SPSTEAMPULSELIVE ANALYTICS
Combat Core

Combat Core Steam metadata

MABManZ | Jan 10, 2019 | game

Released

0players observed · 6 October 2026 - 13:02:16 UTC

ActionIndieFighting4 Player LocalCharacter CustomizationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)2,358
  • Revenue (VGI)$28,877
  • Review score78% positive

Combat Core metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)2,358
  • Revenue (VGI)$28,877
  • Review score78% positive
  • Total reviews64
  • Release dateJan 10, 2019
  • DeveloperMABManZ
  • PublisherMABManZ

Genres: Action, Indie

Company pages: Developer: MABManZPublisher: MABManZ

Top Steam chartsTop 100 gamesGame directorySteam Store page

Combat Core Steam metadata

Combat Core metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/405670/metadata
Steam Storehttps://store.steampowered.com/app/405670/
Steam Communityhttps://steamcommunity.com/app/405670
PCGamingWiki search
IGDB searchSearch IGDB for Combat Core

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 50 positive, 14 negative

Price and discount

$15.99

Platforms

Windows, Mac

Categories

Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Shared/Split Screen

Achievements

21

Platform releases
  • Steam 10 January 2019

Latest Steam announcements

  • Smash your friends up in Combat Core - 15 June 2020

    I’m pretty sure I skipped over Combat Core on release, and forgot to slip it into the “up to 3 friends” section of the “this looks good but” pile. I am a fool. Turns out it’s pretty great. I’ve not played a Smash Brothers game since the gamecube, despite the daily racket as everyone played it outside the RPS treehouse over the last year. So I may not be the best person to judge, and the famously level-headed fans of that series might politely object, but it hit me in a similar place. Constantly, right in the face. It is frantic . (more…)

  • Update 18 is out! - 21 December 2017

    It's been a while - sorry for the wait! Update 18 for Combat Core is now out, and it includes a bunch of new content! - New (11th) Character - ARES - New Core Attack - Vortex Bomb - Arcade Time Attack Leaderboards - New Stage (Stage 7) - New custom character options - Improved AI - Online 2v2 Team Battles - Character Balance Changes - Improved performance For full patch notes, check out the discussion forum thread here: http://steamcommunity.com/app/405670/discussions/0/1620599015866683266/ As always, players are invited to join the Combat Core community on Discord! It's a great place to find other players to play matches with: http://Discord.me/CombatCore

  • Update 18 is out! - 21 December 2017

    It's been a while - sorry for the wait! Update 18 for Combat Core is now out, and it includes a bunch of new content! - New (11th) Character - ARES - New Core Attack - Vortex Bomb - Arcade Time Attack Leaderboards - New Stage (Stage 7) - New custom character options - Improved AI - Online 2v2 Team Battles - Character Balance Changes - Improved performance For full patch notes, check out the discussion forum thread here: http://steamcommunity.com/app/405670/discussions/0/1620599015866683266/ As always, players are invited to join the Combat Core community on Discord! It's a great place to find other players to play matches with: http://Discord.me/CombatCore

  • Update 17 is up! - 7 March 2017

    Combat Core's Update 17 is now available! This update brings significant bug fixes, balance changes, and 2 new characters from the web animated series, TOME! For a full list of changes, see the forum thread for Update 17: http://steamcommunity.com/app/405670/discussions/0/133258593404251652/ As always, players are encouraged to join our Discord channel - it's a great place to hang out w/ other players or do match requests! http://discord.me/CombatCore

  • Update 17 is up! - 7 March 2017

    Combat Core's Update 17 is now available! This update brings significant bug fixes, balance changes, and 2 new characters from the web animated series, TOME! For a full list of changes, see the forum thread for Update 17: http://steamcommunity.com/app/405670/discussions/0/133258593404251652/ As always, players are encouraged to join our Discord channel - it's a great place to hang out w/ other players or do match requests! http://discord.me/CombatCore

  • Early Access 16 "Offensive Update" - 22 December 2016

    Just in time for Christmas! "The Offensive Update" 16 includes a slew of gameplay changes and bugfixes that improve offensive mechanics and make the gameplay better than ever! Want to try out the new characters releasing next month, before release? Hop in our Discord Channel at https://discord.gg/kWZXTsF and ask about it! It's also a great place to find players to match with online. Thanks for your support! Here are the full patch notes: Gameplay/Mechanics - Parry active window reduced from .27s to .17s (recovery time is now .33s) - Roll evasion time reduced to .17s - Can no longer attack during roll - If stunned during a failed parry attempt, hitstun parry no longer available until player is no longer stunned - Shield Energy cost reduced from 1.8x damage to 1.5x damage - Shield Weapon damage reduction increased from 45% to 50% (in addition to normal shield increase) Overall these chang…

