SPSTEAMPULSELIVE ANALYTICS
Chunks

Chunks Steam metadata

Facepunch Studios | Apr 11, 2016 | game

Released

0players observed · 6 October 2026 - 05:44:52 UTC

IndieSimulationEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)2,799
  • Revenue (VGI)$38,876
  • Review score43% positive

Chunks metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)2,799
  • Revenue (VGI)$38,876
  • Review score43% positive
  • Total reviews42
  • Release dateApr 11, 2016
  • DeveloperFacepunch Studios
  • PublisherFacepunch Studios

Genres: Indie, Simulation, Early Access

Company pages: Developer: Facepunch StudiosPublisher: Facepunch Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Chunks Steam metadata

Chunks metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/402800/metadata
Steam Communityhttps://steamcommunity.com/app/402800
PCGamingWiki search
IGDB searchSearch IGDB for Chunks

Reviews, pricing, and metadata

Review summary

Mixed

43% positive, 18 positive, 24 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, VR Only, VR Support, Steam Workshop, Family Sharing

Achievements

Not available

Platform releases
  • Steam 11 April 2016

Latest Steam announcements

  • November 2017 Update - 28 November 2017

    View blog post Changed how the main menu dock is positioned to make it easier to see World menu layout redesign World list is now sorted by last modified Rewritten Terrain Generator plugin New compressed world file format Can now duplicate worlds Can now rename worlds in-game Can now build up to any height Held explosives can now carve through the world as they move (works for explosives in coaster carts too) Can now load into a specific world with the "--world " command line option Support for the world to be generated around multiple points Unloaded areas of the world can now be modified, changes applied on load Plugins can now specify optional requirements, for plugins that should be loaded first if enabled Greatly improved world generation and editing performance Improved how ambient occlusion combines with fog

  • Blog - September Update - 2 September 2016

    Chunks has been available on Early Access for a few months now, so here’s a summary of the updates we’ve released for the game in that period and what we hope to add next. Also, Ryleigh has been developing an example game mode, which he’ll talk about later on in this post and is now available for you to try on the Workshop. Continue reading...

  • v0.3 Alpha 2 - 29 August 2016

    Features / Changes Merged the two block placement tools in Sandbox, using buttons on the track pad to switch between single and region placement modes. Added an eye-dropper button to the track pad of the block placement tool, to copy an already placed block. Blocks can now have arbitrary rotations or be flipped on any axis. Holding down on the trackpad when using the block placement tool and then rotating the wand will rotate the block about to be placed. Now using a more space efficient format for saved chunks. Plugin Changes Can now use block clipboard items as resources in plugins. Changes made to unloaded chunks are now buffered and applied when those chunks load. Plugins can now override the chunk load origin, of particular use for gamemodes. Tooltips now use the menu panel system, and are now completely customizable. Controls can now override pointer raycasting, for controls of no…

  • v0.2 Alpha 59 - 4 July 2016

    Plugin Changes Plugin script projects now automatically include a reference to Newtonsoft.Json. Implemented an obsolete symbol substitution system, to keep old scripts functioning as the API changes. Added the basics of a way to display custom controls on a wand's track pad. Added a "wrap" boolean json property to Text controls. Added Component.OnLateUpdate() virtual method. Added more customizability to ToolTip. Bug Fixes Changes to the world are now displayed on the same frame as blocks are added / removed. Fixed odd behaviour with snapped menu panels. Fixed possible NullReferenceException when fetching block types in chunk generators. Fixed controllers not appearing if a custom model is used with invalid indices. Fixed some control types still being rendered when disabled. Raycasts against AABBPhysics will detect a hit if the ray starts inside the bounds of the object.

  • v0.2 Alpha 58 - 10 June 2016

    Features / Changes Added visual feedback to show when a wand tool is added / removed as a favourite to / from a wand. Now using an arc for the teleport tool rather than a straight line. Scroll wheel now toggles on the Vive controller when pointing at a menu panel. Performance increase when accessing components in entities. Huge improvement in performance when raycasting along long distances. Improved performance when raycasting against menu controls. Terrain generator tweaks. Plugin Changes Custom gamemodes can now override GameMode.OnShouldGenerateChunk(x, z). Can now use null for Block parameters to refer to an empty block. Added a LineMaterial.IsAdditive bool, which defaults to true. Added a tag system for resources, now used in the example world generator plugin so that blocks from multiple tileset plugins can be accessed at once without them needing to override each other. Resource…

  • v0.2 Alpha 52 - 20 May 2016

    Features / Changes Fixed detection for when the controller is in range to ride a coaster car at small scales.

  • v0.2 Alpha 51 - 19 May 2016

    Features / Changes Coaster tools now show a pointer snapped to the nearest coaster car if one is within range of being ridden. Coaster car controller tool now shows a pointer snapped to the nearest piece of track if a coaster car can be spawned. Can now use the coaster track tool to ride coaster cars again. Added a crosshair for the spectator view. Bug Fixes Fixed some cases where moving AABBs get stuck on block corners. Fixed not being able to unlock the mouse cursor properly. Fixed mouse position when interacting with menus in spectator mode not always being centred.

