SPSTEAMPULSELIVE ANALYTICS
Sonder. Episode ONE

Sonder. Episode ONE Steam metadata

KAMAi MEDIA | May 9, 2017 | game

Released

0players observed · 23 September 2026 - 02:36:17 UTC

AdventureIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)477
  • Revenue (VGI)$1,509
  • Review score67% positive

Sonder. Episode ONE metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)477
  • Revenue (VGI)$1,509
  • Review score67% positive
  • Total reviews15
  • Release dateMay 9, 2017
  • DeveloperKAMAi MEDIA
  • PublisherKAMAi MEDIA

Genres: Adventure, Indie, Simulation, Early Access

Company pages: Developer: KAMAi MEDIAPublisher: KAMAi MEDIA

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sonder. Episode ONE Steam metadata

Sonder. Episode ONE metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/397850/metadata
Steam Storehttps://store.steampowered.com/app/397850/
Steam Communityhttps://steamcommunity.com/app/397850
PCGamingWiki search
IGDB searchSearch IGDB for Sonder. Episode ONE

Reviews, pricing, and metadata

Review summary

Mixed

67% positive, 10 positive, 5 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Cloud, Family Sharing

Achievements

7

Platform releases
  • Steam 9 May 2017

Latest Steam announcements

  • Rumors of our demise are greatly exaggerated - 4 December 2019

    Dear Fans, This is the team at KAMAi MEDIA, hard at work at "Sonder." with an incoming transmission. We have recently re-entered within communication range of Earth after our long journey of re-discovery, and this is the first message that we managed to get through. We are not dead. Several critical systems of "Sonder." have been reborn from the ashes of our playtests. You spoke and we listened, and we have improved much about how the game is played and experienced. But it was not a small task - so it took some time. A critical update is on the way, and we will have more info in the coming days, as we utilize Jupiter's gravitational pull to map our final descent towards Earth. Stay tuned, we will be overhauling our Steam page in preparation of our update, and a lot of things are changed and will change. This is mission control at KAMAi MEDIA EM-RAIL commercial transport. Over & out.

  • Community involvement: Discord server is up! - 14 July 2017

    Hello everyone, We would like to invite anyone interested in discussing the game, discussing features, pros and cons, story and mechanics - to join us daily on our Discord server: https://discord.gg/uf62rPE Once you join, we have a friendly bot that takes you through a quick process of assigning you the appropriate roles and then you can join the conversation. The entire devteam will be up on the server, and depending on their daily workload, they will join the discussion between 8:00 AM CET and 9:00 PM CET. Hope to see all of you there!

  • Community involvement: Discord server is up! - 14 July 2017

    Hello everyone, We would like to invite anyone interested in discussing the game, discussing features, pros and cons, story and mechanics - to join us daily on our Discord server: https://discord.gg/uf62rPE Once you join, we have a friendly bot that takes you through a quick process of assigning you the appropriate roles and then you can join the conversation. The entire devteam will be up on the server, and depending on their daily workload, they will join the discussion between 8:00 AM CET and 9:00 PM CET. Hope to see all of you there!

  • New interaction selection mechanism - 10 June 2017

    Since Sonder. has been out, a lot of the feedback had to do with the difficulty players faced when wanting to select interactions in the game, especially when there were lots of them on screen. We have now addressed this feedback by implementing a visible indication of the cursor on screen and its behavior when selecting interactions. It is not a simple cursor on screen (it still requires a little getting-used-to), but it will allow the players to indicate to the game without any uncertainty which interaction they wish to select. If you find the speed of movement of the cursor too slow or too fast, there is a "cursor speed" slider in the Settings menu that you may want to adjust. Other improvements in this update are faster startup loading times and the normal additional content update. If you were frustrated by the interaction selection mechanism before, we are looking forward to your…

  • New interaction selection mechanism - 10 June 2017

    Since Sonder. has been out, a lot of the feedback had to do with the difficulty players faced when wanting to select interactions in the game, especially when there were lots of them on screen. We have now addressed this feedback by implementing a visible indication of the cursor on screen and its behavior when selecting interactions. It is not a simple cursor on screen (it still requires a little getting-used-to), but it will allow the players to indicate to the game without any uncertainty which interaction they wish to select. If you find the speed of movement of the cursor too slow or too fast, there is a "cursor speed" slider in the Settings menu that you may want to adjust. Other improvements in this update are faster startup loading times and the normal additional content update. If you were frustrated by the interaction selection mechanism before, we are looking forward to your…

