- Small update - 17 August 2026
Reworked Anya:Previously, Anya's knives tracked the number of hits on each separate robot, and dealt more damage to each individual robot based on how many times that robot in particular had been hit by that knifeNow, knives track the total number of hits they have done across all robots, and increase in damage based on that numberAdded slashing visual effects to the knivesBugfixes:Fixed the "collect all holodolls" achievement being unlocked at 49 dolls instead of the total 51
- Small Patch (no gameplay changes) - 18 May 2026
Added new voicelines for Kiara, upon her requestLowered Anya's voice volume to match the other dolls
- Update 9 - 15 May 2026
Added IRySIRyS is a Single Use/Instant/Support doll (300 cheer cost, 180s recharge)When placed, she reduces other holodoll recharge times to zero for 7 secondsFor performance reasons, other Single Use Instant dolls have their cooldowns reduced to 0.25s instead of zero (pekora was crashing the game)While IRyS is active, you can click and drag to place dolls across multiple tiles at onceAdded AnyaAnya is a ranged Attacker doll (200 cheer cost, 7s recharge)Anya throws very slow moving keris knives which pierce all robots in a lane and hit robots multiple timesKnives can hit the same robot multiple times and do exponentially more damage with each hitA normal A-chan bot gets hit 8 times while walking forward for about 48 damageA calli bot gets hit 13 times while walking forward for about 380 damageAnya is weak against small, fast targets but very strong against large, slow targetsBoth IRyS a…
- Holo vs Robo - Small update - 2 April 2026
This is what was actually changed during the April 1 update :)BUGFIXES Holocoins no longer clip through the mapFixed some JP translation errorsBALANCE CHANGESDecreased ERB's damage on hit (she now takes 9 hits to destroy a basic a-chan)Buffed Botan's attack speed a bitBuffed Flare's attack speedBuffed Luna's attack speed Luna now tries to shoot robots in adjacent lanes as well (whether she hits them is still random of course)Buffed La+'s attack speed a lot (chargeup time reduced from 14s to 10s)MISCAdded "Oh hi" to Mumei's voicelines
- Update 7 (Small update) - 5 February 2026
Originally, Zeta was supposed to fire as fast as Aqua, but this whole time she's actually been firing a little slower. This update fixes that and gives Zeta a little more usefulnessBALANCE CHANGESZeta now fires as fast as (if not slightly faster than) AquaZeta can now hit flying robotsLa+ energy ball explosion now has a small splash radius which accounts for 1/5 of the total damage of the shot (enough to oneshot basic achans, vivi, iroha, fwmc etc)DOLLHOUSE CHANGESDolls now produce money after doing activities in the three unlockable rooms!!Money produced by dolls is automatically collected, no mouseover requiredDolls produce coins after sleeping in the bed with another dollDolls produce coins after singing a song at karaokeDolls produce coins when they win at the color betting game (more coins for riskier bets)Dollhouse now has a settings menu with volume settings, as well as an option…
- Small Patch - 29 January 2026
Fixed Robocosan not being called Robocosan in cutsceneReceived new voicelines for Zeta through Holoindie support getting in touch with the real Vestia Zeta! Zeta voicelines have been updated.Fixed bug where Kiara reviving at the end of a Marathon level would freeze the gameFixed bug where Kanade and other explosives would damage Roboco and other ranged enemies from a distance awayIn Marathon Mode, Subaru's counter now accurately reflects the fact that you can use her as much as you want without counting as a loss
- Patch 6 - 26 January 2026
COLLECTION CHANGESAdded "Rearrange dolls" button to the collection, brings up a menu that lets you rearrange your dollsWhen selecting holodolls for a level, the order they are shown in is the collection orderDOLLHOUSE CHANGESAdded "Manage Dolls" menu, you can hide/unhide dolls you own to make them temporarily not appear in the dollhouseChanged doll collision to be fuzzy (think minecraft player collision) so they no longer bodyblock each other and can walk through crowds more freelyAll dolls can now sleep together in the bed without needing a high relationship value (whether or not they blush and turn around still depends on their relationship)
- Dollhouse Update - Testing Needed - 25 January 2026
I'm updating the dollhouse with a menu that lets you hide/unhide dolls as you wish! But in order to do so, I had to tweak the game save file a little bit (to accomodate the extra data)In my experience it seems to have worked fine, but I don't wanna accidentally erase everyone's save files if I'm wrong, so for those of you brave enough to try the update, you can set your game version to the "testing" build under the game's properties in your library.If all goes well, you should see a button in your dollhouse's top left corner that brings up this menu!Please try the test update and let me know if it works (and doesn't erase your save file), so I can update the main branch of the game too! Report any other bugs you find in the testing build as well!
- Day 5 patch - 23 January 2026
QoL Changes:Added "Use Previous Selection" button to holodoll selection screen; this will automatically reselect the last loadout you usedBalance changes:Buffed Marine; at maximum charge, her shot now pierces through one robot to hit a second oneBuffed Risu's attack speed and damage significantlyBuffed Sora's attack speed a littleprobably buffed a couple other holodolls but I can't remember who, didn't nerf anyone though
- Day 4 Patch - 22 January 2026
Steam achievements should now be up!! Open the achievements tab of the Extras menu in game to automatically update Steam with the ones you've already achieved.Other changes: Fixed a bug where Reine/Moona would cause robots to get stuck between lanes during Road TripMarathon mode levels 1-6, 2-6, 3-6 and 4-6 now start with 500 cheer
- Bug Fixes - 21 January 2026
Fixed final cutscene not properly switching to JP when playing in Japanese Fixed cutscene menu playing English cutscenes when playing in Japanese Fixed Marathon mode not giving holocoins for surviving yagoo heads on level completion Fixed Marathon mode end cutscene being weirdly stretched out
- Quick patch - 21 January 2026
Fixed holodolls sometimes becoming immortal when run over by IRyS Fixed Gigi receiving 4 times the intended healing from Fauna (!)
- Day 3 Patch - Balance Changes and QoL - 21 January 2026
QOL UPDATES Added windowed mode with customizable window size (Main Menu Settings) Added Steam Cloud Saves BALANCE CHANGES Nerfed Gigi's cost 125 > 150 Nerfed Gigi's attack speed by 50% Nerfed Matsuri's cost 225 > 300 Nerfed Matsuri's recharge time 8s > 12s Increased holodoll spawn rate by 50% for 2-6 (conveyor shuffle level) MISC CHANGES Removed Sana's "Goodbye Earth" voice line (it made Ollie sad)
- Day 2 Patch 1 - 20 January 2026
Fixed Coco and Chloe not working on Road Trip Fixed On The Brink achievement not registering properly Added achievement for completing Marathon Mode Tried to fix several invincible robot bugs
- Window Resolution Workaround - 19 January 2026
I am aware of an issue with the game being cut off for people with 16:10 monitors, since the game was designed for 16:9 monitors, and I am working on a solution! However I am inexperienced with this kind of coding, so the fix may take a while! In the meantime, please follow this guide by tryptech to run the game in a windowed mode:
- Day 1 Patch 1 - 19 January 2026
Fixed BGM volume slider not affecting volume of Holodoll Unlock music and Holodoll Race musicFixed loops of some music tracks