SPSTEAMPULSELIVE ANALYTICS
Factory 95

Factory 95 Steam news

Macrobit Interactive | Apr 22, 2026 | game

Released

1players observed · 24 September 2026 - 17:28:13 UTC

SimulationSteam Store

  • Latest observed players1 · 24 September 2026 - 17:28:13 UTC
  • SteamPulse tracked peak20
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Factory 95 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 17:28:13 UTC
  • SteamPulse tracked peak20
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews59
  • Release dateApr 22, 2026
  • DeveloperMacrobit Interactive
  • PublisherMacrobit Interactive

Genres: Simulation

Company pages: Developer: Macrobit InteractivePublisher: Macrobit Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Factory 95 Steam news

Factory 95 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Sydney v1.0.7 - 5 August 2026

    Bug fixes: Fixed a crash when shift + right clicking while drawing a line. Fixed tools being left behind after being deleted, which could make tiles impossible to click or stop you drawing lines until you switched pages. Fixed the slide previews in the taskbar and Slide Planet showing borders that weren't actually required. Fixed not being able to join a second line into a page connection. Fixed the recipe for Rainbow Software request 7 showing an outline block that isn't available on that level, and the bottom row of the flag not matching the recipe. Thanks to everyone who has been sending in bug reports, they have been really helpful.

  • Sydney v1.0.6 - 5 June 2026

    Added a Fox to the Animal Cycle Fixed Career unlocks coming up with %c Small translation updates Fixed mouse disappearing bug Fixed the pride flag flipping colours on the bottom row

  • 1,000 Copies Sold! - 28 April 2026

    Factory 95 has sold 1,000 copies in under a week!Thank you to everyone who has bought the game, it's been awesome to see people enjoying it!Cheers,Liam and John(Macrobit Interactive)

  • v1.0.5 - 27 April 2026

    Changes: Added Peanuts and Simpsons names to the email senders. Fixed issues with the recipe outlines showing incorrectly which were causing some issues in the Australian Factory League career. Fixed issues with patterns in recipes. Fixed bug where Transitions weren’t showing up in the requirements for a request in Slide Planet. Fixed icons being duplicated in recipes. Added more screenshots to the help menu. Updated Rainbow Software request 11 to not include outlines. Updated the Cycler Icon in the requirements section of SlidePlanet. Fixed bug where requests were not being cleared from the taskbar after reloading. Added missing translations. Fixed issues with the Desktop Background not being saved/loaded correctly.

  • 500 Copies Sold! - 24 April 2026

    Factory 95 has sold 500 copies already!We're so grateful to everyone who bought the game and all the positive comments. It's awesome to see that people are enjoying the game, it really means alot to us.Cheers,Liam and John(Macrobit Interactive)

  • Sydney v1.0.4 - 24 April 2026

    Bug fixes: Fixed issue with recipes not showing gradient direction on patterns (which made some of the Rainbow levels fail). Fixed an issue where if a background was coloured white, and it was between two other backgrounds it wouldn't show up in the recipe (it would just go 1,2,4). Fixed a bug where the order labels on templates were showing up over other windows. Fixed a bug where the Page Connection resources previews wouldn't update when you clear a page.

  • Sydney v1.0.3 - 23 April 2026

    Small patch: Updated the main menu hot keys not working properly. Fixed a bug where you could unlock producers from installed pages.

  • Factory 95 is a clever automation sim inspired by Windows 95 and PowerPoint out now - 23 April 2026

    Inspired by the old Windows 95 theme and classic PowerPoint, Factory 95 is a fresh retro-styled automation sim out now with Linux support. Read the full article here: https://www.gamingonlinux.com/2026/04/factory-95-is-a-clever-automation-sim-inspired-by-windows-95-and-powerpoint-out-now/

  • Sydney v1.0.2 - 23 April 2026

    Quick patch with a few updates: Updated the Gradient tutorial and Help Menu to explain the concept more clearly. Added a minimise button to Pinny in the tutorial. Updated some missing translations and some potential bugs with changing the game's language.

