SPSTEAMPULSELIVE ANALYTICS
Attack of the Astrals

Attack of the Astrals Steam metadata

Hewer's Workshop | 2026 | game

Coming Soon

GameSteam Store content

IndieStrategy

  • Steam app typegame
  • Steam App ID3991790
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperHewer's Workshop

Attack of the Astrals metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3991790
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperHewer's Workshop
  • PublisherGoblinz Publishing
  • Parent gameNot available

Genres: Indie, Strategy

Company pages: Developer: Hewer's WorkshopPublisher: Goblinz Publishing

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Attack of the Astrals Steam metadata

Attack of the Astrals metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3991790/metadata
Steam Communityhttps://steamcommunity.com/app/3991790
PCGamingWiki search
IGDB searchSearch IGDB for Attack of the Astrals

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • 0.14.3 Patch - 23 September 2026

    Bug fixes:Barrier Burst now triggers multiple times when a single Astral breaks Protect on multiple Champions.The reset turn button is no longer hidden behind other HUD elements in certain screen resolutions.A placeholder upgrade with the name "No translate" is no longer shown while selecting an upgrade.

  • 0.14.2 Patch - 19 September 2026

    Bug fixes:Fire Wisp no longer damages itself before Champion upgrades trigger at turn end. As a result:Upgrades that interact with specific Health values at turn end can depend on Fire Wisps not damaging themselves beforehand.Abattoir, Butcher's leader upgrade, no longer kills all Fire Wisps each turn from 2 Health, as it triggers before Fire Wisps damage themselves.Upgrades that act upon units at turn end can depend on Fire Wisps not being dead.Conqueror's Helm, Tyrant's upgrade that steals Health from adjacent units, steals Health from adjacent Fire Wisps before they can kill themselves.Conqueror's Helm now has its name spelled correctly.

  • The Global Update (0.14.0) - 17 September 2026

    Hello! 哈喽!Bonjour ! こんにちは!Hallo! 안녕하세요!It’s been a while! We’ve spent the last few months focused on the full release, and we have a lot to share in this demo update. A preview video is on YouTube.First, the biggest news: Attack of the Astrals is now available in French, German, Simplified Chinese, Japanese, and Korean! This was a huge undertaking across the Hewer’s Workshop, Goblinz, and LocQuest teams, and we’re thrilled to welcome new players around the world. The translations and localized assets are 100% human-made. We'd love feedback on your experience playing in the new languages!There's tons of new gameplay to cover! In summary:New Astrals: Elf, Fairy, Giant, and Zombie challenge you in new ways.New boss battle: In Challenger (the highest demo difficulty), the final fight is a unique and powerful set of Astrals. The full release features more bosses.New difficulty structure: Eac…

  • 0.11.1 Patch - 20 June 2026

    Patch NotesFixed crash from attempting to cycle Scrolls with no Scrolls in the inventory.The Seraph skills intended to be removed in the 0.11.0 update are now properly removed: Sanctuary, Flicker, and Wonder Guard.

  • The Level Up-date (0.11.0) - 18 June 2026

    Thank you for playing Attack of the Astrals! If you didn't see it, check out our previous announcement revealing 3 more Champions joining the full release this year:This update is focused on replay value and the new player experience. New and returning players should find a lot to love here: the level curve is faster, tutorials are completely reworked, and the narrative of the world is better established for new players.Unfortunately, these changes are breaking. Returning players will open the game to a blank profile and need to play through the tutorial again. We didn't make this decision lightly, but it was required to re-balance the game's difficulty levels to accommodate a dedicated tutorial level. Luckily, new content awaits you!Faster progressionMore upgrades and Scrolls each run, and more combo potential.You can now reach Level V! Five levels are spread across 650 EXP, as opposed…

  • Developer Stream #2 - 9 June 2026

    Watch Rob stream Attack of the Astrals gameplay!

  • Announcing Templar, Acolyte, Hunter, and a Q4 2026 release window! - 6 June 2026

    Greetings, Champions! We’ve just announced Attack of the Astrals will release in Q4 of 2026 in the Frosty Games Fest showcase. We also revealed three new Champions in the roster of the full game!New ChampionsThe TemplarThis Knight cuts through crowds, building her damage with each unit shifted:She requires planning to maximize, but her damage scaling can pull off some quick victories.The AcolyteThis Mage sacrifices the life of his allies to amplify damage to enemies:He plays differently than other Mages: you can never deal more than 1 damage to a Champion, but you must target them! The multi-strike makes him a great Protect counter.The HunterThis Rogue ricochets his arrows to deal more damage when moving in curved paths:If you played during the playtest, Hunter may seem familiar! He’s an evolution of our previous Ranger design. Now in Rogue form, his winding paths offer a new mini-puzzl…

  • Developer Stream #1 - 2 June 2026

    Watch Rob stream Attack of the Astrals gameplay!

