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Backrooms Lost Dimension

Backrooms Lost Dimension Steam news

SG STUDIOS | Jun 16, 2026 | game

Released

0players observed · 24 September 2026 - 16:16:05 UTC

IndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score39% positive

Backrooms Lost Dimension news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score39% positive
  • Total reviews18
  • Release dateJun 16, 2026
  • DeveloperSG STUDIOS
  • PublisherSG STUDIOS

Genres: Indie, Early Access

Company pages: Developer: SG STUDIOSPublisher: SG STUDIOS

Top Steam chartsTop 100 gamesGame directorySteam Store page

Backrooms Lost Dimension Steam news

Backrooms Lost Dimension news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes - 20 June 2026 - 19 June 2026

    - Optimized framerate stability for all levels in Chapter 1.

  • Hotfix: 19 July 2026 - 19 June 2026

    Hotfix: Improved performance in Level 0

  • Patch Notes - June 18, 2026 (Your criticisms have been heard) - 18 June 2026

    Level 0 Visuals & Textures: I have fixed the textures in Level 0, addressing the negative feedback stating that the walls looked completely untextured. I've also reworked the post-processing so that Level 0 now closely resembles the classic yellow corridors the community knows and loves. The Bacteria (Entity/Monster): Fixed a major bug where The Bacteria could see through walls. Its AI has also been updated: it will now drop the chase more intelligently and continue to search the surrounding areas. While my work on this monster isn't 100% complete just yet, I wanted to deliver this significantly improved version to you right away. Performance Optimization: Resolved an issue where death cinematics were causing performance drops and slowdowns on low-to-medium-end PCs. My ultimate goal is to completely eliminate every bug and actively resolve issues based on your constructive reviews and f…

  • Patch Notes — June 18, 2026 - 18 June 2026

    Here is the English translation of the patch notes, keeping a clean and professional layout: Patch Notes — June 18, 2026 Artificial Intelligence Removal: Completely removed all forms of in-game Artificial Intelligence. Cinematics Update: AI-generated videos have been removed and replaced with a VHS filter (used as the death cinematic). Level 4 (The Office): Lowered the target weight required to pass the level. Miscellaneous: Various fixes and optimizations.

  • Patch Notes 0.2.2 - 17/06/2026 - 17 June 2026

    Content & Originality Removed AI-Generated Assets: We have completely removed all initial AI-generated content from the game. We truly appreciate your push for an original, human-developed experience, and that is exactly what we are focusing on now! Level 1 Adjustments Simplified Key Discovery: Based on your feedback, finding the key to escape Level 1 was way too confusing. We have updated the level design so you can now find the key without a hassle! Fixed Monster Line-of-Sight: The monster can no longer see you through walls. This fix makes Level 1 significantly more balanced and fairer than before. Looking Ahead We will keep listening to your feedback to constantly improve the game. Thank you for your support!

  • Update Notes – June 17, 2026 - 17 June 2026

    Main Menu Changes: As promised, I am starting to remove AI-generated graphics and replacing them with visuals and videos created entirely by me. My goal is to listen to the community. Level 1.1 Bug Fix: A reported bug in Level 1.1 has been resolved. The level now functions correctly, and you can finish it smoothly without any issues.

  • PATCH NOTES #1 - BACKROOMS LOST DIMENSION DEMO - 11 February 2026

    Dear Adventurers,This update addresses multiple issues related to the Level 1 entity and core gameplay mechanics in Level 1 and Level 1.1.🔧 Fixes & ImprovementsFixed numerous issues with the Level 1 monster that caused unfair player detection.In Level 1, it is no longer possible to jump on top of the carts.Lockers now work correctly: a bug previously allowed the monster to see and kill players while they were hiding inside.Level 1.1 – Fixed a bug that prevented the player from running and completing the level.

Patch notes and updates

S.noRelease datePatch nameGID number
119 June 2026Patch Notes - 20 June 20261835871199308338
219 June 2026Hotfix: 19 July 20261835871199305780
318 June 2026Patch Notes - June 18, 2026 (Your criticisms have been heard)1835871199305250
418 June 2026Patch Notes — June 18, 20261835871199303778
517 June 2026Patch Notes 0.2.2 - 17/06/20261835871199301422
617 June 2026Update Notes – June 17, 20261835871199300556
711 February 2026PATCH NOTES #1 - BACKROOMS LOST DIMENSION DEMO1824459501604170

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