- 7.5.0! - 14 April 2026
- Fixed a formatting issue on the main menu. - Special Thanks goes to LadySerrahDemone for being the first to beat the game in its current form. An easter egg featuring her has been added to the game- Added a timer on the Game Over screen if you're playing in Endless. - Various other bug fixes and tweaks.
- 7.4.3! - 7 April 2026
- Adjusted the clown's timer (when hovering with your mouse) from 1s to 0.55s - Various other bug fixes and tweaks. Find them bugs and let me know!!
- 7.4.2! - 5 April 2026
- Added a visual and audio cue when hovering the clown with your mouse. - Various other bug fixes and tweaks.
- 7.4.1! - 3 April 2026
Reworked The Clown (again, lol) - You now need to hover your cursor over the clown for about 2 uninterrupted seconds when he spawns in your room. - The music and sound effect sliders now remember where you last left them. -various other bug fixes and tweaks. if you find any bugs, let me know! :)
- 7.4.0 - 3 April 2026
reworked the clown!
- 7.3.1! - 2 April 2026
- The Clowns still werent functioning properly, but they *SHOULD* be now! :|
- 7.3.0 - 2 April 2026
-Added latest patch notes to the main menu -Fixed a bug where the clown wouldn't disappear if it spawned on the front wall. -various other bug fixes and tweaks
- 7.2.0! - 25 March 2026
What's New? Reworked the tutorial from the ground up.The Power Bar now glows red when it's less than 25%Fixed the spacing on the main menuWhile in the cams, pressing 1-5 will select that # camera. Various other fixes Enjoy
- 7.1.0! - 23 March 2026
Fixed a major bug that was causing the monster to instakill you if you stopped his first attack
- 7.0.1 - 23 March 2026
Lowered the brightness of the static flash, and added an "Epilepsy Friendly" mode on the settings menu that removes the flashes (Static and otherwise) completely.
- 7.0.0! - 23 March 2026
Well well well! A good friend of mine just streamed this game on her Twitch, and we found a BOATLOAD of things that needed fixing/tending to! Here's what's new: The Clown no longer requires you to click on him. You now have to hover over him with your mouse and he will disappear. (I've added 2 more possible spawn locations to accommodate this change) I've made the timer more precise for the monster, so now reaction times from the player are better handled We have an Audio Settings screen on the main menu! Adjust the music and sound effects to your liking! The Game Over Screen will now await player input on what they want to do next (instead of auto-reload the level after 5 seconds). Now you can choose to replay the level, go back to the main menu, or quit the game Fixed a bug where the monster would not be visible at the door if he shows up while that door's light was already on. Variou…
- 6.2.1! - 22 March 2026
Fixed a bug where the poster hallucinations would freeze your screen in a permanent static visual.
- 6.2.0! - 18 March 2026
The Maintenance team at the Hospital discovered a whole-ass closet behind the back wall of the Maintenance Room they work in... You'd think they would have found that earlier! Oh well. There's a brand new room for the Monster to play in (THE STORAGE CLOSET). Keep your eye on it as he might use it to hide... I also fixed the way the cameras are grouped together to be way more responsive. Happy playing, and find all the bugs! :)
- 6.1.1! - 17 March 2026
I adjusted the length of time the monster waits at your door before checking to see if an attack is possible. It was a little unreasonable before, especially on later nights. I also fixed some weirdness involving the Main Menu. As always, look for bugs and let me know! :)
- 6.1.0! - 17 March 2026
I slightly brightened the computer desk in Cam 4. Added a lamp and everything! :) People couldn't tell it was a computer terminal you were looking at. Now there's no question, haha. I also adjusted the volumes of some things to fit better aesthetically. That's it for now! Let me know if you find any bugs!
- 6.0.2 - 15 March 2026
So, you could enter the cameras while having the lights on/doors closed, and then upon exiting them, they would visually remain in that state. I amended this by making it so you can no longer access the cameras if you have either light on, or either door closed. I also removed a bunch of unused files that were still in the game's directory, so this should make the game smaller (slightly). Finally, I added an achievement involving the Flash Mechanic! Enjoy!
- Version 6.0.0! - 13 March 2026
Hello everyone! A huge change has come to Komatose. I've added.... THE FLASH MECHANIC!Your camera system is now equipped with a flash, but it has to charge to be able to use.While the camera is up, your flash will be charging.Upon reaching a full charge, you can flash the camera in the current room you are looking at, lighting it brighter for a brief time.Each flash costs 2% of your power.Not everyone likes having their photo taken...OTHER CHANGESWith the addition of the Flash mechanic, I've slowed down the rate at which your camera battery depletes.Fixed a very rare bug where the monster was spawning on both sides at the same time.fixed a bug with how the monster's position was being handled in the backend, it's much more robust and easier to edit now.General bug fixes both minor and majorMake sure you update your game! The menu will reflect v. 6.0.0.Let me know how the new mechanic is…
- HUGE UPDATE (Version 5.0.0) - 12 March 2026
Complete overhaul of the Monster's Model. I found a way better one on FAB. Updated the Kill Screen if the Monster gets you. Enjoy!
- Patch 4.3.3 - 12 March 2026
Hey all! Just a little update. My friend caught a bug with the Tutorial Achievement. So: I fixed a bug that gave the Tutorial Achievement incorrectly. Thanks! Let me know if you find any bugs!
- 4.2.0! - 3 March 2026
the ACHIEVEMENT patch! I finally learned how to add achievements to the game! There's 3 to unlock right now with more on the way! Enjoy!!