  • Build update (all known non-content glitches and bugs fixed) - 27 May 2017

    Hello Time Lords, We have updated our game with a new build with all known and reported glitches fixed - no more walking outside the ship, sorry :) All of the bugs reported by our playerbase have been addressed plus a sizable content drop has been added to the game. We are working toward the completion of the back-end of the game which players experience once they resolve the initial situation (I am trying hard here to avoid any spoilers). There is more AI content as well in this build. We have added a more complete settings menu with some of the controls that we deemed most important at this stage. More settings are incoming. Also, starting next week we are beginning a more aggressive campaign to get the game in more people's hands. If you want to help, share info about our game and get more people to try it.

  • Build update (all known non-content glitches and bugs fixed) - 27 May 2017

    Hello Time Lords, We have updated our game with a new build with all known and reported glitches fixed - no more walking outside the ship, sorry :) All of the bugs reported by our playerbase have been addressed plus a sizable content drop has been added to the game. We are working toward the completion of the back-end of the game which players experience once they resolve the initial situation (I am trying hard here to avoid any spoilers). There is more AI content as well in this build. We have added a more complete settings menu with some of the controls that we deemed most important at this stage. More settings are incoming. Also, starting next week we are beginning a more aggressive campaign to get the game in more people's hands. If you want to help, share info about our game and get more people to try it.

  • Build UPDATE: All known crash bugs fixed - 19 May 2017

    Hello everyone, We just published a new build update that has all crashes reported by our players fixed! As an added bonus, we have enabled the Settings menu, where you can find different options, most of them pretty basic - but unfortunately no option to "Run on command" :) There is a major content update in this build as well. We spent a lot of time reading through feedback, watching streams on Twitch and reviewing YouTube videos. We improved a lot of the stuff that was confusing to you, and added new dialog options. If you are still having problems with interaction selection, we have put up a brand new guide that should help you - check it out in the Guides section of our Community HUB. As always, we want to hear what you guys think about the game - help us make the best version of this game possible. We are working on another big content drop incoming this weekend, so - as always: t…

  • Build UPDATE: All known crash bugs fixed - 19 May 2017

    Hello everyone, We just published a new build update that has all crashes reported by our players fixed! As an added bonus, we have enabled the Settings menu, where you can find different options, most of them pretty basic - but unfortunately no option to "Run on command" :) There is a major content update in this build as well. We spent a lot of time reading through feedback, watching streams on Twitch and reviewing YouTube videos. We improved a lot of the stuff that was confusing to you, and added new dialog options. If you are still having problems with interaction selection, we have put up a brand new guide that should help you - check it out in the Guides section of our Community HUB. As always, we want to hear what you guys think about the game - help us make the best version of this game possible. We are working on another big content drop incoming this weekend, so - as always: t…

  • Large content update and most reported bugs fixed - 16 May 2017

    Hello everyone, We just pushed another update to Steam, with the first large content update (you will notice some new things on the ship). Thanks to the many bug reports we have gathered, we have addressed most of the problems plaguing early adopters. Seeing how some people are struggling with the controls, this update brings a hint layer on top of the game, that will hopefully make it easier for newcomers (and existing players) to understand how they work. If the hint layer is annoying you and you want to turn it off, you can add the following line in the init.txt file in your local install folder: :training_wheels 0; The update also contains some dialog additions and tweaks, although the major new dialog content drop is planned for the end of this week. We also have a few outstanding rare crash bugs - if you encounter any please send any *.dmp files you find in your local install dire…

  • Large content update and most reported bugs fixed - 16 May 2017

    Hello everyone, We just pushed another update to Steam, with the first large content update (you will notice some new things on the ship). Thanks to the many bug reports we have gathered, we have addressed most of the problems plaguing early adopters. Seeing how some people are struggling with the controls, this update brings a hint layer on top of the game, that will hopefully make it easier for newcomers (and existing players) to understand how they work. If the hint layer is annoying you and you want to turn it off, you can add the following line in the init.txt file in your local install folder: :training_wheels 0; The update also contains some dialog additions and tweaks, although the major new dialog content drop is planned for the end of this week. We also have a few outstanding rare crash bugs - if you encounter any please send any *.dmp files you find in your local install dire…

  • First content bugs fixed - 12 May 2017

    Hello everyone, Thanks for all your feedback, videos, suggestions and criticism. Keep it coming! This is our first update that contains content bug fixes. We have also fixed various bugs relating to the camera (including where you enter freecam after rewind). The "Saved your own skin" Achievement is now possible with both characters. Various machinery bugs (notably the doors sometimes refusing to open from the Cockpit control panel) have also been fixed. One major fix is the fact that A NEW DIALOG is no longer automatically highlighted when it starts (the black band behind the dialog). That made it harder to choose interaction points so we removed it - to highlight the dialog now all you have to do is roll the mousewheel or use the dpad on the controller. Hopefully this will make the selection of interaction points easier.

