SPSTEAMPULSELIVE ANALYTICS
Fringes of the Empire

Fringes of the Empire Steam metadata

Lost Astronaut Studios | Nov 16, 2015 | game

Released

0players observed · 22 September 2026 - 18:28:13 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)93
  • Revenue (VGI)$794
  • Review score50% positive

Fringes of the Empire metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)93
  • Revenue (VGI)$794
  • Review score50% positive
  • Total reviews2
  • Release dateNov 16, 2015
  • DeveloperLost Astronaut Studios
  • PublisherLost Astronaut Studios

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: Lost Astronaut StudiosPublisher: Lost Astronaut Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Fringes of the Empire Steam metadata

Fringes of the Empire metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/402970/metadata
Steam Storehttps://store.steampowered.com/app/402970/
Steam Communityhttps://steamcommunity.com/app/402970
PCGamingWiki search
IGDB searchSearch IGDB for Fringes of the Empire

Reviews, pricing, and metadata

Review summary

2 user reviews

50% positive, 1 positive, 1 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Partial Controller Support, Includes level editor, Family Sharing

Achievements

9

Platform releases
  • Steam 16 November 2015

Latest Steam announcements

  • What?!? Legacy GameMaker Version Updated - 24 September 2020

    Lead developer here. I bit the bullet and purchased a copy of GameMaker Studio 2. It's something I vowed never to do, but I got curious and, well, that lead to my wallet being drained once again by YoyoGames. After I bought it, I got curious if I could even load up the old version of Fringes with it. Indeed I could! But it was brokey-wokey :( As always, new version of GameMaker = new bugs and changes have to be made. Sooooooo... I spent a couple of weeks tracking down bugs and updating functions, removing some problematic DLL files, and voila! we've got the latest version of Fringes of the GameMaker (Version 89). The previous releases before this update came packaged with version 71, the last known somewhat working copy I could find since GameMaker 1.2 was completely broken (which is why I feel I deserve a refund of $500!!). For those of you who aren't familiar with this project's histo…

  • Is this project dead as a dodo? - 16 February 2019

    I started working on this game about 4 or 5 years ago. I made it in GameMaker and it could only go so far before I couldn't deal with GameMaker anymore. Prior to working on Fringes, I was making a procedural space exploration game called Empire in the Sky in 2.5D. When that got too crazy to work on, I stopped and took a pause to learn more about graphics and game engine programming. I also thought it might be easier if I used a third party engine so I didn't get bogged down in "engine design" rather than "game design" ... Fast forward 3 years and I promised on the Space Game Junkie podcast #134 that I would be translating the GameMaker version (which you get along with the Lost Astronaut Game Engine version when you buy Fringes) into my own engine and start from scratch. Well, progress has been made, but the game isn't finished yet. What was done ? After appearing on the podcast, I spen…

  • July 2018 Release - 8 July 2018

    We've released a patch to speed up text display in the editor and overall game.

  • Fringes of the Empire - Responsive Update - 31 May 2018

    I'm pleased to announce a May 31 2018 Technical Update to Lost Astronaut's Fringes of the Empire on STEAM. Changes to the game itself: Character and away team members now have their names appear ALL CAPS What was done to the engine: minor cosmetic improvements to Interior Game View minor performance boost of Interior Game View the completion of updates to our 2d shader pipeline elimination of some crufty old GL code, and The game now properly renders at most landscape resolutions in 1920x1080 "retro" pixel depth. While the Game Framework can handle higher resolutions, we are already doing a lot of pixel doubling and don't want to waste screen bandwidth supporting modes directly at the wrong size. Update to responsive scaling method: 4K displays should be able to handle the same game as a 1K. I should also note that non-HD resolutions UHD, 1920x1200 and others should be just as fine as 1…

  • Fringes of the Empire: April 2018 Update - 25 April 2018

    This update of Fringes of the Empire is a maintenance release that enhances the experience for GPU users (required). Full screen anti-aliasing which was previously disabled has been fixed. Please let us know if performance has changed. We can only make this game great with feedback from our users. ːsteamsaltyː https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10315354%2Fef6cdba5e63be734e679f4cb5edec7606fa88305.gif

  • Version 0.5 STEAM SALE UPDATE - 1 June 2017

    Version 0.5 Update has been pushed to Steam. What's new in this release: 6/28/2017 - STAR MAP - HYPERSPACE! - TRADE SCREEN - Updates to scripting language - Mouse bug fix when game was windowed - Trading Screen (works but doesn't actually trade) - Atlas Tileset Editor, a new way to make tiles quicker, without involving too many texture maps. This was the major editor feature. Atlas tiles are a way to generate VBOs of 2D tiles by using only grid geometries. Instead of needing to use an image editor to create a new tile or tile heightmap, you can now remix tiles from atlases -- so modders, and of course myself, can make tiles without needing to leave the editors - Major bug fix to prior data loading sequence - New data loading sequence with progress bar - Added our first alien character - Visual enhancements and bug fixes to Away Team screens - New font! (I know, I know, fascinating...)

