PENANCE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3969640
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperFuristicStudio
- PublisherKitsundie Tales
- Parent gameNot available
Genres: Action, Adventure, Casual, Indie
Company pages: Developer: FuristicStudioPublisher: Kitsundie Tales
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
PENANCE Steam news
PENANCE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Internal Playtest Begins July 19: Help Us Shape the Demo! - 16 July 2026
Internal playest on 19 July! We're excited to announce that our next internal playtest will begin on 19 July!After more than 20 internal playtests with our development team, we've reached the final stages of polishing the build that will become our upcoming public demo. Before we release it to everyone, we'd love to gather feedback from our community. We will collect feedback from 19 July to 2 August, but you'll be able to keep playing this build for as long as you want.If you'd like to participate, simply join our Discord server here and send a direct message to Helder. We'll provide you with access to the playtest and everything you need to get started.During the playtest, you'll be able to share your thoughts through a short feedback form, helping us improve the game's mechanics, balance, and overall experience before the public demo goes live.Other than that, you can expect:Final cu…
- PENANCE Update 1.0 - Internal Testing Nearing Completion - 9 June 2026
Hello, PENANCERS!We know we've been a bit quiet lately, but that's because we've been hard at work, running internal feedback and QA sessions almost every week.We're getting closer to our next major milestone: launching a public playtest. Soon, everyone will have the opportunity to test the game and help us shape it further, rather than keeping testing limited to our internal team.Over the past months, we've conducted countless internal testing sessions, gathering feedback, fixing issues, and refining core gameplay systems. Here's a look at what we've improved so far:Improved both human and zombie enemy AI (detection + cover system),Human enemies hide in cover and shoot,3 human enemy states: Patrol, Inspect (yellow), Engage (red),Human enemies move to sound locations and check last known position,Human enemies predict player movement when searching,Human enemies call reinforcements and…
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