  • First content bugs fixed - 12 May 2017

    Hello everyone, Thanks for all your feedback, videos, suggestions and criticism. Keep it coming! This is our first update that contains content bug fixes. We have also fixed various bugs relating to the camera (including where you enter freecam after rewind). The "Saved your own skin" Achievement is now possible with both characters. Various machinery bugs (notably the doors sometimes refusing to open from the Cockpit control panel) have also been fixed. One major fix is the fact that A NEW DIALOG is no longer automatically highlighted when it starts (the black band behind the dialog). That made it harder to choose interaction points so we removed it - to highlight the dialog now all you have to do is roll the mousewheel or use the dpad on the controller. Hopefully this will make the selection of interaction points easier.

  • Resolution issues resolved - 11 May 2017

    Hello everyone, We just pushed a new update that fixes the resolution scaling issues on some computers. Let us know if someone is still experiencing issues after this update. There are a few remaining issues that we are dealing with, most notably there is a bug that prevents the game from going into fullscreen on some dual-gpu laptops. We are working on a fix for this issue incoming tomorrow. We are also hard at work getting the settings screen into the game, so that you can mess with your own video cards as you see fit. In the meantime, if you need vsync enabled, all you have to do is go to your local installation folder, find the file init.txt and write the following line in it: :vsync_enable 1; That should give you a tear-free experience. And as always, if you like the game (or even if you hate it), don't forget to post a YouTube video, an angry rant or tell a friend about it. Every…

  • Resolution issues resolved - 11 May 2017

    Hello everyone, We just pushed a new update that fixes the resolution scaling issues on some computers. Let us know if someone is still experiencing issues after this update. There are a few remaining issues that we are dealing with, most notably there is a bug that prevents the game from going into fullscreen on some dual-gpu laptops. We are working on a fix for this issue incoming tomorrow. We are also hard at work getting the settings screen into the game, so that you can mess with your own video cards as you see fit. In the meantime, if you need vsync enabled, all you have to do is go to your local installation folder, find the file init.txt and write the following line in it: :vsync_enable 1; That should give you a tear-free experience. And as always, if you like the game (or even if you hate it), don't forget to post a YouTube video, an angry rant or tell a friend about it. Every…

  • Updated build, hopefully all startup issues resolved - 10 May 2017

    Hello everyone, Thanks for the outpouring of support, and some really good and detailed feedback. We wish we did this a lot sooner, your help and insight is invaluable - keep it coming any way you want, Facebook, Twitter, email or just stop us on the street! We have a new updated build with fixes for all startup crashes and hangs known to us. There was an issue on some dual-video-card systems which we have addressed, and we have also fixed the issues where the game would not enter fullscreen on some systems. Meanwhile there have been some really cool gameplay videos up on YouTube - make sure you check them out. Don't worry about spoilers, most of the people haven't seen most of the game. KAMAi MEDIA team

  • Updated build, hopefully all startup issues resolved - 10 May 2017

    Hello everyone, Thanks for the outpouring of support, and some really good and detailed feedback. We wish we did this a lot sooner, your help and insight is invaluable - keep it coming any way you want, Facebook, Twitter, email or just stop us on the street! We have a new updated build with fixes for all startup crashes and hangs known to us. There was an issue on some dual-video-card systems which we have addressed, and we have also fixed the issues where the game would not enter fullscreen on some systems. Meanwhile there have been some really cool gameplay videos up on YouTube - make sure you check them out. Don't worry about spoilers, most of the people haven't seen most of the game. KAMAi MEDIA team

  • Launch day update ONE - 9 May 2017

    Hello everyone, Thanks for the great feedback so far. A number of people have reported crashes and we have the first update incoming that addresses all but one: If you have a problem where the game just hangs and does not launch, we have added more info for the log.txt file (in your installation folder) that should help us diagnose this problem better. The update is live now! If you get the update, you should still have the hang, but please send us the log.txt so we can get the additional information. Thanks to everyone who is helping resolve this issue.

