- We need to talk about Stage 12. - 20 September 2026
Stage 12 was free content, created because I had exactly this idea in my head for years and I wanted to give players something new. The Opponent in there was an intentional part of the level. I understand that not everyone likes this design choice, so I've added an optional way to disable it. But the entity is not being removed by default. If you don't want to encounter it, you can now disable it by approaching a console in a new room right next to the start of the level. Players who want the original experience can simply leave it enabled. I've taken the feedback on board and will definitely takes notes for the future.
- For Steam Deck Users: 25% Resolution Scaling Option - 17 September 2026
An option to add 25% Resolution Scaling was added to the Game. This should enable a better performance on steam deck. Feel free to test this out and give me some feedback on this topic! Normal players should NOT use the scaling option and just stick to the default settings!
- Minor Adjustments and Additions - 17 September 2026
Minor Adjustments and Additions have been made/added to: Stage 5 Stage 6 Stage 12 Physics Test Level Plus, I made some new assets for more variety in various areas. DK Entity Door Chances have been increased by 5% and are now at 11 %.
- New Areas added to STAGE 6 & 7 - 15 September 2026
Title says it all. Also some fixes like flickering textures I found while testing and I also fixed some areas where the player could get stuck.
- Physics Test Level Overhaul - 15 September 2026
Hey all! The Physics Test level has received an overhaul. I composed a piece of Music for it and change some of the Rooms. Also, it received its own image in the Stage Selection Menu.
- Update to STAGE 5 & 12 - 14 September 2026
I've been busy again. 2 New Areas have been added to STAGE 5. Some Gameplay Changes have been made to STAGE 12. To Avoid spoilers, I will not share the exact details on what has changed. Let's just say I "randomized" things a bit more. Thanks for reading, stay tuned.
- The Definitve Door Fix. - 12 September 2026
A Problem that has been bugging me for a long time now has finally been fixed. All Doors in the Game had a weird sound bug, where the "open door" sound sometimes played several times or even more often than that. I am happy to announce that this has been taken care off^^ NO MORE WEIRD DOORS! Have a nice weekend all.
- Several Fixes and Stage 12 EASIER ACCESS - 12 September 2026
Hey all! Thankfully to some reports I was able to fix some minor issues like rooms without a ceiling. (No going out of bounds under my watch!! ) Also: STAGE 12 - THE DOORS' chances of granting access of Stage 12 is now TWICE AS HIGH. AND: People who want to play Stage 12 right now no matter what can: Enter the Physics test level and find the DK Entity Door at the 2nd Hallway. This Door will give you access right away.
- STAGE 12 OUT! - 11 September 2026
Hey all!The Work is finally done!STAGE 12 OUT!I was working on this for quite a while now and I am pleased to announce that STAGE 12 has been added to the Game. BUT - This is NOT part of the regular Game. Instead, it's something different.Further Information about this Stage is CLASSIFIED and only deep explorers of the Game will be able to find it. This Content Update will probably not effect the average Player's Walkthrough. But to those, who go the extra mile, I got a special treat ;)This is a reward for players who really dive deep and want to enjoy every aspect of the Game.Along the new Stage, the existing ones have been upgraded once more, hidden rooms have been added and new "ways" to enter stage 12 also made it to existing levels.STAGE 12 CAN NOT BE ACCESSED from the STAGE MENU
- It's open. - 10 September 2026
Those who explore the Game in its entirety can access Stage 12 now. I added everything I had in mind, though I will add more stuff here and there If you find a "Special Door", there is now a low chance to enter Stage 12. The Doors are well hidden and if you want to find them, you need to enter secret areas of the game. You may need a few attempts. Stage 12 is different. There is Danger.
- More hidden Rooms added to Stage 4 & 5 + Stage 12 Progress - 8 September 2026
Hey all! I am working on the Game full speed and got another good chunk of work done. I have huge plans for the final content update of the Game and I can not say yet when it will be finished. All of this needs to be thought through and done properly. Stay tuned! More stuff is on it's way.
- ARCADE ROOM UPGRADE + STAGE 5 New Hidden Area added! - 6 September 2026
Hey all! Todays Update enhanced the Arcade Room wich got some extra Love. I also added a new hidden area to stage 5. (If you can fly, you can reach it too!) This Contains all new models, custom made sounds and music and more! Also these Stages have been slightly altered/enhanced this week: STAGE 3 STAGE 4 STAGE 5 STAGE 6 What bothers me though is that lately, when I add new stuff, existing stuff seems to break more often. If you find something that used to work but doesn't anymore, please report asap. Of course I am doing my best to fix all the bugs bevore I even upload an Update, but the Game is getting bigger and bigger and it's getting harder to keep track of all the scripting going on. Anyway, I hope you enjoy the Update!
- Critical Bug Fixed, STAGE 5 all events restored! - 5 September 2026
Thanks to a random youtube video, I saw that all events in Stage 5 were broken! Not a single one worked, not even the elevators. Long story short, I was able to fix it after a whole afternoon of debugging and going through all the scripting. Turned out it was one tiny but of code that didnt have the right reference - and that was enough to destroy the whole level. Gladly I was able to find the Issue and fix it. You can enjoy STAGE 5 as intended again.
- Improved Controller Support + Stage 3 Finalized. - 4 September 2026
Hey all! With todays Update, Crouching and Grabbing Objects should now work with a Gamepad too. Furthermore, the new areas for STAGE 3 are finished! Watch out for the Doors and you might find some new stuff :) Thanks for playing and the Support! Stay tuned.
- THE HIDDEN DOORS HAVE APPEARED! - 3 September 2026
Hey all! You might have noticed that some hidden Doors have appeared in the Pool Section of the Game. Keep an eye out and stay tuned. Be on the Lookout, as this will lead to something bigger in the forseeable future.
- STAGE 3 & 4 - REWORK + New Easter Eggs - 2 September 2026
Hey all! People have been complaining about frequent updates and I get it! I will try to limit the amount of patches uploaded, though it will lead to BIGGER Downloads. Todays Update adds some cool hidden areas for people who like to explore every corner of the Game. Also, the Rework on Stage 3 & 4 is going pretty well and some cool new stuff has also been added to these Levels. Have fun exploring!
- STAGE 5 REWORK - DONE - 31 August 2026
Quick Summary: - Improved Performance by deleting unnecessary Light Sources and Walls. - Added Several Secret Areas to the Level. - Added 2 new events to the Level. - Lighting has been reworked in some parts of the Level. (Brighter, more readable Image overal) - Several Bugs have been fixed, including collision issues. Some more Rooms were enhanced or altered as well.
- The Implementation of Level 12 has been started. - 31 August 2026
Sorry for yet another Update but I wanted to get this out while I have time to work on the Game. Title pretty much says it all, I have been cooking some cool stuff and I will let you know more about it soon. It's been yet again, a busy weekend. Stay tuned!
- Lower Gravity in THE VOID + Several Fixes - 29 August 2026
Todays Patch fixes some bugs and glitches that were reported. Also, a pretty big secret addition has made it to the game ;) The fixes involve secret areas so I will not post more in depth info. Those who know, know. Watch this space for more stuff to come. Had some cool ideas lately!
- Keycard Patch + Other fixes - 27 August 2026
Keycard in Level 2 can now be picked up. I also made it easier to grab by changing it's size and by editing the physics system in the Game. Some people reported they had issues in a certain section of level 2 - this should now work better. Also: a Player fell into a pool that doesnt have stairs so he had to restart the Level. Thats fixed too. Added a rail to prevent players from falling.