Hell Dice Gambit news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score60% positive
- Total reviews5
- Release dateMar 19, 2026
- DeveloperBheismarque, PAVDUP
- PublisherDEVDUP
Genres: Strategy
Company pages: Developer: Bheismarque, PAVDUPPublisher: DEVDUP
Hell Dice Gambit Steam news
Hell Dice Gambit news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 26/03/20 Hell Dice Gambit Out Now! - 20 March 2026
🎲 Hell Dice Gambit has officially launched! 🎲 Thank you for playing. Here's what's new in the release build: New Features Added Game Mode system — choose from EASY, NORMAL, HARD, and HELL difficulty / Starting Reward options — Selected Dice, Dice, and Random / Battle Session options — Demo, Normal, and Boss RushAdded Steam AchievementsUI/Visual ImprovementsAdded mode selection UI with explanations for each option Improved gamepad navigation for mode selection screenImprovementsRebalanced early game difficulty to reduce sudden deaths in the first encounter Adjusted default BGM volume levels for better audio balance Thank you so much for being here on launch day. If you run into any issues or have suggestions, please let us know through our Steam Community hub — we'd love to hear from you! 🎲Hope you enjoy the game!
- 26/02/23 Patch Notes! - 22 February 2026
🎲 Steam Next Fest is Coming! 🎲Hell Dice Gambit will be playable during Steam Next Fest (Feb 24 – Mar 3)! Try the demo and let us know what you think!New FeaturesAdded custom cursor with improved interaction mechanismUpgraded enemy AI — strategic enemies can now check for lethal item combinationsSplit dice effect VFX for better visual clarityAdded scaler system for relics and pills with proper scaling and spacingUI/Visual ImprovementsImproved UI readability across the boardCombination system now works more flexibly with relics, pills, and dice passivesDice effect visuals now properly reflect combination effectsConverted tutorial access to button for easier navigationBug FixesFixed localization issuesFixed immortality upgrade behaviorFixed FOV errorImprovementsUpdated Korean tutorial descriptionsChanged dice sound effectsWe've been working hard to get ready for Next Fest!Hope you enjoy…
- 26/01/15 Patch Notes! - 14 January 2026
New FeaturesAdded comprehensive SFX system for all game actionsAdded UI hover sound effects for main menu and settingsAdded character animation sound effects (Entrance, Idle, Fixate, Throw, Combination, UseItem, Hit, BarrierHit)Added separate Tutorial button for easy accessUI/Visual ImprovementsImproved dice rolling and collision sound effects with reverb systemAdded audio ducking for better BGM/SFX balanceBug FixesFixed enemy lock effects displaying late in UIFixed logs appearing before VFX activationFixed dice effect position detection during combinationsFixed player taking damage earlier than enemy in same timingFixed items being usable after enemy locks diceFixed VFX remaining inactive when effects are skippedFixed save file not resetting on deathFixed SFX not playing after scene restartFixed roll delay only applying when Fixate is usedFixed BindingCandle not applying on first turn…
- 26/01/03 Patch Notes! - 3 January 2026
New FeaturesAdded VFX system for combat effects (36 types: combinations, curses, items, dice effects, status indicators)Added guide tab in settings menu for reviewing tutorial contentUI/Visual ImprovementsEnhanced tutorial visibility with layered backgroundsImproved Explain Popup visibilityBug FixesFixed Shackle curse VFX not displaying correctly on load and turn transitionsFixed VFX timing issues with animations and damage displayImprovementsRefined VFX timing to sync with attack animations and UI updatesEnhanced tutorial sequence with detailed 13-step guidanceWe're aware that our sound effects need further improvement. Hehe, stay tuned for the next update!Enjoy the game!
- 25/12/12 Patch Notes! - 12 December 2025
New FeaturesAdded camera zoom-in effect during enemy entrance animations with dynamic FOV adjustmentAdded FOV expansion system when viewing player dice during enemy turnMouse: Activates when hovering over dice areaController: Activates when dice is selectedAdded scale-up animation when dice faces first appearUI/Visual ImprovementsEnemy items now enlarge when hovered or focused for better visibilityImproved relic effect activation displayBug FixesFixed player hand animation playing even when no combination is availableFixed dialogue getting cut off mid-sentence due to overlapping dialogue timingFixed ESC menu quit behavior - now correctly returns to battle screen instead of always going to main menuFixed FOV adjustment activating when viewing enemy dice (should only activate for player dice)Fixed initial animation stutter caused by BGM audio clip loading delayDisabled ESC menu access dur…
- 25/11/29 Patch Notes! - 28 November 2025
New FeaturesAdded damping effect for dice rolling animationAdded UI particle effects for enhanced visual feedbackImproved relic activation display for more intuitive feedbackBug FixesFixed defense value incorrectly showing as 2 when regressingFixed AI continuing to act after enemy defeatFixed Fixate curse issues with subsequent rollsFixed enemy dice roll timing inconsistenciesFixed combination display showing "Combination:" prefix incorrectlyFixed Multiplier tooltip incorrectly stating "next turn" instead of immediate effectFixed dialogue interruption timing issuesFixed AI decision delay when Fixate curse locks diceFixed dice lock animation and face destruction timingFixed Shackle curse not working properly on loadFixed Hell Wander animation, dice magnetic behavior, and enemy dialogue issuesFixed enemy disappearing before dialogue completionFixed dice appearing when player already has m…
- 25/10/15 Patch Notes! - 14 October 2025
Patch NotesNew FeaturesAdded in-game log system displaying effects and actions with localization supportAdded post-processing effects including noise texture filters and hit effects (saturation changes)Added ability to lock dice by clicking on combination displaysImplemented mini-boss encounters (one per stage, stages 1-3)Added fire particle effects for Exhaustion damage system that intensifies each turnEnhanced tutorial system with detailed combination hints and possible completions shown in UIUI/Visual ImprovementsEnhanced HP and Defense UI with improved colors, smooth fill animations, and shake effects when taking damageImproved reward presentation with better feedbackAdded visual feedback for dice selection and combination displayGameplay ChangesGambler Dice effect changed: now grants Reroll +1 when a dice face appearsExtended stage sessions from 3 to 4 (except final boss stage)Impr…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 22 February 2026 | 26/02/23 Patch Notes! | 1825093633191969 |
| 2 | 14 January 2026 | 26/01/15 Patch Notes! | 1821922921811447 |
| 3 | 3 January 2026 | 26/01/03 Patch Notes! | 1819386365120589 |
| 4 | 12 December 2025 | 25/12/12 Patch Notes! | 1818752592126352 |
| 5 | 28 November 2025 | 25/11/29 Patch Notes! | 1817483467039729 |
| 6 | 14 October 2025 | 25/10/15 Patch Notes! | 1813041031376872 |
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