- Iron Blight - Patch 1.05 is Live! - 21 September 2026
Greetings,We have just deployed Patch 1.05 for Iron Blight, bringing new quality-of-life features, localization updates, and various bug fixes based on your reports. Please restart your Steam client to ensure you receive the latest update. Developer Note on Controller Support: Xbox gamepad support will be added in a later patch, as our internal testing revealed some missing features. Added & Updated Added Hungarian translation. Thanks to Lostprophet.hu for the translation! The game now loads the last save upon death instead of returning to the main menu. Added an unload ammo button to the inventory that lets you empty guns. Moved the save/load icon to the top. Fixed Fixed an issue where the player could fall through the elevator after loading. The player will now be placed in front of the elevator after loading. Fixed an issue where pause/input functionality remained disabled after leav…
- Iron Blight - Patch 1.04: Fixes & More - 2 September 2026
Greetings,Thank you for your continued support and feedback. We have deployed a new patch to address further issues you have reported and introduce some requested features. Please restart your Steam client to ensure you receive the latest update. Here are the details of this patch: Added & UpdatedAdded "Quit" and "Save & Quit" options to the menu. Added an option allowing players to skip the prologue. The belt inventory can now be opened without obstructing the view of the map. Added line-of-sight checks for mutant melee attacks to improve combat accuracy. The player no longer makes footstep sounds while crouching. Adjusted the Quick Use logic for vodka; it is now only consumed automatically when the sickness level is critically high. Added objective pins to the map for the workshop key and the blowtorch. FixedFixed a bug that allowed mutants to phase through the door connecting the fac…
- Iron Blight - Patch 1.03 is Live! - 31 August 2026
Greetings,Thank you for your continued support and feedback. We have deployed a new patch to address further issues you have reported. Please restart your Steam client to ensure you receive the latest update. Here are the details of this patch: Fixed & UpdatedAdded area labels to the overview map in Prasnova. Added invisible walls to stairways to prevent players from getting stuck. The Spitter mutant now more consistently stops its spitting attack after taking heavy damage. Mouse sensitivity settings now load correctly. Players can now only pick up backpacks that provide an upgrade, preventing duplicate inventory items. Made the effects of sickness and low health more significant to the player. Puzzle object positions and rotations are no longer saved. Added a save trigger after a specific door in the Dormitory to prevent a potential softlock. Dormitory save triggers can now fire multip…
- Iron Blight - Patch 1.02 is Live - 28 August 2026
Greetings,Thank you for your continued support and feedback. We have deployed a new patch to address further issues you have reported. Please restart your Steam client to ensure you receive the latest update. Here are the details of this patch: FixedFixed an issue where previously collected pins would reappear after loading a save. Fixed a zombie navigation issue in the Dormitory near the police car. Fixed an issue where open doors would not load correctly after loading a save. Fixed an issue where custom keybindings were not loaded correctly upon launching the game. Fixed an issue where the 'Toggle Iron Sights' setting would not load correctly. Increased the Korean text atlas size to prevent certain characters from appearing as squares. Added missing localization for a specific map objective. Fixed an issue where Russian announcements displayed English text. Reduced the Headless Mutant…
- Iron Blight - Patch 1.01 is Live & Known Issues - 26 August 2026
Greetings,Thank you for your incredible support and detailed feedback since the launch of Iron Blight. As promised, we have deployed a new patch to address some of the issues you have reported. Please restart your Steam client to ensure you receive the latest update. Here are the details of this patch: FixedFixed an issue preventing players from opening the pause menu after exiting the elevator. Fixed an issue where returning from the Options menu caused the button grid to disappear. Fixed an issue where the exterior dormitory map was displayed upside down. Fixed an issue where keybinds displayed the incorrect key and could not be rebound. Repositioned certain problematic save triggers. Fixed an issue where some soldiers would spawn inside APCs and cars. The flashlight now automatically turns back on after using a tool, provided it was active beforehand. Implemented a potential fix for…
- Iron Blight Surpasses 50,000 Wishlists & Upcoming Patch Information - 25 August 2026
