Gallery Nocturnea news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3960990
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperMazurka
- PublisherMazurka
- Parent gameNot available
Company pages: Developer: MazurkaPublisher: Mazurka
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Gallery Nocturnea Steam news
Gallery Nocturnea news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 0.2.7 Update - 26 June 2026
SystemInventory: Added a page where you can check recently acquired items first.Some revealed hidden walls now remain revealed after restarting the game.Improved input/control stability.Bug Fix: Fixed an issue where Halberd Man’s vulnerable state could last indefinitely after a Parry Break.
- 0.2.6 Update - 23 May 2026
Player Character AdjustmentsQuick Step (Bamboo Ring): The player can now continue moving without stopping after the action. Adjusted the cancel timing.Lowered the minimum height of short jump.Spin Attack: The ending delay can now be canceled into other actions slightly earlier.Spectral Sword: Reduced the input buffer window for follow-up actions.Increased the input buffer window from dodge to jump.Enemy AdjustmentsWolf Knight: Reduced attack hitbox sizes.Luna: Reduced the vertical hitbox size of the unblockable/undodgeable throw attack.Halberd Man (Hard): Increased the frequency of defensive patterns.
- 0.2.5 Update - 21 May 2026
Player Character AdjustmentsAfter performing a dodge roll, the player can now continue moving without stopping. The cancel timing has been moved up.Moved up the cancel timing for the third hit of combo attacks, and fixed an issue where buffered inputs were accepted too early.Adjusted ladder interaction detection.Enemy AdjustmentsRed Cloak - Single attacks can now also trigger Parry Break. Updated the sign text in the same room.Luna - Slowed the startup of the backward retreating throw action.Bug FixesFixed an issue where the camera could behave awkwardly after reviving during a boss battle.OtherMade minor performance improvements.
- 0.2.4 Update - 19 May 2026
New FeatureAdded an option to display the player’s invincibility state and bosses’ vulnerable state.Player Character AdjustmentsIncreased invincibility time when getting up.Invincibility is now granted from the moment the player starts bouncing off the ground, rather than only after entering the downed state.Slightly moved up the cancel timing after the third hit of the ground combo.Adjusted input buffering timing in various situations.Enemy AdjustmentsGeneral: Reduced the overall duration of hitboxes.Tide King: Reduced the rear hitbox on the overhead slam and floor sweep attacks.Bug FixesFixed the fade-to-black effect on death.Fixed an issue where the background music would stop when using a Return Stone.Added missing font coverage for some languages.
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