  • Early Access 16 "Offensive Update" - 22 December 2016

    Just in time for Christmas! "The Offensive Update" 16 includes a slew of gameplay changes and bugfixes that improve offensive mechanics and make the gameplay better than ever! Want to try out the new characters releasing next month, before release? Hop in our Discord Channel at https://discord.gg/kWZXTsF and ask about it! It's also a great place to find players to match with online. Thanks for your support! Here are the full patch notes: Gameplay/Mechanics - Parry active window reduced from .27s to .17s (recovery time is now .33s) - Roll evasion time reduced to .17s - Can no longer attack during roll - If stunned during a failed parry attempt, hitstun parry no longer available until player is no longer stunned - Shield Energy cost reduced from 1.8x damage to 1.5x damage - Shield Weapon damage reduction increased from 45% to 50% (in addition to normal shield increase) Overall these chang…

  • Alpha 15 Update is out! - 11 November 2016

    Combat Core has been updated! This patch focuses on more bugs and gameplay fixes/balance, along with the new match settings menu and a new stage. For a full list of changes, check out the thread here: http://steamcommunity.com/app/405670/discussions/0/217691032433842166/ Some of the bigger new content assets (custom character options, 2 new characters, new weapons) were not quite ready for this patch, but I felt it was needed to get a new patch out since it has been so long since the last. I am currently targetting to get a new update with 2 new characters and other new content before the end of the year. Thanks for the support! As always, I will try to be available for online play sessions every Monday starting at 9pm EST, and always hanging out in the Combat Cord discord chat here: https://discord.gg/kWZXTsF

  • Alpha 15 Update is out! - 11 November 2016

    Combat Core has been updated! This patch focuses on more bugs and gameplay fixes/balance, along with the new match settings menu and a new stage. For a full list of changes, check out the thread here: http://steamcommunity.com/app/405670/discussions/0/217691032433842166/ Some of the bigger new content assets (custom character options, 2 new characters, new weapons) were not quite ready for this patch, but I felt it was needed to get a new patch out since it has been so long since the last. I am currently targetting to get a new update with 2 new characters and other new content before the end of the year. Thanks for the support! As always, I will try to be available for online play sessions every Monday starting at 9pm EST, and always hanging out in the Combat Cord discord chat here: https://discord.gg/kWZXTsF

  • Alpha 14.2 Update - 6 September 2016

    This is a smaller patch to fix some small bugs and issues with online play/lobbies. Expect a bigger content update (Alpha 15) around the end of the month! Alpha 14.2 - Private rooms now ACTUALLY private - Join Friend can now join friends in private and quick match rooms, regardless of hosting - Ping display for other players in room now available - Fixed incorrect scaling for some hair meshes - Fixed version compatiblity with some engine assets, should (hopefully) be more stable - Screen shake now working properly for both local and networked players On another note, players are encouraged to hop online on Monday evenings as part of the community play event! I will be personally be around in the US East server starting at 9PM EST and streaming on twitch at https://www.twitch.tv/mabmanz

  • Alpha 14.2 Update - 6 September 2016

    This is a smaller patch to fix some small bugs and issues with online play/lobbies. Expect a bigger content update (Alpha 15) around the end of the month! Alpha 14.2 - Private rooms now ACTUALLY private - Join Friend can now join friends in private and quick match rooms, regardless of hosting - Ping display for other players in room now available - Fixed incorrect scaling for some hair meshes - Fixed version compatiblity with some engine assets, should (hopefully) be more stable - Screen shake now working properly for both local and networked players On another note, players are encouraged to hop online on Monday evenings as part of the community play event! I will be personally be around in the US East server starting at 9PM EST and streaming on twitch at https://www.twitch.tv/mabmanz

  • Alpha 14.1 Update - 30 August 2016

    This was a quick update for just a few more balancing issues and fixing the AI from the last update: Alpha.14.1 - Fixed a bug that would freeze UI input attempting to join friends - Re-enabled parry on wakeup (this is why the AI was so easy!) - More aggressive AI parry logic - should break more combo strings at higher difficulty levels - AI will now use evasion/armor defensive options more (Mist/Squaz) - Bruizer X (2nd strike) stun time reduced from .8s to .5s - Bruizer X (3rd strike) startup time decreased .45s to .4s - Bruizer Y (3rd strike) startup time increased from .1s to .15s - Pugi throw stun time reduced from .75s to .55s - Pugi X (1st strike) stun time increased from .5s to .6s - Pugi X (2nd strike) stun time decreased from .85s to .8s - Pugi Y attack string damage increased from 60-60-60-60 to 60-70-80-90 - Jondo Y Slash attack stun time reduced from 1s to .833s - Squaz wait…

