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Cauldron Craft

Cauldron Craft Steam news

ByePidgeon | Jun 9, 2026 | game

Released

0players observed · 25 September 2026 - 05:59:59 UTC

CasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Cauldron Craft news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews8
  • Release dateJun 9, 2026
  • DeveloperByePidgeon
  • PublisherByePidgeon

Genres: Casual, Indie, RPG

Company pages: Developer: ByePidgeonPublisher: ByePidgeon

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Cauldron Craft Steam news

Cauldron Craft news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • V1.1a Stars in the Sky Update - 15 September 2026

    Welcome to the Stars in the Sky update (v1.1a 9/14/26)! Lemon and Cauldry might be forgotten but they've always got some guidance up towards the sky. Exploration stars were previously added to mark your achievement in fully exploring a stage. Now, in the Stars in the Sky update, they'll do even more for you!It's been a couple months past release and I've been working on some other stuff but I haven't forgotten Cauldron Craft. It's a game that means so much to me, as it's my first game. But, I'm working by myself and it'll take time for me to get updates in on a regular cadence.Behind the scenes, I've started reworking the internals of this game so that I'll have an easier time in the future. By increasing the overall project robustness, it's going to help me focus on features instead of fighting past mistakes. Doesn't change anything for you guys but it means that I can't just work on f…

  • V 1.0a - The Beginning - 19 June 2026

    Hey Cauldron Crafters!Thanks for your patience! Long have we awaited!!!The final cutscene is in! You can start the sequence by heading to the final area! Hopefully you've collected the keys to get you there!I've got a lot of things planned for Cauldron Craft:I'm looking to improve the early game experience by providing more things to do earlier onI want to add more areas for you to explore (not gathering areas) to help build out the worldNow that the basics of crafting is in and the story is complete, I want to create more challenging crafting requirements for those that want more challenge. It's not tied to the story in any way so you can do them as you wish.Thanks for playing,ByePidgeon

  • Update v. 0.9b - 15 June 2026

    Hey Cauldron Crafters!I've been working on improving a lot of the quality of life features and playability of the game. There are arcane adjustments as per usual, with the task board no longer giving you any rewards. Portals have been a little too random and either feast or famine. Also, taking one sometimes didn't do anything for you. This should be fixed in this update to make sure that each portal you take can lead to something meaningful. With this push, I can finally direct my time into working on the final cutscene. Thank you all for letting me know how the game is and any of the issues you are facing. We're close to that v1.0. I'll see you shortly! Thanks for playing!ByePidgeon \ Rewards removed from tasks.\ Mart dust costs reduced by half, accordingly.\ Slight increase to portal rates, redistributed where you land\ The bookkeeper found new things to sell\ Being lucky at the inn…

  • Update # 3 - 12 June 2026

    I can feel the bugs slowly decreasing. Pretty big update here from a very small change. Items will now be hidden until crafted, obscuring a lot more of the process. Let me know how it feels! Thank you to @Hawelko and @Sharkrangler for finding a ton of bugs. I've got a couple more QOL features I want to add and then I'll start working on getting the final cutscene in over the next couple of days. Appreciate your patience. \ Replace uncrafted recipes with a question mark and hide the name. Show when crafted \ Added an achievement for finding all gatherable items in each location\ Added an indicator when the backyard has collectables\ Added in quests for the missing recipes (woops!)\ Added an indicator when there are purchasable Blead Stage unlocks\ Added a craft button to the book to immediately show the chosen recipe\ Added a note to close the dialogue panel for Cauldry while explaining…

  • Update #2 - 10 June 2026

    Hello Cauldron Crafters!Sorry for the really frequent updates. Whenever there's a game crashing bug, I do my best to get it patched up as soon as possible! Keep letting me know what you find, I'll get it fixed.\ Fixed crashing due to final recipe not being implemented properly\ Fixed an issue with losing item quantities while crashing, leading to another crash.\ Fixed an issue with Exploration complete Arcane Quality Icons not showing their proper values.\ Aligned recipe borders, chest and chest tab colors to better match for a more fluid experience.\ Changed the look of the recipe icon background to improve UI.\ Unlock icon on the items made larger for easier identification.Thank you for playing,ByePidgeon

  • Update #1 - 10 June 2026

    Hello Cauldron Crafters!This is the first time I'm making an announcement. It's ByePidgeon and I'll make sure to do more of these as I update the game.I'm still fine tuning the overall balance of gaining versus spending arcane. Slight adjustments have been made to prevent excess arcane during the mid game.For all those who aren't in the Discord server, the final cutscene is missing. However, you can make progress on it by crafting all the keys! The final cutscene will pop as you enter the last area and you can choose to complete the game and roll the credits. I anticipate getting this done over the next couple days.Thank you again for playing. \ Lowered task arcane gain\ Increased arcane cost for furniture\ Fixed collisions to prevent getting stuck outside the house\ Fixed play time not getting saved properly\ Fixed missing items when browsing the chest for crafting\ Fixed crashes when…

Patch notes and updates

S.noRelease datePatch nameGID number
119 June 2026V 1.0a - The Beginning1835871199305740
215 June 2026Update v. 0.9b1835236783569289
312 June 2026Update # 31835236783564673
410 June 2026Update #21835236783558592
510 June 2026Update #11835236783556250

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