Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3988940 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Ludusware studio |
| Publisher | Ludusware studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
DeadLived is a multiplayer-only open-world survival looter-shooter where infected (zombies) and players collide for the same loot. Seasons, weather and survival needs shape every choice. Trust, betray, or be hunted, the community itself brings this world to life.
About this game
2019 broke the world. The K-98 outbreak turned cities and farmlands into hostile hunting grounds. DeadLived is a multiplayer-only open-world survival looter-shooter where infected (zombies) and players collide. The world of DeadLived When the K-98 virus spread, 90% of humanity perished within months. The rest rose again, driven by hunger and instinct. Only a fraction proved mysteriously immune, these survivors became the last fragile thread of civilization. The remnants of the UWS (United West States) still cling to control, while territories like Guntario and Pelvico are overrun by infected, raiders and outlaws. In this broken world, every survivor writes their own story: will you fight to rebuild, or embrace chaos for power? But the land remembers. Every ruin hides a story from abandoned houses to military bunkers, the world is scattered with hundreds of hidden side tales waiting to be uncovered by those who dare to explore. What makes DeadLived different Safe Zones — guarded hubs with stash, traders, quest boards and crafters to prepare your next run. Karma System — reputation (Guardian / Neutral / Outlaw) shapes access, shop prices, NPC reactions and bounties. Player Trading — secure P2P trades with dual confirmation, taxes, and local flea markets. Quests & Contracts — faction missions, bounty hunts, escort runs and dynamic world events. PvE × PvP Tension — infected roam the world while players fight over the same loot. Two Perspectives — play in both first and third person. Three Progression Paths — PvE, PvP and Survival skills evolving together. Seasons & Weather — a living climate system where rain, storms, snow and heat impact stamina, visibility, noise and survival choices. Survival Core — manage hunger, thirst and stamina as you explore, fight and scavenge. Immersive World — powered by Unreal Engine, with dynamic day/night cycles and high-fidelity visuals. A world driven by players The infected may dominate the ruins, but the true danger and the true story comes from players. Every run is unpredictable: alliances form, betrayals cut deep, and your reputation follows you. DeadLived is built to be shaped by its community ,…
Supported languages
English, Italian, French, Spanish - Spain
