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Otto Development | Mar 27, 2026 | game

Released

0players observed · 24 September 2026 - 21:05:15 UTC

CasualFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak31
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score40% positive

Dopaminer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak31
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score40% positive
  • Total reviews25
  • Release dateMar 27, 2026
  • DeveloperOtto Development
  • PublisherOtto Development

Genres: Casual, Free To Play

Company pages: Developer: Otto DevelopmentPublisher: Otto Development

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dopaminer Steam news

Dopaminer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update (v1.5.0.0) - 18 July 2026

    Auto-collect now uses individual cursors that move to and collect bits, replacing the old tick-based batch systemPerformance improvementsReworked upgrade levelsUI updatesAdded badges for available upgradesMinor improvements and bug fixes

  • Update (v1.3.4.0) - 22 April 2026

    - Added Login Streak to the Stats Overview- Fixed Auto-Collector cursor visuals persisting during Rewire- Improved several upgrade descriptions for better clarity- Optimized late-game performance

  • Update (v1.3.3.0) - 13 April 2026

    - Pulse Nodes now spawn at random locations when unlocked- Rebalanced Synapse Point (SP) rewards from offline gains

  • Update (v1.3.1.0) - 8 April 2026

    - Rebalanced Phasic spawn frequency for better pacing and feel- Fixed an issue where free upgrade floating text could merge with other messages

  • Update (v1.3.0.0) - 6 April 2026

    Introducing Mutations Mutations are special run modifiers that change how you play. Each run, you can select one mutation that applies for the duration of that run.11 new Mutations to experiment with3 new Achievements to unlockPerformance optimizationsChoose an optional Mutation during RewireAffected upgrades will reflect the active Mutation

  • Update (v1.2.3.0) - 4 April 2026

    - Fixed several upgrades still using outdated linear step scaling- Achievement overview now shows the actual obtainable total (200 -> 179)

  • Update (v1.2.2.0) - 3 April 2026

    - Improved overall performance- During Rewire, only the Meta tab is now accessible (other upgrade tabs are locked)- Fixed an issue where maxed-out upgrades were not always hidden in the Meta tab when the filter was enabled- Fixed progress overview not displaying 100% correctly

  • Update (v1.2.1.0) - 2 April 2026

    - Rebalanced the Value upgrade (again!)- Tweaked the visual "splat" effect when collecting bits- Tweaked auto-collect cursor behavior

  • Update (v1.2.0.0) - 2 April 2026

    - Implemented a Normalized Exponential Decay model for upgrade scaling, replacing the previous linear progression. This makes early upgrade levels feel more impactful while maintaining smoother long-term balance.

  • Update (v1.1.0.0) - 1 April 2026

    Improved upgrade preview text clarity across all upgradesAdded a small chance for upgrades to be completely free!Boosted Value upgradeBoosted Spawn Speed upgradeBoosted Lifetime upgradeBoosted Spawn Burst Size upgradeBoosted Focused Tap upgradeBoosted Fresh Start upgradeBoosted Offline Gain upgradeBoosted various Meta upgradesFixed toast message filter positioning

  • Update - 1 April 2026

    - Improved readability of Meta tab price labels- Rebalanced Neuroglimmer rewards- Increased effectiveness of Value (Multiplier) upgrade- Increased effectiveness of Focused Tap upgrade

  • Update - 30 March 2026

    - Spawn Burst Size upgrade has been improved for better scaling and impact- Offline progress now has a built-in baseline, so you’ll always earn while away

  • Update - 30 March 2026

    - Auto-Collector is now available earlier (Tier 0) to reduce early-game clicking- Tonic – Value (Rarity) now unlocks at Tier 1- SP hits now reward the bit’s Dopamine value as well

  • Update - 29 March 2026

    - Improved playtime tracking in Achievements overview- Clarified Passive Floor tooltip- Boosted several Meta upgrades

  • Update - 29 March 2026

    Fixed an issue where the Tier 10 (“Beyond the Threshold”) achievement did not unlock correctly on SteamFixed overlapping icons in the Achievements panel

  • Update - 28 March 2026

    Quality-of-life improvements and clarity updates:Improved CX handling for new saves.Added a warning to clarify that the Meta Shop is only available during a Rewire.Fixed an issue where Auto-Collector cursors could block player input.

  • Hotfix Update - 27 March 2026

    Startup issue fixed.

Patch notes and updates

S.noRelease datePatch nameGID number
118 July 2026Update (v1.5.0.0)1838407329262321
222 April 2026Update (v1.3.4.0)1830797770231107
313 April 2026Update (v1.3.3.0)1829528821315508
48 April 2026Update (v1.3.1.0)1829528821303397
56 April 2026Update (v1.3.0.0)1828894815565218
64 April 2026Update (v1.2.3.0)1828894815561899
73 April 2026Update (v1.2.2.0)1828894815560465
82 April 2026Update (v1.2.1.0)1828894815557900
92 April 2026Update (v1.2.0.0)1828894815556840
101 April 2026Update (v1.1.0.0)1828894815555807
111 April 2026Update1828894815555166
1230 March 2026Update1828441623109485
1330 March 2026Update1828441623109236
1429 March 2026Update1828441623107847
1529 March 2026Update1828441623107734
1628 March 2026Update1828441623106438
1727 March 2026Hotfix Update1828441623105309

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