Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4032810 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Flame Lashes |
| Publisher | Flame Lashes |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A cozy explovival game where you play a wounded raccoon and his helper drone, cleaning a polluted 4×4 km island, recycling trash, gathering plants and surviving weather, seasons and hunger while slowly rebooting nature.
About this game
Explovival – not just another survival Paws & Circuits is a cozy eco-survival game about a wounded raccoon, his drone buddy, and a trash-covered 4×4 km island. Clean up human leftovers, recycle resources, and gather seasonal plants to survive changing weather and four distinct seasons – without loot grind or stress survival. Live with the seasons, not against them. Food doesn’t just respawn – it follows the year: Strawberries start as blossoms in spring and only turn into juicy fruit in summer. Carrots grow through summer and can be pulled from the ground in autumn and early winter. Other plants, mushrooms, herbs and berries have their own short seasons – miss the window, miss the meal. Play by senses, not by bars You don’t stare at HUD bars – you play by what you see and hear: Your stomach growls when you’re hungry. Your movement gets heavy when you’re injured. You slow down and start looking for water when you’re thirsty. When you need exact numbers, you call your drone. It brings up a HUD on demand – when you’re done, the UI fades and the world fills the screen again. Core Features New sub-genre “Explovival” – focused, cozy survival without loot and dopamine spam. Buddy drone with a smart task system: scan, mark, clean up, and carry trash. Cleaning trash = visible island progress – the more you recycle, the more the island changes. Weather, time of day, and four seasons with seasonal plants and food. Hand-crafted 4×4 km island: beach, forest, volcano, dynamic weather. Minimalist UI – HUD only appears when you call your drone. Optional hardcore mode (1 in-game day ≈ 24 minutes, permadeath, gravestone save, later leaderboard). Singleplayer first; co-op planned depending on community feedback. Early-supporter bonus: playable red panda variant.
Supported languages
English * * languages with full audio support