  • Factory 95 is launching next week! - 13 April 2026

    Huge news! Factory 95 will be releasing next week!!You can see our updated release date on the store page.Looking forward to you playing the full game!Cheers,Liam and John

  • Play the full game before anyone else! - 27 February 2026

    We're currently putting together content for the full release of Factory 95! Our current features include:More levels including templates, patterns, more colours All tools available (Cut and Paster, Converse Merger, Cycler, Declogger)Virus ModeChallenge ModeA creative mode where you can make your own levels and share them with the communityIf you are interested in testing out this content before the full release sign up below and you'll be contacted when we're ready for playtesting:subscribepage.io/C1erpqCheers,Liam

  • New Demo Out Now! - 23 February 2026

    We've just put out a new version of the Factory 95 demo. If you played the last version here's what will be different:Completely new levels to play throughA speed up mode with a new target of 100 Slides to produceVarious QOL improvementsTeases for some upcoming game modes...Steam Next Fest starts tomorrow so if you have a chance to try out the new content in the next few days that would be amazing!Cheers,Liam

  • 1 Week until Steam Next Fest! - 17 February 2026

    Factory 95 will be in Steam Next Fest next week! The festival starts on the 24th of Feb and will be a big opportunity for us! New ContentWe will be updating the demo for Next Fest with new levels to play through! John has been working on these and some of the later ones broke my brain a little bit so get keen for those!Speed Up Mode:The gameplay will be adjusted slightly in this version so every level you need to deliver 100 slides instead of 10. You also get a speed up button to run the Factory at a higher speed. This stress tests solutions more so you can't luck your way into producing 10 slides as you could before.Stay tuned for more updates!Cheers,Liam

  • Patch - Sydney v1.0.6 - 11 February 2026

    Fixed a bug where a slide group level wasn't registeringFixed a few translations that translated "Sneak Peak" literally

  • Patch - Sydney v1.0.5 - 5 February 2026

    Fixed bug where emails weren't loading in properlyFixed ambient sound dial in options menuVarious UI tweaksFixed shadows not working over darker coloursEmails sort better when loading back inSmall tweaks to the filter menu

  • Factory 95 is a retro Windows inspired automation sim about making a slide-show factory - 3 February 2026

    Anyone have fond memories of retro Windows? Well, now you can make a slide show factory in this automation sim that has a demo available. Read the full article here: https://www.gamingonlinux.com/2026/02/factory-95-is-a-retro-windows-inspired-automation-sim-about-making-a-slide-show-factory/

  • Factory 95 will be in Steam Next Fest! - 2 February 2026

    Factory 95 will be in Steam Next Fest this month! The festival starts on the 24th of Feb and will be a big opportunity for us! New ContentWe will be updating the demo for Next Fest with new levels to play through! John has been working on these and some of the later ones broke my brain a little bit so get keen for those!Why is Steam Next Fest a big deal?Steam Next Fest is essentially just an opportunity to get alot of visibility for Factory 95. All games in the festival are given the same amount of visibility on the first day, with the better performing games getting progressively more in the following days.So, it would be amazing for us if you get a chance to play the demo during the festival.Stay tuned for more updates!Cheers,Liam

  • Patch - Sydney v1.0.4 - 29 January 2026

    Added 12 languages (German, Greek, Spanish, French, Hindi, Japanese, Korean, Polish, Portugese (Brazil), Ukrainian, Simplified Chinese, Russian)Fixed bug where resources would randomly stop sometimes, particularly on Arrow BridgesVarious UI tweaks and updates

  • Patch - Sydney v1.0.3 - 14 January 2026

    Fixed bug where you could shift+right click to delete ProducersForced the first Merger placement in the tutorialUpdated the default selection tooltip

  • Patch - Sydney v1.0.2 - 12 January 2026

    Updates:Revamped and streamlined tutorial, removing softlocksAdded an input tooltip to Factory 95You now need to hold shift to select You can now delete tools quickly by pressing shift+right clickAdded previews for new tools (only available in full game)Unpressable buttons are now completely hidden

Patch notes and updates

S.noRelease datePatch nameGID number
15 August 2026Sydney v1.0.71840310314337771
25 June 2026Sydney v1.0.61834602721189338
327 April 2026v1.0.51830797770241927
424 April 2026Sydney v1.0.41830797770234733
523 April 2026Sydney v1.0.31830797770232679
623 April 2026Sydney v1.0.21830797770232060
711 February 2026Patch - Sydney v1.0.61824459501602391
85 February 2026Patch - Sydney v1.0.51823825466495523
929 January 2026Patch - Sydney v1.0.41823191198601137
1014 January 2026Patch - Sydney v1.0.31821922921809808
1112 January 2026Patch - Sydney v1.0.21821288646584999

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