  • v0.2 Alpha 49 - 18 May 2016

    Features / Changes Added example first-person player plugin, to let a second player control a non-VR character walking around the world. Added a basic debug log viewer plugin, to assist with plugin development / diagnosing issues. Can now pin a menu in head-relative space by pressing the track pad in while holding a menu. Single block placement tool now fills in a line of blocks when the wand is moved quickly. Increased size of wand tool tips. Plugin Changes Added World.Regenerate(). Added World.RaycastWorld(), World.RaycastEntities() and World.RaycastAll(). Added AABBPhysics.Simulate boolean. Added some helper methods to ModelGenerator so that basic model generation is less verbose. Added Debug.Warning(). Added Debug.DrawLine(). Added ParticleEmitter.InitialVelocity. Added "render_mode" json property for particle effects. Can now specify a texture for LineMaterial instances. Renamed Fa…

  • v0.2 Alpha 47 - 27 April 2016

    Features / Changes Tool icons are now on the main body of the wand, so that the track pad can be used to display buttons etc. Display now fades to black when teleporting. Some world menu usability improvements. Disabled delete button for worlds downloaded from the workshop. Upload button for worlds downloaded from the workshop now opens that item's workshop page. Added some new track types: Brakes, which gradually reduce car speed to 2m/s. Booster, which gradually accelerate cars. Chain lift, which pulls cars up slopes at 2m/s. Pressing the track pad on the track tool while holding it near to a piece of track will toggle that track's type. You must now use the Coaster Car Tool to spawn and ride coaster cars. Cars will no longer automatically be lifted up hills, so you must place boosters or chain lifts as appropriate. Reduced hang time while taking screenshots with the camera tool. Plug…

  • v0.2 Alpha 41 - 18 April 2016

    Menu dock now centres on whichever docked menu is open Can now adjust menu dock distance in the settings menu Can now quickly press and release the grip to grab an item without needing to keep the grip held Fixed worlds not uploading if the associated workshop item had been deleted Fixed selected world name sometimes not fitting in the header of the world menu

  • v0.2 Alpha 39 - 14 April 2016

    Can now upload worlds to / download from the workshop Clipboard tool is now much more robust Added block grid effect, toggleable in the settings menu Fixed world menu not functioning if a plugin has an invalid definition Can now easily override lighting settings in plugins without writing scripts Replaced Terrain Blocks example plugin textures with single-colour blocks Replaced default world and clipboard background thumbnail images

  • Garry s Mod Devs Release Vive Sandbox Game Chunks - 12 April 2016

    Garry’s Mod gang Facepunch Studios have released their virtual reality sandbox game Chunks onto Steam Early Access. It looks like Minecraft, obvs, and building with cubes is certainly part of its foundation, but Chunks is built to be mega-moddable so who knows what it could become? Heck, even from a blockbuilding perspective, things like using the HTC Vive controllers to wave rollercoaster tracks into existence within the world looks pretty dang swish. Have a gander: …

  • v0.2 Alpha 37 - 12 April 2016

    Fixed possible error when a plugin is deleted while still used in a world Re-enabled mouse interaction with the spectator control panel / feedback form

  • Early Access Launch - 12 April 2016

    It's here! We're super excited for people to be able to try out the game, and are looking forward to receiving your feedback. We'll be setting up a more formal roadmap soon, but in the meantime this blog post should fill you in on what we have planned for the next few weeks and months. Also worth reading is Garry's post about the history and overall goals for the game. Continued on the blog

  • Now Available on Steam Early Access - Chunks, 25% off! - 11 April 2016

    Chunks is Now Available on Steam Early Access and is 25% off!* Build and share worlds, design rideable roller-coasters, or try out user created game modes and tools in this block-based VR sandbox. *Offer ends April 18 at 10AM Pacific Time

  • v0.2 Alpha 36 - 11 April 2016

    First pass of new colours for the core blocks Fix for crash when loading a chunk containing non-existent blocks Now excluding some files / folders when uploading a plugin to the workshop Plugin project generator now produces and maintains a Plugins.sln Added helper bat files for setting up and uploading plugin projects Corrected control overview text for the Vive Pre World menu now automatically opens when the game starts Changed "Load" button to a less ambiguous "Play" Automatically creates a new world if no worlds exist Automatically selects the most recently modified world when the game starts Menu dock now stays above floor level Added a default game mode for when no game mode is selected Fixed block overrides not being reverted when loading a world with the override plugin disabled Fixed offset to cursor position when grabbing stuff at small scales Fixed vertical scroll bars being…

  • v0.2 Alpha 29 - 8 April 2016

    Explosion and critter sound improvements Looping sounds can now have random starting offsets Randomly selected sounds will avoid repeating the same sound consecutively Added two layers of ambient sound that varies with player altitude Reduced critter grunting frequency Added an option to the workshop tool to generate a C# scripting project for a plugin Fixed favourite wand tool icons not being removed

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID402800
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateApr 11, 2016
DeveloperFacepunch Studios
PublisherFacepunch Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent43%
Positive reviews18
Negative reviews24
Total reviews42
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Build and share worlds, design rideable roller-coasters, or try out user created game modes and tools in this block-based VR sandbox.

About this game

Chunks is a block-based sandbox game built for virtual reality. Build cities and monuments while you're the size of a giant, then shrink yourself to walk inside your creations. Weave elaborate and hair-raising rideable roller-coasters around your world, or tear it apart with a bomb cannon. Share your constructions on the Workshop and download custom tools and game modes for endless fun in an infinite world. You must own a HTC Vive to play this game.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
54VR Only
31VR Support
30Steam Workshop
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Chunks's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Chunks's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Chunks at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$0.00$0.00No discountSteam Store

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