  • Version 0.5 STEAM SALE UPDATE - 1 June 2017

    Version 0.5 Update has been pushed to Steam. What's new in this release: 6/28/2017 - STAR MAP - HYPERSPACE! - TRADE SCREEN - Updates to scripting language - Mouse bug fix when game was windowed - Trading Screen (works but doesn't actually trade) - Atlas Tileset Editor, a new way to make tiles quicker, without involving too many texture maps. This was the major editor feature. Atlas tiles are a way to generate VBOs of 2D tiles by using only grid geometries. Instead of needing to use an image editor to create a new tile or tile heightmap, you can now remix tiles from atlases -- so modders, and of course myself, can make tiles without needing to leave the editors - Major bug fix to prior data loading sequence - New data loading sequence with progress bar - Added our first alien character - Visual enhancements and bug fixes to Away Team screens - New font! (I know, I know, fascinating...)

  • How to track this project as it develops in Early Access - 3 January 2017

    Visit this Trello https://trello.com/b/u3pVj7hC/fringes-of-the-empire Our website http://lostastronaut.com/ Twitter http://twitter.com/LAGameStudio Where I will update you regarding various development aims. Things are progressing, but not everything can generate a .GIF on Twitter. Thank you so much for supporting this project in Early Access.

  • How to track this project as it develops in Early Access - 3 January 2017

    Visit this Trello https://trello.com/b/u3pVj7hC/fringes-of-the-empire Our website http://lostastronaut.com/ Twitter http://twitter.com/LAGameStudio Where I will update you regarding various development aims. Things are progressing, but not everything can generate a .GIF on Twitter. Thank you so much for supporting this project in Early Access.

  • Just in time for Autumn and Winter Sales - 7 November 2016

    Q4 2016 Update Hello everyone. Just in time for this Holiday Season, we're getting ready to see an update to Fringes! The new engine is coming along and I've almost made my goal for the year of having all of the editors complete. Things are evolving in the development pipeline. Why just a few weeks ago I was embarking on the Location editor, and now I've got that in the rear-view, and I'm happy to announce that the scripting language is nearly complete. Once that's done, we can make strides toward a better single player experience. It feels historic. Today was the day I began making the Title Screen. This is the first step toward New Character Generation, and the rest of the game. I've made exactly 3 presentations (the title intro, title screen loop and new game cut scene) entirely using the game itself. What before was a bunch of uncertainties is now a concise list of goals which will…

  • Just in time for Autumn and Winter Sales - 7 November 2016

    Q4 2016 Update Hello everyone. Just in time for this Holiday Season, we're getting ready to see an update to Fringes! The new engine is coming along and I've almost made my goal for the year of having all of the editors complete. Things are evolving in the development pipeline. Why just a few weeks ago I was embarking on the Location editor, and now I've got that in the rear-view, and I'm happy to announce that the scripting language is nearly complete. Once that's done, we can make strides toward a better single player experience. It feels historic. Today was the day I began making the Title Screen. This is the first step toward New Character Generation, and the rest of the game. I've made exactly 3 presentations (the title intro, title screen loop and new game cut scene) entirely using the game itself. What before was a bunch of uncertainties is now a concise list of goals which will…

  • Falling into Outer Space - 20 August 2016

    Autumn is around the corner and Lost Astronaut wants to thank recent purchasers of Fringes over the summer, without whose support this project would not be possible! Also, here is an update for the entire Lost Astronaut gamer community as to what's in store for Q3 and Q4 of 2016. Dev Diary: Making a game on your own is difficult and a lot of other things get in the way -- like your day job -- however I've found a little extra time over the next few weeks to take a look into the growing number of editor features. Basically, to build a game like this, you have to make the editors first, as a sort of plan or basic outline. Later, when developing the engine, the game itself, and its content, you can exploit data provided in the editors in predictable or unpredictable ways that allow for an interesting experience. My goal for 2016 is still firmly in developing additional features for these e…

  • Falling into Outer Space - 20 August 2016

    Autumn is around the corner and Lost Astronaut wants to thank recent purchasers of Fringes over the summer, without whose support this project would not be possible! Also, here is an update for the entire Lost Astronaut gamer community as to what's in store for Q3 and Q4 of 2016. Dev Diary: Making a game on your own is difficult and a lot of other things get in the way -- like your day job -- however I've found a little extra time over the next few weeks to take a look into the growing number of editor features. Basically, to build a game like this, you have to make the editors first, as a sort of plan or basic outline. Later, when developing the engine, the game itself, and its content, you can exploit data provided in the editors in predictable or unpredictable ways that allow for an interesting experience. My goal for 2016 is still firmly in developing additional features for these e…

