- NEW GAME MODE + ENCOUNTERS! - 3 April 2026
What's up everybody! I know it's only been about two weeks since COLORNOVA released but I'm already back with an update! I've gotten some feedback about the learning curve and as such I've introduced beginner mode. Beginner mode has a new planet, less frequent meteors, a little more planet health, and less meteor types as well. This should allow players to acclimate to the game a little easier and also unlock ships faster. The other major update is the encounters page. The encounters page is the go to guide on everything COLORNOVA. As you play the game the encounters page gains more information that may be useful to you/explain various space phenomenon! There's a full chaneglog below and don't forget to come hang out on discord if you have any questions or feedback! Happy blasting! Changelog v1.1Beginner Mode + Beginner Mode LeaderboardsEncounters PageAdded support for choosing monitor…
- COLORNOVA HAS RELEASED! - 20 March 2026
What's up everyone! COLORNOVA has finally released on steam and it has literally triple of not more of the content that's in the demo so stop what you're doing and buy the game asap! As a part of it's launch week I discounted the game a whopping 20%, so if you act fast you can get the game for 3.99. FYI for my more niche gamers it works PERFECT on Macs & Steam Decks! If you're loving the game I'd really appreciate a review, as I'm trying to get to 10 as soon as possible. If you have any feedback or just wanna chat about the game or it's development don't forget you can always reach me on discord! Always improving, last night I added some cool effects to the "fiery" meteors and I'm really excited for you all to see all the things I cooked up. JOIN THE DISCORD
- Steam Deck + v17! - 5 March 2026
Hey everyone! It's been a little while but we're back after a successful next fest to talk about what's new with COLORNOVA. If you somehow missed the title, we made some improvements under the hood to make sure the Steam Deck experience is even better than before! So if you have a steam deck make sure to check out the game because COLORNOVA was practically made for it. We are also introducing the meteor alert system, this allows players to get a quick warning when meteors they haven't seen in the run start to approach. This can be turned off in the settings but will help new players become accustomed to the chaos! I also did some fine tuning on difficulty curve and a few other improvements, full changelog below. I'd also like to mention that this is likely the final demo update before COLORNOVA is released. You can expect the full game to be out on March 20th! If you have any feedback o…
- Can You Beat My High Score? - 25 February 2026
Hey everyone! I thought that next fest could use a little more fun so I decided to challenge you all to beat my personal high score of 38k! The first three people to get 39k on the GLOBAL LEADERBOARDS will get a free copy of the full game when it releases next month! Also the person who has the HIGHEST score on the global leaderboard by the end of next fest(March 2nd) will not only receive a copy of the full game but they'll also get a free copy of my last game TRIVIA WAR! I'll be checking the leaderboards often but if you hit 39k make sure to reach out to me on discord, so that I can declare you a winner and get you the details for your prize. You can find a link to the discord server on all of my socials @TezFraser and also below. There's also a full video explanation here if you're interested. I also fixed a handful of bugs... but that's for another update. Good Luck! JOIN THE DISCOR…
- ACTIVE UPGRADES + NEXT FEST - 19 February 2026
What's up everyone! Back again with another MAJOR update. Next fest starts in 4 days so it was time to unveil a pretty major game change. Introducing Active Upgrades, a way to keep power up like abilities indefinitely. That's right, these powers do not time out at all and of course synergizes with the regular pickups. Players now must balance, ship, super nova ability and active upgrade, only you can know your perfect combination to get your highest scores yet! If you want to watch the devlog where I go over the entire status of the game you can find it here. As always full changelog below and don't forget to come join the discord so we can talk about COLORNOVA, game dev in general or if you just wanna ask me questions! ALSO PLAY THE DEMO!!!! Many have you have saved the demo but haven't actually launched it and now's the time! CHANGELOG v0.15Active Upgrades - Pickups that don't expire!…
- Deep Space & Power Ups! - 12 February 2026
