- The online multiplayer is repaired. - 27 April 2021
The online multiplayer of Aurora is repaired. Sorry for the delay.
- Online multiplayer is offline until March 22nd. - 13 March 2021
Fire destroys servers at OVHCloud's data centre in Strasbourg. The online multiplayer should be repaired on March 22nd.
- Vesper: Ether Saga - 29 December 2020
Hello, I'm pleased to present a next game: "Vesper: Ether Saga". I am developing this game in collaboration with Jeremy, a comic book author. It will be released for the end of 2021. A crowfunding campaign is on the way. You will find more informations. https://cdn.steampulse.org/steam/apps/1488070/extras/bouton_Kickstarter.png?v=1607645800 The store page is available: https://store.steampowered.com/app/1488070/Vesper_Ether_Saga/
- v1.5.2 - 28 July 2020
New Discord Server: https://discord.gg/BdKzBK4 New content - 4 new Perks: Elvish Bow, Excalibur, Handyman, Mithril Chainmail. - 1 new Soldier: Battle Bear. - new button to activate/desativate AIs for every characters. (very useful if you select more than 50 playable characters) - new option "power" in survival mode. (This option increases all characteristics of monsters) - Discord icon added on the main screen. Changes - the perk "Tool maker" give bonus to tool forging. - the cost of elite protectors was increased. (5 gold coins => 10) - The informations when you create resources/animals displays the accurate quantity. (Now, it count the skill bonus) Bugs corrected - the crown cannot be given. - the button to build "houses" is disabled in early missions. (could block a quest in the 3rd mission)
- v1.5.1 - new online server - 27 April 2020
The online multiplayer is repaired. I created a new online server. In 2020, Adobe end support for Flash. They removed online services. I worked for another way to provide Aurora's multiplayer service. Thanks to Sherbrow for the help! I couldn't have done it alone. Sorry for the delay.
- v1.5.0 - 26 November 2019
New content for the king: - 16 new items: Crown, Pegasus, Crosier, Curtana, King Sceptre, Rapier, Royal Flair, Royal Mantle, Sovereign’s Orb, Ambrosia, Chocolate, Diamond Necklace, Pastries, Royal Jelly, Sigillary Ring, Velvet Gloves. - 1 new building: the Palace. - 1 new resource: the Gold Coin. - 1 new soldier: the Elite Protector. Other new content: - 1 new playable character: the High Elf. - 1 new soldier: the healer. - 1 new defence building: the garrison. - 1 new spell: the Book of Fellow Healing. - 1 new animal: the squirrel. - 1 new monster: the Evil Wizard. - 2 new tools: the pan and the cauldron (suggested by Neofenris) - 1 new perk: Attractive. - 1 new map for the skirmish mode. (4 factions) Changes: - AIs build more resurrection buildings. Bugs corrected: - Buttons of setting companions AI corrected. (bug reported by Zulgaines) (https://steamcommunity.com/app/397160/discussi…
- v1.4.6 - 2 May 2019
New options in multiplayer: - level max. - password. - more informations are displayed in the list of multiplayer games. New content: - game engine was updated to 64 bits. - 1 new faction: elves. - 2 new items: sylvan mage robe, sylvan mage hat. - 1 new animal: fox. - 1 new perk: toolmaker. - 2 new monsters: evil tree, mancubus. - you can save your selection of soldiers with Crtl+1, Ctrl+2, Ctrl+3... - item shortcuts are saved. - partial japanese translation. Change: - you don't need to complete the adventure to unlock all playable races. - soldiers with range weapons don't move when they are in defensive stance. - skeletons, mummies and zombies are summoned by 4. (instead 1 by 1) - cost of town centre (stone age) decrease. (200 -> 150) - some skills to enhance items are changed. ("hunting" & "stone cutting" -> "weapons forging" and "armour forging") Bugs: - attack with "nightmare" give…
- Unknown Pleasures: Adventurer Time - 9 April 2019
Happy New Freelance Year! The receipt-flakes are falling, the accountants are singing their carols, and in every house the children are leaving out tripwires and caltrops to delay the inevitable march of the merciless Father Taxmas. Did you have a good time at Rezzed ? I didn’t go – humans, right? – but that’s fine because we clever ones, we get all the good footage without even leaving our tunnels. And because I showed up for the mixer anyway. They can’t stop me. Unknown Pleasures has spies everywhere. It’s an even wider selection of obscurities for you today, as Unknown Pleasures brings you the best unsung indie games on Steam once more. Confusing RPS staffers by saying their own names to them this week: Groundhog crimes, Bushido yo-yos, and robotic wanderers. (more…)
- v1.4.5 - Quick fixes - 13 March 2019
Due to bug reports, these 2 features were disabled: - 'frames per second' are limited to 30. - 'strategic view' is always displayed if you zoom out. (these features will come back after corrections) Corrections: - a critical bug when you resume a savegame corrected. - by default, the game saves the world every 10 minutes. (instead 15m) - 'military engineering' skill corrected and will level up. - informations added to 'conscription' skill. - english and french corrections.
