SPSTEAMPULSELIVE ANALYTICS
LeftUnknown

LeftUnknown Steam news

JustoGames | Nov 6, 2025 | game

Released

0players observed · 24 September 2026 - 14:20:27 UTC

ActionEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

LeftUnknown news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews5
  • Release dateNov 6, 2025
  • DeveloperJustoGames
  • PublisherJustoGames

Genres: Action, Early Access

Company pages: Developer: JustoGamesPublisher: JustoGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

LeftUnknown Steam news

LeftUnknown news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.4 - 8 August 2026

    Hello everyone,Update 1.4 is here! This time, the main focus was on polish, balancing, and optimization.1. Rework of old rooms and hallwaysThese areas of the map were very outdated and visually jarring. They have now been reworked to match the quality level of the latest map expansions.2. Nightmare Mode reworkI completely redid Nightmare Mode. Enemies now spawn based on the room you are currently in, instead of using the old system, which was purely distance-based.The old system had a major flaw: if the player stayed in a room with small doorways for a long time, drones could spawn in other rooms and never reach the player because they couldn't fit through the doorways. Since they couldn't reach the player, they would never be destroyed, causing more and more drones to spawn endlessly. This would eventually fill up the rooms, consume a lot of memory, cause the game to lag, and make thos…

  • Update 1.3 - 18 June 2026

    Hello everyone!It's been a long wait for you and a lot of work for me, but I can confidently say that the 1.3 update is finally ready. It includes a new map expansion, a new monster, improved enemy behavior, performance optimizations, and many other fixes and improvements.1. Reactor Sector ExpansionThis took the most time and effort to create, and it's by far the biggest addition in this update. The Reactor Sector has been completely redesigned and expanded, including a main hall, control room, storage rooms, and connecting hallways.This sector acts as the finale of the first level (Prison). Once completed, it will unlock an elevator leading to the next level (Sewers), which will be added in the future updates.2. New Monster: Fatty!Fatty is huge, slow, has a lot of health, and deals massive damage - basically a tank. It can also shoot acid balls that explode on impact, leaving behind ac…

  • Update 1.2.1 - 13 February 2026

    Hello everyone - Update 1.2.1 is out.What’s new:Reworked the starting area.Improved muzzle flash effects on all weapons.Added LODs for smaller objects to improve performance. Small objects will not be rendered at far distances and will gradually fade in as you get closer to them.Added an ambient occlusion (SSAO) toggle to the video settings. This effect was always in the game, but now you can disable it to gain more FPS if you're okay with slightly lower visual quality.Fixed several bugs.

  • Update 1.2 - 31 January 2026

    Hello everyone - Update 1.2 is finally ready!What’s new:1. Map expansionThe map has grown by about 30% with the expansion of Sector B.Sector B now includes additional rooms and hallways, a gym hall, vent shafts, caves, and more.2. Lockers and toiletsA ton of lockers, toilets, and toilet stalls have been added throughout the level.Locker doors, stall doors, and toilet lids are physics-based and can be opened or closed by anything - objects, enemies, weapons, explosions, or regular player interaction.Lockers and even toilets can contain items, so make sure to check everything :)3. Patron M9 reworkThe starting pistol, Patron M9, has finally received a much-needed refresh.The model and textures were completely remade with more detail, polish, and a new design. Reload and firing animations, as well as sounds, were also fully redone.4. Improved gore effectsBlood splatters will now appear on n…

  • Small fixes - 29 November 2025

    Hello everyone,This is a small patch to fix some things.Adjusted positions of some purchasable items and enemy spawners to better balance Nightmare mode.Gas cylinders and TV can now explode when hit by lasers.enemy bodies now have collision sounds.

  • Update 1.1 - 22 November 2025

    Hello, everyone! I'm here to announce that the version 1.1 is out! Let's see what's new:Nightmare modeNightmare Mode transforms the game into a frantic, chaotic challenge. Rack up as many points as you can and fight your way to the top of the leaderboard, competing against players worldwide or your friends. Points accumulate every millisecond, and each enemy you kill boosts your score even further.New achievementsThe Nightmare mode also comes with 3 new achievements. You will need to survive at least 30 minutes to get them all, but that wont be easy :)Bug fixes and improvementsFixed jitter on weapon when firing on low fps.Fixed recoil to be consistent across all guns.Fixed TV (monitor) collision sound.Fixed a bug where enemies start to chase player and go onto the upper platform floor, when player is on the lower floor.Increased damage on some weapons.Fixed continue button sometimes not…

Patch notes and updates

S.noRelease datePatch nameGID number
129 November 2025Small fixes1817483467041713

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.