  • Charting the Route: Fringes March Madness Update Coming - 24 February 2016

    Hello, my small but loyal fanbase... Fringes of the Empire is undergoing many exciting changes under the hood. This post is all about what it means for you. In March, I will release a new update that includes two options when starting the game: a) Play Game - which will play the game that has been available since launch date, made in GameMaker. b) Try out new engine - which will let you open up the new engine and editor. This is not the finished game! What's exciting is the "B" part, above. This means you are going to be able to -- SPOILER ALERT -- see the inner workings of Fringes of the Empire's vehicle system and "campaign editor". It won't be a finished game, and your work will probably not even save, but you can at least try it out and see how slow or fast it is going to be on your system. If you have feedback -- did it crash? was it fast or slow, did you see something you liked or…

  • Charting the Route: Fringes March Madness Update Coming - 24 February 2016

    Hello, my small but loyal fanbase... Fringes of the Empire is undergoing many exciting changes under the hood. This post is all about what it means for you. In March, I will release a new update that includes two options when starting the game: a) Play Game - which will play the game that has been available since launch date, made in GameMaker. b) Try out new engine - which will let you open up the new engine and editor. This is not the finished game! What's exciting is the "B" part, above. This means you are going to be able to -- SPOILER ALERT -- see the inner workings of Fringes of the Empire's vehicle system and "campaign editor". It won't be a finished game, and your work will probably not even save, but you can at least try it out and see how slow or fast it is going to be on your system. If you have feedback -- did it crash? was it fast or slow, did you see something you liked or…

  • SpaceGameJunkie #134 - Trying out Fringes of the Empire - 31 December 2015

    Hi! Fringes of the Empire was featured on SpaceGameJunkie Podcast #134 and I want to give a big THANKS to spacegamejunkie.com for covering my game. I had a really great time talking to the guys and there are some spoilers in there but it will help those who want to get more out of the Fringes Early Access release. I'm working toward an upcoming release in 2016 that will be with an entirely new engine! Expect more features, an editor, a way to mod, and just better stuff. I'm hoping this update will be in March, but it may be later in 2016. You know "when it's ready" -- this one will use a custom engine I've been developing for the past 8 years for the Windows API. Well, we had some video problems, but feel free to listen to the podcast! Watching it will be painful, but we talk shop, games, space epics and all sorts of fun insider gamer stuff https://www.youtube.com/watch?v=STXqTU8YOeI

  • SpaceGameJunkie #134 - Trying out Fringes of the Empire - 31 December 2015

    Hi! Fringes of the Empire was featured on SpaceGameJunkie Podcast #134 and I want to give a big THANKS to spacegamejunkie.com for covering my game. I had a really great time talking to the guys and there are some spoilers in there but it will help those who want to get more out of the Fringes Early Access release. I'm working toward an upcoming release in 2016 that will be with an entirely new engine! Expect more features, an editor, a way to mod, and just better stuff. I'm hoping this update will be in March, but it may be later in 2016. You know "when it's ready" -- this one will use a custom engine I've been developing for the past 8 years for the Windows API. Well, we had some video problems, but feel free to listen to the podcast! Watching it will be painful, but we talk shop, games, space epics and all sorts of fun insider gamer stuff https://www.youtube.com/watch?v=STXqTU8YOeI

  • From the Developer: About this game and what's in store for Steam Early Access - 30 September 2015

    Of course I'm writing this because I'm the lead developer behind Fringes of the Empire. But, I want to share with you, the gaming community, why you should support this game on Steam Early Access. First and foremost, this game is developed solely by one person, with the help of community members and close friends who test the game, all of the sweat is put in by me and me alone. And no, I don't work in the gaming industry right now, my day job is very different: I work in 3D Printing for Retail. Why support this game? Well, if you like 2D retro games, this is one. But moreover, this game is the artifact of my love of gaming and an attempt to bring it back to the classic games that I love. I will let you know though that as long as it remains Early Access, there will be bugs. Please don't fret! I will be updating the game at least once every month or two, and each time I'm going to focus…

  • From the Developer: About this game and what's in store for Steam Early Access - 30 September 2015

