SPSTEAMPULSELIVE ANALYTICS
Respawn Man

Respawn Man Steam metadata

Evan (Solidplasma) Peiperl | Dec 21, 2015 | game

Released

0players observed · 22 September 2026 - 20:55:43 UTC

ActionIndiePlatformerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)6,384
  • Revenue (VGI)$17,033
  • Review score76% positive

Respawn Man metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)6,384
  • Revenue (VGI)$17,033
  • Review score76% positive
  • Total reviews46
  • Release dateDec 21, 2015
  • DeveloperEvan (Solidplasma) Peiperl
  • PublisherSolidplasma Studios LLC

Genres: Action, Indie

Company pages: Developer: Evan (Solidplasma) PeiperlPublisher: Solidplasma Studios LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Respawn Man Steam metadata

Respawn Man metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/398940/metadata
Steam Storehttps://store.steampowered.com/app/398940/
Steam Communityhttps://steamcommunity.com/app/398940
PCGamingWiki search
IGDB searchSearch IGDB for Respawn Man

Reviews, pricing, and metadata

Review summary

Mostly Positive

76% positive, 35 positive, 11 negative

Price and discount

$2.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Workshop, Steam Cloud

Achievements

13

Platform releases
  • Steam 21 December 2015

Latest Steam announcements

  • Game 2 and Mac and Linux Versions - 28 March 2017

    Hello everyone! Thanks again for buying/playing/checking out Respawn Man! As some of you may know, I'm working on a new game called Bedlamball, which you can find the steam greenlight page for here. "Yes" votes really help. About the Mac version. I've had a few reports of the game not launching on certian versions of MacOS. If you have this problem, please let me know on the discussion boards, and I'll do what I can, but in terms of tech support, it's just me, so I apologize in advance if it takes me a while to figure out what's causing your issue. As for the Linux version, I'm at my wits end. The program I used to make Respawn Man has a bug preventing the Steam Workshop from functioning properly on Linux, and they still haven't fixed it. If people want, I can try to compile some of the best made user levels (with their creators permission of course) and add that to the Linux version, b…

  • Game 2 and Mac and Linux Versions - 28 March 2017

    Hello everyone! Thanks again for buying/playing/checking out Respawn Man! As some of you may know, I'm working on a new game called Bedlamball, which you can find the steam greenlight page for here. "Yes" votes really help. About the Mac version. I've had a few reports of the game not launching on certian versions of MacOS. If you have this problem, please let me know on the discussion boards, and I'll do what I can, but in terms of tech support, it's just me, so I apologize in advance if it takes me a while to figure out what's causing your issue. As for the Linux version, I'm at my wits end. The program I used to make Respawn Man has a bug preventing the Steam Workshop from functioning properly on Linux, and they still haven't fixed it. If people want, I can try to compile some of the best made user levels (with their creators permission of course) and add that to the Linux version, b…

  • Happy Steam anniversary to Respawn Man! - 22 December 2016

    Hey, everyone! It's that time of the year again! One year and a day ago, I launched Respawn Man on Steam. It was stressful, and the game had a few stability issues at launch (Though I hope I've fixed those now, let me know if you have trouble) but you guys were very supportive of a new indie dev, and to say thank you, Respawn Man will be 90% off for the duration of the Steam Winter sale. I am hard at work on my next game, which is currently on greenlight here (albeit with a outdated trailer), and I will be showing off that game at MAGFest on January 5-8th, and I have not forgotten about the linux version of Respawn Man. I have submitted a bug report to the creators of the engine I am using, and I hope to hear back from them soon. Until next time, Happy Holidays! :RMDeathGrin:

  • Happy Steam anniversary to Respawn Man! - 22 December 2016

    Hey, everyone! It's that time of the year again! One year and a day ago, I launched Respawn Man on Steam. It was stressful, and the game had a few stability issues at launch (Though I hope I've fixed those now, let me know if you have trouble) but you guys were very supportive of a new indie dev, and to say thank you, Respawn Man will be 90% off for the duration of the Steam Winter sale. I am hard at work on my next game, which is currently on greenlight here (albeit with a outdated trailer), and I will be showing off that game at MAGFest on January 5-8th, and I have not forgotten about the linux version of Respawn Man. I have submitted a bug report to the creators of the engine I am using, and I hope to hear back from them soon. Until next time, Happy Holidays! ːRMDeathGrinː

  • Happy Day of the Dead! - 28 October 2016

    Hi, folks! In celebration of Halloween for a game featuring Death himself as the antagonist as well as the Day of the Dead on November 1st, Respawn Man is 60% off. If you enjoyed the game, please consider spreading the word! As for the Linux release: Everything is working except the level editor. As this is a key feature of the game, I don't feel right releasing this version until I know Linux machines can successfully load levels from the Steam workshop. As far as I can tell, this is a bug with the software I am using, and I'm doing everythig in my power to make the developers of this software aware of it. I will let you know as soon as the Linux release is ready. Until next time, Rest In Peace! :RMDeathGrin:

  • Happy Day of the Dead! - 28 October 2016

    Hi, folks! In celebration of Halloween for a game featuring Death himself as the antagonist as well as the Day of the Dead on November 1st, Respawn Man is 60% off. If you enjoyed the game, please consider spreading the word! As for the Linux release: Everything is working except the level editor. As this is a key feature of the game, I don't feel right releasing this version until I know Linux machines can successfully load levels from the Steam workshop. As far as I can tell, this is a bug with the software I am using, and I'm doing everythig in my power to make the developers of this software aware of it. I will let you know as soon as the Linux release is ready. Until next time, Rest In Peace! ːRMDeathGrinː

  • Indie Gala Bundle! - 7 June 2016

    Hey, folks. Sorry for the delay in posting this; I've been busy today, but Respawn Man's in a bundle on Indie Gala! If you like the game, or any of the other games up there, please feel free to spread the word or consider picking it up for a friend! And if you don't have the game, now could be the perfect time to pick it up! Have a great week! -Solidplasma

  • Indie Gala Bundle! - 7 June 2016

    Hey, folks. Sorry for the delay in posting this; I've been busy today, but Respawn Man's in a bundle on Indie Gala! If you like the game, or any of the other games up there, please feel free to spread the word or consider picking it up for a friend! And if you don't have the game, now could be the perfect time to pick it up! Have a great week! -Solidplasma

  • The great post-MAGfest update! - 25 February 2016

    Hello everyone! Whether you saw my game at MAGfest, or have been a part of our little community for even longer, I have some good news for you! It's an update worthy of a changelog! People really seemed to enjoy the game at MAGfest, but since I launched the game, the two most common complaints were as follows: Request: Poison takes too long to kick in. I don't wanna wait ten seconds when I'm where I need to be in two! Solution: Wait no longer! If you're poisoned, you can press the pause button to drop dead on the spot! Time is precious. Not all of us are immortal. ːRMDeathGrinː Request: Can you make the boss less frustrating and tedious? Solution: Without spoiling the end of the game, the new mechanic introduced in the boss level is kind of out of nowhere, and used in a really brutal manner off the bat. I like the level design, but the size of it can be tedious. So I hope it pleases mos…

  • The great post-MAGfest update! - 25 February 2016

    Hello everyone! Whether you saw my game at MAGfest, or have been a part of our little community for even longer, I have some good news for you! It's an update worthy of a changelog! People really seemed to enjoy the game at MAGfest, but since I launched the game, the two most common complaints were as follows: Request: Poison takes too long to kick in. I don't wanna wait ten seconds when I'm where I need to be in two! Solution: Wait no longer! If you're poisoned, you can press the pause button to drop dead on the spot! Time is precious. Not all of us are immortal. :RMDeathGrin: Request: Can you make the boss less frustrating and tedious? Solution: Without spoiling the end of the game, the new mechanic introduced in the boss level is kind of out of nowhere, and used in a really brutal manner off the bat. I like the level design, but the size of it can be tedious. So I hope it pleases mos…

  • Respawn Man now has a Twitch.tv listing! - 23 January 2016

    As the title says, you can now set the game you're playing on twitch to be Respawn Man. I've been trying to make this happen for a while, becuase I always knew that community would be important for a game like this, from the user made levels to the Let's Players to the streamers. Speaking of user made levels, I plan to do a stream where I play a bunch of them at some point, but I'm currently snowed in, and power could go out at any time. If you're interested in joining me for that, you can stay up to date on all Respawn Man related happenings on the official Facebook page, as well as on my twitter, or you can follow my twitch channel. I don't plan to do announcements for things like livestream in the future, because while they're irregular, they're slightly too frequent for news posts. Have a great weekend! -Solidplasma

  • Respawn Man now has a Twitch.tv listing! - 23 January 2016

    As the title says, you can now set the game you're playing on twitch to be Respawn Man. I've been trying to make this happen for a while, becuase I always knew that community would be important for a game like this, from the user made levels to the Let's Players to the streamers. Speaking of user made levels, I plan to do a stream where I play a bunch of them at some point, but I'm currently snowed in, and power could go out at any time. If you're interested in joining me for that, you can stay up to date on all Respawn Man related happenings on the official Facebook page, as well as on my twitter, or you can follow my twitch channel. I don't plan to do announcements for things like livestream in the future, because while they're irregular, they're slightly too frequent for news posts. Have a great weekend! -Solidplasma

  • Respawn Man at MAGFest! - 18 January 2016

    So, I recently learned that I have been approved booth space at MAGfest 2016's Indie Video Game Showcase! For those who don't know MAGfest, it's a gaming and music convention in National Harbor, Maryland, and this year it's going from February 18th-21st. I'll be demoing Respawn Man, as well as some other work in progress games that I would love your feedback on if you're going. For those of you who are fans of the Pokemon video game series, I will be a Gym Leader in the MAGfest Pokemon League as well. I might have Steam codes for the game to give out if you can utterly destroy me in a Pokemon Battle. Lastly, I would love to demo some community levels, but please let me know if you'd rather I not show one of your levels off, for any reason. Looking forward to seeing you there!