Greetings,As the Ronesans Interactive team, we are deeply grateful for the immense interest shown by our players who stepped into the dark streets of Prasnova following our game's launch. Seeing Iron Blight cross the 50,000 wishlist milestone today has been the greatest reward for our months of intense development. On behalf of our studio, thank you all for embracing this uncompromising vision we brought to the survival genre. Since the game's release, we have been evaluating every single piece of feedback, review, and report from our community instantly at our desks. Tomorrow, we will share a new patch with you that will eliminate some of the issues you have reported. Thank you for your trust, your patience, and your contributions in helping us take our game to a better place. See you tomorrow with the patch notes. Keep counting your bullets.-Ronesans Interactive
- Iron Blight - v1.0 Hotfix - 24 August 2026
Greetings,We have deployed a hotfix to address several issues reported shortly after our launch. Please restart your Steam client to ensure your game is updated to the latest version.Fixed an issue where the boat could not be activated. Fixed a bug that caused the boat to disappear after a certain story event. Fixed a bug where zombies playing dead would stand still. Fixed an issue where map objectives were not loading properly.Thank you for your feedback and support.-Ronesans Interactive & Rock Paper Publisher
- Iron Blight is Out Now: The Struggle for Survival Has Begun - 24 August 2026
As the Ronesans Interactive and Rock Paper Publisher teams, we are proud to announce that we have reached the end of an intense, months-long development process. Iron Blight is now available on Steam. In the dark atmosphere of Prasnova, an uncompromising experience awaits you, where your tactical decisions determine the fine line between survival and death. It is time to test your skills against resource management, challenging ciphers, and unforgiving enemies. Turning this vision, supported by tens of thousands of players, into reality has been a unique journey for us. Now it is your turn. Endless thanks to all our players who believed in our project from day one, helped shape the game with their feedback, and prepared for this dark journey. Gear up and step into the ruthless world of Prasnova. We will be on Discord throughout the entire process. Don't forget to join us!-Ronesans Inter…
- Iron Blight Reaches 30,000 Wishlists! - 23 August 2026
As Ronesans Interactive, we are beyond proud to announce that after months of relentless development, Iron Blight has crossed the 30,000 wishlist milestone just days before launch! When we started coding the dark and ruthless world of Prasnova, our goal was to create an uncompromising tactical experience that pushes the boundaries of the survival genre. Seeing 30,000 brave players ready to take on this hardcore challenge is the greatest reward our development team could ask for. We want to express our deepest gratitude to our publisher, Rock Paper Publisher, for bringing our vision to tens of thousands of players worldwide, and of course, to our incredible community for believing in us from day one. Start counting your bullets. See you in Prasnova on August 24th!- Ronesans Interactive
- Iron Blight has reached 20,000 wishlists! - 18 August 2026
As Ronesans Interactive and Rock Paper Publisher, we proudly announce: Iron Blight has reached 20,000 wishlists.The interest you have shown in our project has been our biggest motivation while building the dark and ruthless world of Prasnova. Feeling the support of our player community behind us is incredibly valuable to us.Your struggle for survival on the streets of Prasnova officially begins on August 24th. Until then, prepare your ammo and stay alert.We would like to thank all the players who believed in and supported us, on behalf of the Rock Paper Publisher and Ronesans Interactive teams. See you on August 24th. -Ronesans Interactive
- We’ve Joined Forces and Iron Blight Arrives August 24! - 24 July 2026
A New Chapter for Iron BlightHello everyone! We’re excited to announce that Ronesans Interactive and Rock Paper Publisher have officially joined forces for the release of Iron Blight.This partnership marks an important new chapter for the game. By combining our experience, resources, and passion for survival horror, we aim to make Iron Blight’s launch as strong as possible and bring its dark, oppressive world to even more players.New Release Date: August 24, 2026As part of this new collaboration, we have decided to move Iron Blight’s release date to August 24, 2026.This additional time will allow us to focus on the final preparations, polish the overall experience, and make sure the game is ready to deliver the tense and unforgiving survival horror experience we have envisioned.We know that waiting a little longer is never easy, but we truly believe this decision will help us deliver a…
- Release Date Reveal - 30 June 2026
WE LIVE, AGAIN!We're happy to announce that Iron Blight will be releasing on: August 10th 2026 Thank you for all the support and patience. See you there!