    Of course I'm writing this because I'm the lead developer behind Fringes of the Empire. But, I want to share with you, the gaming community, why you should support this game on Steam Early Access. First and foremost, this game is developed solely by one person, with the help of community members and close friends who test the game, all of the sweat is put in by me and me alone. And no, I don't work in the gaming industry right now, my day job is very different: I work in 3D Printing for Retail. Why support this game? Well, if you like 2D retro games, this is one. But moreover, this game is the artifact of my love of gaming and an attempt to bring it back to the classic games that I love. I will let you know though that as long as it remains Early Access, there will be bugs. Please don't fret! I will be updating the game at least once every month or two, and each time I'm going to focus…

Patch notes and updates

S.noRelease datePatch nameGID number
11 June 2017Version 0.5 STEAM SALE UPDATE4249665521683262100
27 November 2016Just in time for Autumn and Winter Sales4249665521683262337

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID402970
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateNov 16, 2015
DeveloperLost Astronaut Studios
PublisherLost Astronaut Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type2 user reviews
Positive review percent50%
Positive reviews1
Negative reviews1
Total reviews2
Steam recommendationsNot available
Achievements9
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/402970/

Short description

Science Fiction Post-Apocalyptic Space RPG!! Roguelike RPG + Top-Down Shooter = Fringes of the Empire 2D classic retro-style gameplay Modder friendly - tell your own stories

About this game

Science Fiction Post-Apocalyptic Space RPG!! Roguelike RPG + Top-Down Shooter = Fringes of the Empire 2D classic retro-style gameplay PC XBOX Controller Support, with other controllers to be supported soon Fully custom engine for Windows systems Mix of techniques: pixel art alongside 3D and 2.5D shading techniques, specifically tailored to Desktop systems Tell your own story: Extensive modding features allow you to quickly create your own game content using included graphics or custom ones (total conversion is possible) This isn't just shoot shoot shoot, you have to participate in the game's plot It's the year 2600 AD, and the Earth is devastated by a hundred-year long war with a rogue A.I. superbrain. After awaking from cryonic sleep for over 300 years, you discover your parents are dead and you've been picked as the pilot of a salvaged pre-war vessel. Quickly renamed as the UFS Intrepid, the experimental craft was pieced together by engineers working in the Cheyenne Mountain Complex, Old Earth, Terran System. Your first mission is to go where no one has gone for hundreds of years: to the very station that destroyed planet Earth. Soon you discovered you're recruited into the UFSE, a growing multi-species stellar federation that is just beginning to explore the galaxy near their homeworlds. Powerful alien species and the run-of-the-mill riff-raff face down in the cold blackness of space. Remnants of the old empires hold clues to your survival as you build one of humanity's greatest achievements: the deep space station named Starbase Central. Soon after your maiden voyage, your newly recruited crew is not all human: the UFSE is a diverse and growing stellar empire with several species recently allied. Your job is to go out and explore the galaxy and bring back whatever artifacts you can find. To fuel your vessel and build out its exofighters, your crew will spend time mining asteroids and exploring planetary bodies. After a long day of work, you might treat them to a burger at Moburger, the local interstellar fast food franchise. This game has been in development for several years. The legacy "GameMaker" version has been made available to purchasers of th…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
17Includes level editor
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Fringes of the Empire's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Fringes of the Empire's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Fringes of the Empire at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.99$0.99No discountSteam Store

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Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Diablo® IV27,05422 September 2026 - 22:50:51 UTC64,51869,242Blizzard Entertainment, Inc.
Garry's Mod22,12422 September 2026 - 21:00:11 UTC73,7501,258,308Facepunch Studios
The Sims™ 420,22823 September 2026 - 00:06:35 UTC96,185193,399Maxis
How to Fish19,08622 September 2026 - 12:42:32 UTC373,97110,040Dazed Games
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Russian Fishing 414,99522 September 2026 - 19:02:39 UTC27,90689,773FishSoft LLC
IdleOn14,16522 September 2026 - 18:42:07 UTC21,01828,570Lavaflame2
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Rust56,99922 September 2026 - 23:44:11 UTC259,6461,359,516Facepunch Studios
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Baldur's Gate 341,08322 September 2026 - 23:49:08 UTC875,343836,282Larian Studios
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust56,99922 September 2026 - 23:44:11 UTC259,6461,359,516Facepunch Studios
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust56,99922 September 2026 - 23:44:11 UTC259,6461,359,516Facepunch Studios
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Baldur's Gate 341,08322 September 2026 - 23:49:08 UTC875,343836,282Larian Studios
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Warframe40,04523 September 2026 - 00:13:09 UTC181,509676,031Digital Extremes
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds24,14722 September 2026 - 22:10:33 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
Schedule I12,21322 September 2026 - 20:57:55 UTC455,652297,022TVGS
R.E.P.O.11,92423 September 2026 - 00:11:16 UTC266,908420,693semiwork

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