- End of the Early Access period - 8 March 2019
The Early Access ends today. I consider that this game offers almost everything a complete game has to offer. Aurora Dusk is still imperfect. There are still bugs and other problems in the game. The end of the Early Access does not mean the end of the game development. It will get other updates in the future. The Early Access lasted almost 3 years. During this period, the game was updated with many major additions: - the multiplayer mode. - a new campaign adventure. - the ability to control multiple characters. - an editor of artificial intelligences. - the city centres. - siege weapons. - cows ^^. - statistics. - perks. - 50 new items. And many more.
- v1.4.4 - Achievements and trading cards - 6 March 2019
- 10 new achievements: PROTECTOR, PROTECTRESS, MASHWALD, DEVOURER, ROXANNE, SHADOWGATE, NEOMENIA, AELFYR, EQUIP_GUNBLADE, EQUIP_POWERARMOUR. - 3 achievements removed: YIAM, AURORA, CREPUSCULUM. - DEMI_GOD achievement has been replaced by NO_LEVEL_CAP. - trading cards added. Balancing: - The final boss has less life in the last mission. (100 000 => 50 000)
- v1.4.3 - english corrections & balancing - 20 February 2019
Demo was updated. Major correction: - english corrections. New content: - new faction: dwarfs. (skirmish mode only) - new perk: sprint. - 1 new ears for female feline. - 1 new map in skirmish mode with 6 villages. - 1 new map in skirmish mode with 8 villages. - 6 new AIs: 'berserker', 'engineer', 'grenadier', 'runic priest', 'tank', 'warrior'. - there are 5 different files for the autosaves of the worlds. (suggestion from Stevepunk) - "Display FPS / RAM / GPU" added in options. Balancing: FIRE MAGIC - Amulet of Fire damage 150% -> 200% mana cost 2 -> 5 xp intelligence /2 - Bright Multiple Fire Scepter damage 58% -> 125% damage area added - Comet Staff attack time 8s -> 6s damage area 32 -> 96 - Dragon Breath Staff attack time 4s -> 3s mana per attack 12 -> 20 - Fire Elemental attack 300 -> 600 - Fire Scepter damage area added - Multiple Fire Scepter damage 93% -> 150% damage area added…
- v1.4.2 - last missions and PvP - 21 December 2018
New content: - (Beta) 3 new missions. - 2 new customised missions. - 4 new soldiers: light horseman, horse raider, heavy horseman, knight. (suggestion from Tallestdavid) - 1 new siege weapon: heavy cannon. (suggestion from Cirno) - the remaining cost of the structures are displayed. - 3 new maps for skirmish mode. - new artwork for the main screen. Multiplayer: - (Beta) PvP added. You can play select your team in multiplayer. - You can play "customised missions" in multiplayer. - if you join a multiplayer game in pause, you cannot move. (Bug reported by many players) Corrections: - partial English and French corrections. (interface & missions) Balancing: - NPCs are less agressive. - maps 1v1 in Skirmish Mode were resized. (64*64 => 128*128) Bugs corrected: - a major bug when you select "random" for team 1 was corrected. (Bug reported by KylarNightAngel) - IAs can build a Town Centre at…
- v1.4.1 - online multiplayer (beta) - 24 September 2018
Major updates: - online multiplayer. (beta) - you can store resources in the town center. - you can recruit servants at town center. - you can improve your perks. Multiplayer content: - you recover your inventory when you reconnect to the same server. - 2 new windows: messages & list of players. - maximum of players added to server settings. New content: - 3 new missions. - 2 new walls: "ice wall" and "golden wall". - 1 new spell: "werewolf transformation". (shamanic altar) - 1 new monster: "mushroom guy". - 4 new male hairs. - 5 new female hairs. 1 new female face. - 7 new beards for male dwarfs. - you can repair golems even if they move or fight. Balancing: - number of resurrections in chapel: 15 -> 20. - cost of soldiers increased by 20%. Bugs corrected: - tooltips added to age selection. (in the construction bar) - items enhancement are better managed by the AIs. (thanks to Airstrik…
- v1.4.0 - new missions - 18 May 2018
New content: - new campaign with 10 new missions. This campaign is uncomplete and the translations are approximate. - new game mode: "custom missions" with 2 new missions. - you can switch to a strategic view when you zoom out. (it can be disabled in options) - You can select items in inventory with 10 new buttons. - height effects added to the ground. - frame rate increased. - You can sell items to market. - 1 new monster: "wolf rider". - 1 new map in skirmish mode for 10 villages. Interface: - "Gauges of characteristics" are rectangular. You can change it to circular in options. - confirmation screen added before leaving the game. - in options: the "limit x2" was increase to x4. - the recycle button indicates how much resources it take back. - New button 'next mission' added to skip mission selection screen. - in skirmish mode you can remove a faction. Changes: - the perk "gun nut" af…