  • Demo Launch (0.10.0) - 28 May 2026

    The demo for Attack of the Astrals is now live!We’ve had a blast with our public Steam playtest, and it’s only fitting that this update is our biggest yet: more content, more depth, and more cinematic gameplay that focuses on the champions’ personalities and relationships.The first half of this post will be a demo content overview, and the second half will focus on changes from the playtest for returning players.Welcome to the Demo!The cosmos wages war against the realm. Your Champion trio is humanity’s last hope.Attack of the Astrals is a turn-based strategy roguelike with unique movement-based combat:Champions can move through others on the map, swapping tiles with those in their path.Champions automatically unleash an area attack after moving.Each Champion must move once per turn.(Image: A combo of Champion moves, each one setting up the next.)Each turn becomes a tactical movement pu…

  • The Champion Update (0.9.5) - 13 May 2026

    The Champion Update is a comprehensive refinement of the game to address the biggest items of feedback from the playtest:Replay value needs investmentThe Astral ambush every battle is not funThe game is punishing, especially for new playersPlaytime metrics back this up. We love that a core group of players have clicked with the game, but too many players are turned off in the first few battles or stop playing after a single run.We’ve made some sweeping changes to address feedback while preserving the core gameplay and positional combat that sets Attack of the Astrals apart. We’re super happy with the result!Astrals no longer ambush(Image: An example of turn start with Golem's new passive.)The game has been re-balanced around Astrals not attacking at the start of battle. In addition to feeling more familiar to genre fans, this has other benefits:By moving first, players have more control…

  • The Challenger Update (0.9.4) - 16 April 2026

    The Challenger Update is huge! We've expanded the range of strategies each run, introducing difficulty levels and scaling Scroll rewards. Take it easy with a lower difficulty, or fight flawlessly for a high EXP score and powerful Scrolls, all while listening to new regional music composed by Jared Farney.Watch the video overview:Earn Experience in BattleYou now start at Level I each run and earn experience each battle. Leveling up adds more powerful Scrolls to the reward pool, making it critical to play your best from the very first fight. Compare your final EXP value to other players by sharing in the Steam community or our Discord!A new report at the end of battle breaks down experience gained, which is rewarded for each surviving Champion, overkill damage, and efficient play: the fewer skills you use in battle, the better.We want every decision in battle to feel important. Merely sur…

  • A new trailer, and announcing our partnership with Goblinz Publishing! - 10 April 2026

    Hey everyone, here’s our new trailer featuring some narrative and exciting, clearer gameplay!Rob Williams: Project Lead, Engineering, DesignHari Edwin: Visuals, DesignSam AC Smith: Trailer EditingJared Farney: AudioPietro Antognioni: Key IllustrationAnd we’re very happy to announce our partnership with Goblinz Publishing! With their help, we’ll be able to focus on development with more options to make the bigger, better and visible to more players. Follow their publisher page here on Steam, which will keep you notified about Attack of the Astrals and the other great games in their huge catalogue!If you haven’t tried out our playtest, it’s a good time as we’re frequently adding new features. Watch out for a new update coming soon.Thanks, Rob and Hari

  • Playtest Update v0.09.03 - 31 March 2026

    The next update to the Attack of the Astrals playtest is available now! We are getting close to feature-complete for the demo, so the next update will focus on expanding content. We look forward to reading your feedback on these latest changes!Watch the video overview here: Release NotesGameplayScroll reward options: Instead of receiving a random Scroll, you now select between two options. Giving the player more control over Scroll rewards will allow us to design more situational Scrolls.Discard an existing Scroll: If all Scroll slots are full, you can discard an existing Scroll to make room for it. Preventing players from receiving rewards was just mean, and this gives you an opportunity to pivot away from Scrolls you haven’t found useful.Reset your turn at any time before the next turn: Turn reset is now available until Minions spawn for the next turn, so you can use it after your Cha…

  • Playtest Update v0.09.02 - 21/03/2026 - 21 March 2026

    Release NotesYou can check these notes in video form here! GameplayBuild your team: You can now select your entire team at the beginning of a run, or select an entirely random team. Once your team is decided, you select its leader, deciding which Champion begins the run with a Summon.Confuse adjustment: Confuse now deals 1 damage for each unit damaged by the next skill, instead of each unit targeted. In practice, the power level of Confuse has not changed much and you play around it the same way, but Summons that target “ALL” are no longer instant death when confused.Unlock visibility: Unlocked content is now shown at the end of a run.Bug fixesWinning a battle with a Scroll no longer incorrectly prevents you from being rewarded a Scroll.Resetting the turn now properly resets Summons and removes status conditions.You can no longer reset the turn if no Champion has acted.Visuals and Sound…

