Invoker Tactics news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews12
- Release dateSep 14, 2025
- DeveloperIzayoiSora
- PublisherZahnEntertainment
Genres: Strategy
Company pages: Developer: IzayoiSoraPublisher: ZahnEntertainment
Invoker Tactics Steam news
Invoker Tactics news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New Art / UI - 16 January 2026
Added new backgrounds, changed the UI style.
- New Icon - 18 December 2025
Added a new icon to indicate how many times dual wielder has attacked
- JAPANESE LOCALIZATION - 9 December 2025
Added Japanese localization to the game.
- New Update! - 7 December 2025
Increased the speed of triggering effects at the end of each turn.Fixed an issue where the game couldn't progress if freeze status effects resulted in no more available moves for the player.
- New Update! - 2 December 2025
Added a numerical indicator whenever a unit changes ATK or HP.Added more projectile variety.Improve enemy movement.
- New Update! - 19 November 2025
Players can now hover over units in the deck and on the field to check their details.Players can now inspect their deck during stage and reward selection menus.Improved stage selection menu to better guide players toward appropriate difficulties.Added more feedback after winning each round.Fixed issue where some parts of the menu were not responsive to mouse inputs.Added a tip button.
- Small fixes... Bigger update coming soon! - 5 November 2025
Fixed some fonts that were missed last update.Reduced the time it takes enemies' AI to perform actions.Improved dialog in the tutorial.
- Massive Improvements! - 31 October 2025
Adjust effect descriptions for Dualwielder for better clarity.Improve debuff sound effects.Clicking on an empty space de-selects all units.Adjust font for better clarity.Adjust wording for Mage's effect for better clarity.Reduced amount of duplicates required to unlock playable units from 5 to 4.Renamed some menu options to avoid confusion.Fixed some blemishes on the Souleater sprite.Added paralyze vfx.Added visual indicators on Dualwielder's blades that reflect of how many times he's attacked.Adjusted position of the arrow shot by Crossbowmen to better fit his attacking position.
- Fixed some bugs and improved some effect descriptions. - 7 October 2025
Changed the description of Mage's effect to better clarify which units he can target for an attack.Changed the description of Phoenix's effect to better clarify how the revive mechanic works.Fixed an issue where the game would get soft locked if the enemy units have no place to move, now the game checks for this scenario and moves on to the next turn.
- Changed some labels to avoid confusion. - 23 September 2025
Changed some labels to avoid confusion.Improved UI to show unit information during area selection.
- Polished the UI a bit - 17 September 2025
Added unit descriptions to collection menu.Added ability to hover over status effects icons to see more details.Added ATK and HP stats to the unit descriptions.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 September 2025 | Changed some labels to avoid confusion. | 1811138915550701 |
| 2 | 17 September 2025 | Polished the UI a bit | 1811138915360325 |
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