Xeno Strike CCG news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews16
- Release dateJun 8, 2026
- DeveloperRocket Haze Games
- PublisherRocket Haze Games
Genres: Indie, Strategy, Free To Play
Company pages: Developer: Rocket Haze GamesPublisher: Rocket Haze Games
Xeno Strike CCG Steam news
Xeno Strike CCG news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- [Update] #4 - 20 August 2026
Although we released an update 2–3 weeks ago, we didn’t send out a notification about it because issue was quite specific. To put it simply, we wanted to fix issue where one player places several cards while another activates several traps. We tinkered with the timing, but result was that we had to roll back changes because fixing one thing created three other problems. Aside from that issue, which forced us to take a few steps back, we’ve added few features:- Floating hexes in main menu.- Deflector damage visual effect.- We’ve changed faction icon frames to ones that fit better.- We increased time limit to 120 seconds per turn. This decision was made because some of you need more time, and also because cards will become more complex in the future, so we decided to make this change now.- We fixed bug in first skirmish mission, which had additional victory condition requiring victory by…
- [Update] #3 Card Zoom, Reprisal rule change 13.07.2026 - 14 July 2026
- Cards that have “Reprisal” mechanic now trigger even if player has a full hand (10 cards).- Added quick preview of cards, they are now zoomed. This option can be disabled.- Changed server location to Singapore. Also fixed bugs due to localization change:► Returning hand to corner after clicking end turn.► When selecting card via effect, “select” button disappeared.► Purchased deck was crashing game.► There was text error in "other > help" section.► Deflector counter during tutorial was on guide text.► Triple unit deployment, when three active traps, each trap targeted first unit.- Dropship - Claw Class: Did not trigger its second effect if player did not have card in their support deck.- Bombastic Support: Improved visual effect.- Card name changes: Private Soldier to Rookie Trooper, Dark Stars Rises to Rise of the Dark Stars, Hostile Supplies to Spotted Hostile Supplies, Direct Hit A…
- [Update] #2 - 20 June 2026
\- Added new visual and sound effects for most cards (offensive, defensive, passive: at start turn…, passive: other xyz you control gain… etc). Four cards intentionally omitted due to specific mechanics will be updated later.- Changed visual effect of equipment placement, from a slight highlight to a “buff” type.- Deflector counter and ammo counter of turret - Are moved to a more visible location.- Deflector and HQ - Improved domes show more clearly what protects them.\- Drone Siege Protocol - It was until the end of turn instead of until start of a new turn.- Lunar Seeker - Wrong card type text.- Village Defender, Repairing Drone D9 - Yellow font color removed.\- Stellar Flux - Dealt dmg to all space units instead of only opponents.- Meteor Rain - Dealt dmg to ground units instead of only opponents.- Moon Factory - Effect was triggered when player had eldritch instead of battleship wit…
- [Update] Bug Fixes - 11 June 2026
\We have fixed the following bugs:- Solo:Practice - When no deck was selected, the system attempted to connect to a server that was online.- Solo:Practice - The system imported the last deck for the bot from a match that was not in this section.- Multi:Ranked - After a player vs. player win, the system did not count the victory.- Card:Shop - Purchased decks could not be edited; faction icon error; deck preview error- Pack Opening - When opening a pack and pressing “skip,” the row of cards did not disappear; some cards were dimmed; card packs remained in the pool until they were opened normally.- The ESC button and game exit popup now only appear in the main menu.- Two daily missions had a counter set to 1 instead of 30.- Leaderboard did not display some players.\- Next, we will work on VFX for deflector and HQ, as well as card effects, to improve your gameplay experience.Thank you for y…
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