  • Playtest 2 is Live! - 28 February 2026

    The second playtest for Attack of the Astrals begins now! New and returning players can download and hop into turn-based tactical combat improved by the feedback we received last time.We have lots of updates to share, and more to come!If you want to see all of this in action, watch Hari narrate some playtest gameplay here:Update NotesGameplayAstrals: Several enemies have visual and mechanical changes. For example, Ogre (above) is now a reliable multi-striker.Reduced run length: Each run lasts 9 battles, instead of 12. We're still figuring out the ideal run length, and we're testing this pacing to lead us into a final, boss-like region in the complete game.Difficulty: We've reduced difficulty by lowering minion counts in certain battles and adjusting maps. It will still be a challenge to win, but players should be able to more reliably beat the playtest.Fatigue: Champions that die in bat…

  • Concluding the First Playtest - 7 February 2026

    Thank you to everyone who joined us for our first public playtest of Attack of the Astrals! It’s been deactivated on Steam so we can respond to feedback, fix bugs, and get the game ready for the next one.71 of you won or lost nearly 200 runs and sent us tons of bugs and feedback over the last week, and almost half of players spent 60+ minutes with the game. We’re thrilled that the game attracted a small, dedicated group of playtesters.Here are some of our takeaways from the playtest:We need tutorials!Our number one priority for the next playtest is explaining key mechanics in-game and adding contextual tutorials.Some mechanics are a surprise, but are generally understood over time:Enemies attack before Champions at the start of each battle.Champions can move through all other units on the map.Champions revive and fully heal at the end of every battle.Your turn automatically ends after a…

  • Open Playtest is Live - 4 February 2026

    We’re excited to announce that we’ve opened up the first public playtest of Attack of the Astrals to all players! It’s available on all PC platforms: Windows, macOS, Linux, and Steam Deck. In the closed playtest, we've received valuable feedback playing and chatting with many of you, with 100+ runs played in the last days of January - thank you! We now feel confident that it's playable for a wider audience to check out.Scope of the PlaytestThis is a small slice of the game intended to validate gameplay, usability, stability, and fun. We've tested on all platforms, but bugs are to be expected. Please use the form in-game or post on our community forums if you have any bugs or have any questions or feedback! We'll be prioritizing the community response to this playtest in our roadmap.The full release will have more content, more variety, and much more polish. Our goal with this first play…

  • Devlog 1: Building fast, fluid and fun turn-based combat - 23 January 2026

    One of our main game design goals was to create turn-based combat that didn't suffer some common issues. We iterated through many gameplay styles in pursuit of smooth and strategic tactical decision-making where a few actions have lots of impact. Check out our first devlog here where we talk all about our process of designing combat on the Champion side from the beginning!

  • Update 1: Introducing Attack of the Astrals! Join the Playtest now! - 10 January 2026

    Happy new year, everyone! Thanks for checking out Attack of the Astrals! We’re finally ready to test the game publicly. The ‘Join the Playtest’ button on our Steam page gets you on the list, and we’ll accept players as spots open up later this month. We’ll have more details to share when we start admitting playtesters, but here is an overview of the content that will be available:6 Champions, each with a unique skill15 Spells, consumable mapwide actions rewarded after each battle6 Summons, which provide powerful alternate skills to your Champions3 regions, each with unique visuals and mechanicsThis is a subset of the content planned for release, but should give you a taste of the game’s key features:A unique tactical combat system: Movement automatically targets your skills, and movement paths displace others on the map. Rearranging the map to evade enemies or save allies must be balanc…

Patch notes and updates

S.noRelease datePatch nameGID number
119 September 20260.14.2 Patch1844115010496916
220 June 20260.11.1 Patch1835871199308557

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3991790
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release date2026
DeveloperHewer's Workshop
PublisherGoblinz Publishing
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Turn-based strategy roguelike where every battle is a tactical puzzle. Each move of your champion trio unleashes an attack and swaps tiles with other units. Combine skills, spells and summons to defeat a cosmic army that grows stronger as you do.

About this game

Unite legendary heroes and villains in turn-based combat against an Astral army that grows stronger with you. Champions swap tiles with units in their path and automatically unleash an area attack at their destination. Arrange the battlefield to save allies and doom enemies. Each turn is a fluid 3-move combo, with no menu navigation necessary. Every region poses a unique Astral threat, with elemental minions spawning each turn to support their masters. Liberating a region grants new abilities, but the Astral army gains the powers of those you’ve defeated. Add to your champions' skill set with summons like Seraph or Reaper, calling upon them once per battle. Gain experience to level up your team with upgrades and earn more powerful Scrolls, consumables used to cast map-wide spells.

Supported languages

English, French, German, Japanese, Korean, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Attack of the Astrals's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Attack of the Astrals's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Attack of the Astrals at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

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