- Regarding The Release Date - 1 March 2026
We’ve realized that, after the Next Fest feedback, the current release date doesn't leave enough time to fully finish the game to the standard we want. To make sure you get a polished game, we're delaying the release by about 1–2 months. During this time, we'll be focusing on:Fixing bugs and reducing general jankyness that have been pointed out by the feedbackReconsidering and refining some gameplay mechanics to make the game more fun and balancedAdding new sections to the levels to improve the flow and pacingAdding more enemy types and weapons to make the combat less repetitiveWe know delays aren't ideal, but our priority is to release a finished and enjoyable game, not something rushed. We appreciate your patience and support, and hope to see you at the finish line!
- v0.29.5 Patch Notes - 28 February 2026
• Some ambush zombies will now properly detect the player.• Made Hard dynamic difficulty more challenging.• Improved melee hit detection.• Reduced the amount of healing items.• Improved interaction checks.• Improved zombie push logic to help prevent the player from phasing through walls.• Fixed an issue where dead zombies could block the player.• Updated zombie movement behavior.• Fixed several NavMesh issues.• Cloud shadows now doesn't show on the map.
- v0.29.4 Hotfix - 27 February 2026
• Fixed a bug that prevented loading the dormitory level.
- v0.29.4 Patch Notes - 27 February 2026
• Zombie bite animation now plays correctly.• Biting zombies no longer phase through the player.• Reduced regular zombie bite maximum range.• Zombies no longer attack open doors after loading a save.• Resolved a soft lock where destroyed doors would respawn after loading a save.• Screen resolution now correctly displays in the options menu.• Destroyed doors no longer show locked icons on the map.• Saving after opening the dorm gate now correctly preserves its state on reload.• Pause menu now persists when returning to/from main menu.• Possible fix: brief player camera glitch when changing levels.• Possible fix: prevent opening backpack while using a tool.• Possible fix: reloading an empty sniper rifle now leaves it cocked.
- v0.29.3 Patch Notes - 24 February 2026
• Fixed an issue where the dormitory intro cutscene wasn’t playing.• Fixed an issue where kicked doors with puzzles wouldn’t unlock (thanks, BrutalZlim).• Increased kick range.• Fixed an issue where spitters would turn brown.• Made it so staggered zombies slow down.• Made the “shoot bottles” tutorial objective a bit clearer.• Fixed a bug that prevented picking up vaccines.
- v0.29.2 Patch Notes - 23 February 2026
• Fixed a bug where you could spam X to break the player dialogue text.• Made the low health and sickness UI less obstructive.• Fixed an issue where the player could sometimes phase through a wall after the first cutscene; the player now teleports to the correct position.• Buffed food items since they healed too little.• Orange health level now works.• Made player dialogue text independent of frame rate.
- v0.29.1 Patch Notes - 23 February 2026
• Fixed an issue where a specific map sector wasn’t being cleared after reaching it• Fixed an issue where some metal doors didn’t block zombies• Fixed an issue where blood decals didn’t project onto rugs• Fixed a navmesh bug where zombies phased through some fences• Improved weapon and NPC animation transitions• Made zombies a bit more aware• Increased the flashlight flicker interval• Added scaling to UIs that were missing it• Added new gun sound effects
- Iron Blight | Next Fest Update - 22 February 2026
This major update adds new content, improves gameplay and polish, and fixes a wide range of issues ahead of Steam Next Fest. Have fun! • Added new NPC animations to make them less jerky.• Updated level layout.• Added a new melee weapon: Lead Pipe.• Added a new introduction level.• Added new monologues.• Added new puzzles.• Added new food items.• Added room based reverb settings• Rebalanced various gameplay elements.• Added screen shake to reload and firing animations.• Added an additional color to the health indicator for better accuracy.• Player arms no longer magically remove blood when using healing items.• Fixed an issue where unrelated icons appeared on the map.• Added basic tutorial messages for certain mechanics.• Improved NPC pathfinding.• Fixed an issue where a jammed bullet was ejected before the animation played.• Added animations for firing empty guns.• Fixed incorrect ammo…