  • Alpha 14.1 Update - 30 August 2016

    This was a quick update for just a few more balancing issues and fixing the AI from the last update: Alpha.14.1 - Fixed a bug that would freeze UI input attempting to join friends - Re-enabled parry on wakeup (this is why the AI was so easy!) - More aggressive AI parry logic - should break more combo strings at higher difficulty levels - AI will now use evasion/armor defensive options more (Mist/Squaz) - Bruizer X (2nd strike) stun time reduced from .8s to .5s - Bruizer X (3rd strike) startup time decreased .45s to .4s - Bruizer Y (3rd strike) startup time increased from .1s to .15s - Pugi throw stun time reduced from .75s to .55s - Pugi X (1st strike) stun time increased from .5s to .6s - Pugi X (2nd strike) stun time decreased from .85s to .8s - Pugi Y attack string damage increased from 60-60-60-60 to 60-70-80-90 - Jondo Y Slash attack stun time reduced from 1s to .833s - Squaz wait…

  • Alpha 14 Update, New Combat Guide from Almerino! - 26 August 2016

    After the quick patch earlier this week, some critical issues that users reported have been worked on. This patch includes also includes a slew of balance changes to characters, and updates to hitsparks and sounds to help with feedback on attacks. Interface - Fixed some issues with menus not activating/deactivating properly - "Demo mode" timer increased from 75 seconds to 120 seconds Online Play - New Southeast Asia network region (Singapore) - Region switch now works after playing a match - Fixed a bug that would sometimes not receive your Steam name if you joined a room too quickly - Fixed combos not working with Flashblade and Combat Staff - Core armor will no longer stay active if taunt used while armor is active - Friends list now working, but only for hosted private matches Gameplay/Balancing - Rolling now be done w/ a .2s button press (previously .3s) - this requires a quicker ta…

  • Alpha 14 Update, New Combat Guide from Almerino! - 26 August 2016

    After the quick patch earlier this week, some critical issues that users reported have been worked on. This patch includes also includes a slew of balance changes to characters, and updates to hitsparks and sounds to help with feedback on attacks. Interface - Fixed some issues with menus not activating/deactivating properly - "Demo mode" timer increased from 75 seconds to 120 seconds Online Play - New Southeast Asia network region (Singapore) - Region switch now works after playing a match - Fixed a bug that would sometimes not receive your Steam name if you joined a room too quickly - Fixed combos not working with Flashblade and Combat Staff - Core armor will no longer stay active if taunt used while armor is active - Friends list now working, but only for hosted private matches Gameplay/Balancing - Rolling now be done w/ a .2s button press (previously .3s) - this requires a quicker ta…

  • Alpha 13 Quick Fix Patch - 21 August 2016

    Alpha.13 Online Play - A bug that would cause players to be continually kicked out of rooms has been fixed - Grab logic has been changed to hopefully give better visual results Gameplay - "Pro" Arcade difficulty scaled down slighty. Now begins at 4.5 AI level and scales up to (was previously level 5) - Core Armor active time reduced from 5 seconds to 4 seconds - SFRX stats have been reduced (less energy/recharge, slightly less speed) Misc - Fixed Player 3 and 4 remaining lives not updating properly - Exiting "Demo Mode" will pause the current match and mute characters/sound effects while loading back to menu - Fixed a weird polygon weight issue w/ Bruizer's character model

  • Alpha 13 Quick Fix Patch - 21 August 2016

    Alpha.13 Online Play - A bug that would cause players to be continually kicked out of rooms has been fixed - Grab logic has been changed to hopefully give better visual results Gameplay - "Pro" Arcade difficulty scaled down slighty. Now begins at 4.5 AI level and scales up to (was previously level 5) - Core Armor active time reduced from 5 seconds to 4 seconds - SFRX stats have been reduced (less energy/recharge, slightly less speed) Misc - Fixed Player 3 and 4 remaining lives not updating properly - Exiting "Demo Mode" will pause the current match and mute characters/sound effects while loading back to menu - Fixed a weird polygon weight issue w/ Bruizer's character model

  • Combat Core Early Access Launch! Alpha.12 Change Log - 18 August 2016

    Combat Core is now available on Steam! I'd like to welcome all players new and old! While the game is still in development, I hope that you enjoy it! Please join the discussion forums to give your feedback, I'm always reading them! For those keeping up w/ the pre-release alpha builds, here are the changes for the new Alpha.12 release! ----------------------------------------------------------------------------- Alpha.12 - Engine updated to Unity 5.4.0f2 - Boss Man is now "Super Fighting Robot X / SFRX", new character model and voice - New voices for custom characters (Alan Lee, Kira Buckland) - "How to Play" Menu Section - Credits - Various UI tweaks, fixes - AI tweaks - Increased frequency of air recovery across all AI levels - The AI had a tedency to allow itself to be beat down when ragdolled, now it will attempt to recover faster, more often - Can no longer parry while parrying - Pr…