  • Launch day update ONE - 9 May 2017

    Hello everyone, Thanks for the great feedback so far. A number of people have reported crashes and we have the first update incoming that addresses all but one: If you have a problem where the game just hangs and does not launch, we have added more info for the log.txt file (in your installation folder) that should help us diagnose this problem better. The update is live now! If you get the update, you should still have the hang, but please send us the log.txt so we can get the additional information. Thanks to everyone who is helping resolve this issue.

  • Our first episode Early Access unlocks in approximately 20 hours! - 8 May 2017

    Hello everyone! We feel like a Black Mesa Inbound test subject as we draw closer to our release time and date, as we have found some last minute issues in the build that made it quite Anomalous. Materials on our Store Page have therefore been updated - we apologize for the slight delay but we were the victims of Unforeseen Consequences. But, we remain in our Office Complex hard at work and we are commited to our new release date, a full 20 hours later - we will give it all We've Got. Hostiles beware :). We have converted our development space into a crash-proof Blast Pit and we are performing many last minute tune-ups of our build that will make it really Power Up. Since our game is an exploration of non-linear narrative, and the player is not On A Rail all the time, we are aware that there may be some Apprehension by our early adopters - who may suffer from what we call - a linearity R…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID397850
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateMay 9, 2017
DeveloperKAMAi MEDIA
PublisherKAMAi MEDIA
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent67%
Positive reviews10
Negative reviews5
Total reviews15
Steam recommendationsNot available
Achievements7
Average playtime forever86 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/397850/

Short description

Something happened aboard Whittenoom Corp.'s routine crew delivery transport to station Cassandra-11. As the automatic on-board maintenance systems were unable to resolve the situation, company policy requires that crew members be reanimated from cryogenic sleep. One was...

About this game

Sonder. is a SciFi third-person Mystery Adventure game unlike anything you have ever played before. It is an interactive nonlinear time loop where you are in total control of space, time and the lives of everyone in it. You are given a section of time to analyze - you can observe from the sidelines as the same mistakes are being made over and over again, or you can take control of any character, at any time and experience events from that character's unique perspective. Then you may guide them to the choices that will ultimately lead them to salvation - or bring them to their doom. Time marches forward mercilessly for the characters, but for you it is merely a resource. You can restart the time loop at any time, as many times as you wish. You can rewind to any past point within the loop and attempt to change what happens from that point onward. The only place where information can survive from one loop to the next - is in your head! The characters in the story have no recollection of events in previous loops. Each time you restart the loop, or rewind time - they have to re-learn what they previously knew. It will be up to you to make them find the information (that only you know is out there) quicker and do something with it. As you get more and more familiar with the story and the character's roles in it - a deeper mystery will become apparent. How much will you manage to unravel in the first episode? Features: True non-linearity (all your choices, however small, influence the story) Control any character, switch on-the-fly Rich and unpredictable dialog interactions Completely simulated spaceship operations (operate machinery to influence the story) Rewind any time, to any previous point in your playthrough Infinite possible endings Every additional re-play a chance to learn more about the story What happens to you in this story depends on you. Each player will have a different experience, based on which character he controls and what choices he makes as that character.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

Sonder. Episode ONE's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Sonder. Episode ONE's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Sonder. Episode ONE at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$3.99$3.99No discountSteam Store

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Rust47,91623 September 2026 - 02:50:21 UTC259,6461,359,516Facepunch Studios
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
War Thunder44,59722 September 2026 - 20:44:32 UTC125,317781,076Gaijin Entertainment
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
EA SPORTS FC™ 2637,94822 September 2026 - 20:49:30 UTC159,35063,186EA Canada, EA Romania
Graveyard Keeper 230,70923 September 2026 - 00:02:26 UTC30,709Not availableLazy Bear Games
RimWorld21,09023 September 2026 - 00:36:01 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
Once Human19,49623 September 2026 - 02:35:47 UTC231,343179,110Starry Studio
The Sims™ 419,16323 September 2026 - 02:05:36 UTC96,185193,399Maxis

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Palworld52,32123 September 2026 - 02:05:31 UTC2,101,535451,088Pocketpair
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds27,23723 September 2026 - 02:35:56 UTC39,10324,686Jagex Ltd
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended15,23223 September 2026 - 01:38:10 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.14,05823 September 2026 - 02:06:15 UTC266,908420,693semiwork
Schedule I11,11323 September 2026 - 02:37:45 UTC455,652297,022TVGS

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