Tetro Runner news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews6
- Release dateMar 4, 2026
- DeveloperRollmop Games Studio
- PublisherRollmop Games Studio
Company pages: Developer: Rollmop Games StudioPublisher: Rollmop Games Studio
Tetro Runner Steam news
Tetro Runner news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Tetro Runner Now Available! - 5 March 2026
Tetro Runner Now Available!Big thank you from us here at Rollmop Games Studio to all those that made it possible. We're really excited for everyone to face the challenges and hit those high scores. Share your thoughts, experiences, and most importantly, have fun!You'll be seeing more from Rollmop Game Studio very soon!Big thank you,RGS
- We're in Next Fest! - 26 February 2026
Hi Runners!In case you missed it we're in Steam's Next Fest with an updated Demo!We've been doing some polish and listening to feedback to improve Tetro Runner. In an effort to continue this we've introduced completely optional anonymous analytics so YOU can help us find what works and what doesn't.What's new:Minor bug fixesUI adjustmentsAnalytics
- DEMO RELEASE! - 16 January 2026
Greetings Runners! The team at Rollmop have been cooking away and are excited to announce that our demo is now available on all supported platforms! This has been a pretty big push over a time where there has been a lot of overlap with family events. We are excited to have the demo in people's hands, and are watching keenly to respond as quickly as we can to any issues that might arise. We have been setting high scores around the office, and are keen to learn how bad we all are at the game when we see the community scoreboard. Bug Fixes and ImprovementsAdded on-screen button reminder during Beginner and Intermediate run.Improved active block movement speed when holding the button.Improved tutorial displayFixed Frame shake slider initial value. Frame shake is now properly off by default.Fixed post-fx toggle initialization. Post-processing effects will now load correctly from save file.
- FREE DEMO COMING SOON - 8 January 2026
Greetings Runners! We have been cooking away on a DEMO so that we can get some Tetro in to your hands sooner rather than later. We will push an announcement when it goes live (very soon) so that no one misses out. Alongside this we have made some regular, all important updates to continue to ensure we hit the ground running smoothly. Bug FixesReduced default screen tearing effect to a value of 0 - for fans of this effect it can still be toggled on in the Graphics MenuFixed a handful of data bugs surrounding the port to web for the web hosted version of the demoImproved support for UI scaling in mixed aspect ratiosIterated on Tutorial system to improve visibility of learning materials for first time players
- Pre-release Behind the Scenes - 31 December 2025
Greetings!Happy new year and hello from the tiny team behind Tetro Runner. As the new year rolls around we are tinkering away hunting the last bugs in our ticketing system and busily planning out the last of the QOL improvements we had slated for V1. The game is in a stable state, and has made it into the hands of some pre-release testers who haven't managed to break anything (major) yet! Tetro Runner is the first game from Rollmop Games Studio. We are a tiny team out of Australia who believe in fun and intrigue above all else. We love the game development life cycle and are excited to continue to bring novel, small games that offer value for money. The FixesAudio Service improved to guard against rare instances of repeated audio clipsObject Pool rework to reduce memory overhead at runtimeFixed a bug where the player's hat could fly off their head (funny but annoying)QOL improvements to…
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