  • Combat Core Early Access Launch! Alpha.12 Change Log - 18 August 2016

    Combat Core is now available on Steam! I'd like to welcome all players new and old! While the game is still in development, I hope that you enjoy it! Please join the discussion forums to give your feedback, I'm always reading them! For those keeping up w/ the pre-release alpha builds, here are the changes for the new Alpha.12 release! ----------------------------------------------------------------------------- Alpha.12 - Engine updated to Unity 5.4.0f2 - Boss Man is now "Super Fighting Robot X / SFRX", new character model and voice - New voices for custom characters (Alan Lee, Kira Buckland) - "How to Play" Menu Section - Credits - Various UI tweaks, fixes - AI tweaks - Increased frequency of air recovery across all AI levels - The AI had a tedency to allow itself to be beat down when ragdolled, now it will attempt to recover faster, more often - Can no longer parry while parrying - Pr…

Patch notes and updates

S.noRelease datePatch nameGID number
121 December 2017Update 18 is out!4249665521683278616
27 March 2017Update 17 is up!4249665521683278713
322 December 2016Early Access 16 "Offensive Update"4249665521683278822
46 September 2016Alpha 14.2 Update4249665521683279044
530 August 2016Alpha 14.1 Update4249665521683279168
626 August 2016Alpha 14 Update, New Combat Guide from Almerino!4249665521683279277
721 August 2016Alpha 13 Quick Fix Patch4249665521683279382
818 August 2016Combat Core Early Access Launch! Alpha.12 Change Log4249665521683279485

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID405670
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$15.99
Free to playNo
Discount0%
Original price USD$15.99
Current price USD$15.99
Release dateJan 10, 2019
DeveloperMABManZ
PublisherMABManZ
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent78%
Positive reviews50
Negative reviews14
Total reviews64
Steam recommendationsNot available
Achievements21
Average playtime forever744 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/405670/

Short description

Welcome to the Combat Core League! Battle with up to 4 players with a cast of powered up characters in a colorful sci-fi arena, or create your own! Compete with your friends or challenge yourself against AI opponents to compete for the title of the strongest.

About this game

Combat Core is a 3D arena fighting game sporting a colorful mix of modern aesthetics and futuristic cyberpunk. Fighters from across the galaxy have gathered to compete in the Combat Core League! The fighting mechanics focus on fast-paced combat, strategic use of your environment, and weapons in the arena. Fight against challenging AI or your friends, online or offline! Key features include: - High-Powered Combat from 1v1 to 4 player battle royale or team modes -Physics-based environment destruction and interactive ragdolls -Original Characters with fun, unique movesets and strengths -Combat Cores can boost fighter stats and grant special attacks to fit your play style! -Local Multiplayer + Online Multiplayer using Exit Game's Photon Networking Framework -Interactive Arenas with a variety of mechanics and hazards -Weapon Pickups ranging from lazer swords to energy grenade launchers, with multiple attacks and uses -Full Character Editor to create custom fighters with different gear, stats, and skills -Oculus Rift/OpenVR Support - The first fighting game with native VR support!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
24Shared/Split Screen
27Cross-Platform Multiplayer
28Full controller support
31VR Support
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbtViolence
pegi7Mild Violence
usk12Violence
oflcpgMild Violence, Sexualised Imagery

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $15.99
  • Highest observed: $15.99

Combat Core's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $15.99, the highest is $15.99, and the first visible tracked price is $15.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Combat Core's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $15.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $15.99. The latest run records $15.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $15.99
  • Current list price: $15.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Combat Core at $15.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$15.99$15.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $15.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$15.99$15.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $15.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$15.99$15.99No discountSteam Store

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9 War of the Three Kingdoms1,2366 October 2026 - 13:25:11 UTC2,601

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PUBG: BATTLEGROUNDS610,0946 October 2026 - 13:30:02 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™165,7786 October 2026 - 12:39:57 UTC624,4731,047,228Respawn
Delta Force113,4686 October 2026 - 12:32:48 UTC246,418192,933Team Jade
Valheim90,6226 October 2026 - 13:14:28 UTC498,478533,888Iron Gate AB
WARDOGS86,7906 October 2026 - 05:57:10 UTC399,748Not availableBULKHEAD
War Thunder70,6306 October 2026 - 13:20:11 UTC125,317781,076Gaijin Entertainment
Team Fortress 265,8666 October 2026 - 12:00:35 UTC253,2251,230,475Valve
Rust64,5566 October 2026 - 08:38:29 UTC259,6461,403,838Facepunch Studios
Overwatch®58,2606 October 2026 - 04:35:05 UTC164,636420,984Blizzard Entertainment, Inc.
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio

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