- v1.3.12 - Town centers - 12 January 2018
New content: - town centers added. You need to build/upgrade a town center to reach next ages. - 2 new factions: "dark elves" and "astalans". (skirmish mode only) - 3 new custom AIs: "astalan", "dark elf", "golemologist". Changes: - you keep your inventory and resources in missions. - attack range against buildings is changed. - dungeons can order a general offensive. - many custom AIs changed. - AIs are disabled at the beginning of first tutorial missions. - you cannot select higher difficulty if you play a mission for the first time. - more options when you select "age speed". Balancing: - speed of dwarf increased (80 to 90) - defense of rat decreased (100 to 25) - dungeons don't spawn monsters at the begining of the game. Bugs corrected: - the game load faster if you play with more than 50 custom characters. - 'give resource' disabled when you have 0 resource. - when you walk in wate…
- v1.3.12 - Town centers - 12 January 2018
New content: - town centers added. You need to build/upgrade a town center to reach next ages. - 2 new factions: "dark elves" and "astalans". (skirmish mode only) - 3 new custom AIs: "astalan", "dark elf", "golemologist". Changes: - you keep your inventory and resources in missions. - attack range against buildings is changed. - dungeons can order a general offensive. - many custom AIs changed. - AIs are disabled at the beginning of first tutorial missions. - you cannot select higher difficulty if you play a mission for the first time. - more options when you select "age speed". Balancing: - speed of dwarf increased (80 to 90) - defense of rat decreased (100 to 25) - dungeons don't spawn monsters at the begining of the game. Bugs corrected: - the game load faster if you play with more than 50 custom characters. - 'give resource' disabled when you have 0 resource. - when you walk in wate…
- v1.3.11 - New content - 8 November 2017
New content: - you can immediately upgrade your equipment from +1 to + X without going through the + intermediates. - new power armor: 'predator armor'. - new animal: 'cow'. New resource: 'milk'. - 1 new glove: 'gloves of ghoul touch' (black magic altar) - 2 new tools: 'ball pean hammer', 'fork'. - 3 new perks: 'master of enchantments', 'master of blacksmithing', 'master of shoemaking'. - 1 new male hair. - 2 new musics when you attack a dungeon. - 3 other new musics added. Interface: - number of soldiers are displayed on top right of the screen. - 2 new keyboard shortcuts: 'pause' and 'hide/show interface'. - information window resized. Changes: - players doesn't unequip their weapons when they are out of ammo/mana. - 'gunblade' and 'thunder hammer' are set to range weapons. (characters don't get closer in combat) Balancing: - 'knife' give 'butchery' and 'hunting' bonus. (proposal from…
- v1.3.11 - New content - 8 November 2017
New content: - you can immediately upgrade your equipment from +1 to + X without going through the + intermediates. - new power armor: 'predator armor'. - new animal: 'cow'. New resource: 'milk'. - 1 new glove: 'gloves of ghoul touch' (black magic altar) - 2 new tools: 'ball pean hammer', 'fork'. - 3 new perks: 'master of enchantments', 'master of blacksmithing', 'master of shoemaking'. - 1 new male hair. - 2 new musics when you attack a dungeon. - 3 other new musics added. Interface: - number of soldiers are displayed on top right of the screen. - 2 new keyboard shortcuts: 'pause' and 'hide/show interface'. - information window resized. Changes: - players doesn't unequip their weapons when they are out of ammo/mana. - 'gunblade' and 'thunder hammer' are set to range weapons. (characters don't get closer in combat) Balancing: - 'knife' give 'butchery' and 'hunting' bonus. (proposal from…
- v1.3.10 - New content - 10 October 2017
New content: -you can improve items and create items+1, items+2... (bonus cap depend of your skills) -new building: siege workshop. -new Skill: military engineering. -new wall: iron wall. -new factions: beasts and undeads. (skirmish mode only) -helmet are displayed over characters. -3 new mage hats. -new visual effect when you walk in water. Interface: -new keyboard shortcut: "Use enemy workshops" (alt by default) (by default, you always attack enemy whorkshops) -new keyboard shortcut: "Build several times" (shift by default) -when you move windows, their positions are saved. Balancing: -market: raw materials give less silver coins. -polearms have a short range. (~1.5m) -time of food bonus increased. (60s => 120s) -Recovery of characterics increased. (4pts/s => 8pts/s)