What's up everyone! Back again with another update for ya. Version 13 of the demo introduces, two new meteors and a couple of new pick-ups as well! Along with some updates to the background visuals, and restored missing animations. Finally there are some initial localizations, please let us know if there are any mistakes/confusions. You can find the full list of changes below and don't forget to join the Discord Server for some sneak peaks at content or if you have any feedback or concerns! TURRETS!v0.13 ChangelogAdded Parasite(Absorbs nearby meteors) & Changeling(Switches color on each hit) Meteors to the DemoAdded Air Prison, Auto Defense Turret to the pickup listAdded star clusters, bright stars, and pink/red nebulas to add depth to the space background, gave the moon shadowsAdded language support for English, Spanish Spain, Spanish (Latin America), German, French, Danish, Portuguese…
- Global Leaderboards Are Here! - 6 February 2026
Hey Everyone! Back again with another update. Version 11 brings the introduction of global leaderboards! Now you can finally see how well you compare to all the other players, and potentially take that top spot. There's also a handful of bug fixes and improvements that you can find in the changelog, and don't forget to join the discord if you want sneak peaks on what's to come next or how development is going! CHANGELOG v0.11Global Leaderboards!Setting to turn of automatic submission of scores to steamFixed missing score pops when destroying a meteorAdded in game time and ship to results pageBehind the scenes bullet cleanup fixesVarious Bug Fixes JOIN THE DISCORD
- MAJOR UPDATE! - 2 February 2026
It feels like I say it all the time... but a MAJOR update is here! I've spent the last week secretly working on a major graphical, gameplay and efficiency update. Along with the update comes a brand new trailer and a completely redone steam page! This update is so major that if you've already played the demo, you might want to check it out again because it might as well be a new game! Don't worry though, we kept all the best parts. Check out the changelog below to see all the changes, and don't forget if you want some sneak peaks or just wanna chat/give feedback about the game, come hang out on discord! v0.10 ChangelogAdded a brand new nova ability - Spectrum Zero - It sucks the color energy from the world around it to fuel extra damage and speed. Clean Up - Found a few...memory leaks! Patched those up! Added 2 new pick-ups to the demo - Fast N' Light & Planet ForcefieldResults Screen!…
- Major Graphics Update! - 29 January 2026
Hey Everyone! Bringing you some notes on a fairly major graphical update! I realized that the ship graphics were too similar so I changed them all to be DRASTICALLY different. I was also getting tired of all the meteors basically looking the same so we've added 3 more meteor shapes to give it some variety. You'll also probably notice some gameplay changes, more visuals, more effects, more physics, also LOTS of bug fixes which I'll have the full changelog below! If you're loving the demo don't forget to wishlist the game and if you got some feedback come hang out on discord!V0.08 ChangelogChanged the Ship Graphics for Blitz, Pulse, Bastion, StrikerAdded additional meteor shapes Fixed a bug where accessibility in options would crash the game Fixed a bug where bullets not on screen would continue to exist causing memory leaksAfter images animation when you get speed boosts Added hit animat…
- DEATH ANIMATIONS! - 23 January 2026
Introducing DEATH...animations! Now instead of the game ending abruptly, you get to see exactly what becomes of your planet and your ship when you meet an untimely demise! There's also a handful of other bug fixes/improvements as always. Don't forget if you wanna give feedback on the game, or if there are any bugs to report we're always hanging out on Discord! Change Log:Fixed bug where on restart the ship entrance would play twiceFixed bug with death animations getting stalled by cryo-freezeAdded death animationsAdded sound fx to action presses on results screen
- Bug Fixes and Improvements! - 21 January 2026
What's up everyone, coming to you again with another quick update. Found lots of little...and BIG bugs but they're all squashed for now, hope you're enjoying the demo! Don't forget if you find any bugs or have any ideas or feedback you can always voice them over on discord. Change Log:Fixed a bug that would cause the main game to never start on steam deck if you disabled controls on start up. Fixed a bug that was causing infinite splitting of meteors and could eventually crashed the game.Changed page controls from shift -> Q & E on keyboard...sorry windows users I forgot sticky keys exists hahaFixed some pickup icon bugs with missing files Added a little momentum to the ship to give it weight when you stop accelerating. Here's a quick picture of the infinite chaos haha
- Demo Released + Version 0.0.3! - 18 January 2026
Hey everyone! If you haven't already noticed the COLORNOVA Demo finally released on Friday, so if you haven't already checked it out whatcya waiting for! Made a small update today that fixes some bugs with the nova abilities. There's also some vfx and sfx updates as well. A game can never have too much juice! If you encounter any bugs or just wanna chat and compare scores feel free to join the discord server! Happy Blasting! Ps...we have lots of sneak peaks to the full game on the server.