SPSTEAMPULSELIVE ANALYTICS
Shifting Sands

Shifting Sands Steam news

Silent Sun | Aug 27, 2026 | game

Released

0players observed · 25 September 2026 - 03:42:29 UTC

ActionAdventureIndieRPGStrategySteam Store

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Shifting Sands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 27, 2026
  • DeveloperSilent Sun
  • PublisherSilent Sun

Genres: Action, Adventure, Indie, RPG, Strategy

Company pages: Developer: Silent SunPublisher: Silent Sun

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Shifting Sands Steam news

Shifting Sands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • EA Updates: September 4 2026 - 5 September 2026

    https://lh3.googleusercontent.com/d/1bG9tUYg8nDkpYTyRE6LVfaN1BzSBfCof Another round of updates! Next patch is live! Fixed item loss, duplication, and blocked slots when moving loot or reloading storage. Fixed Omnigear recovery and items getting stuck during identification. Fixed crafting recipe mismatches, excess material charges, refunds, and mod restoration. Fixed quest blockers caused by lost items, overlapping objectives, and stale map markers. Fixed spare Broken Hoverboards remaining quest locked after Ryx's job. Fixed mounted map transitions, duplicate Strider whistles, and capture/training state issues. Fixed enemies and damage continuing during dialogue and interaction windows, plus the mimic crab combat start. Fixed inconsistent controller cursor movement and item placement previews. Fixed hidden extra encounter energy charges, incorrect holotable ally information, and misleadi…

  • EA Updates: September 2 2026 - 2 September 2026

    https://lh3.googleusercontent.com/d/1nFEwUTB8CxIKgFG61EasP5GO4BxE8lcI Shout out to our awesome players for reporting issues. Next patch is live! Fixed inventory items sometimes disappearing until an item was moved. Fixed the camera getting stuck in some derelicts. Fixed overlapping Sandclaw and Priest quest markers. Fixed the Smith consuming resources when players attempted to skip Omnigear upgrade tiers. Fixed the Wide Band Scanner showing incomplete information. It now fully scans adjacent sectors regardless of Omnicomp level. Reviewed the Novice Strider race balance. The player's default Strider is faster than the novice racers. Fixed overlapping inventory and storage panels when using derelict elevators. Fixed crashes when adding or removing Prism Cores from weapons. Fixed Iddy's cooking lesson stalling during plate selection or retry steps, including with controller input or discar…

  • EA Updates: August 31 2026 - 1 September 2026

    https://lh3.googleusercontent.com/d/1TNgOkU9DmcsLkFIHxaJMdT1npMMcZ3R1 This update addresses a number of user reported crashes. Thank you everyone who played and reported these! Fixed crashes when entering derelicts or loading saves tied to derelict maps. Fixed several crashes during Iddy's fishing quests. Fixed a crash when rearranging weapons and loot in the inventory. Fixed Mac crashes during room changes, death, day end, and Nexus returns. Fixed crashes during holotable travel. Fixed crashes caused by older inventory items. Improved Nexus and day end saving to prevent lost progress or loading into the previous day.

  • EA Hotfix 1 - 28 August 2026

    https://lh3.googleusercontent.com/d/1YcTRtBDT9NgH14zAv3WFiIL3hssp4S41 This hotfix resolves crashes that could occur during room transitions or when removing gear from Smith's forge. Thank you for your reports!

  • WELCOME TO THE NEXUS. EARLY ACCESS IS NOW OPEN. - 27 August 2026

    WHAT IS SHIFTING SANDS? Shifting Sands is about a weird bad patch of universe that pulls ships in from all over, strands them there, chews them up in the storm, and spits them back out across the desert for scrappers to dig through. That premise is the game. It is a wreckyard, a graveyard, a scavenger town, a mystery, and a pile of sci fi things that probably should not fit together but somehow do. We love old sci fi, strange sci fi, pulpy sci fi, haunting sci fi, gamey sci fi. This is us dragging all of that into the same storm and seeing what comes back out. If that sounds like too many things in one game, fair enough. But that is Shifting Sands. YOUR SHIFT CURRENTLY INCLUDESScavenging runs into a shifting sci fi desert that gets torn up and reset by the storm.Crashed ships, buried wrecks, dangerous salvage, pack management, and the choice to push a little farther to get a valuable pa…

  • After Next Fest - 12 March 2026

    Next Fest is over... here's what the numbers and your feedback told us, and what we're doing next.Thousands of you played the demo. Average run: right in the sweet spot (~40 min). And the share of you who wishlisted after playing blew past the usual benchmark... so when you sat down with it, the loop landed. That's the signal we needed.Thank you. Seriously.If you streamed or made content about the demo: we see you. Thank you. We're going to keep improving so there's more to show... and more reasons to come back.What's in the build → gameplayNew prototype bosses. Ferox got an upgrade and we've added the Giant Mimic Crab and Sand Specter. More "what did I just find?" moments. Combat is more rewarding. Enemies can now drop guns. Take them, use them, sell them (soon dismantle them for parts). Every fight can juice your run with gun drops. Gear Utility. The tool, gun, and comp can all harves…

  • The Desert Just Got Bigger. Demo Updated for Next Fest. - 23 February 2026

    The Desert Just Got Bigger. Demo Updated for Next Fest. Sand in your lungs. Scrap in your pack. Storm at your back.Shifting Sands is an isometric pixel-art roguelite where the desert resets every night. You leave the safety of the Nexus, move across a board-like overworld, enter dangerous zones in real time, scavenge what you can carry, and try to return before the storm erases the day.What you extract survives. What you don’t is gone.The demo has received its largest update yet.MountsThe desert is too big to cross on foot.Ride the Silt Strider, a desert bird that expands your carry capacity and helps you scout danger.Take the Sand Speeder to dramatically increase how far you can travel in a single day.Or glide across dunes on a Hoverboard and do halfpipe tricks off dunes.Mount choice changes your route planning, your risk tolerance, and how ambitious a run can be.Companion DronesOD-1 a…

  • Shifting Sands Coming to Steam Next Fest - 7 January 2026

    Shifting Sands will be featured in Steam Next Fest, with a playable demo available during the event. Shifting Sands is a pixel art sci-fi roguelite built around a daily world reset cycle. Each in-game day, massive sandstorms reshape the desert, uncovering new wreckage, routes, and dangers. Players venture out from the Nexus to scavenge valuable resources before the storm returns and erases the world once again. Progress is defined by what you choose to risk and what you manage to bring back. Inventory space is limited, death is costly, and long-term upgrades, gear modifications, and player knowledge persist between runs. Combat exists, but preparation, positioning, and knowing when to retreat often matter more than direct confrontation. ▶ Watch the latest trailer: Wishlist Shifting Sands on Steam to be notified when the demo goes live.

Patch notes and updates

S.noRelease datePatch nameGID number
15 September 2026EA Updates: September 4 20261842846814448190
22 September 2026EA Updates: September 2 20261842846814441305
31 September 2026EA Updates: August 31 20261842212951312073
428 August 2026EA Hotfix 11842212951304304

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