  • Respawn Man at MAGFest! - 18 January 2016

    So, I recently learned that I have been approved booth space at MAGfest 2016's Indie Video Game Showcase! For those who don't know MAGfest, it's a gaming and music convention in National Harbor, Maryland, and this year it's going from February 18th-21st. I'll be demoing Respawn Man, as well as some other work in progress games that I would love your feedback on if you're going. For those of you who are fans of the Pokemon video game series, I will be a Gym Leader in the MAGfest Pokemon League as well. I might have Steam codes for the game to give out if you can utterly destroy me in a Pokemon Battle. Lastly, I would love to demo some community levels, but please let me know if you'd rather I not show one of your levels off, for any reason. Looking forward to seeing you there!

  • Thanks for an amazing Launch Week! + Updates - 27 December 2015

    Hello everyone, and thank you so much for your interest in my game! I was expecting launch to be stressful, and it was, but so many of you have been so supportive and patient with me, and several of you have been very helpful in developing the patches I've been rolling out regularly. Most of the recent ones have been for the Steam Workshop integration (If you run out of lives on a workshop level it will now restart automatically, for example), but let me know if there are any simple fixes you would like to see. If you are having any trouble with the game, or have any questions, please email me at Solidplasma (at) me (dot) com. If you are running the windows version of the game, however, it would be very helpful if you could include a debug log. To do this, go to your Steam Library > Right click on Respawn Man > Properties and under the general tab, choose Launch Options, and enter "-deb…

  • Thanks for an amazing Launch Week! + Updates - 27 December 2015

    Hello everyone, and thank you so much for your interest in my game! I was expecting launch to be stressful, and it was, but so many of you have been so supportive and patient with me, and several of you have been very helpful in developing the patches I've been rolling out regularly. Most of the recent ones have been for the Steam Workshop integration (If you run out of lives on a workshop level it will now restart automatically, for example), but let me know if there are any simple fixes you would like to see. If you are having any trouble with the game, or have any questions, please email me at Solidplasma (at) me (dot) com. If you are running the windows version of the game, however, it would be very helpful if you could include a debug log. To do this, go to your Steam Library > Right click on Respawn Man > Properties and under the general tab, choose Launch Options, and enter "-deb…

  • Launch Stream at 1PM EST! - 21 December 2015

    Hey eveyone! Now that the game's finally out, come check out my twitch stream this afternoon at 1PM EST (10AM PST) to ask any questions you may have! I might even drop a code or two in the chat! Hope to see you there!

  • Launch Stream at 1PM EST! - 21 December 2015

    Hey eveyone! Now that the game's finally out, come check out my twitch stream this afternoon at 1PM EST (10AM PST) to ask any questions you may have! I might even drop a code or two in the chat! Hope to see you there!

Patch notes and updates

S.noRelease datePatch nameGID number
125 February 2016The great post-MAGfest update!4249665521683240285
227 December 2015Thanks for an amazing Launch Week! + Updates4249665521683240590

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID398940
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateDec 21, 2015
DeveloperEvan (Solidplasma) Peiperl
PublisherSolidplasma Studios LLC
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent76%
Positive reviews35
Negative reviews11
Total reviews46
Steam recommendationsNot available
Achievements13
Average playtime forever155 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/398940/

Short description

What kills you makes you stronger! Use your extra lives to solve puzzles in this delightfully morbid puzzle platformer with a soundtrack by VVVVVV's composer, Souleye!

About this game

What kills you makes you stronger! Play as the red shirted fool as he jumps on spikes, drowns, ingests poison and finds other horrible ways to die, and then uses his corpses to reach the end! Play through over 30 levels while listening to a great retro soundtrack by VVVVVV composer, SoulEye. Are the story mode and bonus stages not enough for you? Try one of the levels that didn't make the cut on the steam workshop, or make your own for others to play! And once you've died a bunch, try flinging your corpses around on the title screen! It's quite satisfying.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
30Steam Workshop
23Steam Cloud
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Temas sensíveis
steam germany16Selbstmord
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Respawn Man's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Respawn Man's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Respawn Man at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$2.99$2.99No discountSteam Store

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