprit)Minimized amount of sprites drawn in ending visuals. (Removed about half)Prerendered shaders on ending visuals to remove processing work for every frame.Went through major post-processing volume settings and removed subtle Volume Overrides.Turned off Realtime Reflection Probes setting.Set compression on many large textures to be “Low Quality” (Did not notice a difference in visual quality)Next up I'm tracki…
- Hotfix (v.1.0.3) - 21 March 2026
Hello my Tontine Gamers, here is another hotfix to sync adjustments while I investigate the performance issues.Just want to thank all of you for your patience while I get this game to a better state. This is my first commercial launch and I was really caught off guard by the performance issues and quite a few bugs that have been substantially difficult to replicate. I truly deeply appreciate it and I will not let you down
- Hotfix (v.1.0.2) - 20 March 2026
Hello Gaming Angels, here is just a hotfix to address some issues players are encountering as well as some further optimization.Specifically this hotfix addresses optimization related to various large sprites.Patch Notes:Identified GPU as a primary bottleneck for lower spec machines.Generated mip-maps for any and all large background textures.Found some more disabled objects and removed them once they are no longer needed. I will seek and destroy any further disabled objects eating up memory when they don't need to.Set up save select to instantiate dynamically so it doesn’t passively steal memory.In the coming days expect larger and more in-depth patches addressing further optimization and expanding and refining the triggers for various riddles. Our goal is to remove any oversights that may prevent a player who is attempting the correct solution of a riddle from achieving it. Additional…
- Day 1 Hotfix (v1.0.1) - 19 March 2026
Hello Crawling Gamers, this is just a quick hotfix to address some issues players are encountering.Specifically this hotfix addresses an issue where the Act Menu would disappear after unlocking it. This fix also includes a quick pass through the game to handle any easy optimization before diving into deeper fixes and optimization in coming patches.Patch Notes:Upon entering Uncle Tontine’s final dialogue the Act Select Menu is unlocked in a way that should no longer allow it to become deactivated upon restarting the game.Removed any and all Debug Logs that could potentially effect performance on some PCs.Removed many disabled objects once they are no longer needed rather than keeping them disabled.In the coming days expect larger and more in-depth patches addressing further optimization and expanding and refining the triggers for various riddles. Our goal is to remove any oversights that…
- Crawling Angels is Out Now! - 18 March 2026
CRAWLING ANGELS IS OUT NOW!Grab the game for 20% off during its launch saleIf you've previously bought any of my games (Brutal Orchestra or HeatStroke), be sure to check out the ItsTheTalia Games Bundle for an added discount!What Next?We will be spending some time on post-launch support for Crawling Angels, specifically patching in some 2 additional speed-run related achievements, speed-running related options, quality of life features such as hotkeys and a few other odds and ends that we couldn't justify squeezing into the release crunch. When that is said and done Autumn (Crawling Angel's Programmer) will immediately return to Clown Meat refactor some of the games larger systems with her improved knowledge base from working on Crawling Angels. Talia will be taking a brief detour to help a team of Brutal Orchestra modders turned developers with the final touches on a secret remake of o…
- Early look at Crawling Angels - 11 March 2026
Curious Odyssey FestI'd like to extend a huge thank you to the Curious Odyssey team for including Crawling Angels in their event! We're always grateful for an opportunity to get the game in front of a new audience. Be sure to comb through the full event to scope out other odd and interesting games!As a part of this event, we will be running a broadcast of Act 1 of Crawling Angels - which is also playable publicly as a free demo! Check it out for yourself, as we'd love to hear your feedback.Please be sure to WISHLIST Crawling Angels
- Crawling Angels joins Steam Next Fest! - 23 February 2026
STEAM NEXT FESTWe're very excited to have Crawling Angels taking part in the February 2026 Next Fest!We debuted the demo 2 weeks ago, and are currently sitting at 97% positive review score!COMING MARCH 18thAt the request of our publisher, the release date has been moved slightly from March 13th to 18th. Our apologies to everyone who is awaiting our launch.Thank you all so much for checking out Crawling Angels, and sharing your early thoughts. We can't wait for you to get to experience the full story. We promise that this will be a carnival to remember...MORE FROM 2 LEFT THUMBSBesmirchA horror-based farming sim where you must keep your town from starving.Wasteland BitesRun a food truck and survive while exploring a post-apocalyptic wasteland.
- 2026 Publisher Sale - 7 February 2026
Today kicks off the big 2 Left Thumbs Publisher Sale!Explore the full event page to scope out loads of discounts, free games, bundles and more! RELEASE DATESAs a part of this event, we have a few key dates to share. There is a public playtest of the demo running NOW! If you're eager to get your hands on it, that would be the best way.The proper Steam Demo will release February 9th. And the FULL GAME is coming March 13th!! NEW RELEASEYesterday saw the release of Underboard, a new team-based tactical roguelike autobattler!(The lead artist of which did the awesome custom art for this sale!) COMING SOON 4 more games have received official release dates! Each of which offers a public demo.Dice A Million - Dice-rolling Deckbuilder Roguelike - February 25thWasteland Bites - Survival Horror Food Truck Manager - April 3rdBesmirch - Survival Horror Farming Sim - May 11thWHAT ELSE?There were too m…
- Public Playtest OUT NOW - 5 February 2026
Public PlaytestToday kicks off the first public playtest for Crawling Angels! Anyone who had previously registered for the playtest will now automatically be granted access. Anyone new simply needs to click the green "Join The Playtest" button the the game's store page.A lot of work has gone into privately testing the game, but those efforts will always be limited by our own headcount. We are eager to see people digging around in the game. Testing the physics, teasing out the riddles, and getting their first taste of the story.We anticipate the content we've made available should take 30-60 minutes to complete.Feedback?We have a number of ways for you to provide feedback. Please use whichever feels most compatible with your own preferences. We greatly appreciate you taking the time to do so, and are eager to improve the game based on your response!Steam Discussions - Easy to access, and…
- Crawling Angels! Coming Q1 2026 - 22 October 2025
Coming Q1 2026From the creative mind behind Perfect Vermin and Brutal Orchestra, and duo working on Clown Meat comes a new mysterious, narrative horror experience.Crawling Angels is an upcoming physics-based puzzle with horror themes and sandbox elements.Utilize a variety of tools and equipment to interact with a ragdoll chicken under the watchful eye of "your" Uncle Tontine. Commune with other children who have been whisked away from their homes in search of the truth behind your mysterious surroundings.Tontine assures "you can leave as soon as you desire" but despite their efforts no child has ever gone home... Will you be the first?Crawling Angel's InceptionAt the tail end of October 2024 in my local independent theatre I watched the 1974 film “The Texas Chainsaw Massacre” for the first time and during the runtime of that film I felt such a creative surge. There was something about t…